Author: Zhongzhi Shi
Publisher: World Scientific
ISBN: 9811200890
Category : Computers
Languages : en
Pages : 594
Book Description
The joint breakthrough of big data, cloud computing and deep learning has made artificial intelligence (AI) the new focus in the international arena. AI is a branch of computer science, developing intelligent machine with imitating, extending and augmenting human intelligence through artificial means and techniques to realize intelligent behaviour.This comprehensive compendium, consisting of 15 chapters, captures the updated achievements of AI. It is completely revised to reflect the current researches in the field, through numerous techniques and strategies to address the impending challenges facing computer scientists today.The unique volume is useful for senior or graduate students in the information field and related tertiary specialities. It is also a suitable reference text for professionals, researchers, and academics in AI, machine learning, electrical & electronic engineering and biocomputing.
Advanced Artificial Intelligence (Second Edition)
Author: Zhongzhi Shi
Publisher: World Scientific
ISBN: 9811200890
Category : Computers
Languages : en
Pages : 594
Book Description
The joint breakthrough of big data, cloud computing and deep learning has made artificial intelligence (AI) the new focus in the international arena. AI is a branch of computer science, developing intelligent machine with imitating, extending and augmenting human intelligence through artificial means and techniques to realize intelligent behaviour.This comprehensive compendium, consisting of 15 chapters, captures the updated achievements of AI. It is completely revised to reflect the current researches in the field, through numerous techniques and strategies to address the impending challenges facing computer scientists today.The unique volume is useful for senior or graduate students in the information field and related tertiary specialities. It is also a suitable reference text for professionals, researchers, and academics in AI, machine learning, electrical & electronic engineering and biocomputing.
Publisher: World Scientific
ISBN: 9811200890
Category : Computers
Languages : en
Pages : 594
Book Description
The joint breakthrough of big data, cloud computing and deep learning has made artificial intelligence (AI) the new focus in the international arena. AI is a branch of computer science, developing intelligent machine with imitating, extending and augmenting human intelligence through artificial means and techniques to realize intelligent behaviour.This comprehensive compendium, consisting of 15 chapters, captures the updated achievements of AI. It is completely revised to reflect the current researches in the field, through numerous techniques and strategies to address the impending challenges facing computer scientists today.The unique volume is useful for senior or graduate students in the information field and related tertiary specialities. It is also a suitable reference text for professionals, researchers, and academics in AI, machine learning, electrical & electronic engineering and biocomputing.
Artificial Intelligence By Example
Author: Denis Rothman
Publisher: Packt Publishing Ltd
ISBN: 1839212810
Category : Computers
Languages : en
Pages : 579
Book Description
Understand the fundamentals and develop your own AI solutions in this updated edition packed with many new examples Key FeaturesAI-based examples to guide you in designing and implementing machine intelligenceBuild machine intelligence from scratch using artificial intelligence examplesDevelop machine intelligence from scratch using real artificial intelligenceBook Description AI has the potential to replicate humans in every field. Artificial Intelligence By Example, Second Edition serves as a starting point for you to understand how AI is built, with the help of intriguing and exciting examples. This book will make you an adaptive thinker and help you apply concepts to real-world scenarios. Using some of the most interesting AI examples, right from computer programs such as a simple chess engine to cognitive chatbots, you will learn how to tackle the machine you are competing with. You will study some of the most advanced machine learning models, understand how to apply AI to blockchain and Internet of Things (IoT), and develop emotional quotient in chatbots using neural networks such as recurrent neural networks (RNNs) and convolutional neural networks (CNNs). This edition also has new examples for hybrid neural networks, combining reinforcement learning (RL) and deep learning (DL), chained algorithms, combining unsupervised learning with decision trees, random forests, combining DL and genetic algorithms, conversational user interfaces (CUI) for chatbots, neuromorphic computing, and quantum computing. By the end of this book, you will understand the fundamentals of AI and have worked through a number of examples that will help you develop your AI solutions. What you will learnApply k-nearest neighbors (KNN) to language translations and explore the opportunities in Google TranslateUnderstand chained algorithms combining unsupervised learning with decision treesSolve the XOR problem with feedforward neural networks (FNN) and build its architecture to represent a data flow graphLearn about meta learning models with hybrid neural networksCreate a chatbot and optimize its emotional intelligence deficiencies with tools such as Small Talk and data loggingBuilding conversational user interfaces (CUI) for chatbotsWriting genetic algorithms that optimize deep learning neural networksBuild quantum computing circuitsWho this book is for Developers and those interested in AI, who want to understand the fundamentals of Artificial Intelligence and implement them practically. Prior experience with Python programming and statistical knowledge is essential to make the most out of this book.
