Author: Stephen Leon Lipscomb
Publisher: Springer
ISBN: 3319062549
Category : Mathematics
Languages : en
Pages : 191
Book Description
To see objects that live in the fourth dimension we humans would need to add a fourth dimension to our three-dimensional vision. An example of such an object that lives in the fourth dimension is a hyper-sphere or “3-sphere.” The quest to imagine the elusive 3-sphere has deep historical roots: medieval poet Dante Alighieri used a 3-sphere to convey his allegorical vision of the Christian afterlife in his Divine Comedy. In 1917, Albert Einstein visualized the universe as a 3-sphere, describing this imagery as “the place where the reader’s imagination boggles. Nobody can imagine this thing.” Over time, however, understanding of the concept of a dimension evolved. By 2003, a researcher had successfully rendered into human vision the structure of a 4-web (think of an ever increasingly-dense spider’s web). In this text, Stephen Lipscomb takes his innovative dimension theory research a step further, using the 4-web to reveal a new partial image of a 3-sphere. Illustrations support the reader’s understanding of the mathematics behind this process. Lipscomb describes a computer program that can produce partial images of a 3-sphere and suggests methods of discerning other fourth-dimensional objects that may serve as the basis for future artwork.
Art Meets Mathematics in the Fourth Dimension
Author: Stephen Leon Lipscomb
Publisher: Springer
ISBN: 3319062549
Category : Mathematics
Languages : en
Pages : 191
Book Description
To see objects that live in the fourth dimension we humans would need to add a fourth dimension to our three-dimensional vision. An example of such an object that lives in the fourth dimension is a hyper-sphere or “3-sphere.” The quest to imagine the elusive 3-sphere has deep historical roots: medieval poet Dante Alighieri used a 3-sphere to convey his allegorical vision of the Christian afterlife in his Divine Comedy. In 1917, Albert Einstein visualized the universe as a 3-sphere, describing this imagery as “the place where the reader’s imagination boggles. Nobody can imagine this thing.” Over time, however, understanding of the concept of a dimension evolved. By 2003, a researcher had successfully rendered into human vision the structure of a 4-web (think of an ever increasingly-dense spider’s web). In this text, Stephen Lipscomb takes his innovative dimension theory research a step further, using the 4-web to reveal a new partial image of a 3-sphere. Illustrations support the reader’s understanding of the mathematics behind this process. Lipscomb describes a computer program that can produce partial images of a 3-sphere and suggests methods of discerning other fourth-dimensional objects that may serve as the basis for future artwork.
Publisher: Springer
ISBN: 3319062549
Category : Mathematics
Languages : en
Pages : 191
Book Description
To see objects that live in the fourth dimension we humans would need to add a fourth dimension to our three-dimensional vision. An example of such an object that lives in the fourth dimension is a hyper-sphere or “3-sphere.” The quest to imagine the elusive 3-sphere has deep historical roots: medieval poet Dante Alighieri used a 3-sphere to convey his allegorical vision of the Christian afterlife in his Divine Comedy. In 1917, Albert Einstein visualized the universe as a 3-sphere, describing this imagery as “the place where the reader’s imagination boggles. Nobody can imagine this thing.” Over time, however, understanding of the concept of a dimension evolved. By 2003, a researcher had successfully rendered into human vision the structure of a 4-web (think of an ever increasingly-dense spider’s web). In this text, Stephen Lipscomb takes his innovative dimension theory research a step further, using the 4-web to reveal a new partial image of a 3-sphere. Illustrations support the reader’s understanding of the mathematics behind this process. Lipscomb describes a computer program that can produce partial images of a 3-sphere and suggests methods of discerning other fourth-dimensional objects that may serve as the basis for future artwork.
Shadows of Reality
Author: Tony Robbin
Publisher: Yale University Press
ISBN: 0300129629
Category : Art
Languages : en
Pages : 151
Book Description
In this insightful book, which is a revisionist math history as well as a revisionist art history, Tony Robbin, well known for his innovative computer visualizations of hyperspace, investigates different models of the fourth dimension and how these are applied in art and physics. Robbin explores the distinction between the slicing, or Flatland, model and the projection, or shadow, model. He compares the history of these two models and their uses and misuses in popular discussions. Robbin breaks new ground with his original argument that Picasso used the projection model to invent cubism, and that Minkowski had four-dimensional projective geometry in mind when he structured special relativity. The discussion is brought to the present with an exposition of the projection model in the most creative ideas about space in contemporary mathematics such as twisters, quasicrystals, and quantum topology. Robbin clarifies these esoteric concepts with understandable drawings and diagrams. Robbin proposes that the powerful role of projective geometry in the development of current mathematical ideas has been long overlooked and that our attachment to the slicing model is essentially a conceptual block that hinders progress in understanding contemporary models of spacetime. He offers a fascinating review of how projective ideas are the source of some of today’s most exciting developments in art, math, physics, and computer visualization.
