Author: Alphonsus A.M. Kuijk
Publisher: Springer Science & Business Media
ISBN: 9783540501091
Category : Computers
Languages : en
Pages : 274
Book Description
The Set Theory and Applications meeting at York University, Ontario, featured both contributed talks and a series of invited lectures on topics central to set theory and to general topology. These proceedings contain a selection of the resulting papers, mostly announcing new unpublished results.
Advances in Computer Graphics Hardware II
Author: Alphonsus A.M. Kuijk
Publisher: Springer Science & Business Media
ISBN: 9783540501091
Category : Computers
Languages : en
Pages : 274
Book Description
The Set Theory and Applications meeting at York University, Ontario, featured both contributed talks and a series of invited lectures on topics central to set theory and to general topology. These proceedings contain a selection of the resulting papers, mostly announcing new unpublished results.
Publisher: Springer Science & Business Media
ISBN: 9783540501091
Category : Computers
Languages : en
Pages : 274
Book Description
The Set Theory and Applications meeting at York University, Ontario, featured both contributed talks and a series of invited lectures on topics central to set theory and to general topology. These proceedings contain a selection of the resulting papers, mostly announcing new unpublished results.
Advances in Computer Graphics Hardware II
Author: European Association for Computer Graphics
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 274
Book Description
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 274
Book Description
Intelligent CAD Systems II
Author: Varol Akman
Publisher: Springer Science & Business Media
ISBN: 9783540509141
Category : Computers
Languages : en
Pages : 342
Book Description
Records of the 2nd Eurographics Workshop on "Intelligent CAD Systems", Held on April 19-23, 1988, at Konigshof Congress Centre, Veldhoven, the Netherlands
Publisher: Springer Science & Business Media
ISBN: 9783540509141
Category : Computers
Languages : en
Pages : 342
Book Description
Records of the 2nd Eurographics Workshop on "Intelligent CAD Systems", Held on April 19-23, 1988, at Konigshof Congress Centre, Veldhoven, the Netherlands
Rendering, Visualization and Rasterization Hardware
Author: Arie Kaufman
Publisher: Springer Science & Business Media
ISBN: 9783540567875
Category : Computers
Languages : en
Pages : 218
Book Description
The latest developments in rendering, visualization, and rasterization hardware are reported in this volume, which contains revised versions of thecontributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991 in conjunction with the Eurographics '91 Conference. The book has five parts and a keynote paper, "Issues and Directions for Graphics Hardware Accelerators", by Kurt Akeley. The first part of the book concerns graphics hardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. The third part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations of volumes. The fourth part includes papers on rasterization systems, including character rasterization and scan-conversion of triangular faces. The papers in the last part of the book focus on rendering machines. They include a programmable rendering engine, primitive shaders, and radiosity implementation on a parallel architecture.
Publisher: Springer Science & Business Media
ISBN: 9783540567875
Category : Computers
Languages : en
Pages : 218
Book Description
The latest developments in rendering, visualization, and rasterization hardware are reported in this volume, which contains revised versions of thecontributions to the Sixth Eurographics Workshop on Graphics Hardware, held in Vienna in September 1991 in conjunction with the Eurographics '91 Conference. The book has five parts and a keynote paper, "Issues and Directions for Graphics Hardware Accelerators", by Kurt Akeley. The first part of the book concerns graphics hardware design, including simulation and silicon compilers. The second part contains two papers on graphics systems. The third part focuses on volume (voxel-based) machines, describing two devices to facilitate transformations of volumes. The fourth part includes papers on rasterization systems, including character rasterization and scan-conversion of triangular faces. The papers in the last part of the book focus on rendering machines. They include a programmable rendering engine, primitive shaders, and radiosity implementation on a parallel architecture.
CGM in the Real World
Author: Anne M. Mumford
Publisher: Springer Science & Business Media
ISBN: 3642736297
Category : Computers
Languages : en
Pages : 282
Book Description
About two years ago, while attending yet another international standards meeting, a few of the meeting participants were discussing the utility and applicability of the standards we were designing. After all, if standards are not used, and used effectively, why are we spending all this time and money designing them? The ultimate test of the utility of computer standards is the number of implementations that are developed and the number of end-users that successfully use these within their own application. The number of implementations is related to the quality of a standard because vendors cannot produce correct implementations without clear, precise and unambiguous semantics within the standard. The number of users of implementations of the standards is an even greater measure of success of the standard because users will only purchase these implementations if they are useful for their applications. "How could we determine whether or not graphics standards are useful?" we asked ourselves. " Let's ask both implementors and users about the experiences they've had with our standards. Let them tell us about the successes and the problems as well. " Thus, an idea was born - the idea of a series of workshops, each one devoted to the usability of a different computer graphics standard. The only thing left to do in planning this workshop was to choose the appropriate standard to serve as the focus of the first workshop. There were only a few viable candidates.