Publisher: Packt Publishing Ltd
ISBN: 1839212810
Category : Computers
Languages : en
Pages : 579
Book Description
Understand the fundamentals and develop your own AI solutions in this updated edition packed with many new examples Key FeaturesAI-based examples to guide you in designing and implementing machine intelligenceBuild machine intelligence from scratch using artificial intelligence examplesDevelop machine intelligence from scratch using real artificial intelligenceBook Description AI has the potential to replicate humans in every field. Artificial Intelligence By Example, Second Edition serves as a starting point for you to understand how AI is built, with the help of intriguing and exciting examples. This book will make you an adaptive thinker and help you apply concepts to real-world scenarios. Using some of the most interesting AI examples, right from computer programs such as a simple chess engine to cognitive chatbots, you will learn how to tackle the machine you are competing with. You will study some of the most advanced machine learning models, understand how to apply AI to blockchain and Internet of Things (IoT), and develop emotional quotient in chatbots using neural networks such as recurrent neural networks (RNNs) and convolutional neural networks (CNNs). This edition also has new examples for hybrid neural networks, combining reinforcement learning (RL) and deep learning (DL), chained algorithms, combining unsupervised learning with decision trees, random forests, combining DL and genetic algorithms, conversational user interfaces (CUI) for chatbots, neuromorphic computing, and quantum computing. By the end of this book, you will understand the fundamentals of AI and have worked through a number of examples that will help you develop your AI solutions. What you will learnApply k-nearest neighbors (KNN) to language translations and explore the opportunities in Google TranslateUnderstand chained algorithms combining unsupervised learning with decision treesSolve the XOR problem with feedforward neural networks (FNN) and build its architecture to represent a data flow graphLearn about meta learning models with hybrid neural networksCreate a chatbot and optimize its emotional intelligence deficiencies with tools such as Small Talk and data loggingBuilding conversational user interfaces (CUI) for chatbotsWriting genetic algorithms that optimize deep learning neural networksBuild quantum computing circuitsWho this book is for Developers and those interested in AI, who want to understand the fundamentals of Artificial Intelligence and implement them practically. Prior experience with Python programming and statistical knowledge is essential to make the most out of this book.
Advanced Artificial Intelligence
Author: Zhongzhi Shi
Publisher: World Scientific
ISBN: 9814466123
Category : Computers
Languages : en
Pages : 631
Book Description
Artificial intelligence is a branch of computer science and a discipline in the study of machine intelligence, that is, developing intelligent machines or intelligent systems imitating, extending and augmenting human intelligence through artificial means and techniques to realize intelligent behavior.Advanced Artificial Intelligence consists of 16 chapters. The content of the book is novel, reflects the research updates in this field, and especially summarizes the author's scientific efforts over many years. The book discusses the methods and key technology from theory, algorithm, system and applications related to artificial intelligence. This book can be regarded as a textbook for senior students or graduate students in the information field and related tertiary specialities. It is also suitable as a reference book for relevant scientific and technical personnel.
Publisher: World Scientific
ISBN: 9814466123
Category : Computers
Languages : en
Pages : 631
Book Description
Artificial intelligence is a branch of computer science and a discipline in the study of machine intelligence, that is, developing intelligent machines or intelligent systems imitating, extending and augmenting human intelligence through artificial means and techniques to realize intelligent behavior.Advanced Artificial Intelligence consists of 16 chapters. The content of the book is novel, reflects the research updates in this field, and especially summarizes the author's scientific efforts over many years. The book discusses the methods and key technology from theory, algorithm, system and applications related to artificial intelligence. This book can be regarded as a textbook for senior students or graduate students in the information field and related tertiary specialities. It is also suitable as a reference book for relevant scientific and technical personnel.
