Author: C. Oach
Publisher: epubli
ISBN: 3758441471
Category : Education
Languages : en
Pages : 174
Book Description
Chess, the royal game, has fascinated people of all ages and cultures for centuries. 'Learn Chess: From Beginner to Chess Master' is your comprehensive guide to exploring the depths and intricacies of this timeless game. This book takes you step-by-step through the basics, from the first moves to advanced strategies that will challenge even experienced players. With illustrative examples, clear explanations and practical exercises, you will learn to outwit your opponents, refine your technique and set yourself on the path to becoming a chess master.
Learn chess
Author: C. Oach
Publisher: epubli
ISBN: 3758441471
Category : Education
Languages : en
Pages : 174
Book Description
Chess, the royal game, has fascinated people of all ages and cultures for centuries. 'Learn Chess: From Beginner to Chess Master' is your comprehensive guide to exploring the depths and intricacies of this timeless game. This book takes you step-by-step through the basics, from the first moves to advanced strategies that will challenge even experienced players. With illustrative examples, clear explanations and practical exercises, you will learn to outwit your opponents, refine your technique and set yourself on the path to becoming a chess master.
Publisher: epubli
ISBN: 3758441471
Category : Education
Languages : en
Pages : 174
Book Description
Chess, the royal game, has fascinated people of all ages and cultures for centuries. 'Learn Chess: From Beginner to Chess Master' is your comprehensive guide to exploring the depths and intricacies of this timeless game. This book takes you step-by-step through the basics, from the first moves to advanced strategies that will challenge even experienced players. With illustrative examples, clear explanations and practical exercises, you will learn to outwit your opponents, refine your technique and set yourself on the path to becoming a chess master.
AI for Games, Third Edition
Author: Ian Millington
Publisher: CRC Press
ISBN: 1351053280
Category : Art
Languages : en
Pages : 997
Book Description
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process
Publisher: CRC Press
ISBN: 1351053280
Category : Art
Languages : en
Pages : 997
Book Description
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process
Computers and Games
Author: H. Jaap van den Herik
Publisher: Springer
ISBN: 3540876081
Category : Computers
Languages : en
Pages : 287
Book Description
This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.
Publisher: Springer
ISBN: 3540876081
Category : Computers
Languages : en
Pages : 287
Book Description
This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.
Personality
Author: Nikita Mikhailov
Publisher: Robinson
ISBN: 1472147928
Category : Psychology
Languages : en
Pages : 395
Book Description
'The best introduction to personality psychology I have ever read' Robert Hogan, founder and president, Hogan Assessment Systems We are each born with a particular genetic makeup and traits that are further shaped by our individual environments and life experiences, creating a personality unique to us. But at no point are we given a manual for how to use that personality in our relationships or at work, for how to make sense of the facets that create our sense of self, or for how to troubleshoot our personality if there are things we are unhappy with. Personality: A User's Guide is that missing manual. An authoritative and comprehensive guide to personality psychology, this book outlines the different building blocks of our personality, presents the many theories and models that have been argued over the years, and helps you identify where you stand on the spectrum of key traits that define us. Using this knowledge about yourself, the book also suggests ways you can better empathise with those around you who may have very different approaches to the world, and how we can all leverage our different strengths. The authors also consider the constantly developing nature of the self, and ways we can turn that to our advantage and make changes for greater success and wellbeing. Finally, the book looks at some specific questions: Can our pets be said to have their own personalities? What happens when the 'dark triad' of negative traits are dominant? And is there a future in store where we can say that an AI has a genuine personality?
Publisher: Robinson
ISBN: 1472147928
Category : Psychology
Languages : en
Pages : 395
Book Description
'The best introduction to personality psychology I have ever read' Robert Hogan, founder and president, Hogan Assessment Systems We are each born with a particular genetic makeup and traits that are further shaped by our individual environments and life experiences, creating a personality unique to us. But at no point are we given a manual for how to use that personality in our relationships or at work, for how to make sense of the facets that create our sense of self, or for how to troubleshoot our personality if there are things we are unhappy with. Personality: A User's Guide is that missing manual. An authoritative and comprehensive guide to personality psychology, this book outlines the different building blocks of our personality, presents the many theories and models that have been argued over the years, and helps you identify where you stand on the spectrum of key traits that define us. Using this knowledge about yourself, the book also suggests ways you can better empathise with those around you who may have very different approaches to the world, and how we can all leverage our different strengths. The authors also consider the constantly developing nature of the self, and ways we can turn that to our advantage and make changes for greater success and wellbeing. Finally, the book looks at some specific questions: Can our pets be said to have their own personalities? What happens when the 'dark triad' of negative traits are dominant? And is there a future in store where we can say that an AI has a genuine personality?
