Author: Mariano Alcaniz
Publisher: SDC Publications
ISBN: 1630572691
Category : Computers
Languages : en
Pages : 388
Book Description
This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.
Visualization and Engineering Design Graphics with Augmented Reality Third Edition
Author: Mariano Alcaniz
Publisher: SDC Publications
ISBN: 1630572691
Category : Computers
Languages : en
Pages : 388
Book Description
This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.
Publisher: SDC Publications
ISBN: 1630572691
Category : Computers
Languages : en
Pages : 388
Book Description
This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.
The Fundamentals of Visualization, Modeling, and Graphics for Engineering Design (Book Only)
Author: Dennis Kenmon Lieu
Publisher:
ISBN: 9781111321819
Category : Engineering design
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781111321819
Category : Engineering design
Languages : en
Pages : 0
Book Description
Engineering Design Graphics
Author: James M. Leake
Publisher: John Wiley & Sons
ISBN: 111949043X
Category : Technology & Engineering
Languages : en
Pages : 466
Book Description
The most accessible and practical roadmap to visualizing engineering projects In the newly revised Third Edition of Engineering Design Graphics: Sketching, Modeling, and Visualization, renowned engineering graphics expert James Leake delivers an intuitive and accessible guide to bringing engineering concepts and projects to visual life. Including updated coverage of everything from freehand sketching to solid modeling in CAD, the author comprehensively discusses the tools and skills you'll need to sketch, draw, model, document, design, manufacture, or simulate a project.
Publisher: John Wiley & Sons
ISBN: 111949043X
Category : Technology & Engineering
Languages : en
Pages : 466
Book Description
The most accessible and practical roadmap to visualizing engineering projects In the newly revised Third Edition of Engineering Design Graphics: Sketching, Modeling, and Visualization, renowned engineering graphics expert James Leake delivers an intuitive and accessible guide to bringing engineering concepts and projects to visual life. Including updated coverage of everything from freehand sketching to solid modeling in CAD, the author comprehensively discusses the tools and skills you'll need to sketch, draw, model, document, design, manufacture, or simulate a project.
Design Graphics for Engineering Communication
Author: Jorge Dorribo Camba
Publisher: SDC Publications (Schroff Development Corporation)
ISBN: 9781585039098
Category : Engineering design
Languages : en
Pages : 364
Book Description
With the use of real world examples and illustrations, Design Graphics for Engineering Communication introduces students to the fundamental concepts of Engineering Graphics and their role in the design process. The authors highlight common techniques, practices, and standards used in industry in a manner that is motivating and easy to understand. Topics include visualization, orthographic projection, dimensions and tolerances, scaling, and parametric solid modeling. Opportunities to practice, study, and learn abound, with problems at the end of each chapter, quizzes, and assembly modeling projects.
Publisher: SDC Publications (Schroff Development Corporation)
ISBN: 9781585039098
Category : Engineering design
Languages : en
Pages : 364
Book Description
With the use of real world examples and illustrations, Design Graphics for Engineering Communication introduces students to the fundamental concepts of Engineering Graphics and their role in the design process. The authors highlight common techniques, practices, and standards used in industry in a manner that is motivating and easy to understand. Topics include visualization, orthographic projection, dimensions and tolerances, scaling, and parametric solid modeling. Opportunities to practice, study, and learn abound, with problems at the end of each chapter, quizzes, and assembly modeling projects.
Modeling and Problem Solving Techniques for Engineers
Author: Laszlo Horvath
Publisher: Elsevier
ISBN: 0080511910
Category : Technology & Engineering
Languages : en
Pages : 349
Book Description
This book offers a comprehensive survey of computer methods for engineers that know the importance of the future applications of these techniques but can not understand them. Typically, design and production engineers can find books for specialists but they need one that helps them to understand the mystic world of advanced computer aided engineering activitites. This book is intended to fill this gap. Mechanical engineers will find basic theory and the value of competitive computer-aided engineering methods in the proposed book. The book will be written in a style free of computer specialists' jargon. The topic of the book is computer methodology for engineers, including conceptual design, detailed design, styling, modeling, analysis, simulation, manufacturing planning, 3D graphic visualization. The aspect is of the engineer who is in dialog connection with computer procedures and is working in a human-computer system where a group of engineers collaborates using an advanced concurrent engineering environment.The book will include chapters on: computing for engineering; computer representation; computing methods: creating computer representations; application of computer representations; engineering activities in the global computer environment; and opinions of some potentials. The audience for this book consists of engineers, who must be familiar with computer methods and should be able to apply them in their work, as well as students who are not involved in computer-related courses but need an understanding of the world of computer-aided engineering to solve engineering tasks. Potential readers may be any individuals who need to understand computer-aided engineering methods, especially engineering modeling.*Written by engineering professors who are also IT professionals, this book marries two points-of-view to provide a unique perspective*Covers the full spectrum of computer-aided engineering, from mathematics to graphics*Written purposefully in languge that is IT jargon-free, so that engineers will not get lost in tangled acronyms
Publisher: Elsevier
ISBN: 0080511910
Category : Technology & Engineering
Languages : en
Pages : 349
Book Description
