Author: 陈丽英
Publisher: Scientific Research Publishing, Inc. USA
ISBN: 1649978618
Category : Antiques & Collectibles
Languages : en
Pages : 202
Book Description
This book studied the newly emerged business format of immersive entertainments experience, mainly focusing on offline forms, which have been proved to contribute a lot to the upgrading of modern culture and tourism industry development. With solid theoretical research on interactive digital narrative and immersive experience etc., it defined the immersive entertainment. Based on comprehensive analysis of immersive entertainment industry development at home and abroad, the research team initiated a thorough investigation of status quo of immersive entertainment in Shanghai. By deep interviewing with professionals, operators and consumers in the immersive entertainment industry, it aims to explore the reasons behind the popularity of immersive entertainment experience and the booming immersive industry, introduce typical formats and classification methods of immersive experiences, compare common development models in the immersive entertainment industry, identify development bottlenecks, and discuss future trends and suggestions in the immersive entertainment industry. This book is the collaborative effort of researchers led by Chen Liying’s research team. Chen Liying established the research framework for the entire project and oversaw the final manuscript and revisions. Tao Tingfang contributed a lot to the original idea and framework of the book. Zhangjing was responsible for the initial draft of Chapter 4, 5, 6. Yin Weihua was responsible for the Shanghai immersive entertainment development. Guan Xu was responsible for international cases and experiences. Chen Liying was responsible for Chapter 1, 2, 3, 7 and the initial draft of Chapter 8, as well as supplementing some case studies. Ma Yingjie was responsible for the technological path of Chapter 7.
Advances of Immersive Entertainment Experience in Tourism
Author: 陈丽英
Publisher: Scientific Research Publishing, Inc. USA
ISBN: 1649978618
Category : Antiques & Collectibles
Languages : en
Pages : 202
Book Description
This book studied the newly emerged business format of immersive entertainments experience, mainly focusing on offline forms, which have been proved to contribute a lot to the upgrading of modern culture and tourism industry development. With solid theoretical research on interactive digital narrative and immersive experience etc., it defined the immersive entertainment. Based on comprehensive analysis of immersive entertainment industry development at home and abroad, the research team initiated a thorough investigation of status quo of immersive entertainment in Shanghai. By deep interviewing with professionals, operators and consumers in the immersive entertainment industry, it aims to explore the reasons behind the popularity of immersive entertainment experience and the booming immersive industry, introduce typical formats and classification methods of immersive experiences, compare common development models in the immersive entertainment industry, identify development bottlenecks, and discuss future trends and suggestions in the immersive entertainment industry. This book is the collaborative effort of researchers led by Chen Liying’s research team. Chen Liying established the research framework for the entire project and oversaw the final manuscript and revisions. Tao Tingfang contributed a lot to the original idea and framework of the book. Zhangjing was responsible for the initial draft of Chapter 4, 5, 6. Yin Weihua was responsible for the Shanghai immersive entertainment development. Guan Xu was responsible for international cases and experiences. Chen Liying was responsible for Chapter 1, 2, 3, 7 and the initial draft of Chapter 8, as well as supplementing some case studies. Ma Yingjie was responsible for the technological path of Chapter 7.
