Author: Whitney Grace
Publisher: McFarland
ISBN: 1476628734
Category : Performing Arts
Languages : en
Pages : 712
Book Description
For three years during the 1920s, in an attic in Potsdam, a young woman crafted what is today the oldest surviving animated feature film. Equipped with scissors, cardboard, sheets of lead, glass panes and a camera, animation pioneer Lotte Reiniger filmed Die Abenteuer des Prinzen Achmed (The Adventures of Prince Achmed) using a technique of frame-by-frame silhouette animation she developed, inspired by Chinese shadow puppetry. As the result of a number of factors--her gender, her German ethnicity, World War II and a lack of funding--Reiniger became a footnote in animation history. Yet her 60-plus films plainly show her skill and dedication to her craft. This detailed account of her life and work describes her significant contributions to animation, puppetry, Weimar cinema and modern filmmaking.
Lotte Reiniger
Author: Whitney Grace
Publisher: McFarland
ISBN: 1476628734
Category : Performing Arts
Languages : en
Pages : 712
Book Description
For three years during the 1920s, in an attic in Potsdam, a young woman crafted what is today the oldest surviving animated feature film. Equipped with scissors, cardboard, sheets of lead, glass panes and a camera, animation pioneer Lotte Reiniger filmed Die Abenteuer des Prinzen Achmed (The Adventures of Prince Achmed) using a technique of frame-by-frame silhouette animation she developed, inspired by Chinese shadow puppetry. As the result of a number of factors--her gender, her German ethnicity, World War II and a lack of funding--Reiniger became a footnote in animation history. Yet her 60-plus films plainly show her skill and dedication to her craft. This detailed account of her life and work describes her significant contributions to animation, puppetry, Weimar cinema and modern filmmaking.
Publisher: McFarland
ISBN: 1476628734
Category : Performing Arts
Languages : en
Pages : 712
Book Description
For three years during the 1920s, in an attic in Potsdam, a young woman crafted what is today the oldest surviving animated feature film. Equipped with scissors, cardboard, sheets of lead, glass panes and a camera, animation pioneer Lotte Reiniger filmed Die Abenteuer des Prinzen Achmed (The Adventures of Prince Achmed) using a technique of frame-by-frame silhouette animation she developed, inspired by Chinese shadow puppetry. As the result of a number of factors--her gender, her German ethnicity, World War II and a lack of funding--Reiniger became a footnote in animation history. Yet her 60-plus films plainly show her skill and dedication to her craft. This detailed account of her life and work describes her significant contributions to animation, puppetry, Weimar cinema and modern filmmaking.
The Art and Inventions of Max Fleischer
Author: Ray Pointer
Publisher: McFarland
ISBN: 147666367X
Category : Performing Arts
Languages : en
Pages : 320
Book Description
The history of animated cartoons has for decades been dominated by the accomplishments of Walt Disney, giving the impression that he invented the medium. In reality, it was the work of several pioneers. Max Fleischer--inventor of the Rotoscope technique of tracing animation frame by frame over live-action footage--was one of the most prominent. By the 1930s, Fleischer and Disney were the leading producers of animated films but took opposite approaches. Where Disney reflected a Midwestern sentimentality, Fleischer presented a sophisticated urban attitude with elements of German Expressionism and organic progression. In contrast to Disney's naturalistic animation, Fleischer's violated physical laws, supporting his maxim: "If it can be done in real life, it isn't animation." As a result, Fleischer's cartoons were rough rather than refined, commercial rather than consciously artistic--yet attained a distinctive artistry through Fleischer's innovations. This book covers his life and work and the history of the studio that bore his name, with previously unpublished artwork and photographs.
Publisher: McFarland
ISBN: 147666367X
Category : Performing Arts
Languages : en
Pages : 320
Book Description
The history of animated cartoons has for decades been dominated by the accomplishments of Walt Disney, giving the impression that he invented the medium. In reality, it was the work of several pioneers. Max Fleischer--inventor of the Rotoscope technique of tracing animation frame by frame over live-action footage--was one of the most prominent. By the 1930s, Fleischer and Disney were the leading producers of animated films but took opposite approaches. Where Disney reflected a Midwestern sentimentality, Fleischer presented a sophisticated urban attitude with elements of German Expressionism and organic progression. In contrast to Disney's naturalistic animation, Fleischer's violated physical laws, supporting his maxim: "If it can be done in real life, it isn't animation." As a result, Fleischer's cartoons were rough rather than refined, commercial rather than consciously artistic--yet attained a distinctive artistry through Fleischer's innovations. This book covers his life and work and the history of the studio that bore his name, with previously unpublished artwork and photographs.
