Author: Sergi Cámara
Publisher: B.E.S. Publishing
ISBN:
Category : Art
Languages : en
Pages : 198
Book Description
Illustrated instructions describe the basic fundamentals of cartoon drawing and animation techniques including creating a storyboard, constructing characters, and background layout.
All about Techniques in Drawing for Animation Production
Author: Sergi Cámara
Publisher: B.E.S. Publishing
ISBN:
Category : Art
Languages : en
Pages : 198
Book Description
Illustrated instructions describe the basic fundamentals of cartoon drawing and animation techniques including creating a storyboard, constructing characters, and background layout.
Publisher: B.E.S. Publishing
ISBN:
Category : Art
Languages : en
Pages : 198
Book Description
Illustrated instructions describe the basic fundamentals of cartoon drawing and animation techniques including creating a storyboard, constructing characters, and background layout.
Sketching for Animation
Author: Peter Parr
Publisher: Bloomsbury Publishing
ISBN: 135003391X
Category : Performing Arts
Languages : en
Pages : 607
Book Description
Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
Publisher: Bloomsbury Publishing
ISBN: 135003391X
Category : Performing Arts
Languages : en
Pages : 607
Book Description
Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
Basics Animation 03: Drawing for Animation
Author: Paul Wells
Publisher: Bloomsbury Publishing
ISBN: 2940439559
Category : Performing Arts
Languages : en
Pages : 194
Book Description
Basics Animation 03: Drawing for Animation introduces readers to the practice of drawing images for use in animation. It examines the thinking process and techniques involved with drawing characters, composition and movement, narrative and adaptation. Drawing is a fundamental part of the preparatory stages of virtually all design-led projects. It is the core method by which ideas and concepts are envisaged and ultimately shared with collaborators, clients and audiences. Aimed at students and those interested in entering the animation business, this book explores the pre-production work essential for producing great animation. It gives readers a real insight into this work through its outstanding range of images.
Publisher: Bloomsbury Publishing
ISBN: 2940439559
Category : Performing Arts
Languages : en
Pages : 194
Book Description
Basics Animation 03: Drawing for Animation introduces readers to the practice of drawing images for use in animation. It examines the thinking process and techniques involved with drawing characters, composition and movement, narrative and adaptation. Drawing is a fundamental part of the preparatory stages of virtually all design-led projects. It is the core method by which ideas and concepts are envisaged and ultimately shared with collaborators, clients and audiences. Aimed at students and those interested in entering the animation business, this book explores the pre-production work essential for producing great animation. It gives readers a real insight into this work through its outstanding range of images.
The Little Book of Cartooning & Illustration
Author: Maury Aaseng
Publisher: Walter Foster Publishing
ISBN: 1633226204
Category : Art
Languages : en
Pages : 131
Book Description
In The Little Book of Cartooning & Illustration, beginning cartoonists, animators, and illustrators will discover key concepts associated with learning the art of traditional cartooning and animation. With this guide, dozens of tips from the pros will help you find the materials and tools you need to develop your own unique style. A combination of creative step-by-step projects and open practice areas offer encouragement and invite participation for those artists who want to put their newfound skills to immediate use. You'll learn all the cartooning and animation tricks of the trade, including: The squash and stretch principle Exaggerating details Rendering faces and expressions Anthropomorphizing inanimate objects Creating original characters Mastering body shapes and movement Writing gags and jokes With so many tools at your disposal, why wait any longer to start animating? Get started, get drawing! The Little Book of ... series focuses on delivering fun, approachable, and interesting art instruction in a fresh, portable format. With its contemporary design, open practice pages, creative exercises, and prompts that encourage interactivity, beginning artists learn the fundamentals of their craft, often with immediate results.
Publisher: Walter Foster Publishing
ISBN: 1633226204
Category : Art
Languages : en
Pages : 131
Book Description
In The Little Book of Cartooning & Illustration, beginning cartoonists, animators, and illustrators will discover key concepts associated with learning the art of traditional cartooning and animation. With this guide, dozens of tips from the pros will help you find the materials and tools you need to develop your own unique style. A combination of creative step-by-step projects and open practice areas offer encouragement and invite participation for those artists who want to put their newfound skills to immediate use. You'll learn all the cartooning and animation tricks of the trade, including: The squash and stretch principle Exaggerating details Rendering faces and expressions Anthropomorphizing inanimate objects Creating original characters Mastering body shapes and movement Writing gags and jokes With so many tools at your disposal, why wait any longer to start animating? Get started, get drawing! The Little Book of ... series focuses on delivering fun, approachable, and interesting art instruction in a fresh, portable format. With its contemporary design, open practice pages, creative exercises, and prompts that encourage interactivity, beginning artists learn the fundamentals of their craft, often with immediate results.