Publisher: Scientific Research Publishing, Inc. USA
ISBN: 1649978618
Category : Antiques & Collectibles
Languages : en
Pages : 202
Book Description
This book studied the newly emerged business format of immersive entertainments experience, mainly focusing on offline forms, which have been proved to contribute a lot to the upgrading of modern culture and tourism industry development. With solid theoretical research on interactive digital narrative and immersive experience etc., it defined the immersive entertainment. Based on comprehensive analysis of immersive entertainment industry development at home and abroad, the research team initiated a thorough investigation of status quo of immersive entertainment in Shanghai. By deep interviewing with professionals, operators and consumers in the immersive entertainment industry, it aims to explore the reasons behind the popularity of immersive entertainment experience and the booming immersive industry, introduce typical formats and classification methods of immersive experiences, compare common development models in the immersive entertainment industry, identify development bottlenecks, and discuss future trends and suggestions in the immersive entertainment industry. This book is the collaborative effort of researchers led by Chen Liying’s research team. Chen Liying established the research framework for the entire project and oversaw the final manuscript and revisions. Tao Tingfang contributed a lot to the original idea and framework of the book. Zhangjing was responsible for the initial draft of Chapter 4, 5, 6. Yin Weihua was responsible for the Shanghai immersive entertainment development. Guan Xu was responsible for international cases and experiences. Chen Liying was responsible for Chapter 1, 2, 3, 7 and the initial draft of Chapter 8, as well as supplementing some case studies. Ma Yingjie was responsible for the technological path of Chapter 7.
Recent Advances in Social Sciences
Author: Recep Efe
Publisher: Cambridge Scholars Publishing
ISBN: 1527521753
Category : Social Science
Languages : en
Pages : 601
Book Description
This book covers recent advances for quantitative researchers with practical examples from the social sciences. It provides essential information on important issues such as tourism, geography, history, sociology, politics, economy and sport sciences. Each chapter offers a comprehensive range of practical ideas and examples, and all topics are covered by an expert in the field in question. This volume will enable readers to realize that what they see as specific to their own discipline is, in fact, common to several different fields.
Publisher: Cambridge Scholars Publishing
ISBN: 1527521753
Category : Social Science
Languages : en
Pages : 601
Book Description
This book covers recent advances for quantitative researchers with practical examples from the social sciences. It provides essential information on important issues such as tourism, geography, history, sociology, politics, economy and sport sciences. Each chapter offers a comprehensive range of practical ideas and examples, and all topics are covered by an expert in the field in question. This volume will enable readers to realize that what they see as specific to their own discipline is, in fact, common to several different fields.
Immersive Virtual and Augmented Reality in Healthcare
Author: Rajendra Kumar
Publisher: CRC Press
ISBN: 1000964051
Category : Computers
Languages : en
Pages : 222
Book Description
The book acts as a guide, taking the reader into the smart system domain and providing theoretical and practical knowledge along with case studies in smart healthcare. The book uses a blend of interdisciplinary approaches such as IoT, blockchain, augmented reality, and virtual reality for the implementation of cost-effective, real-time, and user-friendly solutions for healthcare problems. Immersive Virtual and Augmented Reality in Healthcare: An IoT and Blockchain Perspective presents the trends, best practices, techniques, developments, sensors, materials, and case studies that are using augmented and virtual reality environments with the state-of-the-art latest technologies like IoT, blockchain, and machine learning in the implementation of healthcare systems. The book focuses on the design and implementation of smart healthcare systems with major challenges to further explore more robust and efficient healthcare solutions in terms of low cost, faster algorithms, more sensitive IoT sensors, faster data communication, and real-time solutions for treatment. It discusses the use of virtual and augmented reality and how it can provide user-friendly and interactive communication within healthcare systems. Illustrated through case studies, the book conveys how different hospitals and healthcare equipment providers can adopt good practices found in the book to improve the performance/productivity of their staff and system. The content is rounded out by providing how IoT, blockchain, and artificial intelligence can provide the framework for designing and/or upgrading traditional healthcare systems by increasing security and data privacy. A valuable resource for engineers working with systems, the healthcare professionals involved in the design and development of healthcare devices and systems, researcher scholars, multidisciplinary scientists, students, and academics who are wishing to explore the use of virtual and augmented reality in new and existing healthcare systems.
