Author: Melissa Elmali
Publisher: Gatekeeper Press
ISBN: 1662913567
Category : Young Adult Fiction
Languages : en
Pages : 263
Book Description
"Year 18" follows 18-year-old Rebecca Whitmore through her senior year of high school, where she struggles with her past and fights to find hope for her future. To combat her depression and loneliness, she forms an imaginary friendship with fictional characters she created for a school project, beginning a punishing battle between her idealized inner world and the real world outside.
Year 18
Author: Melissa Elmali
Publisher: Gatekeeper Press
ISBN: 1662913567
Category : Young Adult Fiction
Languages : en
Pages : 263
Book Description
"Year 18" follows 18-year-old Rebecca Whitmore through her senior year of high school, where she struggles with her past and fights to find hope for her future. To combat her depression and loneliness, she forms an imaginary friendship with fictional characters she created for a school project, beginning a punishing battle between her idealized inner world and the real world outside.
Publisher: Gatekeeper Press
ISBN: 1662913567
Category : Young Adult Fiction
Languages : en
Pages : 263
Book Description
"Year 18" follows 18-year-old Rebecca Whitmore through her senior year of high school, where she struggles with her past and fights to find hope for her future. To combat her depression and loneliness, she forms an imaginary friendship with fictional characters she created for a school project, beginning a punishing battle between her idealized inner world and the real world outside.
Tom Clancy's The Division: New York Collapse
Author: Alex Irvine
Publisher: Chronicle Books
ISBN: 9781452148274
Category : Games & Activities
Languages : en
Pages : 0
Book Description
New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
Publisher: Chronicle Books
ISBN: 9781452148274
Category : Games & Activities
Languages : en
Pages : 0
Book Description
New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
Draplin Design Co.
Author: Aaron James Draplin
Publisher: Abrams
ISBN: 1613129963
Category : Design
Languages : en
Pages : 834
Book Description
A funny, colorful, fascinating tour through the work and life of one of today’s most influential graphic designers. Esquire. Ford Motors. Burton Snowboards. The Obama Administration. While all of these brands are vastly different, they share at least one thing in common: a teeny little bit of Aaron James Draplin. Draplin is one of the new school of influential graphic designers who combine the power of design, social media, entrepreneurship, and DIY aesthetic to create a successful business and way of life. Pretty Much Everything is a mid-career survey of work, case studies, inspiration, road stories, lists, maps, how-tos, and advice. It includes examples of his work—posters, record covers, logos—and presents the process behind his design with projects like Field Notes and the “Things We Love” State Posters. Draplin also offers valuable advice and hilarious commentary that illustrates how much more goes into design than just what appears on the page. With Draplin’s humor and pointed observations on the contemporary design scene, Pretty Much Everything is the complete package.
Publisher: Abrams
ISBN: 1613129963
Category : Design
Languages : en
Pages : 834
Book Description
A funny, colorful, fascinating tour through the work and life of one of today’s most influential graphic designers. Esquire. Ford Motors. Burton Snowboards. The Obama Administration. While all of these brands are vastly different, they share at least one thing in common: a teeny little bit of Aaron James Draplin. Draplin is one of the new school of influential graphic designers who combine the power of design, social media, entrepreneurship, and DIY aesthetic to create a successful business and way of life. Pretty Much Everything is a mid-career survey of work, case studies, inspiration, road stories, lists, maps, how-tos, and advice. It includes examples of his work—posters, record covers, logos—and presents the process behind his design with projects like Field Notes and the “Things We Love” State Posters. Draplin also offers valuable advice and hilarious commentary that illustrates how much more goes into design than just what appears on the page. With Draplin’s humor and pointed observations on the contemporary design scene, Pretty Much Everything is the complete package.
Cool for the Summer
Author: Dahlia Adler
Publisher: Wednesday Books
ISBN: 1250765838
Category : Young Adult Fiction
Languages : en
Pages : 183
Book Description
"Witty, wise, and disarmingly tender. I am hopelessly devoted to this summer dream of a book." —Becky Albertalli, New York Times bestselling author of Simon vs. the Homo Sapiens Agenda The guy of her dreams... or the girl in her heart? Lara's had eyes for exactly one person throughout her three years of high school: Chase Harding. He's tall, strong, sweet, a football star, and frankly, stupid hot. Oh, and he's talking to her now. On purpose and everything. Maybe...flirting, even? No, wait, he's definitely flirting, which is pretty much the sum of everything Lara's wanted out of life. Except she’s haunted by a memory. A memory of a confusing, romantic, strangely perfect summer spent with a girl named Jasmine. A memory that becomes a confusing, disorienting present when Jasmine herself walks through the front doors of the school to see Lara and Chase chatting it up in front of the lockers. Lara has everything she ever wanted: a tight-knit group of friends, a job that borders on cool, and Chase, the boy of her literal dreams. But if she's finally got the guy, why can't she stop thinking about the girl? Dahlia Adler's Cool for the Summer is a story of self-discovery and new love. It’s about the things we want and the things we need. And it’s about the people who will let us be who we are.