Animation Pioneer
Author: David Dodd Hand
Publisher: Theme Park Press
ISBN: 9781683901358
Category :
Languages : en
Pages :
Book Description
The Animated Director. Like Walt Disney, David Hand started as an animator. Also like Walt Disney, he didn't stay an animator for long. Hand rose as high in the Disney studio as he could without the last name of Disney. And then he left, his life as an animation pioneer just begun.
Publisher: Theme Park Press
ISBN: 9781683901358
Category :
Languages : en
Pages :
Book Description
The Animated Director. Like Walt Disney, David Hand started as an animator. Also like Walt Disney, he didn't stay an animator for long. Hand rose as high in the Disney studio as he could without the last name of Disney. And then he left, his life as an animation pioneer just begun.
Mary Ellen Bute
Author: Kit Smyth Basquin
Publisher: John Libbey Publishing
ISBN: 0861969715
Category : Performing Arts
Languages : en
Pages : 177
Book Description
Mary Ellen Bute: Pioneer Animator captures the personal and professional life of Mary Ellen Bute (1906–1983) one of the first American filmmakers to create abstract animated films in 1934, also one of the first Americans to use the electronic image of the oscilloscope in films starting in 1949, and the first filmmaker to interpret James Joyce's literature for the screen, Passages from James Joyce's Finnegans Wake, a live-action film for which she won a Cannes Film Festival Prize in 1965. Bute had an eye for talent and selected many creative people who would go on to be famous. She hired Norman McLaren to hand paint on film for the animation of her Spook Sport, 1939, before he left to head the animation department of the Canadian Film Board. She cast the now famous character actor Christopher Walken at age fourteen as the star of her short live-action film, The Boy Who Saw Through, 1958. Also, Bute enlisted Elliot Kaplan to compose the film score of her Finnegans Wake before he moved on to compose music for TV's Fantasy Island and Ironside. This biography drawn from interviews with Bute's family, friends, and colleagues, presents the personal and professional life of the filmmaker and her behind-the-scenes process of making animated and live action films.
Publisher: John Libbey Publishing
ISBN: 0861969715
Category : Performing Arts
Languages : en
Pages : 177
Book Description
Mary Ellen Bute: Pioneer Animator captures the personal and professional life of Mary Ellen Bute (1906–1983) one of the first American filmmakers to create abstract animated films in 1934, also one of the first Americans to use the electronic image of the oscilloscope in films starting in 1949, and the first filmmaker to interpret James Joyce's literature for the screen, Passages from James Joyce's Finnegans Wake, a live-action film for which she won a Cannes Film Festival Prize in 1965. Bute had an eye for talent and selected many creative people who would go on to be famous. She hired Norman McLaren to hand paint on film for the animation of her Spook Sport, 1939, before he left to head the animation department of the Canadian Film Board. She cast the now famous character actor Christopher Walken at age fourteen as the star of her short live-action film, The Boy Who Saw Through, 1958. Also, Bute enlisted Elliot Kaplan to compose the film score of her Finnegans Wake before he moved on to compose music for TV's Fantasy Island and Ironside. This biography drawn from interviews with Bute's family, friends, and colleagues, presents the personal and professional life of the filmmaker and her behind-the-scenes process of making animated and live action films.
Animation
Author: Scott Curtis
Publisher: Rutgers University Press
ISBN: 0813572789
Category : Performing Arts
Languages : en
Pages : 244
Book Description
From the earliest motion pictures and cartoons of the 1900s, to the latest 3D animated feature and CGI blockbuster, animation has always been a part of the cinematic experience. While the boundaries between animation and live-action have often been carefully tended, the ubiquity of contemporary computer imaging certainly blurs those lines, thereby confirming the importance of animation for the history of American cinema. The last installment of the acclaimed Behind the Silver Screen series, Animation explores the variety of technologies and modes of production throughout the history of American animation: the artisanal, solitary labors of early animators such as Winsor McCay, or of independent animators such as Mary Ellen Bute; the industrial assembly lines of Hollywood studio-unit animation; the parsimonious production houses of the post-studio, post-war era; the collaborative approach of boutique animation and special-effect houses. Drawing on archival sources, this volume provides not only an overview of American animation history, but also, by focusing on the relationship between production and style, a unique approach to understanding animation in general.
