The Acquisition of Programming Skills

The Acquisition of Programming Skills PDF Author: David Lord
Publisher: LAP Lambert Academic Publishing
ISBN: 9783845419893
Category :
Languages : en
Pages : 236

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Book Description
Novice computer programmers need to acquire a diverse set of skills to become proficient in the various areas of program development. This work investigates some of the cognitive processing demands of computer programming, and investigates the factors affecting success in learning the required skills. In the empirical research described, achievement on an introductory programming course was tested for possible correlation with individual learner characteristics, including learning style and background knowledge. The subjects of the research belonged to five different teaching groups, enabling the additional factors of learning environment and teaching method to be considered. Significant differences were observed in areas of programming skill acquisition between subjects of different learning styles. The way that knowledge, attitudes, aptitude, personality traits and learning styles interact, and the implications of the results for designing individualised learning strategies and predicting success in learning to program, are discussed.

The Acquisition of Programming Skills

The Acquisition of Programming Skills PDF Author: David Lord
Publisher: LAP Lambert Academic Publishing
ISBN: 9783845419893
Category :
Languages : en
Pages : 236

Get Book Here

Book Description
Novice computer programmers need to acquire a diverse set of skills to become proficient in the various areas of program development. This work investigates some of the cognitive processing demands of computer programming, and investigates the factors affecting success in learning the required skills. In the empirical research described, achievement on an introductory programming course was tested for possible correlation with individual learner characteristics, including learning style and background knowledge. The subjects of the research belonged to five different teaching groups, enabling the additional factors of learning environment and teaching method to be considered. Significant differences were observed in areas of programming skill acquisition between subjects of different learning styles. The way that knowledge, attitudes, aptitude, personality traits and learning styles interact, and the implications of the results for designing individualised learning strategies and predicting success in learning to program, are discussed.

Acquisition of Programming Skills

Acquisition of Programming Skills PDF Author: Valeria Jean Shute
Publisher:
ISBN:
Category : Problem solving
Languages : en
Pages : 21

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Book Description
The purpose of this research was to investigate the relationship between programming skill acquisition and various measures of individual differences including: a) problem solving abilities (e.g., ability to decompose a problem into its constituent parts); b) prior knowledge and general cognitive skills (e.g., arithmetic reasoning, work knowledge, information processing speed); and c) passive versus active learning style. Ability measures consisted of scores from algebra test battery was constructed to parallel specific abilities hypothesized by Brooks (1977) to underlie programming skills: understanding, method-finding, and coding. Subjects (N = 265) received extensive Pascal programming instruction from an intelligent tutoring system. Following the instruction, and online battery of criterion tests was administered measuring the breadth and depth of programming knowledge and skills acquired from the tutor. Results indicated that successful learning of Pascal programming was a function of: certain problem solving abilities posited by Brooks (i.e., identifying/understanding a problem type and sequencing problem elements into a solution), working memory capacity (i.e., how much concurrent storage and processing an individual was capable of doing), and an active learning style. Implications of the findings for the development of a theoretical framework on which to base programming instruction are discussed. Keywords: Individual differences; Problem solving ability; Programming ability; Skill acquisition. (SDW).

The Acquisition of Programming Skills

The Acquisition of Programming Skills PDF Author: David Lord
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description


The Cambridge Handbook of Computing Education Research

The Cambridge Handbook of Computing Education Research PDF Author: Sally A. Fincher
Publisher:
ISBN: 1108756212
Category : Computers
Languages : en
Pages : 924

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Book Description
This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Computer Programming Instruction

Computer Programming Instruction PDF Author: Anne Louise Fay
Publisher:
ISBN:
Category :
Languages : en
Pages : 378

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Book Description


Good Habits for Great Coding

Good Habits for Great Coding PDF Author: Michael Stueben
Publisher: Apress
ISBN: 1484234596
Category : Computers
Languages : en
Pages : 323

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Book Description
Improve your coding skills and learn how to write readable code. Rather than teach basic programming, this book presumes that readers understand the fundamentals, and offers time-honed best practices for style, design, documenting, testing, refactoring, and more. Taking an informal, conversational tone, author Michael Stueben offers programming stories, anecdotes, observations, advice, tricks, examples, and challenges based on his 38 years experience writing code and teaching programming classes. Trying to teach style to beginners is notoriously difficult and can easily appear pedantic. Instead, this book offers solutions and many examples to back up his ideas. Good Habits for Great Coding distills Stueben's three decades of analyzing his own mistakes, analyzing student mistakes, searching for problems that teach lessons, and searching for simple examples to illustrate complex ideas. Having found that most learn by trying out challenging problems, and reflecting on them, each chapter includes quizzes and problems. The final chapter introduces dynamic programming to reduce complex problems to subcases, and illustrates many concepts discussed in the book. Code samples are provided in Python and designed to be understandable by readers familiar with any modern programming language. At the end of this book, you will have acquired a lifetime of good coding advice, the lessons the author wishes he had learned when he was a novice. What You'll Learn Create readable code through examples of good and bad style Write difficult algorithms by comparing your code to the author's code Derive and code difficult algorithms using dynamic programming Understand the psychology of the coding process Who This Book Is For Students or novice programmers who have taken a beginning programming course and understand coding basics. Teachers will appreciate the author's road-tested ideas that they may apply to their own teaching.

Acquisition Of Software Engineering Knowledge - Sweep: An Automatic Programming System Based On Genetic Programming And Cultural Algorithms

Acquisition Of Software Engineering Knowledge - Sweep: An Automatic Programming System Based On Genetic Programming And Cultural Algorithms PDF Author: Robert G Reynolds
Publisher: World Scientific
ISBN: 9814497959
Category : Computers
Languages : en
Pages : 164

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Book Description
This is the first book that attempts to provide a framework in which to embed an automatic programming system based on evolutionary learning (genetic programming) into a traditional software engineering environment. As such, it looks at how traditional software engineering knowledge can be integrated with an evolutionary programming process in a symbiotic way.

The Acquisition of Expertise in Computer Programming

The Acquisition of Expertise in Computer Programming PDF Author: Th. J. M. Tromp
Publisher:
ISBN:
Category : Computer programming
Languages : en
Pages : 264

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Book Description


Learn to Program

Learn to Program PDF Author: Chris Pine
Publisher: Pragmatic Bookshelf
ISBN: 1680508725
Category : Computers
Languages : en
Pages : 317

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Book Description
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Exercises for Programmers

Exercises for Programmers PDF Author: Brian P. Hogan
Publisher: Pragmatic Bookshelf
ISBN: 1680503480
Category : Computers
Languages : en
Pages : 120

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Book Description
When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.