Timing for Animation
Author: Tom Sito
Publisher: Taylor & Francis
ISBN: 1136137106
Category : Art
Languages : en
Pages : 174
Book Description
The classic work on animation principles, now fully updated for the digital age.
Publisher: Taylor & Francis
ISBN: 1136137106
Category : Art
Languages : en
Pages : 174
Book Description
The classic work on animation principles, now fully updated for the digital age.
Animation from Pencils to Pixels
Author: Tony White
Publisher: Taylor & Francis
ISBN: 1136144218
Category : Computers
Languages : en
Pages : 520
Book Description
Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.
Publisher: Taylor & Francis
ISBN: 1136144218
Category : Computers
Languages : en
Pages : 520
Book Description
Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.
Timing for Animation
Author: Harold Whitaker
Publisher: Taylor & Francis
ISBN: 0240517148
Category : Art
Languages : en
Pages : 173
Book Description
"Learn all the tips and tricks of the trade from the professionals. Highly illustrated throughout, points made in the text are demonstrated with the help of numerous superb drawn examples."--
Publisher: Taylor & Francis
ISBN: 0240517148
Category : Art
Languages : en
Pages : 173
Book Description
"Learn all the tips and tricks of the trade from the professionals. Highly illustrated throughout, points made in the text are demonstrated with the help of numerous superb drawn examples."--
Five Flying Penguins
Author: Barbara Barbieri McGrath
Publisher: Triangle Interactive, Inc.
ISBN: 1684520762
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
Five little penguins are content in the cold--until they spot a menacing mammal! With a rhyming narrative that counts to five, adorable penguins are soaring--or flying--through the sea, trying to elude a lurking creature. But as young readers of this charming tale will discover, a friendly seal is only looking to play a game of tag.
Publisher: Triangle Interactive, Inc.
ISBN: 1684520762
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
Five little penguins are content in the cold--until they spot a menacing mammal! With a rhyming narrative that counts to five, adorable penguins are soaring--or flying--through the sea, trying to elude a lurking creature. But as young readers of this charming tale will discover, a friendly seal is only looking to play a game of tag.
Animation
Author: Hannes Rall
Publisher: CRC Press
ISBN: 1351701940
Category : Computers
Languages : en
Pages : 564
Book Description
This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the very start of conceptual exploration though to completed production. Subjects like script, storyboarding, character and production design illuminate the pre-production process; later chapters explain the production process applied to different animation techniques like 2D animation, 3D computer animation and stop motion. This book is just the right mix of practical advice, lavish illustrations, and industry case studies to give you everything you need to start creating animation today. Key Features Learn the concepts of film animation production from an expert instructor Interviews with legends Andreas Deja, Hans Bacher and Volker Engel Robust coverage of the pre-production process, from script to storyboarding and visual development Includes a glossary and further reading recommendations
Publisher: CRC Press
ISBN: 1351701940
Category : Computers
Languages : en
Pages : 564
Book Description
This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the very start of conceptual exploration though to completed production. Subjects like script, storyboarding, character and production design illuminate the pre-production process; later chapters explain the production process applied to different animation techniques like 2D animation, 3D computer animation and stop motion. This book is just the right mix of practical advice, lavish illustrations, and industry case studies to give you everything you need to start creating animation today. Key Features Learn the concepts of film animation production from an expert instructor Interviews with legends Andreas Deja, Hans Bacher and Volker Engel Robust coverage of the pre-production process, from script to storyboarding and visual development Includes a glossary and further reading recommendations
Design for Motion
Author: Austin Shaw
Publisher: CRC Press
ISBN: 1317607775
Category : Art
Languages : en
Pages : 346
Book Description
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
Publisher: CRC Press
ISBN: 1317607775
Category : Art
Languages : en
Pages : 346
Book Description
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.