Publisher: Wednesday Books
ISBN: 1250765838
Category : Young Adult Fiction
Languages : en
Pages : 183
Book Description
"Witty, wise, and disarmingly tender. I am hopelessly devoted to this summer dream of a book." —Becky Albertalli, New York Times bestselling author of Simon vs. the Homo Sapiens Agenda The guy of her dreams... or the girl in her heart? Lara's had eyes for exactly one person throughout her three years of high school: Chase Harding. He's tall, strong, sweet, a football star, and frankly, stupid hot. Oh, and he's talking to her now. On purpose and everything. Maybe...flirting, even? No, wait, he's definitely flirting, which is pretty much the sum of everything Lara's wanted out of life. Except she’s haunted by a memory. A memory of a confusing, romantic, strangely perfect summer spent with a girl named Jasmine. A memory that becomes a confusing, disorienting present when Jasmine herself walks through the front doors of the school to see Lara and Chase chatting it up in front of the lockers. Lara has everything she ever wanted: a tight-knit group of friends, a job that borders on cool, and Chase, the boy of her literal dreams. But if she's finally got the guy, why can't she stop thinking about the girl? Dahlia Adler's Cool for the Summer is a story of self-discovery and new love. It’s about the things we want and the things we need. And it’s about the people who will let us be who we are.
Windwitch
Author: Susan Dennard
Publisher: Tor Teen
ISBN: 1466867337
Category : Young Adult Fiction
Languages : en
Pages : 381
Book Description
Susan Dennard returns with a follow up to New York Times bestselling novel Truthwitch. After an explosion destroys his ship, the world believes Prince Merik, Windwitch, is dead. Scarred yet alive, Merik is determined to prove his sister’s treachery. Upon reaching the royal capital, crowded with refugees, he haunts the streets, fighting for the weak—which leads to whispers of a disfigured demigod, the Fury, who brings justice to the oppressed. When the Bloodwitch Aeduan discovers a bounty on Iseult, he makes sure to be the first to find her—yet in a surprise twist, Iseult offers him a deal. She will return money stolen from him, if he locates Safi. Now they must work together to cross the Witchlands, while constantly wondering, who will betray whom first? After a surprise attack and shipwreck, Safi and the Empress of Marstok barely escape with their lives. Alone in a land of pirates, every moment balances on a knife’s edge—especially when the pirates’ next move could unleash war upon the Witchlands. Sometimes our enemies are also our only allies... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Tor Teen
ISBN: 1466867337
Category : Young Adult Fiction
Languages : en
Pages : 381
Book Description
Susan Dennard returns with a follow up to New York Times bestselling novel Truthwitch. After an explosion destroys his ship, the world believes Prince Merik, Windwitch, is dead. Scarred yet alive, Merik is determined to prove his sister’s treachery. Upon reaching the royal capital, crowded with refugees, he haunts the streets, fighting for the weak—which leads to whispers of a disfigured demigod, the Fury, who brings justice to the oppressed. When the Bloodwitch Aeduan discovers a bounty on Iseult, he makes sure to be the first to find her—yet in a surprise twist, Iseult offers him a deal. She will return money stolen from him, if he locates Safi. Now they must work together to cross the Witchlands, while constantly wondering, who will betray whom first? After a surprise attack and shipwreck, Safi and the Empress of Marstok barely escape with their lives. Alone in a land of pirates, every moment balances on a knife’s edge—especially when the pirates’ next move could unleash war upon the Witchlands. Sometimes our enemies are also our only allies... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Complete Idiot's Guide to Publishing Children's Books
Author: Harold D. Underdown
Publisher: Penguin
ISBN: 9781592571437
Category : Reference
Languages : en
Pages : 392
Book Description
Provides practical and timely advice on writing different types of children's books, working with publishers, understanding the publishing process, the importance of illustrators, and building a career in the field of children's literature. Original. 12,000 first printing.
