Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966912
Category : Games & Activities
Languages : en
Pages : 0
Book Description
HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966912
Category : Games & Activities
Languages : en
Pages : 0
Book Description
HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
Publisher: National Geographic Books
ISBN: 0786966912
Category : Games & Activities
Languages : en
Pages : 0
Book Description
HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
The Wizard in My Shed
Author: Simon Farnaby
Publisher: Hodder Children's Books
ISBN: 9781444954388
Category : Juvenile Fiction
Languages : en
Pages : 373
Book Description
Merdyn the Wild is from the Dark Ages. He's the world's greatest Warlock (don't call him a wizard), banished to the 21st century for bad behaviour, and he's about to create a whole load of trouble for Rose, aged 12. Rose is a totally ordinary girl, on a mission to mend her broken family. Bubbles is Rose's guinea pig. He just poos a lot. When Rose bumps into Merdyn and discovers what he is, she quickly realises that he could be just what she needs. Rose agrees to help Merdyn navigate the confusing ways of the modern world (things like: the lidded bowl in the bathroom is NOT a sink, it's a TOILET, so definitely DON'T wash your face in it) if Merdyn gives her a spell to fix her family in return. Now they just need to hide him in the shed without Rose's mum noticing, track down Merdyn's magic staff and find a way to send Merdyn back through time to the Dark Ages. What could possibly go wrong...?
Publisher: Hodder Children's Books
ISBN: 9781444954388
Category : Juvenile Fiction
Languages : en
Pages : 373
Book Description
Merdyn the Wild is from the Dark Ages. He's the world's greatest Warlock (don't call him a wizard), banished to the 21st century for bad behaviour, and he's about to create a whole load of trouble for Rose, aged 12. Rose is a totally ordinary girl, on a mission to mend her broken family. Bubbles is Rose's guinea pig. He just poos a lot. When Rose bumps into Merdyn and discovers what he is, she quickly realises that he could be just what she needs. Rose agrees to help Merdyn navigate the confusing ways of the modern world (things like: the lidded bowl in the bathroom is NOT a sink, it's a TOILET, so definitely DON'T wash your face in it) if Merdyn gives her a spell to fix her family in return. Now they just need to hide him in the shed without Rose's mum noticing, track down Merdyn's magic staff and find a way to send Merdyn back through time to the Dark Ages. What could possibly go wrong...?
Wizard Constable
Author: Tom Van Natta
Publisher: Wizard Constable
ISBN: 0983174113
Category : Fiction
Languages : en
Pages : 447
Book Description
Jorac is allergic to magic - it makes him sneeze - but he still takes a job working for the city's overbearing, officious wizards as Wizard Constable - it's his duty, and the pay is better.On his first big assignment in the capital, he encounters cutthroats, slavers, poison frogs, crazed wizards, meets the most beautiful girl in the city in the least likely place, and throws the biggest party the slums of Swampside have ever seen. (Oh, and saves the day, but can't tell anyone.)But no good deed goes unpunished, so regardless of his budding romance he's sent far to the north, as an "observer" with the army trying to put down a minor rebellion. When he discovers a far more ominous force behind the rebels, can he foil the enemy despite the army leaders?He returns to the city (and the girl) with far more than he left with, plus a puzzle he must solve or the kingdom itself could fall. Will Jorac and his friends be able to figure out the threat in time, and can they stop it?Wizard Constable is not stereotypical "epic fantasy", it's a fast-paced, fun adventure story.
Publisher: Wizard Constable
ISBN: 0983174113
Category : Fiction
Languages : en
Pages : 447
Book Description
Jorac is allergic to magic - it makes him sneeze - but he still takes a job working for the city's overbearing, officious wizards as Wizard Constable - it's his duty, and the pay is better.On his first big assignment in the capital, he encounters cutthroats, slavers, poison frogs, crazed wizards, meets the most beautiful girl in the city in the least likely place, and throws the biggest party the slums of Swampside have ever seen. (Oh, and saves the day, but can't tell anyone.)But no good deed goes unpunished, so regardless of his budding romance he's sent far to the north, as an "observer" with the army trying to put down a minor rebellion. When he discovers a far more ominous force behind the rebels, can he foil the enemy despite the army leaders?He returns to the city (and the girl) with far more than he left with, plus a puzzle he must solve or the kingdom itself could fall. Will Jorac and his friends be able to figure out the threat in time, and can they stop it?Wizard Constable is not stereotypical "epic fantasy", it's a fast-paced, fun adventure story.
