Hands-On Reinforcement Learning for Games

Hands-On Reinforcement Learning for Games PDF Author: Micheal Lanham
Publisher: Packt Publishing Ltd
ISBN: 1839216778
Category : Computers
Languages : en
Pages : 420

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Book Description
Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow Key FeaturesGet to grips with the different reinforcement and DRL algorithms for game developmentLearn how to implement components such as artificial agents, map and level generation, and audio generationGain insights into cutting-edge RL research and understand how it is similar to artificial general researchBook Description With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications. What you will learnUnderstand how deep learning can be integrated into an RL agentExplore basic to advanced algorithms commonly used in game developmentBuild agents that can learn and solve problems in all types of environmentsTrain a Deep Q-Network (DQN) agent to solve the CartPole balancing problemDevelop game AI agents by understanding the mechanism behind complex AIIntegrate all the concepts learned into new projects or gaming agentsWho this book is for If you’re a game developer looking to implement AI techniques to build next-generation games from scratch, this book is for you. Machine learning and deep learning practitioners, and RL researchers who want to understand how to use self-learning agents in the game domain will also find this book useful. Knowledge of game development and Python programming experience are required.

Reinforcement Learning, second edition

Reinforcement Learning, second edition PDF Author: Richard S. Sutton
Publisher: MIT Press
ISBN: 0262352702
Category : Computers
Languages : en
Pages : 549

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Book Description
The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.

Recent Advances in Reinforcement Learning

Recent Advances in Reinforcement Learning PDF Author: Leslie Pack Kaelbling
Publisher: Springer
ISBN: 0585336563
Category : Computers
Languages : en
Pages : 286

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Book Description
Recent Advances in Reinforcement Learning addresses current research in an exciting area that is gaining a great deal of popularity in the Artificial Intelligence and Neural Network communities. Reinforcement learning has become a primary paradigm of machine learning. It applies to problems in which an agent (such as a robot, a process controller, or an information-retrieval engine) has to learn how to behave given only information about the success of its current actions. This book is a collection of important papers that address topics including the theoretical foundations of dynamic programming approaches, the role of prior knowledge, and methods for improving performance of reinforcement-learning techniques. These papers build on previous work and will form an important resource for students and researchers in the area. Recent Advances in Reinforcement Learning is an edited volume of peer-reviewed original research comprising twelve invited contributions by leading researchers. This research work has also been published as a special issue of Machine Learning (Volume 22, Numbers 1, 2 and 3).

Reinforcement Learning

Reinforcement Learning PDF Author: Phil Winder Ph.D.
Publisher: "O'Reilly Media, Inc."
ISBN: 1492072346
Category : Computers
Languages : en
Pages : 517

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Book Description
Reinforcement learning (RL) will deliver one of the biggest breakthroughs in AI over the next decade, enabling algorithms to learn from their environment to achieve arbitrary goals. This exciting development avoids constraints found in traditional machine learning (ML) algorithms. This practical book shows data science and AI professionals how to learn by reinforcement and enable a machine to learn by itself. Author Phil Winder of Winder Research covers everything from basic building blocks to state-of-the-art practices. You'll explore the current state of RL, focus on industrial applications, learn numerous algorithms, and benefit from dedicated chapters on deploying RL solutions to production. This is no cookbook; doesn't shy away from math and expects familiarity with ML. Learn what RL is and how the algorithms help solve problems Become grounded in RL fundamentals including Markov decision processes, dynamic programming, and temporal difference learning Dive deep into a range of value and policy gradient methods Apply advanced RL solutions such as meta learning, hierarchical learning, multi-agent, and imitation learning Understand cutting-edge deep RL algorithms including Rainbow, PPO, TD3, SAC, and more Get practical examples through the accompanying website

Deep Reinforcement Learning

Deep Reinforcement Learning PDF Author: Mohit Sewak
Publisher: Springer
ISBN: 9811382859
Category : Computers
Languages : en
Pages : 203

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Book Description
This book starts by presenting the basics of reinforcement learning using highly intuitive and easy-to-understand examples and applications, and then introduces the cutting-edge research advances that make reinforcement learning capable of out-performing most state-of-art systems, and even humans in a number of applications. The book not only equips readers with an understanding of multiple advanced and innovative algorithms, but also prepares them to implement systems such as those created by Google Deep Mind in actual code. This book is intended for readers who want to both understand and apply advanced concepts in a field that combines the best of two worlds – deep learning and reinforcement learning – to tap the potential of ‘advanced artificial intelligence’ for creating real-world applications and game-winning algorithms.

Advances in Reinforcement Learning

Advances in Reinforcement Learning PDF Author: Abdelhamid Mellouk
Publisher: BoD – Books on Demand
ISBN: 9533073691
Category : Computers
Languages : en
Pages : 486

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Book Description
Reinforcement Learning (RL) is a very dynamic area in terms of theory and application. This book brings together many different aspects of the current research on several fields associated to RL which has been growing rapidly, producing a wide variety of learning algorithms for different applications. Based on 24 Chapters, it covers a very broad variety of topics in RL and their application in autonomous systems. A set of chapters in this book provide a general overview of RL while other chapters focus mostly on the applications of RL paradigms: Game Theory, Multi-Agent Theory, Robotic, Networking Technologies, Vehicular Navigation, Medicine and Industrial Logistic.