Artificial Intelligence and Games
Author: Georgios N. Yannakakis
Publisher: Springer
ISBN: 3319635190
Category : Computers
Languages : en
Pages : 350
Book Description
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Publisher: Springer
ISBN: 3319635190
Category : Computers
Languages : en
Pages : 350
Book Description
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Probabilistic Machine Learning
Author: Kevin P. Murphy
Publisher: MIT Press
ISBN: 0262369303
Category : Computers
Languages : en
Pages : 858
Book Description
A detailed and up-to-date introduction to machine learning, presented through the unifying lens of probabilistic modeling and Bayesian decision theory. This book offers a detailed and up-to-date introduction to machine learning (including deep learning) through the unifying lens of probabilistic modeling and Bayesian decision theory. The book covers mathematical background (including linear algebra and optimization), basic supervised learning (including linear and logistic regression and deep neural networks), as well as more advanced topics (including transfer learning and unsupervised learning). End-of-chapter exercises allow students to apply what they have learned, and an appendix covers notation. Probabilistic Machine Learning grew out of the author’s 2012 book, Machine Learning: A Probabilistic Perspective. More than just a simple update, this is a completely new book that reflects the dramatic developments in the field since 2012, most notably deep learning. In addition, the new book is accompanied by online Python code, using libraries such as scikit-learn, JAX, PyTorch, and Tensorflow, which can be used to reproduce nearly all the figures; this code can be run inside a web browser using cloud-based notebooks, and provides a practical complement to the theoretical topics discussed in the book. This introductory text will be followed by a sequel that covers more advanced topics, taking the same probabilistic approach.
Publisher: MIT Press
ISBN: 0262369303
Category : Computers
Languages : en
Pages : 858
Book Description
A detailed and up-to-date introduction to machine learning, presented through the unifying lens of probabilistic modeling and Bayesian decision theory. This book offers a detailed and up-to-date introduction to machine learning (including deep learning) through the unifying lens of probabilistic modeling and Bayesian decision theory. The book covers mathematical background (including linear algebra and optimization), basic supervised learning (including linear and logistic regression and deep neural networks), as well as more advanced topics (including transfer learning and unsupervised learning). End-of-chapter exercises allow students to apply what they have learned, and an appendix covers notation. Probabilistic Machine Learning grew out of the author’s 2012 book, Machine Learning: A Probabilistic Perspective. More than just a simple update, this is a completely new book that reflects the dramatic developments in the field since 2012, most notably deep learning. In addition, the new book is accompanied by online Python code, using libraries such as scikit-learn, JAX, PyTorch, and Tensorflow, which can be used to reproduce nearly all the figures; this code can be run inside a web browser using cloud-based notebooks, and provides a practical complement to the theoretical topics discussed in the book. This introductory text will be followed by a sequel that covers more advanced topics, taking the same probabilistic approach.
Artificial Intelligence in the 21st Century
Author: Stephen Lucci
Publisher: Mercury Learning and Information
ISBN: 1944534539
Category : Computers
Languages : en
Pages : 1168
Book Description
This new edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP • Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations • Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest • Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications • Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises • Includes DVD with resources, simulations, and figures from the book • Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.
Publisher: Mercury Learning and Information
ISBN: 1944534539
Category : Computers
Languages : en
Pages : 1168
Book Description
This new edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP • Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations • Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest • Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications • Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises • Includes DVD with resources, simulations, and figures from the book • Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.
Python: Advanced Guide to Artificial Intelligence
Author: Giuseppe Bonaccorso
Publisher: Packt Publishing Ltd
ISBN: 1789951720
Category : Computers
Languages : en
Pages : 748
Book Description
Demystify the complexity of machine learning techniques and create evolving, clever solutions to solve your problems Key FeaturesMaster supervised, unsupervised, and semi-supervised ML algorithms and their implementation Build deep learning models for object detection, image classification, similarity learning, and moreBuild, deploy, and scale end-to-end deep neural network models in a production environmentBook Description This Learning Path is your complete guide to quickly getting to grips with popular machine learning algorithms. You'll be introduced to the most widely used algorithms in supervised, unsupervised, and semi-supervised machine learning, and learn how to use them in the best possible manner. Ranging from Bayesian models to the MCMC algorithm to Hidden Markov models, this Learning Path will teach you how to extract features from your dataset and perform dimensionality reduction by making use of Python-based libraries. You'll bring the use of TensorFlow and Keras to build deep learning models, using concepts such as transfer learning, generative adversarial networks, and deep reinforcement learning. Next, you'll learn the advanced features of TensorFlow1.x, such as distributed TensorFlow with TF clusters, deploy production models with TensorFlow Serving. You'll implement different techniques related to object classification, object detection, image segmentation, and more. By the end of this Learning Path, you'll have obtained in-depth knowledge of TensorFlow, making you the go-to person for solving artificial intelligence problems This Learning Path includes content from the following Packt products: Mastering Machine Learning Algorithms by Giuseppe BonaccorsoMastering TensorFlow 1.x by Armando FandangoDeep Learning for Computer Vision by Rajalingappaa ShanmugamaniWhat you will learnExplore how an ML model can be trained, optimized, and evaluatedWork with Autoencoders and Generative Adversarial NetworksExplore the most important Reinforcement Learning techniquesBuild end-to-end deep learning (CNN, RNN, and Autoencoders) modelsWho this book is for This Learning Path is for data scientists, machine learning engineers, artificial intelligence engineers who want to delve into complex machine learning algorithms, calibrate models, and improve the predictions of the trained model. You will encounter the advanced intricacies and complex use cases of deep learning and AI. A basic knowledge of programming in Python and some understanding of machine learning concepts are required to get the best out of this Learning Path.