The Wizard's Wings
Author: T. A. Barron
Publisher: Penguin
ISBN: 0142419230
Category : Juvenile Fiction
Languages : en
Pages : 386
Book Description
Book 5 in the Merlin Saga by T. A. Barron! Winter's longest night is rapidly approaching as Merlin faces the most difficult challenge of his life: to unite all the people of Fincayra against an invasion by the evil Rhita Gawr. But how can one man, in two weeks' time, gather them all—the dwarves, the canyon eagles, the walking trees, the living stones, and more—when none of them will listen? And now comes the mysterious Swordarms, who is hunting down Fincayra's children. Only if Merlin can unite the battling forces within himself, can he save the children, unify the Fincayrans, and regain the long lost wings that will enable him, and his people, to choose their true destiny.
Publisher: Penguin
ISBN: 0142419230
Category : Juvenile Fiction
Languages : en
Pages : 386
Book Description
Book 5 in the Merlin Saga by T. A. Barron! Winter's longest night is rapidly approaching as Merlin faces the most difficult challenge of his life: to unite all the people of Fincayra against an invasion by the evil Rhita Gawr. But how can one man, in two weeks' time, gather them all—the dwarves, the canyon eagles, the walking trees, the living stones, and more—when none of them will listen? And now comes the mysterious Swordarms, who is hunting down Fincayra's children. Only if Merlin can unite the battling forces within himself, can he save the children, unify the Fincayrans, and regain the long lost wings that will enable him, and his people, to choose their true destiny.
Broken Wizards
Author: Jeffrey Bardwell
Publisher: Twigboat Press
ISBN: 1943289069
Category : Fiction
Languages : en
Pages : 472
Book Description
The people are tinder waiting to spark. His homeland smolders on the edge of chaos. Can he ignite a revolution? The Iron Empire is soft, rotten, and ripe for change. The guilds are repressive. The price of dragon products is soaring. The mage menace spreads unchecked. Resentment builds. One day, a young hero clanks into the capital with a metal foot . . . swearing he'll kick the imperial palace to rubble. Devin, more artifice than mage with his mechanical limb, returns to the empire, his nemesis Captain Vice in hot pursuit. The firebrand mage stirs the passions of imperial citizens under the guise of dragon conservation. We are all like slabs of dragon flesh: once powerful and mighty, but the empire bleeds us until nothing remains but bones and ruptured organs. The message resonates. A rebellion is born in secrecy and treachery. Beneath their cloaks of lies and shifting alliances, mages, gentry, and commoners alike reach for the mantle of the butchered dragon while Captain Vice's steel fist slowly closes around them. Rise up and smash the state in Book Three of The Artifice Mage Saga. Join the fantasy steampunk brawl of metal vs. magic where sorcery is bloody, science is greasy, and nobody's hands are clean. epic, gaslamp, swords and sorcery, wizard, magic, dragons, steampunk, evil empire
Publisher: Twigboat Press
ISBN: 1943289069
Category : Fiction
Languages : en
Pages : 472
Book Description
The people are tinder waiting to spark. His homeland smolders on the edge of chaos. Can he ignite a revolution? The Iron Empire is soft, rotten, and ripe for change. The guilds are repressive. The price of dragon products is soaring. The mage menace spreads unchecked. Resentment builds. One day, a young hero clanks into the capital with a metal foot . . . swearing he'll kick the imperial palace to rubble. Devin, more artifice than mage with his mechanical limb, returns to the empire, his nemesis Captain Vice in hot pursuit. The firebrand mage stirs the passions of imperial citizens under the guise of dragon conservation. We are all like slabs of dragon flesh: once powerful and mighty, but the empire bleeds us until nothing remains but bones and ruptured organs. The message resonates. A rebellion is born in secrecy and treachery. Beneath their cloaks of lies and shifting alliances, mages, gentry, and commoners alike reach for the mantle of the butchered dragon while Captain Vice's steel fist slowly closes around them. Rise up and smash the state in Book Three of The Artifice Mage Saga. Join the fantasy steampunk brawl of metal vs. magic where sorcery is bloody, science is greasy, and nobody's hands are clean. epic, gaslamp, swords and sorcery, wizard, magic, dragons, steampunk, evil empire
An American Wizard's Tale
Author: Bruce Watson
Publisher: iUniverse
ISBN: 059542029X
Category : Juvenile Fiction
Languages : en
Pages : 242
Book Description
Come back to a time just after the end of the 2nd World War. The world will meet a young boy that will change the course of the world by the time of his next birthday in January of 1951. Shawn Wilson is a very special wizard that only comes around every 1,000 years or so. He has powers that he uses only for good never for the bad.
