Author: Richard Mansfield
Publisher: Compute
ISBN: 9780874550023
Category : Computers
Languages : en
Pages : 425
Book Description
Describes the fundamentals of the machine language of the Apple II computers and provides complete directions for programming these computers in machine language
Apple Machine Language for Beginners
Author: Richard Mansfield
Publisher: Compute
ISBN: 9780874550023
Category : Computers
Languages : en
Pages : 425
Book Description
Describes the fundamentals of the machine language of the Apple II computers and provides complete directions for programming these computers in machine language
Publisher: Compute
ISBN: 9780874550023
Category : Computers
Languages : en
Pages : 425
Book Description
Describes the fundamentals of the machine language of the Apple II computers and provides complete directions for programming these computers in machine language
Apple Machine Language
Author: Don Inman
Publisher:
ISBN:
Category : Apple computer
Languages : en
Pages : 312
Book Description
Publisher:
ISBN:
Category : Apple computer
Languages : en
Pages : 312
Book Description
Compute!'s Apple IIGS Machine Language for Beginners
Author: Roger Wagner
Publisher: Compute
ISBN: 9780874550979
Category : Computers
Languages : en
Pages : 611
Book Description
Explains the advantages of using machine language, discusses loops, counters, data storage, program control, and the Apple II GS toolbox, and shows how to use machine language routines in BASIC programs
Publisher: Compute
ISBN: 9780874550979
Category : Computers
Languages : en
Pages : 611
Book Description
Explains the advantages of using machine language, discusses loops, counters, data storage, program control, and the Apple II GS toolbox, and shows how to use machine language routines in BASIC programs
Machine Language for Beginners
Author: Richard Mansfield
Publisher: Compute! Publications
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 384
Book Description
Introduces the Beginner to Machine Code. Includes Utilities, An Assembler & a Disassembler
Publisher: Compute! Publications
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 384
Book Description
Introduces the Beginner to Machine Code. Includes Utilities, An Assembler & a Disassembler
Programming the Commodore 64
Author: Raeto Collin West
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
The Second Book of Machine Language
Author: Richard Mansfield
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 470
Book Description
Provides Programming Techniques With Step-by-Step Explanations for the Commodore 64, Atari, Vic 20, Pet-CBM & Apple Computers
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 470
Book Description
Provides Programming Techniques With Step-by-Step Explanations for the Commodore 64, Atari, Vic 20, Pet-CBM & Apple Computers
Apple Machine/assembly Language Programming
Author: John S. Hinkel
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 236
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 236
Book Description
Apple Machine Language
Author: Robert D. Rosen
Publisher:
ISBN: 9780030633362
Category : Apple computer
Languages : en
Pages : 241
Book Description
Publisher:
ISBN: 9780030633362
Category : Apple computer
Languages : en
Pages : 241
Book Description
Programming Machine Learning
Author: Paolo Perrotta
Publisher: Pragmatic Bookshelf
ISBN: 1680507710
Category : Computers
Languages : en
Pages : 437
Book Description
You've decided to tackle machine learning - because you're job hunting, embarking on a new project, or just think self-driving cars are cool. But where to start? It's easy to be intimidated, even as a software developer. The good news is that it doesn't have to be that hard. Master machine learning by writing code one line at a time, from simple learning programs all the way to a true deep learning system. Tackle the hard topics by breaking them down so they're easier to understand, and build your confidence by getting your hands dirty. Peel away the obscurities of machine learning, starting from scratch and going all the way to deep learning. Machine learning can be intimidating, with its reliance on math and algorithms that most programmers don't encounter in their regular work. Take a hands-on approach, writing the Python code yourself, without any libraries to obscure what's really going on. Iterate on your design, and add layers of complexity as you go. Build an image recognition application from scratch with supervised learning. Predict the future with linear regression. Dive into gradient descent, a fundamental algorithm that drives most of machine learning. Create perceptrons to classify data. Build neural networks to tackle more complex and sophisticated data sets. Train and refine those networks with backpropagation and batching. Layer the neural networks, eliminate overfitting, and add convolution to transform your neural network into a true deep learning system. Start from the beginning and code your way to machine learning mastery. What You Need: The examples in this book are written in Python, but don't worry if you don't know this language: you'll pick up all the Python you need very quickly. Apart from that, you'll only need your computer, and your code-adept brain.
Publisher: Pragmatic Bookshelf
ISBN: 1680507710
Category : Computers
Languages : en
Pages : 437
Book Description
You've decided to tackle machine learning - because you're job hunting, embarking on a new project, or just think self-driving cars are cool. But where to start? It's easy to be intimidated, even as a software developer. The good news is that it doesn't have to be that hard. Master machine learning by writing code one line at a time, from simple learning programs all the way to a true deep learning system. Tackle the hard topics by breaking them down so they're easier to understand, and build your confidence by getting your hands dirty. Peel away the obscurities of machine learning, starting from scratch and going all the way to deep learning. Machine learning can be intimidating, with its reliance on math and algorithms that most programmers don't encounter in their regular work. Take a hands-on approach, writing the Python code yourself, without any libraries to obscure what's really going on. Iterate on your design, and add layers of complexity as you go. Build an image recognition application from scratch with supervised learning. Predict the future with linear regression. Dive into gradient descent, a fundamental algorithm that drives most of machine learning. Create perceptrons to classify data. Build neural networks to tackle more complex and sophisticated data sets. Train and refine those networks with backpropagation and batching. Layer the neural networks, eliminate overfitting, and add convolution to transform your neural network into a true deep learning system. Start from the beginning and code your way to machine learning mastery. What You Need: The examples in this book are written in Python, but don't worry if you don't know this language: you'll pick up all the Python you need very quickly. Apart from that, you'll only need your computer, and your code-adept brain.
Machine Level Programming on the Apple II/IIe
Author: Graham Keeler
Publisher: Prentice Hall International
ISBN:
Category : Computers
Languages : en
Pages : 228
Book Description
Describes Use of 6502 Machine Language Operations & How Machine Code Is Implemented on the Apple. Includes Details of the System Monitor, Use of BASIC, Memory Usage, Graphics & Interfacing
Publisher: Prentice Hall International
ISBN:
Category : Computers
Languages : en
Pages : 228
Book Description
Describes Use of 6502 Machine Language Operations & How Machine Code Is Implemented on the Apple. Includes Details of the System Monitor, Use of BASIC, Memory Usage, Graphics & Interfacing