Publisher: CRC Press
ISBN: 1000964051
Category : Computers
Languages : en
Pages : 222
Book Description
The book acts as a guide, taking the reader into the smart system domain and providing theoretical and practical knowledge along with case studies in smart healthcare. The book uses a blend of interdisciplinary approaches such as IoT, blockchain, augmented reality, and virtual reality for the implementation of cost-effective, real-time, and user-friendly solutions for healthcare problems. Immersive Virtual and Augmented Reality in Healthcare: An IoT and Blockchain Perspective presents the trends, best practices, techniques, developments, sensors, materials, and case studies that are using augmented and virtual reality environments with the state-of-the-art latest technologies like IoT, blockchain, and machine learning in the implementation of healthcare systems. The book focuses on the design and implementation of smart healthcare systems with major challenges to further explore more robust and efficient healthcare solutions in terms of low cost, faster algorithms, more sensitive IoT sensors, faster data communication, and real-time solutions for treatment. It discusses the use of virtual and augmented reality and how it can provide user-friendly and interactive communication within healthcare systems. Illustrated through case studies, the book conveys how different hospitals and healthcare equipment providers can adopt good practices found in the book to improve the performance/productivity of their staff and system. The content is rounded out by providing how IoT, blockchain, and artificial intelligence can provide the framework for designing and/or upgrading traditional healthcare systems by increasing security and data privacy. A valuable resource for engineers working with systems, the healthcare professionals involved in the design and development of healthcare devices and systems, researcher scholars, multidisciplinary scientists, students, and academics who are wishing to explore the use of virtual and augmented reality in new and existing healthcare systems.
Recent Advancements in Computational Finance and Business Analytics
Author: Rangan Gupta
Publisher: Springer Nature
ISBN: 303170598X
Category :
Languages : en
Pages : 634
Book Description
Publisher: Springer Nature
ISBN: 303170598X
Category :
Languages : en
Pages : 634
Book Description
Inside Nvidia: Jensen Huang's Vision for Artificial Intelligence
Author: Alistair Maxwell, PhD
Publisher: AGI Publishing
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 426
Book Description
"Inside Nvidia: Jensen Huang's Vision for Artificial Intelligence" by Dr. Alistair Maxwell, PhD, is a comprehensive exploration of Nvidia's journey from a fledgling graphics card company to a global leader in AI technology. Through meticulous research and insightful analysis, Dr. Maxwell delves into the strategic decisions and visionary leadership of Jensen Huang, the co-founder and CEO of Nvidia. This book provides readers with an in-depth understanding of how Nvidia has revolutionized industries ranging from gaming to healthcare with its cutting-edge GPUs and AI advancements. It covers the company's strategic acquisitions, partnerships, and innovations that have positioned it at the forefront of the AI revolution. Dr. Maxwell also explains complex AI concepts, making them accessible to the average reader, and explores the ethical considerations and future prospects of AI technology. From the architecture of Nvidia’s GPUs to their applications in autonomous vehicles, healthcare, and beyond, "Inside Nvidia" is a must-read for anyone interested in the intersection of technology, business, and artificial intelligence. Published by AGI Publishing, this book is not only a detailed account of Nvidia’s past and present but also a visionary look at the future of AI and its potential to transform our world. Available now on Google Play, this book is perfect for technology enthusiasts, business leaders, and anyone curious about the future of AI. Dive into the fascinating story of Nvidia and discover how Jensen Huang's vision is shaping the future of artificial intelligence.
Publisher: AGI Publishing
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 426
Book Description
"Inside Nvidia: Jensen Huang's Vision for Artificial Intelligence" by Dr. Alistair Maxwell, PhD, is a comprehensive exploration of Nvidia's journey from a fledgling graphics card company to a global leader in AI technology. Through meticulous research and insightful analysis, Dr. Maxwell delves into the strategic decisions and visionary leadership of Jensen Huang, the co-founder and CEO of Nvidia. This book provides readers with an in-depth understanding of how Nvidia has revolutionized industries ranging from gaming to healthcare with its cutting-edge GPUs and AI advancements. It covers the company's strategic acquisitions, partnerships, and innovations that have positioned it at the forefront of the AI revolution. Dr. Maxwell also explains complex AI concepts, making them accessible to the average reader, and explores the ethical considerations and future prospects of AI technology. From the architecture of Nvidia’s GPUs to their applications in autonomous vehicles, healthcare, and beyond, "Inside Nvidia" is a must-read for anyone interested in the intersection of technology, business, and artificial intelligence. Published by AGI Publishing, this book is not only a detailed account of Nvidia’s past and present but also a visionary look at the future of AI and its potential to transform our world. Available now on Google Play, this book is perfect for technology enthusiasts, business leaders, and anyone curious about the future of AI. Dive into the fascinating story of Nvidia and discover how Jensen Huang's vision is shaping the future of artificial intelligence.