Publisher: Springer Science & Business Media
ISBN: 3642736297
Category : Computers
Languages : en
Pages : 282
Book Description
About two years ago, while attending yet another international standards meeting, a few of the meeting participants were discussing the utility and applicability of the standards we were designing. After all, if standards are not used, and used effectively, why are we spending all this time and money designing them? The ultimate test of the utility of computer standards is the number of implementations that are developed and the number of end-users that successfully use these within their own application. The number of implementations is related to the quality of a standard because vendors cannot produce correct implementations without clear, precise and unambiguous semantics within the standard. The number of users of implementations of the standards is an even greater measure of success of the standard because users will only purchase these implementations if they are useful for their applications. "How could we determine whether or not graphics standards are useful?" we asked ourselves. " Let's ask both implementors and users about the experiences they've had with our standards. Let them tell us about the successes and the problems as well. " Thus, an idea was born - the idea of a series of workshops, each one devoted to the usability of a different computer graphics standard. The only thing left to do in planning this workshop was to choose the appropriate standard to serve as the focus of the first workshop. There were only a few viable candidates.
Geometric Modeling: Theory and Practice
Author: Wolfgang Straßer
Publisher: Springer Science & Business Media
ISBN: 3642606075
Category : Computers
Languages : en
Pages : 441
Book Description
The Blaubeuren Conference "Theory and Practice of Geometric Modeling" has become a meeting place for leading experts from industrial and academic research institutions, CAD system developers and experienced users to exchange new ideas and to discuss new concepts and future directions in geometric modeling. The relaxed and calm atmosphere of the Heinrich-Fabri-Institute in Blaubeuren provides the appropriate environment for profound and engaged discussions that are not equally possible on other occasions. Real problems from current industrial projects as well as theoretical issues are addressed on a high scientific level. This book is the result of the lectures and discussions during the conference which took place from October 14th to 18th, 1996. The contents is structured in 4 parts: Mathematical Tools Representations Systems Automated Assembly. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee for their cooperation, the careful reviewing and their active participation that made the conference and this book a success.
Publisher: Springer Science & Business Media
ISBN: 3642606075
Category : Computers
Languages : en
Pages : 441
Book Description
The Blaubeuren Conference "Theory and Practice of Geometric Modeling" has become a meeting place for leading experts from industrial and academic research institutions, CAD system developers and experienced users to exchange new ideas and to discuss new concepts and future directions in geometric modeling. The relaxed and calm atmosphere of the Heinrich-Fabri-Institute in Blaubeuren provides the appropriate environment for profound and engaged discussions that are not equally possible on other occasions. Real problems from current industrial projects as well as theoretical issues are addressed on a high scientific level. This book is the result of the lectures and discussions during the conference which took place from October 14th to 18th, 1996. The contents is structured in 4 parts: Mathematical Tools Representations Systems Automated Assembly. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee for their cooperation, the careful reviewing and their active participation that made the conference and this book a success.
Photorealism in Computer Graphics
Author: Kadi Bouatouch
Publisher: Springer Science & Business Media
ISBN: 3662092875
Category : Computers
Languages : en
Pages : 230
Book Description
The goal of this book is to present the most advanced research works in realistic computer generated images. It is made up of the papers presented during a Eurographics workshop that has been held in Rennes (France) on June 1990. Although realism in computer graphics has existed for many years, we have considered that two research directions can now clearly be identified. One makes use of empirical methods to efficiently create images that look real. As opposed to this approach, the other orientation makes use of physics to produce images that are exact representations of the real world (at the expense of additional processing time), hence the term photosimulation which indeed was the subject of this book. The objectives of this workshop were to assemble experts from physics and computer graphics in order to contribute to the introduction of physics-based approaches in the field of computer generated images. The fact that this workshop was the first entirely devoted to this topic was a bet and fortunately it turned out that it was a success. The contents of this book is organized in five chapters: Efficient Ray Tracing Meth ods, Theory of Global Illumination Models, Photometric Algorithms, Form-Factor Cal culations and Physics-Based Methods.
