Author: Denise Sutherland
Publisher: John Wiley & Sons
ISBN: 0470453664
Category : Games & Activities
Languages : en
Pages : 436
Book Description
A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
Word Searches For Dummies
Author: Denise Sutherland
Publisher: John Wiley & Sons
ISBN: 0470453664
Category : Games & Activities
Languages : en
Pages : 436
Book Description
A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
Publisher: John Wiley & Sons
ISBN: 0470453664
Category : Games & Activities
Languages : en
Pages : 436
Book Description
A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
The Dumbest Generation
Author: Mark Bauerlein
Publisher: Penguin
ISBN: 1440636893
Category : Social Science
Languages : en
Pages : 280
Book Description
This shocking, surprisingly entertaining romp into the intellectual nether regions of today's underthirty set reveals the disturbing and, ultimately, incontrovertible truth: cyberculture is turning us into a society of know-nothings. The Dumbest Generation is a dire report on the intellectual life of young adults and a timely warning of its impact on American democracy and culture. For decades, concern has been brewing about the dumbed-down popular culture available to young people and the impact it has on their futures. But at the dawn of the digital age, many thought they saw an answer: the internet, email, blogs, and interactive and hyper-realistic video games promised to yield a generation of sharper, more aware, and intellectually sophisticated children. The terms “information superhighway” and “knowledge economy” entered the lexicon, and we assumed that teens would use their knowledge and understanding of technology to set themselves apart as the vanguards of this new digital era. That was the promise. But the enlightenment didn’t happen. The technology that was supposed to make young adults more aware, diversify their tastes, and improve their verbal skills has had the opposite effect. According to recent reports from the National Endowment for the Arts, most young people in the United States do not read literature, visit museums, or vote. They cannot explain basic scientific methods, recount basic American history, name their local political representatives, or locate Iraq or Israel on a map. The Dumbest Generation: How the Digital Age Stupefies Young Americans and Jeopardizes Our Future is a startling examination of the intellectual life of young adults and a timely warning of its impact on American culture and democracy. Over the last few decades, how we view adolescence itself has changed, growing from a pitstop on the road to adulthood to its own space in society, wholly separate from adult life. This change in adolescent culture has gone hand in hand with an insidious infantilization of our culture at large; as adolescents continue to disengage from the adult world, they have built their own, acquiring more spending money, steering classrooms and culture towards their own needs and interests, and now using the technology once promoted as the greatest hope for their futures to indulge in diversions, from MySpace to multiplayer video games, 24/7. Can a nation continue to enjoy political and economic predominance if its citizens refuse to grow up? Drawing upon exhaustive research, personal anecdotes, and historical and social analysis, The Dumbest Generation presents a portrait of the young American mind at this critical juncture, and lays out a compelling vision of how we might address its deficiencies. The Dumbest Generation pulls no punches as it reveals the true cost of the digital age—and our last chance to fix it.
Publisher: Penguin
ISBN: 1440636893
Category : Social Science
Languages : en
Pages : 280
Book Description
This shocking, surprisingly entertaining romp into the intellectual nether regions of today's underthirty set reveals the disturbing and, ultimately, incontrovertible truth: cyberculture is turning us into a society of know-nothings. The Dumbest Generation is a dire report on the intellectual life of young adults and a timely warning of its impact on American democracy and culture. For decades, concern has been brewing about the dumbed-down popular culture available to young people and the impact it has on their futures. But at the dawn of the digital age, many thought they saw an answer: the internet, email, blogs, and interactive and hyper-realistic video games promised to yield a generation of sharper, more aware, and intellectually sophisticated children. The terms “information superhighway” and “knowledge economy” entered the lexicon, and we assumed that teens would use their knowledge and understanding of technology to set themselves apart as the vanguards of this new digital era. That was the promise. But the enlightenment didn’t happen. The technology that was supposed to make young adults more aware, diversify their tastes, and improve their verbal skills has had the opposite effect. According to recent reports from the National Endowment for the Arts, most young people in the United States do not read literature, visit museums, or vote. They cannot explain basic scientific methods, recount basic American history, name their local political representatives, or locate Iraq or Israel on a map. The Dumbest Generation: How the Digital Age Stupefies Young Americans and Jeopardizes Our Future is a startling examination of the intellectual life of young adults and a timely warning of its impact on American culture and democracy. Over the last few decades, how we view adolescence itself has changed, growing from a pitstop on the road to adulthood to its own space in society, wholly separate from adult life. This change in adolescent culture has gone hand in hand with an insidious infantilization of our culture at large; as adolescents continue to disengage from the adult world, they have built their own, acquiring more spending money, steering classrooms and culture towards their own needs and interests, and now using the technology once promoted as the greatest hope for their futures to indulge in diversions, from MySpace to multiplayer video games, 24/7. Can a nation continue to enjoy political and economic predominance if its citizens refuse to grow up? Drawing upon exhaustive research, personal anecdotes, and historical and social analysis, The Dumbest Generation presents a portrait of the young American mind at this critical juncture, and lays out a compelling vision of how we might address its deficiencies. The Dumbest Generation pulls no punches as it reveals the true cost of the digital age—and our last chance to fix it.