Publisher: Penguin
ISBN: 9781592571437
Category : Reference
Languages : en
Pages : 392
Book Description
Provides practical and timely advice on writing different types of children's books, working with publishers, understanding the publishing process, the importance of illustrators, and building a career in the field of children's literature. Original. 12,000 first printing.
The Alice Equation
Author: Davina Stone
Publisher: Feather and Stone Publishing
ISBN: 0645006513
Category : Fiction
Languages : en
Pages : 321
Book Description
Three months of fake dating your best friend? No problem. Unless you are an anxiety-prone bookworm called Alice Montgomery, and you’ve had a secret crush on said best friend since uni. Aaron Blake has no intention of falling for anyone, he’s pretty sure he missed out on the love gene. And certainly never, ever Alice. She’s his only friend-who-is-a-girl, and no way is he going to mess that up. But when Alice agrees to fake date Aaron to help him land a top attorney job, (on the condition he teaches her how to flirt), Aaron soon finds out that friendship first and attraction second is an equation he’s never done the math on. And when secrets from the past surface with dramatic consequences, both Alice and Aaron will have to re-do the sums on this crazy little thing called love… A sweet and steamy friends-to-lovers romance about finding love and finding out who you really are…
Publisher: Feather and Stone Publishing
ISBN: 0645006513
Category : Fiction
Languages : en
Pages : 321
Book Description
Three months of fake dating your best friend? No problem. Unless you are an anxiety-prone bookworm called Alice Montgomery, and you’ve had a secret crush on said best friend since uni. Aaron Blake has no intention of falling for anyone, he’s pretty sure he missed out on the love gene. And certainly never, ever Alice. She’s his only friend-who-is-a-girl, and no way is he going to mess that up. But when Alice agrees to fake date Aaron to help him land a top attorney job, (on the condition he teaches her how to flirt), Aaron soon finds out that friendship first and attraction second is an equation he’s never done the math on. And when secrets from the past surface with dramatic consequences, both Alice and Aaron will have to re-do the sums on this crazy little thing called love… A sweet and steamy friends-to-lovers romance about finding love and finding out who you really are…
Aaron Marks' Complete Guide to Game Audio
Author: Aaron Marks
Publisher: CRC Press
ISBN: 1317636198
Category : Art
Languages : en
Pages : 570
Book Description
Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.
Publisher: CRC Press
ISBN: 1317636198
Category : Art
Languages : en
Pages : 570
Book Description
Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.
Entries from a Hot Pink Notebook
Author: Todd D. Brown
Publisher: Washington Square Press
ISBN:
Category : Fiction
Languages : en
Pages : 322
Book Description
The trials of growing up a homosexual in a straight society. The protagonist is Ben Smith, 14, who falls in love with another boy with whom he publishes a school paper. Trouble starts when someone photographs them kissing. A first novel.
Publisher: Washington Square Press
ISBN:
Category : Fiction
Languages : en
Pages : 322
Book Description
The trials of growing up a homosexual in a straight society. The protagonist is Ben Smith, 14, who falls in love with another boy with whom he publishes a school paper. Trouble starts when someone photographs them kissing. A first novel.
Designing with Sound
Author: Amber Case
Publisher: O'Reilly Media
ISBN: 1491961074
Category : Computers
Languages : en
Pages : 247
Book Description
Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences. Just as visual designers have a set of benchmarks and a design language to guide their work, this book provides a toolkit for the auditory experience, improving collaboration for a wide variety of stakeholders, from product developers to composers, user experience designers to architects. You’ll learn a complete process for designing, prototyping, and testing sound. In two parts, this guide includes: Past, present, and upcoming advances in sound design Principles for designing quieter products Guidelines for intelligently adding and removing sound in interactions When to use voice interfaces, how to consider personalities, and how to build a knowledge map of queries Working with brands to create unique and effective audio logos that will speak to your customers Adding information using sonification and generative audio
Publisher: O'Reilly Media
ISBN: 1491961074
Category : Computers
Languages : en
Pages : 247
Book Description
Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences. Just as visual designers have a set of benchmarks and a design language to guide their work, this book provides a toolkit for the auditory experience, improving collaboration for a wide variety of stakeholders, from product developers to composers, user experience designers to architects. You’ll learn a complete process for designing, prototyping, and testing sound. In two parts, this guide includes: Past, present, and upcoming advances in sound design Principles for designing quieter products Guidelines for intelligently adding and removing sound in interactions When to use voice interfaces, how to consider personalities, and how to build a knowledge map of queries Working with brands to create unique and effective audio logos that will speak to your customers Adding information using sonification and generative audio