Author: Neil Smyth
Publisher: eBookFrenzy
ISBN: 1951442768
Category : Computers
Languages : en
Pages : 824
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Android Studio Giraffe Essentials - Kotlin Edition
Author: Neil Smyth
Publisher: eBookFrenzy
ISBN: 1951442768
Category : Computers
Languages : en
Pages : 824
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Publisher: eBookFrenzy
ISBN: 1951442768
Category : Computers
Languages : en
Pages : 824
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Android Studio Giraffe Essentials - Kotlin Edition
Author: Neil Smyth
Publisher:
ISBN: 9781951442774
Category :
Languages : en
Pages : 0
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Publisher:
ISBN: 9781951442774
Category :
Languages : en
Pages : 0
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Android Studio Giraffe Essentials – Java Edition
Author: Neil Smyth
Publisher: eBookFrenzy
ISBN: 1951442741
Category : Computers
Languages : en
Pages : 806
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book aims to teach you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Publisher: eBookFrenzy
ISBN: 1951442741
Category : Computers
Languages : en
Pages : 806
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book aims to teach you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Jetpack Compose 1.4 Essentials
Author: Neil Smyth
Publisher: Payload Publishing
ISBN:
Category : Computers
Languages : en
Pages : 828
Book Description
This book teaches you how to build Android applications using Jetpack Compose 1.4, Android Studio Giraffe (2023.2.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties, key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. Using in-app billing, you will also learn to generate extra revenue from your app. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.
Publisher: Payload Publishing
ISBN:
Category : Computers
Languages : en
Pages : 828
Book Description
This book teaches you how to build Android applications using Jetpack Compose 1.4, Android Studio Giraffe (2023.2.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties, key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. Using in-app billing, you will also learn to generate extra revenue from your app. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.
Jetpack Compose 1.6 Essentials
Author: Neil Smyth
Publisher: Payload Publishing
ISBN: 1951442911
Category : Computers
Languages : en
Pages : 672
Book Description
This book teaches you how to build Android applications using Jetpack Compose 1.6, Android Studio Iguana (2023.2.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties and key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components, securing your apps with Biometric authentication, and integrating Google Maps. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. You will also learn to generate extra revenue from your app using in-app billing. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.
Publisher: Payload Publishing
ISBN: 1951442911
Category : Computers
Languages : en
Pages : 672
Book Description
This book teaches you how to build Android applications using Jetpack Compose 1.6, Android Studio Iguana (2023.2.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties and key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components, securing your apps with Biometric authentication, and integrating Google Maps. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. You will also learn to generate extra revenue from your app using in-app billing. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.
Android Studio Hedgehog Essentials - Kotlin Edition
Author: Neil Smyth
Publisher: Payload Publishing
ISBN:
Category : Computers
Languages : en
Pages : 858
Book Description
Fully updated for Android Studio Giraffe (2023.1.1) and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Publisher: Payload Publishing
ISBN:
Category : Computers
Languages : en
Pages : 858
Book Description
Fully updated for Android Studio Giraffe (2023.1.1) and the new UI, this book teaches you how to develop Android-based applications using the Kotlin programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an introduction to programming in Kotlin, including data types, control flow, functions, lambdas, and object-oriented programming. Asynchronous programming using Kotlin coroutines and flow is also covered in detail. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Jetpack Compose 1.5 Essentials
Author: Neil Smyth
Publisher: eBookFrenzy
ISBN:
Category : Computers
Languages : en
Pages : 648
Book Description
This book teaches you how to build Android applications using Jetpack Compose 1.5, Android Studio Hedgehog (2023.1.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties and key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components, securing your apps with Biometric authentication, and integrating Google Maps. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. You will also learn to generate extra revenue from your app using in-app billing. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.