Publisher: iUniverse
ISBN: 059542029X
Category : Juvenile Fiction
Languages : en
Pages : 242
Book Description
Come back to a time just after the end of the 2nd World War. The world will meet a young boy that will change the course of the world by the time of his next birthday in January of 1951. Shawn Wilson is a very special wizard that only comes around every 1,000 years or so. He has powers that he uses only for good never for the bad.
Wizard Undercover
Author: K. E. Mills
Publisher: Hachette+ORM
ISBN: 0316175803
Category : Fiction
Languages : en
Pages : 307
Book Description
There may be trouble ahead . . . Wedding bells are ringing for the constantly battling nations of Splotze and Borovnik, and the upcoming royal nuptials could at last put an end to their dangerous hostilities. But in a development that hardly bodes well, one of Gerald's fellow janitors goes missing -- after delivering a dire warning of danger surrounding the marriage treaty. So Gerald must embark on a dangerous mission to uncover the troublemakers, before wedded bliss becomes international war. But going undercover isn't as easy as it looks, even with Melissande and Emmerabiblia for camouflage. Soon Gerald finds himself fighting for his life as well as world peace.
Publisher: Hachette+ORM
ISBN: 0316175803
Category : Fiction
Languages : en
Pages : 307
Book Description
There may be trouble ahead . . . Wedding bells are ringing for the constantly battling nations of Splotze and Borovnik, and the upcoming royal nuptials could at last put an end to their dangerous hostilities. But in a development that hardly bodes well, one of Gerald's fellow janitors goes missing -- after delivering a dire warning of danger surrounding the marriage treaty. So Gerald must embark on a dangerous mission to uncover the troublemakers, before wedded bliss becomes international war. But going undercover isn't as easy as it looks, even with Melissande and Emmerabiblia for camouflage. Soon Gerald finds himself fighting for his life as well as world peace.
Red Wizard of Atlantis
Author: Ravek Hunter
Publisher: Ravek Hunter Literary
ISBN: 9781948782074
Category :
Languages : en
Pages : 410
Book Description
The Fire-Bringer, Highpriest of Kronus the God of fire and blacksmiths, embarks on an expedition to rescue a beautiful demi-goddess from unspeakable evil, and perhaps find true love. Akakios is secure in his faith, wielding the power of flame imbued by his god, but is he up to the challenge? The consequences of his actions will test his convictions and release upon the world a vile evil that could shroud entire nations in eternal darkness. Meanwhile, the fabled City of Atlantis, crown jewel of the Emerald Isle, basks placidly in the assurance of peace and prosperity so carefully maintained by its commanding influence over the civilized realms of the world . . . Until now. The "Mad Bard' has awakened from his long slumber by troubling visions, and an urgent Calling goes forth to gather the Assembly of Nine, the most powerful beings on the planet, to tell them what he has seen. But it is too late, and his foretelling becomes a dire warning to heed the unnatural chill in the air that forbodes terrible events yet to unfold.Among the first to experience these dark truths are Qel and his friend Havacian, two young Atlanteans only recently graduated from the Wizards Enclave. They are sent into the world on a journey of 'Discovery' - a rite of passage for young wizards to test themselves outside of the sterile confines of the Enclave, learn to survive on their own and develop their skills under real-life conditions. And life gets very real for the pair, very fast. The two wizards will need to use every talent they have at their disposal and those they pick up along the way if they are to survive the storm that is gathering.
