ActionScript for Flash MX Pocket Reference

ActionScript for Flash MX Pocket Reference PDF Author: Colin Moock
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005148
Category : Computers
Languages : en
Pages : 147

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Book Description
This reference summarizes ActionScript's core objects, classes, properties, and methods, as well as its syntax. Best practices, object-oriented programming, datatypes, and even handling in short order are covered, as well as common Flash elements and operations including movie clips, graphics and XML parsing.

ActionScript for Flash MX Pocket Reference

ActionScript for Flash MX Pocket Reference PDF Author: Colin Moock
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005148
Category : Computers
Languages : en
Pages : 147

Get Book Here

Book Description
This reference summarizes ActionScript's core objects, classes, properties, and methods, as well as its syntax. Best practices, object-oriented programming, datatypes, and even handling in short order are covered, as well as common Flash elements and operations including movie clips, graphics and XML parsing.

ActionScript 2.0 Language Reference for Macromedia Flash 8

ActionScript 2.0 Language Reference for Macromedia Flash 8 PDF Author: Francis Cheng
Publisher:
ISBN: 9780321384041
Category : ActionScript (Computer program language)
Languages : en
Pages : 0

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Book Description
The ActionScript 2.0 Language Reference for Macromedia Flash 8 is a comprehensive reference manual that describes the application programming interface (API) for Macromedia Flash Player, the most pervasive client runtime environment in the world. It includes valuable syntax and usage information; detailed descriptions of classes, functions, properties, and events; and copy-and-paste code samples for every element in the ActionScript language. The ActionScript 2.0 Language Reference for Macromedia Flash 8 will help you: · Learn how to use specific APIs efficiently and effectively · Understand the range and variety of functionality ActionScript offers · Repurpose Macromedia-tested code in your own applications Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We've designed it so that it's easy to annotate as you progress.

Macromedia Flash 8 For Dummies

Macromedia Flash 8 For Dummies PDF Author: Ellen Finkelstein
Publisher: John Wiley & Sons
ISBN: 9780471788898
Category : Computers
Languages : en
Pages : 410

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Book Description
Flash is the most popular Web animation tool in the world, widely used by Web designers, game developers, and others who want to add vibrant content to a Web site This book shows Flash newcomers how to get up and running quickly, demonstrating how to create and edit objects, add interactive elements, work with sound, animate objects, and deliver the finished product onlineExplains how to incorporate streaming video elements and create presentations for mobile devices Now thoroughly updated to cover new program features and enhancements.

MACROMEDIA FLASH 5 ACTIONSCRIPT REFERENCE GUIDE

MACROMEDIA FLASH 5 ACTIONSCRIPT REFERENCE GUIDE PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 458

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Book Description


Understanding Macromedia Flash 8 ActionScript 2

Understanding Macromedia Flash 8 ActionScript 2 PDF Author: Andrew Rapo
Publisher: Taylor & Francis
ISBN: 1136143734
Category : Computers
Languages : en
Pages : 305

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Book Description
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

Flash 8 Cookbook

Flash 8 Cookbook PDF Author: Joey Lott
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596102401
Category : Computers
Languages : en
Pages : 548

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Book Description
"Using the Flash IDE to build Flash animations and applications"--Cover.

Macromedia Studio 8 All-in-One Desk Reference For Dummies

Macromedia Studio 8 All-in-One Desk Reference For Dummies PDF Author: Damon Dean
Publisher: John Wiley & Sons
ISBN: 9780471799719
Category : Computers
Languages : en
Pages : 891

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Book Description
Your one-stop guide to six great Macromedia tools for building Web sites It's like a Web-site-in-a-book! First, there's some Web site insight to help you decide what you want your site to do. Then it's into the nitty-gritty of making it happen — building with Dreamweaver, adding animation with Flash, enabling collaboration with Contribute, using ColdFusion to access databases, and a whole lot more. Discover how to Plan content for your site Use CSS styles Incorporate forms into your pages Beef up Flash movies with ActionScript Use queries in ColdFusion Integrate all the Macromedia products

Macromedia Flash 8 ActionScript

Macromedia Flash 8 ActionScript PDF Author: Jobe Makar
Publisher: Macromedia Press
ISBN: 9780321336194
Category : Computers
Languages : en
Pages : 516

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Book Description
"Almost anyone can create simple programs for a website or presentation by using Macromedia Flash 8. But add some ActionScript, and you kick it up a notch for easier object-oriented programming. Jobe Makar and Danny Patterson show you step by step how to translate real-life activities into ActionScript scripts that let you control every microsecond of your Flash program. The projects in this book teach you ActionScript techniques for building carefully customized Flash games, websites, and more." --Résumé de l'éditeur.

ActionScript

ActionScript PDF Author: Colin Moock
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 728

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Book Description
The definitive guide is for Web developers and Web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites, this book covers fundamental programming concepts as well as components, syntax, and usage, and how to use common applications.

ActionScript 3.0 Cookbook

ActionScript 3.0 Cookbook PDF Author: Joey Lott
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554621
Category : Computers
Languages : en
Pages : 589

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Book Description
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.