Publisher: Yale University Press
ISBN: 0300129629
Category : Art
Languages : en
Pages : 151
Book Description
In this insightful book, which is a revisionist math history as well as a revisionist art history, Tony Robbin, well known for his innovative computer visualizations of hyperspace, investigates different models of the fourth dimension and how these are applied in art and physics. Robbin explores the distinction between the slicing, or Flatland, model and the projection, or shadow, model. He compares the history of these two models and their uses and misuses in popular discussions. Robbin breaks new ground with his original argument that Picasso used the projection model to invent cubism, and that Minkowski had four-dimensional projective geometry in mind when he structured special relativity. The discussion is brought to the present with an exposition of the projection model in the most creative ideas about space in contemporary mathematics such as twisters, quasicrystals, and quantum topology. Robbin clarifies these esoteric concepts with understandable drawings and diagrams. Robbin proposes that the powerful role of projective geometry in the development of current mathematical ideas has been long overlooked and that our attachment to the slicing model is essentially a conceptual block that hinders progress in understanding contemporary models of spacetime. He offers a fascinating review of how projective ideas are the source of some of today’s most exciting developments in art, math, physics, and computer visualization.
The Fourth Dimension and Non-Euclidean Geometry in Modern Art
Author: Linda Dalrymple Henderson
Publisher:
ISBN: 9780691101422
Category : Art
Languages : en
Pages : 453
Book Description
The Description for this book, The Fourth Dimension And Non-Euclidean Geometry in Modern Art, will be forthcoming.
Publisher:
ISBN: 9780691101422
Category : Art
Languages : en
Pages : 453
Book Description
The Description for this book, The Fourth Dimension And Non-Euclidean Geometry in Modern Art, will be forthcoming.
Fourfield
Author: Tony Robbin
Publisher: Little Brown GBR
ISBN: 9780821219096
Category : Art
Languages : en
Pages : 199
Book Description
Discusses space in art and mathematics, the geometry of the fourth dimension, pattern recognition, time in space, and spatial concepts
Publisher: Little Brown GBR
ISBN: 9780821219096
Category : Art
Languages : en
Pages : 199
Book Description
Discusses space in art and mathematics, the geometry of the fourth dimension, pattern recognition, time in space, and spatial concepts
The Fourth Dimension: Toward a Geometry of Higher Reality
Author: Rudy Rucker
Publisher: Courier Corporation
ISBN: 0486779785
Category : Science
Languages : en
Pages : 243
Book Description
One of the most talented contemporary authors of cutting-edge math and science books conducts a fascinating tour of a higher reality, the Fourth Dimension. Includes problems, puzzles, and 200 drawings. "Informative and mind-dazzling." — Martin Gardner.
Publisher: Courier Corporation
ISBN: 0486779785
Category : Science
Languages : en
Pages : 243
Book Description
One of the most talented contemporary authors of cutting-edge math and science books conducts a fascinating tour of a higher reality, the Fourth Dimension. Includes problems, puzzles, and 200 drawings. "Informative and mind-dazzling." — Martin Gardner.
Geometry, Relativity and the Fourth Dimension
Author: Rudolf Rucker
Publisher: Courier Corporation
ISBN: 0486140334
Category : Science
Languages : en
Pages : 159
Book Description
Exposition of fourth dimension, concepts of relativity as Flatland characters continue adventures. Topics include curved space time as a higher dimension, special relativity, and shape of space-time. Includes 141 illustrations.
Publisher: Courier Corporation
ISBN: 0486140334
Category : Science
Languages : en
Pages : 159
Book Description
Exposition of fourth dimension, concepts of relativity as Flatland characters continue adventures. Topics include curved space time as a higher dimension, special relativity, and shape of space-time. Includes 141 illustrations.
Visualizing Mathematics with 3D Printing
Author: Henry Segerman
Publisher: JHU Press
ISBN: 1421420368
Category : Mathematics
Languages : en
Pages : 201
Book Description
The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.
Publisher: JHU Press
ISBN: 1421420368
Category : Mathematics
Languages : en
Pages : 201
Book Description
The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.