Publisher: Packt Publishing Ltd
ISBN: 1789951720
Category : Computers
Languages : en
Pages : 748
Book Description
Demystify the complexity of machine learning techniques and create evolving, clever solutions to solve your problems Key FeaturesMaster supervised, unsupervised, and semi-supervised ML algorithms and their implementation Build deep learning models for object detection, image classification, similarity learning, and moreBuild, deploy, and scale end-to-end deep neural network models in a production environmentBook Description This Learning Path is your complete guide to quickly getting to grips with popular machine learning algorithms. You'll be introduced to the most widely used algorithms in supervised, unsupervised, and semi-supervised machine learning, and learn how to use them in the best possible manner. Ranging from Bayesian models to the MCMC algorithm to Hidden Markov models, this Learning Path will teach you how to extract features from your dataset and perform dimensionality reduction by making use of Python-based libraries. You'll bring the use of TensorFlow and Keras to build deep learning models, using concepts such as transfer learning, generative adversarial networks, and deep reinforcement learning. Next, you'll learn the advanced features of TensorFlow1.x, such as distributed TensorFlow with TF clusters, deploy production models with TensorFlow Serving. You'll implement different techniques related to object classification, object detection, image segmentation, and more. By the end of this Learning Path, you'll have obtained in-depth knowledge of TensorFlow, making you the go-to person for solving artificial intelligence problems This Learning Path includes content from the following Packt products: Mastering Machine Learning Algorithms by Giuseppe BonaccorsoMastering TensorFlow 1.x by Armando FandangoDeep Learning for Computer Vision by Rajalingappaa ShanmugamaniWhat you will learnExplore how an ML model can be trained, optimized, and evaluatedWork with Autoencoders and Generative Adversarial NetworksExplore the most important Reinforcement Learning techniquesBuild end-to-end deep learning (CNN, RNN, and Autoencoders) modelsWho this book is for This Learning Path is for data scientists, machine learning engineers, artificial intelligence engineers who want to delve into complex machine learning algorithms, calibrate models, and improve the predictions of the trained model. You will encounter the advanced intricacies and complex use cases of deep learning and AI. A basic knowledge of programming in Python and some understanding of machine learning concepts are required to get the best out of this Learning Path.
Playing Smart
Author: Julian Togelius
Publisher: MIT Press
ISBN: 0262350157
Category : Games & Activities
Languages : en
Pages : 188
Book Description
THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM’s Deep Blue and DeepMind’s AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.
Publisher: MIT Press
ISBN: 0262350157
Category : Games & Activities
Languages : en
Pages : 188
Book Description
THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM’s Deep Blue and DeepMind’s AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.
Advanced Artificial Intelligence
Author: Zhongzhi Shi
Publisher: World Scientific
ISBN: 981429134X
Category : Computers
Languages : en
Pages : 631
Book Description
'Advanced Artificial Intelligence' consists of 16 chapters. The content of the book is novel, reflects the research updates in this field, and especially summarises the author's scientific efforts over many years.
Publisher: World Scientific
ISBN: 981429134X
Category : Computers
Languages : en
Pages : 631
Book Description
'Advanced Artificial Intelligence' consists of 16 chapters. The content of the book is novel, reflects the research updates in this field, and especially summarises the author's scientific efforts over many years.
Advanced Topics in Artificial Intelligence
Author: Rolf T. Nossum
Publisher: Springer Science & Business Media
ISBN: 9783540506768
Category : Computers
Languages : en
Pages : 250
Book Description
Organized by: European Coordinating Committee for AI (ECCAI)
Publisher: Springer Science & Business Media
ISBN: 9783540506768
Category : Computers
Languages : en
Pages : 250
Book Description
Organized by: European Coordinating Committee for AI (ECCAI)