Publisher: eBookFrenzy
ISBN:
Category : Computers
Languages : en
Pages : 648
Book Description
This book teaches you how to build Android applications using Jetpack Compose 1.5, Android Studio Hedgehog (2023.1.1), Material Design 3, and the Kotlin programming language. The book begins with the basics by explaining how to set up an Android Studio development environment. The book also includes in-depth chapters introducing the Kotlin programming language, including data types, operators, control flow, functions, lambdas, coroutines, and object-oriented programming. An introduction to the key concepts of Jetpack Compose and Android project architecture is followed by a guided tour of Android Studio in Compose development mode. The book also covers the creation of custom Composables and explains how functions are combined to create user interface layouts, including row, column, box, flow, pager, and list components. Other topics covered include data handling using state properties and key user interface design concepts such as modifiers, navigation bars, and user interface navigation. Additional chapters explore building your own reusable custom layout components, securing your apps with Biometric authentication, and integrating Google Maps. The book covers graphics drawing, user interface animation, transitions, Kotlin Flows, and gesture handling. Chapters also cover view models, SQLite databases, Room database access, the Database Inspector, live data, and custom theme creation. You will also learn to generate extra revenue from your app using in-app billing. Finally, the book explains how to package up a completed app and upload it to the Google Play Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. Assuming you already have some rudimentary programming experience, are ready to download Android Studio and the Android SDK, and have access to a Windows, Mac, or Linux system, you are ready to start.
Android Studio 4.1 Development Essentials - Kotlin Edition
Author: Neil Smyth
Publisher:
ISBN: 9781801815987
Category :
Languages : en
Pages : 822
Book Description
Acquire the skills necessary to develop Android apps using the Android Studio integrated development environment and the Kotlin programming language Key Features Learn to code using the Kotlin programming language Use the latest Material Design components to build modern user interface designs Integrate with SQLite databases and the Android Room Persistence Library Book Description Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. What you will learn Install and configure Android Studio on Windows, macOS, and Linux Write multi-threaded Kotlin code using Coroutines Understand Android architecture and app lifecycle Build view model-based apps using the Jetpack architecture Integrate your apps with Google cloud storage Add printing support from within your own apps Who this book is for This book is for Kotlin developers who want to learn essential skills to work with Android Studio 4.1 to build applications. The book also covers important topics about Android architecture essential for anyone looking to become an Android application developer. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, then you ...
Publisher:
ISBN: 9781801815987
Category :
Languages : en
Pages : 822
Book Description
Acquire the skills necessary to develop Android apps using the Android Studio integrated development environment and the Kotlin programming language Key Features Learn to code using the Kotlin programming language Use the latest Material Design components to build modern user interface designs Integrate with SQLite databases and the Android Room Persistence Library Book Description Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. What you will learn Install and configure Android Studio on Windows, macOS, and Linux Write multi-threaded Kotlin code using Coroutines Understand Android architecture and app lifecycle Build view model-based apps using the Jetpack architecture Integrate your apps with Google cloud storage Add printing support from within your own apps Who this book is for This book is for Kotlin developers who want to learn essential skills to work with Android Studio 4.1 to build applications. The book also covers important topics about Android architecture essential for anyone looking to become an Android application developer. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, then you ...
Android Studio Giraffe Essentials - Java Edition
Author: Neil Smyth
Publisher:
ISBN: 9781951442750
Category :
Languages : en
Pages : 0
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book teaches you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Publisher:
ISBN: 9781951442750
Category :
Languages : en
Pages : 0
Book Description
Fully updated for Android Studio Giraffe and the new UI, this book teaches you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Android Studio 4.2 Development Essentials - Kotlin Edition
Author: Neil Smyth
Publisher: eBookFrenzy
ISBN: 1951442296
Category : Computers
Languages : en
Pages : 774
Book Description
Fully updated for Android Studio 4.2, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas, and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio 4.2 and Android are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Delivery, the Android Studio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and ideas for some apps to develop, you are ready to get started.
Publisher: eBookFrenzy
ISBN: 1951442296
Category : Computers
Languages : en
Pages : 774
Book Description
Fully updated for Android Studio 4.2, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas, and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio 4.2 and Android are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Delivery, the Android Studio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and ideas for some apps to develop, you are ready to get started.