Probabilistic Machine Learning

Probabilistic Machine Learning PDF Author: Kevin P. Murphy
Publisher: MIT Press
ISBN: 0262369303
Category : Computers
Languages : en
Pages : 858

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Book Description
A detailed and up-to-date introduction to machine learning, presented through the unifying lens of probabilistic modeling and Bayesian decision theory. This book offers a detailed and up-to-date introduction to machine learning (including deep learning) through the unifying lens of probabilistic modeling and Bayesian decision theory. The book covers mathematical background (including linear algebra and optimization), basic supervised learning (including linear and logistic regression and deep neural networks), as well as more advanced topics (including transfer learning and unsupervised learning). End-of-chapter exercises allow students to apply what they have learned, and an appendix covers notation. Probabilistic Machine Learning grew out of the author’s 2012 book, Machine Learning: A Probabilistic Perspective. More than just a simple update, this is a completely new book that reflects the dramatic developments in the field since 2012, most notably deep learning. In addition, the new book is accompanied by online Python code, using libraries such as scikit-learn, JAX, PyTorch, and Tensorflow, which can be used to reproduce nearly all the figures; this code can be run inside a web browser using cloud-based notebooks, and provides a practical complement to the theoretical topics discussed in the book. This introductory text will be followed by a sequel that covers more advanced topics, taking the same probabilistic approach.

Recent Advances in Reinforcement Learning

Recent Advances in Reinforcement Learning PDF Author: Leslie Pack Kaelbling
Publisher:
ISBN: 9781475783094
Category :
Languages : en
Pages : 296

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Book Description


New Advances in Machine Learning

New Advances in Machine Learning PDF Author: Yagang Zhang
Publisher: BoD – Books on Demand
ISBN: 953307034X
Category : Games & Activities
Languages : en
Pages : 375

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Book Description
The purpose of this book is to provide an up-to-date and systematical introduction to the principles and algorithms of machine learning. The definition of learning is broad enough to include most tasks that we commonly call “learning” tasks, as we use the word in daily life. It is also broad enough to encompass computers that improve from experience in quite straightforward ways. The book will be of interest to industrial engineers and scientists as well as academics who wish to pursue machine learning. The book is intended for both graduate and postgraduate students in fields such as computer science, cybernetics, system sciences, engineering, statistics, and social sciences, and as a reference for software professionals and practitioners. The wide scope of the book provides a good introduction to many approaches of machine learning, and it is also the source of useful bibliographical information.

Deep Reinforcement Learning in Action

Deep Reinforcement Learning in Action PDF Author: Alexander Zai
Publisher: Manning Publications
ISBN: 1617295434
Category : Computers
Languages : en
Pages : 381

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Book Description
Summary Humans learn best from feedback—we are encouraged to take actions that lead to positive results while deterred by decisions with negative consequences. This reinforcement process can be applied to computer programs allowing them to solve more complex problems that classical programming cannot. Deep Reinforcement Learning in Action teaches you the fundamental concepts and terminology of deep reinforcement learning, along with the practical skills and techniques you’ll need to implement it into your own projects. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Deep reinforcement learning AI systems rapidly adapt to new environments, a vast improvement over standard neural networks. A DRL agent learns like people do, taking in raw data such as sensor input and refining its responses and predictions through trial and error. About the book Deep Reinforcement Learning in Action teaches you how to program AI agents that adapt and improve based on direct feedback from their environment. In this example-rich tutorial, you’ll master foundational and advanced DRL techniques by taking on interesting challenges like navigating a maze and playing video games. Along the way, you’ll work with core algorithms, including deep Q-networks and policy gradients, along with industry-standard tools like PyTorch and OpenAI Gym. What's inside Building and training DRL networks The most popular DRL algorithms for learning and problem solving Evolutionary algorithms for curiosity and multi-agent learning All examples available as Jupyter Notebooks About the reader For readers with intermediate skills in Python and deep learning. About the author Alexander Zai is a machine learning engineer at Amazon AI. Brandon Brown is a machine learning and data analysis blogger. Table of Contents PART 1 - FOUNDATIONS 1. What is reinforcement learning? 2. Modeling reinforcement learning problems: Markov decision processes 3. Predicting the best states and actions: Deep Q-networks 4. Learning to pick the best policy: Policy gradient methods 5. Tackling more complex problems with actor-critic methods PART 2 - ABOVE AND BEYOND 6. Alternative optimization methods: Evolutionary algorithms 7. Distributional DQN: Getting the full story 8.Curiosity-driven exploration 9. Multi-agent reinforcement learning 10. Interpretable reinforcement learning: Attention and relational models 11. In conclusion: A review and roadmap