How to Conquer the New York Times Crossword Puzzle
Author: The New York Times
Publisher: St. Martin's Griffin
ISBN: 9780312365547
Category : Games
Languages : en
Pages : 208
Book Description
The New York Times is the gold standard of crossword puzzles. Drawing from the top puzzle constructors in the nation, the Times puzzles are considered the cleverest, most engaging and at times, trickiest puzzles of all. This guide will help puzzlers of all skill levels improve and enjoy the New York Times crossword. Along with helpful discussions and hints, every puzzle in How to Conquer the New York Times Crossword Puzzle is annotated with solving tips and insight from veteran constructors and solver to help you master the nation's #1 puzzle! This volume includes: *60 Times puzzles from easy Monday to devilish Saturday and giant Sunday, each with helpful tips and clues *Lists of most common crossword words, clues, and ways constructors try to trick you*Step-by-step solving instructions provide readers with instruction on how to tackle puzzles of every difficulty level*How to construct a puzzle: A chapter offers a behind-the-scenes look at what goes into making a great crossword *Introduction from puzzle great Will Shortz, crossword editor for The New York Times
Publisher: St. Martin's Griffin
ISBN: 9780312365547
Category : Games
Languages : en
Pages : 208
Book Description
The New York Times is the gold standard of crossword puzzles. Drawing from the top puzzle constructors in the nation, the Times puzzles are considered the cleverest, most engaging and at times, trickiest puzzles of all. This guide will help puzzlers of all skill levels improve and enjoy the New York Times crossword. Along with helpful discussions and hints, every puzzle in How to Conquer the New York Times Crossword Puzzle is annotated with solving tips and insight from veteran constructors and solver to help you master the nation's #1 puzzle! This volume includes: *60 Times puzzles from easy Monday to devilish Saturday and giant Sunday, each with helpful tips and clues *Lists of most common crossword words, clues, and ways constructors try to trick you*Step-by-step solving instructions provide readers with instruction on how to tackle puzzles of every difficulty level*How to construct a puzzle: A chapter offers a behind-the-scenes look at what goes into making a great crossword *Introduction from puzzle great Will Shortz, crossword editor for The New York Times
Pete Rose
Author: Kostya Kennedy
Publisher: Time Home Entertainment
ISBN: 1618939238
Category : Sports & Recreation
Languages : en
Pages : 385
Book Description
Best-selling author Kostya Kennedy delivers evocative answers in his fascinating reexamination of Pete Rose’s life; from his cocky and charismatic early years through his storied playing career to his bitter war against baseball’s hierarchy to the man we find today—still incorrigible, still adored by many. Where has his improbable saga landed him in the redefined, post-steroid world? Do we feel any differently about Pete Rose today? Should we?
Publisher: Time Home Entertainment
ISBN: 1618939238
Category : Sports & Recreation
Languages : en
Pages : 385
Book Description
Best-selling author Kostya Kennedy delivers evocative answers in his fascinating reexamination of Pete Rose’s life; from his cocky and charismatic early years through his storied playing career to his bitter war against baseball’s hierarchy to the man we find today—still incorrigible, still adored by many. Where has his improbable saga landed him in the redefined, post-steroid world? Do we feel any differently about Pete Rose today? Should we?
The New York Times Hardest Crosswords Volume 1
Author: The New York Times
Publisher: St. Martin's Griffin
ISBN: 9781250160966
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The first in a new series featuring only the toughest crossword puzzles from The New York Times. Are you up for the challenge? Many puzzle fans love the deviously difficult New York Times Friday and Saturday crosswords: They’re the hardest puzzles around, and once you’ve conquered them, you’re a true Puzzlemaster! Features: - 50 New York Times Friday and Saturday crosswords - Edited by crossword legend Will Shortz - Spiral binding for convenient lay-flat solving
Publisher: St. Martin's Griffin
ISBN: 9781250160966
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The first in a new series featuring only the toughest crossword puzzles from The New York Times. Are you up for the challenge? Many puzzle fans love the deviously difficult New York Times Friday and Saturday crosswords: They’re the hardest puzzles around, and once you’ve conquered them, you’re a true Puzzlemaster! Features: - 50 New York Times Friday and Saturday crosswords - Edited by crossword legend Will Shortz - Spiral binding for convenient lay-flat solving
English Grammar Demystified
Author: Phyllis Dutwin
Publisher: McGraw Hill Professional
ISBN: 0071600817
Category : Business & Economics
Languages : en
Pages : 353
Book Description
Decode the mystery of English grammar to add polish to your papers, emails, business letters, and more English Grammar Demystified teaches the fundamentals of the subject in an easy, step-by-step approach that allows you to learn at your own pace. With help from this book, you will understand the parts of speech, learn to use punctuation correctly, master verb tenses, spot and avoid common grammatical errors, and improve your overall sentence structures. Throughout the book you can monitor your progress through self-tests, and a comprehensive final exam at the end of the book gives you instant feedback on new language skills.