Mathematics in Twentieth-Century Literature & Art
Author: Robert Tubbs
Publisher: Johns Hopkins University Press+ORM
ISBN: 1421414023
Category : Mathematics
Languages : en
Pages : 276
Book Description
The author of What Is a Number? examines the relationship between mathematics and art and literature of the 20th century. During the twentieth century, many artists and writers turned to abstract mathematical ideas to help them realize their aesthetic ambitions. Man Ray, Marcel Duchamp, and, perhaps most famously, Piet Mondrian used principles of mathematics in their work. Was it coincidence, or were these artists following their instincts, which were ruled by mathematical underpinnings, such as optimal solutions for filling a space? If math exists within visual art, can it be found within literary pursuits? In short, just what is the relationship between mathematics and the creative arts? In this exploration of mathematical ideas in art and literature, Robert Tubbs argues that the links are much stronger than previously imagined and exceed both coincidence and commonality of purpose. Not only does he argue that mathematical ideas guided the aesthetic visions of many twentieth-century artists and writers, Tubbs further asserts that artists and writers used math in their creative processes even though they seemed to have no affinity for mathematical thinking. In the end, Tubbs makes the case that art can be better appreciated when the math that inspired it is better understood. An insightful tour of the great masters of the last century and an argument that challenges long-held paradigms, this book will appeal to mathematicians, humanists, and artists, as well as instructors teaching the connections among math, literature, and art. “Though the content of Tubbs’s book is challenging, it is also accessible and should interest many on both sides of the perceived divide between mathematics and the arts.” —Choice
Publisher: Johns Hopkins University Press+ORM
ISBN: 1421414023
Category : Mathematics
Languages : en
Pages : 276
Book Description
The author of What Is a Number? examines the relationship between mathematics and art and literature of the 20th century. During the twentieth century, many artists and writers turned to abstract mathematical ideas to help them realize their aesthetic ambitions. Man Ray, Marcel Duchamp, and, perhaps most famously, Piet Mondrian used principles of mathematics in their work. Was it coincidence, or were these artists following their instincts, which were ruled by mathematical underpinnings, such as optimal solutions for filling a space? If math exists within visual art, can it be found within literary pursuits? In short, just what is the relationship between mathematics and the creative arts? In this exploration of mathematical ideas in art and literature, Robert Tubbs argues that the links are much stronger than previously imagined and exceed both coincidence and commonality of purpose. Not only does he argue that mathematical ideas guided the aesthetic visions of many twentieth-century artists and writers, Tubbs further asserts that artists and writers used math in their creative processes even though they seemed to have no affinity for mathematical thinking. In the end, Tubbs makes the case that art can be better appreciated when the math that inspired it is better understood. An insightful tour of the great masters of the last century and an argument that challenges long-held paradigms, this book will appeal to mathematicians, humanists, and artists, as well as instructors teaching the connections among math, literature, and art. “Though the content of Tubbs’s book is challenging, it is also accessible and should interest many on both sides of the perceived divide between mathematics and the arts.” —Choice
Kazimir Malevich and the Art of Geometry
Author: John Milner
Publisher: Yale University Press
ISBN: 9780300064179
Category : Art
Languages : en
Pages : 258
Book Description
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Publisher: Yale University Press
ISBN: 9780300064179
Category : Art
Languages : en
Pages : 258
Book Description
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How Not to Be Wrong
Author: Jordan Ellenberg
Publisher: Penguin Press
ISBN: 1594205221
Category : Mathematics
Languages : en
Pages : 480
Book Description
A brilliant tour of mathematical thought and a guide to becoming a better thinker, How Not to Be Wrong shows that math is not just a long list of rules to be learned and carried out by rote. Math touches everything we do; It's what makes the world make sense. Using the mathematician's methods and hard-won insights-minus the jargon-professor and popular columnist Jordan Ellenberg guides general readers through his ideas with rigor and lively irreverence, infusing everything from election results to baseball to the existence of God and the psychology of slime molds with a heightened sense of clarity and wonder. Armed with the tools of mathematics, we can see the hidden structures beneath the messy and chaotic surface of our daily lives. How Not to Be Wrong shows us how--Publisher's description.
Publisher: Penguin Press
ISBN: 1594205221
Category : Mathematics
Languages : en
Pages : 480
Book Description
A brilliant tour of mathematical thought and a guide to becoming a better thinker, How Not to Be Wrong shows that math is not just a long list of rules to be learned and carried out by rote. Math touches everything we do; It's what makes the world make sense. Using the mathematician's methods and hard-won insights-minus the jargon-professor and popular columnist Jordan Ellenberg guides general readers through his ideas with rigor and lively irreverence, infusing everything from election results to baseball to the existence of God and the psychology of slime molds with a heightened sense of clarity and wonder. Armed with the tools of mathematics, we can see the hidden structures beneath the messy and chaotic surface of our daily lives. How Not to Be Wrong shows us how--Publisher's description.