Publisher: Ravek Hunter Literary
ISBN: 9781948782074
Category :
Languages : en
Pages : 410
Book Description
The Fire-Bringer, Highpriest of Kronus the God of fire and blacksmiths, embarks on an expedition to rescue a beautiful demi-goddess from unspeakable evil, and perhaps find true love. Akakios is secure in his faith, wielding the power of flame imbued by his god, but is he up to the challenge? The consequences of his actions will test his convictions and release upon the world a vile evil that could shroud entire nations in eternal darkness. Meanwhile, the fabled City of Atlantis, crown jewel of the Emerald Isle, basks placidly in the assurance of peace and prosperity so carefully maintained by its commanding influence over the civilized realms of the world . . . Until now. The "Mad Bard' has awakened from his long slumber by troubling visions, and an urgent Calling goes forth to gather the Assembly of Nine, the most powerful beings on the planet, to tell them what he has seen. But it is too late, and his foretelling becomes a dire warning to heed the unnatural chill in the air that forbodes terrible events yet to unfold.Among the first to experience these dark truths are Qel and his friend Havacian, two young Atlanteans only recently graduated from the Wizards Enclave. They are sent into the world on a journey of 'Discovery' - a rite of passage for young wizards to test themselves outside of the sterile confines of the Enclave, learn to survive on their own and develop their skills under real-life conditions. And life gets very real for the pair, very fast. The two wizards will need to use every talent they have at their disposal and those they pick up along the way if they are to survive the storm that is gathering.
Wizard's War
Author: Peter Bostrom
Publisher: Hyperspace Media, LLC
ISBN:
Category : Fiction
Languages : en
Pages : 245
Book Description
Sergeant Lucas Walker has lost everything – his reputation, his position in the military, and his only friends. Now he's on his own, tracking down fugitives from his last battle against the Dominion. However, Walker's hunt across the moons of Uranus is interrupted when he rescues an orphaned preteen with an uncanny ability to use the Dominion's weapons. And to make matters worse, another interdimensional portal has opened and an elite Dominion strike force emerges. This time, they're not equipped with claws, lasers swords, or fangs, but with...magic wands? The United Federation of Sol is baffled by these new alien weapons and their only hope is to reinstate Walker--the military's only expert in Old Earth lore. But can Walker convince his former teammates to join him--and his new pint-sized partner--for one more mission before these villains from a suspiciously familiar world of wizards can apparate an entire Dominion army? Or will his preteen protege spell the end of both Walker and our galaxy? If you liked the irreverent action-adventure of Guardians of the Galaxy, the nerdy nostalgia of Ready Player One, and the sci-fi self-awareness of Redshirts, this is the series for you!
Publisher: Hyperspace Media, LLC
ISBN:
Category : Fiction
Languages : en
Pages : 245
Book Description
Sergeant Lucas Walker has lost everything – his reputation, his position in the military, and his only friends. Now he's on his own, tracking down fugitives from his last battle against the Dominion. However, Walker's hunt across the moons of Uranus is interrupted when he rescues an orphaned preteen with an uncanny ability to use the Dominion's weapons. And to make matters worse, another interdimensional portal has opened and an elite Dominion strike force emerges. This time, they're not equipped with claws, lasers swords, or fangs, but with...magic wands? The United Federation of Sol is baffled by these new alien weapons and their only hope is to reinstate Walker--the military's only expert in Old Earth lore. But can Walker convince his former teammates to join him--and his new pint-sized partner--for one more mission before these villains from a suspiciously familiar world of wizards can apparate an entire Dominion army? Or will his preteen protege spell the end of both Walker and our galaxy? If you liked the irreverent action-adventure of Guardians of the Galaxy, the nerdy nostalgia of Ready Player One, and the sci-fi self-awareness of Redshirts, this is the series for you!
The Wizard's Son
Author: Mrs. Oliphant (Margaret)
Publisher:
ISBN:
Category : English fiction
Languages : en
Pages : 516
Book Description
Publisher:
ISBN:
Category : English fiction
Languages : en
Pages : 516
Book Description