Routledge Handbook of Trends and Issues in Global Tourism Supply and Demand
Author: Alastair M. Morrison
Publisher: Taylor & Francis
ISBN: 1000933237
Category : Business & Economics
Languages : en
Pages : 717
Book Description
This Handbook provides a comprehensive overview of trends and issues in the global supply and demand on tourism. With contributions from 70 authors, this Handbook showcases a diverse range of perspectives with insights from around the globe. It reviews the interactions among trends and issues, and it emphasises the importance of tracking and interpreting these on a global scale. The book is organized into three parts, with Part I focusing on supply-side trends including transport, attractions, culture, heritage tourism, technology, policies, and destination management. Part II critically reviews the external factor trends, including the impact of terrorism, multi-crisis destinations, Generation Z’s important contributions to the sector, the regulation of sharing economy platforms and nature tourism in future. Part III focuses on market-led trends such as bleisure, glamping, VFR travel, transformational tourism and new trends in wellness tourism following the post-COVID era. The book also provides predictions for the upcoming decades. This Handbook will be a vital tool for researchers, students, and practitioners in the tourism and hospitality sector to further develop their knowledge and expertise in the field. It examines business and policy implications, offering guidance for developing sustainable competitive advantage.
Publisher: Taylor & Francis
ISBN: 1000933237
Category : Business & Economics
Languages : en
Pages : 717
Book Description
This Handbook provides a comprehensive overview of trends and issues in the global supply and demand on tourism. With contributions from 70 authors, this Handbook showcases a diverse range of perspectives with insights from around the globe. It reviews the interactions among trends and issues, and it emphasises the importance of tracking and interpreting these on a global scale. The book is organized into three parts, with Part I focusing on supply-side trends including transport, attractions, culture, heritage tourism, technology, policies, and destination management. Part II critically reviews the external factor trends, including the impact of terrorism, multi-crisis destinations, Generation Z’s important contributions to the sector, the regulation of sharing economy platforms and nature tourism in future. Part III focuses on market-led trends such as bleisure, glamping, VFR travel, transformational tourism and new trends in wellness tourism following the post-COVID era. The book also provides predictions for the upcoming decades. This Handbook will be a vital tool for researchers, students, and practitioners in the tourism and hospitality sector to further develop their knowledge and expertise in the field. It examines business and policy implications, offering guidance for developing sustainable competitive advantage.
Recent Advancements in Tourism Business, Technology and Social Sciences
Author: Vicky Katsoni
Publisher: Springer Nature
ISBN: 3031543386
Category :
Languages : en
Pages : 1078
Book Description
Publisher: Springer Nature
ISBN: 3031543386
Category :
Languages : en
Pages : 1078
Book Description
Advances in Hospitality and Leisure
Author: Joseph S. Chen
Publisher: Emerald Group Publishing
ISBN: 1837530904
Category : Business & Economics
Languages : en
Pages : 177
Book Description
This nineteenth annual volume of Advances in Hospitality and Leisure includes full papers and research notes. Articles involve a quantitative or qualitative approach along with conceptual models.
Publisher: Emerald Group Publishing
ISBN: 1837530904
Category : Business & Economics
Languages : en
Pages : 177
Book Description
This nineteenth annual volume of Advances in Hospitality and Leisure includes full papers and research notes. Articles involve a quantitative or qualitative approach along with conceptual models.