This book offers a comprehensive survey of computer methods for engineers that know the importance of the future applications of these techniques but can not understand them. Typically, design and production engineers can find books for specialists but they need one that helps them to understand the mystic world of advanced computer aided engineering activitites. This book is intended to fill this gap. Mechanical engineers will find basic theory and the value of competitive computer-aided engineering methods in the proposed book. The book will be written in a style free of computer specialists' jargon. The topic of the book is computer methodology for engineers, including conceptual design, detailed design, styling, modeling, analysis, simulation, manufacturing planning, 3D graphic visualization. The aspect is of the engineer who is in dialog connection with computer procedures and is working in a human-computer system where a group of engineers collaborates using an advanced concurrent engineering environment.The book will include chapters on: computing for engineering; computer representation; computing methods: creating computer representations; application of computer representations; engineering activities in the global computer environment; and opinions of some potentials. The audience for this book consists of engineers, who must be familiar with computer methods and should be able to apply them in their work, as well as students who are not involved in computer-related courses but need an understanding of the world of computer-aided engineering to solve engineering tasks. Potential readers may be any individuals who need to understand computer-aided engineering methods, especially engineering modeling.*Written by engineering professors who are also IT professionals, this book marries two points-of-view to provide a unique perspective*Covers the full spectrum of computer-aided engineering, from mathematics to graphics*Written purposefully in languge that is IT jargon-free, so that engineers will not get lost in tangled acronyms
Engineering Design Communication
Author: Shawna D. Lockhart
Publisher: Peachpit Press
ISBN: 9780137057146
Category : Engineering design
Languages : en
Pages : 0
Book Description
This text presents a different approach to the traditional engineering graphics course by emphasizing the importance of sketching, 3D solid modelling and the use of design data bases throughout the engineering process.
Publisher: Peachpit Press
ISBN: 9780137057146
Category : Engineering design
Languages : en
Pages : 0
Book Description
This text presents a different approach to the traditional engineering graphics course by emphasizing the importance of sketching, 3D solid modelling and the use of design data bases throughout the engineering process.
Graphics and Visualization
Author: T. Theoharis
Publisher: CRC Press
ISBN: 1568812744
Category : Computers
Languages : en
Pages : 786
Book Description
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution modeling, scene graphs, shadow generation, ambient occlusion, and scalar and vector data visualization. Students and practitioners will benefit from the comprehensive coverage of the principles that are the basic tools of their trade, from fundamental computer graphics and classic visualization techniques to advanced topics.
Publisher: CRC Press
ISBN: 1568812744
Category : Computers
Languages : en
Pages : 786
Book Description
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution modeling, scene graphs, shadow generation, ambient occlusion, and scalar and vector data visualization. Students and practitioners will benefit from the comprehensive coverage of the principles that are the basic tools of their trade, from fundamental computer graphics and classic visualization techniques to advanced topics.
An Introduction to Visualization, Modeling, and Graphics for Engineering Design (Book Only)
Author: Dennis Lieu
Publisher: Cengage Learning
ISBN: 9781111321802
Category :
Languages : en
Pages : 0
Book Description
Publisher: Cengage Learning
ISBN: 9781111321802
Category :
Languages : en
Pages : 0
Book Description
Fundamentals of Graphics Communication
Author: Gary R. Bertoline
Publisher:
ISBN: 9780071221795
Category : Engineering graphics
Languages : en
Pages : 800
Book Description
Presents a contemporary approach to teach the engineering graphics skills. This title covers design concepts, the use of CAD, the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively. It includes examples of how graphics communication pertains to 'real-world' engineering design
Publisher:
ISBN: 9780071221795
Category : Engineering graphics
Languages : en
Pages : 800
Book Description
Presents a contemporary approach to teach the engineering graphics skills. This title covers design concepts, the use of CAD, the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively. It includes examples of how graphics communication pertains to 'real-world' engineering design
Introduction to Information Visualization
Author: Riccardo Mazza
Publisher: Springer Science & Business Media
ISBN: 184800219X
Category : Computers
Languages : en
Pages : 149
Book Description
Information Visualization is a relatively young field that is acquiring more and more concensus in both academic and industrial environments. 'Information Visualization' explores the use of computer-supported interactive graphical representations to explain data and amplify cognition. It provides a means to comunicate ideas or facts about the data, to validate hypotheses, and facilitates the discovery of new facts via exploration. This book introduces the concepts and methods of Information Visualization in an easy-to-understand way, illustrating how to pictorially represent structured and unstructured data, making it easier to comprehend and interpret. Riccardo Mazza focuses on the human aspects of the process of visualization rather than the algorithmic or graphic design aspects.
Publisher: Springer Science & Business Media
ISBN: 184800219X
Category : Computers
Languages : en
Pages : 149
Book Description
Information Visualization is a relatively young field that is acquiring more and more concensus in both academic and industrial environments. 'Information Visualization' explores the use of computer-supported interactive graphical representations to explain data and amplify cognition. It provides a means to comunicate ideas or facts about the data, to validate hypotheses, and facilitates the discovery of new facts via exploration. This book introduces the concepts and methods of Information Visualization in an easy-to-understand way, illustrating how to pictorially represent structured and unstructured data, making it easier to comprehend and interpret. Riccardo Mazza focuses on the human aspects of the process of visualization rather than the algorithmic or graphic design aspects.