The Chess Strategy Bible Mastering the Game with Proven Tactics
Author: Sam Morgan
Publisher: LibriHouse
ISBN: 9367678762
Category : Games & Activities
Languages : en
Pages : 205
Book Description
Elevate your chess game with "The Chess Strategy Bible Mastering the Game with Proven Tactics." This comprehensive guide offers an in-depth exploration of chess strategy, providing advanced techniques and winning strategies used by top players. Learn how to analyze games effectively, understand chess openings, and develop your tactical play. Packed with expert insights and practical exercises, this book is your essential resource for mastering the art of chess and achieving victory on the board.
Publisher: LibriHouse
ISBN: 9367678762
Category : Games & Activities
Languages : en
Pages : 205
Book Description
Elevate your chess game with "The Chess Strategy Bible Mastering the Game with Proven Tactics." This comprehensive guide offers an in-depth exploration of chess strategy, providing advanced techniques and winning strategies used by top players. Learn how to analyze games effectively, understand chess openings, and develop your tactical play. Packed with expert insights and practical exercises, this book is your essential resource for mastering the art of chess and achieving victory on the board.
The Canadian Patent Office Record and Register of Copyrights and Trade Marks
Author:
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 1600
Book Description
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 1600
Book Description
Mastering Complex Endgames
Author: Daniel Naroditsky
Publisher: New In Chess
ISBN: 9056914588
Category : Games & Activities
Languages : en
Pages : 305
Book Description
Young Daniel Naroditsky (1995) has picked the most instructive examples of endgames in which you have to use ideas and plans in order to outplay your opponent. This is not an encyclopaedia nor a manual on endings, which are usually helpful but boring, but a compendium of lively lessons and exercises. The positions that International Master Naroditsky uses should not be memorized, but understood, and his acclaimed didactic skills will take your endgame technique to the next level. Never before have the ideas that decide endings been explained so clearly. With exercise at the end of each chapter. ,
Publisher: New In Chess
ISBN: 9056914588
Category : Games & Activities
Languages : en
Pages : 305
Book Description
Young Daniel Naroditsky (1995) has picked the most instructive examples of endgames in which you have to use ideas and plans in order to outplay your opponent. This is not an encyclopaedia nor a manual on endings, which are usually helpful but boring, but a compendium of lively lessons and exercises. The positions that International Master Naroditsky uses should not be memorized, but understood, and his acclaimed didactic skills will take your endgame technique to the next level. Never before have the ideas that decide endings been explained so clearly. With exercise at the end of each chapter. ,
Readings in Machine Learning
Author: Jude W. Shavlik
Publisher: Morgan Kaufmann
ISBN: 9781558601437
Category : Computers
Languages : en
Pages : 868
Book Description
The ability to learn is a fundamental characteristic of intelligent behavior. Consequently, machine learning has been a focus of artificial intelligence since the beginnings of AI in the 1950s. The 1980s saw tremendous growth in the field, and this growth promises to continue with valuable contributions to science, engineering, and business. Readings in Machine Learning collects the best of the published machine learning literature, including papers that address a wide range of learning tasks, and that introduce a variety of techniques for giving machines the ability to learn. The editors, in cooperation with a group of expert referees, have chosen important papers that empirically study, theoretically analyze, or psychologically justify machine learning algorithms. The papers are grouped into a dozen categories, each of which is introduced by the editors.