Publisher: Springer Science & Business Media
ISBN: 3662092875
Category : Computers
Languages : en
Pages : 230
Book Description
The goal of this book is to present the most advanced research works in realistic computer generated images. It is made up of the papers presented during a Eurographics workshop that has been held in Rennes (France) on June 1990. Although realism in computer graphics has existed for many years, we have considered that two research directions can now clearly be identified. One makes use of empirical methods to efficiently create images that look real. As opposed to this approach, the other orientation makes use of physics to produce images that are exact representations of the real world (at the expense of additional processing time), hence the term photosimulation which indeed was the subject of this book. The objectives of this workshop were to assemble experts from physics and computer graphics in order to contribute to the introduction of physics-based approaches in the field of computer generated images. The fact that this workshop was the first entirely devoted to this topic was a bet and fortunately it turned out that it was a success. The contents of this book is organized in five chapters: Efficient Ray Tracing Meth ods, Theory of Global Illumination Models, Photometric Algorithms, Form-Factor Cal culations and Physics-Based Methods.
Advances in Computer Graphics
Author: Gerald Garcia
Publisher: Springer Science & Business Media
ISBN: 3642762867
Category : Computers
Languages : en
Pages : 451
Book Description
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).
Publisher: Springer Science & Business Media
ISBN: 3642762867
Category : Computers
Languages : en
Pages : 451
Book Description
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).
Advances in Scientific Visualization
Author: Frits H. Post
Publisher: Springer Science & Business Media
ISBN: 3642773346
Category : Computers
Languages : en
Pages : 220
Book Description
Scientific visualization is a new and rapidly growing area in which efforts from computer graphics research and many scientific and engineering disciplines are integrated. Its aim is to enhance interpretation and understanding by scientists of large amounts of data from measurements or complex computer simulations, using computer generated images and animation sequences. It exploits the power of human visual perception to identify trends and structures, and recognize shapes and patterns. Development of new numerical simulation methods in many areas increasingly depends on visualization as an effective way to obtain an intuitive understanding of a problem. This book contains a selection of papers presented at the second Eurographics workshop on Visualization in Scientific Computing, held in Delft, the Netherlands, in April 1991. Theissues addressed are visualization tool and system design, new presentation techniques for volume data and vector fields, and numerous case studies in scientific visualization. Application areas include geology, medicine, fluid dynamics, molecular science, and environmental protection. The book will interest researchers and students in computer graphics and scientists from many disciplines interested in recent results in visual data analysis and presentation. It reflects the state of the art in visualization research and shows a wide variety of experimental systems and imaginative applications.
Publisher: Springer Science & Business Media
ISBN: 3642773346
Category : Computers
Languages : en
Pages : 220
Book Description
Scientific visualization is a new and rapidly growing area in which efforts from computer graphics research and many scientific and engineering disciplines are integrated. Its aim is to enhance interpretation and understanding by scientists of large amounts of data from measurements or complex computer simulations, using computer generated images and animation sequences. It exploits the power of human visual perception to identify trends and structures, and recognize shapes and patterns. Development of new numerical simulation methods in many areas increasingly depends on visualization as an effective way to obtain an intuitive understanding of a problem. This book contains a selection of papers presented at the second Eurographics workshop on Visualization in Scientific Computing, held in Delft, the Netherlands, in April 1991. Theissues addressed are visualization tool and system design, new presentation techniques for volume data and vector fields, and numerous case studies in scientific visualization. Application areas include geology, medicine, fluid dynamics, molecular science, and environmental protection. The book will interest researchers and students in computer graphics and scientists from many disciplines interested in recent results in visual data analysis and presentation. It reflects the state of the art in visualization research and shows a wide variety of experimental systems and imaginative applications.
Interactive Systems: Design, Specification, and Verification
Author: Fabio Paterno
Publisher: Springer Science & Business Media
ISBN: 3642871151
Category : Computers
Languages : en
Pages : 443
Book Description
Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.
Publisher: Springer Science & Business Media
ISBN: 3642871151
Category : Computers
Languages : en
Pages : 443
Book Description
Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.