Publisher: Rutgers University Press
ISBN: 0813572789
Category : Performing Arts
Languages : en
Pages : 244
Book Description
From the earliest motion pictures and cartoons of the 1900s, to the latest 3D animated feature and CGI blockbuster, animation has always been a part of the cinematic experience. While the boundaries between animation and live-action have often been carefully tended, the ubiquity of contemporary computer imaging certainly blurs those lines, thereby confirming the importance of animation for the history of American cinema. The last installment of the acclaimed Behind the Silver Screen series, Animation explores the variety of technologies and modes of production throughout the history of American animation: the artisanal, solitary labors of early animators such as Winsor McCay, or of independent animators such as Mary Ellen Bute; the industrial assembly lines of Hollywood studio-unit animation; the parsimonious production houses of the post-studio, post-war era; the collaborative approach of boutique animation and special-effect houses. Drawing on archival sources, this volume provides not only an overview of American animation history, but also, by focusing on the relationship between production and style, a unique approach to understanding animation in general.
Animation and the American Imagination
Author: Gordon B. Arnold
Publisher: Bloomsbury Publishing USA
ISBN: 1440833605
Category : Art
Languages : en
Pages : 294
Book Description
Providing a detailed historical overview of animated film and television in the United States over more than a century, this book examines animation within the U.S. film and television industry as well as in the broader sociocultural context. From the early 1900s onwards, animated cartoons have always had a wide, enthusiastic audience. Not only did viewers delight in seeing drawn images come to life, tell fantastic stories, and depict impossible gags, but animation artists also relished working in a visual art form largely free from the constraints of the real world. This book takes a fresh look at the big picture of U.S. animation, both on and behind the screen. It reveals a range of fascinating animated cartoons and the colorful personalities, technological innovations, cultural influences and political agendas, and shifting audience expectations that shaped not only what appeared on screen but also how audiences reacted to thousands of productions. Animation and the American Imagination: A Brief History presents a concise, unified picture that brings together divergent strands of the story so readers can make sense of the flow of animation history in the United States. The book emphasizes the overall shape of animation history by identifying how key developments emerged from what came before and from the culture at large. It covers the major persons and studios of the various eras; identifies important social factors, including the Great Depression, World War II, the counterculture of the 1960s and 1970s, and the struggles for civil rights and women's rights; addresses the critical role of technological and aesthetic changes; and discusses major works of animation and the responses to them.
Publisher: Bloomsbury Publishing USA
ISBN: 1440833605
Category : Art
Languages : en
Pages : 294
Book Description
Providing a detailed historical overview of animated film and television in the United States over more than a century, this book examines animation within the U.S. film and television industry as well as in the broader sociocultural context. From the early 1900s onwards, animated cartoons have always had a wide, enthusiastic audience. Not only did viewers delight in seeing drawn images come to life, tell fantastic stories, and depict impossible gags, but animation artists also relished working in a visual art form largely free from the constraints of the real world. This book takes a fresh look at the big picture of U.S. animation, both on and behind the screen. It reveals a range of fascinating animated cartoons and the colorful personalities, technological innovations, cultural influences and political agendas, and shifting audience expectations that shaped not only what appeared on screen but also how audiences reacted to thousands of productions. Animation and the American Imagination: A Brief History presents a concise, unified picture that brings together divergent strands of the story so readers can make sense of the flow of animation history in the United States. The book emphasizes the overall shape of animation history by identifying how key developments emerged from what came before and from the culture at large. It covers the major persons and studios of the various eras; identifies important social factors, including the Great Depression, World War II, the counterculture of the 1960s and 1970s, and the struggles for civil rights and women's rights; addresses the critical role of technological and aesthetic changes; and discusses major works of animation and the responses to them.
Cartoon Charlie
Author: Eugene P. Walz
Publisher:
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 236
Book Description
An illustrated biography of a brilliant Canadian artist whose reputation has been hidden behind the familiar and beloved cartoon characters he designed -- Bugs Bunny, Punkinhead, Elmer Fudd and Little Hiawatha, to name just a few.
Publisher:
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 236
Book Description
An illustrated biography of a brilliant Canadian artist whose reputation has been hidden behind the familiar and beloved cartoon characters he designed -- Bugs Bunny, Punkinhead, Elmer Fudd and Little Hiawatha, to name just a few.