Publisher: McGraw Hill Professional
ISBN: 0071600817
Category : Business & Economics
Languages : en
Pages : 353
Book Description
Decode the mystery of English grammar to add polish to your papers, emails, business letters, and more English Grammar Demystified teaches the fundamentals of the subject in an easy, step-by-step approach that allows you to learn at your own pace. With help from this book, you will understand the parts of speech, learn to use punctuation correctly, master verb tenses, spot and avoid common grammatical errors, and improve your overall sentence structures. Throughout the book you can monitor your progress through self-tests, and a comprehensive final exam at the end of the book gives you instant feedback on new language skills.
Four-letter Words
Author: Michelle Arnot
Publisher: Penguin
ISBN: 9780399534355
Category : Games & Activities
Languages : en
Pages : 244
Book Description
A crossword puzzle champion discusses the rules and regulations of doing crossword puzzles; offers facts about puzzle history and lore; and provides tips, techniques, and strategies for solving difficult puzzles.
Publisher: Penguin
ISBN: 9780399534355
Category : Games & Activities
Languages : en
Pages : 244
Book Description
A crossword puzzle champion discusses the rules and regulations of doing crossword puzzles; offers facts about puzzle history and lore; and provides tips, techniques, and strategies for solving difficult puzzles.
Sanctuary
Author: Paola Mendoza
Publisher: Penguin
ISBN: 1984815717
Category : Young Adult Fiction
Languages : en
Pages : 322
Book Description
Co-founder of the Women's March makes her YA debut in a near future dystopian where a young girl and her brother must escape a xenophobic government to find sanctuary. It's 2032, and in this near-future America, all citizens are chipped and everyone is tracked--from buses to grocery stores. It's almost impossible to survive as an undocumented immigrant, but that's exactly what sixteen-year-old Vali is doing. She and her family have carved out a stable, happy life in small-town Vermont, but when Vali's mother's counterfeit chip starts malfunctioning and the Deportation Forces raid their town, they are forced to flee. Now on the run, Vali and her family are desperately trying to make it to her tía Luna's in California, a sanctuary state that is currently being walled off from the rest of the country. But when Vali's mother is detained before their journey even really begins, Vali must carry on with her younger brother across the country to make it to safety before it's too late. Gripping and urgent, co-authors Paola Mendoza and Abby Sher have crafted a narrative that is as haunting as it is hopeful in envisioning a future where everyone can find sanctuary.
Publisher: Penguin
ISBN: 1984815717
Category : Young Adult Fiction
Languages : en
Pages : 322
Book Description
Co-founder of the Women's March makes her YA debut in a near future dystopian where a young girl and her brother must escape a xenophobic government to find sanctuary. It's 2032, and in this near-future America, all citizens are chipped and everyone is tracked--from buses to grocery stores. It's almost impossible to survive as an undocumented immigrant, but that's exactly what sixteen-year-old Vali is doing. She and her family have carved out a stable, happy life in small-town Vermont, but when Vali's mother's counterfeit chip starts malfunctioning and the Deportation Forces raid their town, they are forced to flee. Now on the run, Vali and her family are desperately trying to make it to her tía Luna's in California, a sanctuary state that is currently being walled off from the rest of the country. But when Vali's mother is detained before their journey even really begins, Vali must carry on with her younger brother across the country to make it to safety before it's too late. Gripping and urgent, co-authors Paola Mendoza and Abby Sher have crafted a narrative that is as haunting as it is hopeful in envisioning a future where everyone can find sanctuary.
It's All a Game
Author: Tristan Donovan
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
The Thin Green Line
Author: Paul Sullivan
Publisher: Simon and Schuster
ISBN: 1451687257
Category : Business & Economics
Languages : en
Pages : 256
Book Description
Paul Sullivan shows how people can make better financial decisions, and come to terms with what money means to them. He lays out they can avoid the pitfalls around saving, spending and giving their money away, and think differently about wealth to lead more secure and less stressful lives. An essential complement to all of the financial advice available, this unique guide is a welcome antidote to the idea that wealth is a number on a bank statement.
Publisher: Simon and Schuster
ISBN: 1451687257
Category : Business & Economics
Languages : en
Pages : 256
Book Description
Paul Sullivan shows how people can make better financial decisions, and come to terms with what money means to them. He lays out they can avoid the pitfalls around saving, spending and giving their money away, and think differently about wealth to lead more secure and less stressful lives. An essential complement to all of the financial advice available, this unique guide is a welcome antidote to the idea that wealth is a number on a bank statement.