Publisher: Morgan Kaufmann
ISBN: 9781558601437
Category : Computers
Languages : en
Pages : 868
Book Description
The ability to learn is a fundamental characteristic of intelligent behavior. Consequently, machine learning has been a focus of artificial intelligence since the beginnings of AI in the 1950s. The 1980s saw tremendous growth in the field, and this growth promises to continue with valuable contributions to science, engineering, and business. Readings in Machine Learning collects the best of the published machine learning literature, including papers that address a wide range of learning tasks, and that introduce a variety of techniques for giving machines the ability to learn. The editors, in cooperation with a group of expert referees, have chosen important papers that empirically study, theoretically analyze, or psychologically justify machine learning algorithms. The papers are grouped into a dozen categories, each of which is introduced by the editors.
The Psychology of Chess Skill
Author: Dennis H. Holding
Publisher: Routledge
ISBN: 1000394786
Category : Psychology
Languages : en
Pages : 205
Book Description
Both chess play and psychological research offer rewards to their participants in the form of intellectual satisfaction. It seems to follow that combining these two forms of activity, by carrying out research into chess play, should be a particularly engaging enterprise. In the mid-1980s enough was now known for it to be feasible to tell a reasonably satisfying story by piecing together the accumulated results of experiments on chess. There were remaining gaps in knowledge, but the structure of chess skill had at least become sufficiently evident to exhibit where the gaps lay. Originally published in 1985, this book was an attempt to summarize the progress that had been made at the time, recounting some of the components of the research process while describing how the chessplayer seems to think, imagine, and decide.
Publisher: Routledge
ISBN: 1000394786
Category : Psychology
Languages : en
Pages : 205
Book Description
Both chess play and psychological research offer rewards to their participants in the form of intellectual satisfaction. It seems to follow that combining these two forms of activity, by carrying out research into chess play, should be a particularly engaging enterprise. In the mid-1980s enough was now known for it to be feasible to tell a reasonably satisfying story by piecing together the accumulated results of experiments on chess. There were remaining gaps in knowledge, but the structure of chess skill had at least become sufficiently evident to exhibit where the gaps lay. Originally published in 1985, this book was an attempt to summarize the progress that had been made at the time, recounting some of the components of the research process while describing how the chessplayer seems to think, imagine, and decide.
The Chess Puzzle Book 4
Author: Karsten Mueller
Publisher: SCB Distributors
ISBN: 1936490536
Category : Games & Activities
Languages : en
Pages : 325
Book Description
Welcome to The Chess Puzzle Book 4! - It mostly deals with the important technical question of how to convert a static advantage. As noted by Mark Dvoretsky in his Foreword: "I cannot think of any books with high-quality exercises regarding such topics as domination, the - do not hurry” principle, the principle of two weaknesses, etc., all of which are discussed by Müller and his co-author Alexander Markgraf ... I hope that you enjoy this new book by Müller and Markgraf and I encourage you to seriously study the positions discussed in the book. As a result, you will significantly progress in your understanding of chess and improve your results.” Topics include Prophylaxis, The Principle of Two Weaknesses, The Right Exchange, Domination, Do Not Rush, and Converting an Advantage. There are also many well-chosen exercises with comprehensive solutions to help guide and instruct the reader. The Chess Puzzle Book 4 is the fourth volume in the series formerly known as the ChessCafe Puzzle Books.
Publisher: SCB Distributors
ISBN: 1936490536
Category : Games & Activities
Languages : en
Pages : 325
Book Description
Welcome to The Chess Puzzle Book 4! - It mostly deals with the important technical question of how to convert a static advantage. As noted by Mark Dvoretsky in his Foreword: "I cannot think of any books with high-quality exercises regarding such topics as domination, the - do not hurry” principle, the principle of two weaknesses, etc., all of which are discussed by Müller and his co-author Alexander Markgraf ... I hope that you enjoy this new book by Müller and Markgraf and I encourage you to seriously study the positions discussed in the book. As a result, you will significantly progress in your understanding of chess and improve your results.” Topics include Prophylaxis, The Principle of Two Weaknesses, The Right Exchange, Domination, Do Not Rush, and Converting an Advantage. There are also many well-chosen exercises with comprehensive solutions to help guide and instruct the reader. The Chess Puzzle Book 4 is the fourth volume in the series formerly known as the ChessCafe Puzzle Books.