Animation: A World History
Author: Giannalberto Bendazzi
Publisher: CRC Press
ISBN: 131752084X
Category : Computers
Languages : en
Pages : 239
Book Description
A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, Animation: A World History encompasses the history of animation production on every continent over the span of three centuries. Volume I traces the roots and predecessors of modern animation, the history behind Émile Cohl's Fantasmagorie, and twenty years of silent animated films. Encompassing the formative years of the art form through its Golden Age, this book accounts for animation history through 1950 and covers everything from well-known classics like Steamboat Willie to animation in Egypt and Nazi Germany. With a wealth of new research, hundreds of photographs and film stills, and an easy-to-navigate organization, this book is essential reading for all serious students of animation history. Key Features Over 200 high quality head shots and film stills to add visual reference to your research Detailed information on hundreds of never-before researched animators and films Coverage of animation from more than 90 countries and every major region of the world Chronological and geographical organization for quick access to the information you’re looking for
Publisher: CRC Press
ISBN: 131752084X
Category : Computers
Languages : en
Pages : 239
Book Description
A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, Animation: A World History encompasses the history of animation production on every continent over the span of three centuries. Volume I traces the roots and predecessors of modern animation, the history behind Émile Cohl's Fantasmagorie, and twenty years of silent animated films. Encompassing the formative years of the art form through its Golden Age, this book accounts for animation history through 1950 and covers everything from well-known classics like Steamboat Willie to animation in Egypt and Nazi Germany. With a wealth of new research, hundreds of photographs and film stills, and an easy-to-navigate organization, this book is essential reading for all serious students of animation history. Key Features Over 200 high quality head shots and film stills to add visual reference to your research Detailed information on hundreds of never-before researched animators and films Coverage of animation from more than 90 countries and every major region of the world Chronological and geographical organization for quick access to the information you’re looking for
Acting and Character Animation
Author: Rolf Giesen
Publisher: CRC Press
ISBN: 1351651072
Category : Computers
Languages : en
Pages : 525
Book Description
Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the importance of actors and the variety of acting that goes into animation; then, we will turn to the actor's point of view to describe the various techniques involved. Through exhaustive research and interviews with people ranging from the late Ray Harryhausen, Jim Danforth, Joe Letteri, and Bruno Bozzetto, this book will be the primary source for animators and animation actors. Key Features Interviews with industry legends are found throughout this exhaustive work on animation From film history we learn about the importance of actors and the variety of acting that goes into animation, then turn to the actor's point of view to describe the various techniques involved Coverage of acting from Vaudeville to Rotoscoping to Performance Capture Case studies throughout bring the content to life while providing actionable tools and techniques that can be used immediately
Publisher: CRC Press
ISBN: 1351651072
Category : Computers
Languages : en
Pages : 525
Book Description
Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the importance of actors and the variety of acting that goes into animation; then, we will turn to the actor's point of view to describe the various techniques involved. Through exhaustive research and interviews with people ranging from the late Ray Harryhausen, Jim Danforth, Joe Letteri, and Bruno Bozzetto, this book will be the primary source for animators and animation actors. Key Features Interviews with industry legends are found throughout this exhaustive work on animation From film history we learn about the importance of actors and the variety of acting that goes into animation, then turn to the actor's point of view to describe the various techniques involved Coverage of acting from Vaudeville to Rotoscoping to Performance Capture Case studies throughout bring the content to life while providing actionable tools and techniques that can be used immediately
The A to Z of Animation and Cartoons
Author: Nichola Dobson
Publisher: Scarecrow Press
ISBN: 1461664020
Category : Art
Languages : en
Pages : 311
Book Description
Animation was once a relatively simple matter, using fairly primitive means to produce rather short films of subjects that were generally comedic and often quite childish. However, things have changed, and they continue changing at a maddening pace. One new technique after another has made it easier, faster, and above all cheaper to produce the material, which has taken on an increasing variety of forms. The A to Z of Animation and Cartoons is an introduction to all aspects of animation history and its development as a technology and industry beyond the familiar cartoons from the Disney and Warner Bros. Studios. This is done through a chronology, an introductory essay, photos, a bibliography, and over 200 cross-referenced dictionary entries on animators, directors, studios, techniques, films, and some of the best-known characters.
Publisher: Scarecrow Press
ISBN: 1461664020
Category : Art
Languages : en
Pages : 311
Book Description
Animation was once a relatively simple matter, using fairly primitive means to produce rather short films of subjects that were generally comedic and often quite childish. However, things have changed, and they continue changing at a maddening pace. One new technique after another has made it easier, faster, and above all cheaper to produce the material, which has taken on an increasing variety of forms. The A to Z of Animation and Cartoons is an introduction to all aspects of animation history and its development as a technology and industry beyond the familiar cartoons from the Disney and Warner Bros. Studios. This is done through a chronology, an introductory essay, photos, a bibliography, and over 200 cross-referenced dictionary entries on animators, directors, studios, techniques, films, and some of the best-known characters.