Handbook of Research on Human-Computer Interfaces, Developments, and Applications
Author: Rodrigues, João
Publisher: IGI Global
ISBN: 1522504362
Category : Computers
Languages : en
Pages : 694
Book Description
Human Computer Interaction (HCI) is easy to define yet difficult to predict. Encompassing the management, study, planning, and design of the ways in which users interact with computers, this field has evolved from using punch cards to force touch in a matter of decades. What was once considered science fiction is now ubiquitous. The future of HCI is mercurial, yet predictions point to the effortless use of high-functioning services. The Handbook of Research on Human-Computer Interfaces, Developments, and Applications is primarily concerned with emerging research regarding gesture interaction, augmented reality, and assistive technologies and their place within HCI. From gaming to rehabilitation systems, these new technologies share the need to interface with humans, and as computers become thoroughly integrated into everyday life, so does the necessity of HCI research. This handbook of research benefits the research needs of programmers, developers, students and educators in computer science, and researchers.
Publisher: IGI Global
ISBN: 1522504362
Category : Computers
Languages : en
Pages : 694
Book Description
Human Computer Interaction (HCI) is easy to define yet difficult to predict. Encompassing the management, study, planning, and design of the ways in which users interact with computers, this field has evolved from using punch cards to force touch in a matter of decades. What was once considered science fiction is now ubiquitous. The future of HCI is mercurial, yet predictions point to the effortless use of high-functioning services. The Handbook of Research on Human-Computer Interfaces, Developments, and Applications is primarily concerned with emerging research regarding gesture interaction, augmented reality, and assistive technologies and their place within HCI. From gaming to rehabilitation systems, these new technologies share the need to interface with humans, and as computers become thoroughly integrated into everyday life, so does the necessity of HCI research. This handbook of research benefits the research needs of programmers, developers, students and educators in computer science, and researchers.
Service Innovations in Tourism: Metaverse, Immersive Technologies, and Digital Twin
Author: Singh, Surabhi
Publisher: IGI Global
ISBN:
Category : Business & Economics
Languages : en
Pages : 317
Book Description
There is a serious issue affecting the tourism sector right now. Traditional service models and approaches are no longer sufficient to meet the evolving needs and expectations of travelers in a world characterized by unpredictability and rapid change. The demand for immersive and unique experiences has pushed this industry to explore innovative solutions. The challenge serves as the backdrop for the book, Service Innovations in Tourism: Metaverse, Immersive Technologies, and Digital Twin. In response to the industry's changing demands, this book offers a visionary solution. It presents a thorough exploration of service innovations in tourism, focusing on the transformative potential of the metaverse, digital twins, and immersive technologies. These cutting-edge innovations are reshaping the tourism landscape, offering travelers exciting new ways to choose accommodations, plan trips, and engage in events. This book goes beyond theoretical exploration into practical guidance that gives academic scholars, practitioners, students, and industry professionals the skills and insights they need to navigate and thrive in this quickly evolving field.
Publisher: IGI Global
ISBN:
Category : Business & Economics
Languages : en
Pages : 317
Book Description
There is a serious issue affecting the tourism sector right now. Traditional service models and approaches are no longer sufficient to meet the evolving needs and expectations of travelers in a world characterized by unpredictability and rapid change. The demand for immersive and unique experiences has pushed this industry to explore innovative solutions. The challenge serves as the backdrop for the book, Service Innovations in Tourism: Metaverse, Immersive Technologies, and Digital Twin. In response to the industry's changing demands, this book offers a visionary solution. It presents a thorough exploration of service innovations in tourism, focusing on the transformative potential of the metaverse, digital twins, and immersive technologies. These cutting-edge innovations are reshaping the tourism landscape, offering travelers exciting new ways to choose accommodations, plan trips, and engage in events. This book goes beyond theoretical exploration into practical guidance that gives academic scholars, practitioners, students, and industry professionals the skills and insights they need to navigate and thrive in this quickly evolving field.