Author: Heather Lyons
Publisher: Lerner Publications ™
ISBN: 1512422010
Category : Juvenile Nonfiction
Languages : en
Pages : 27
Book Description
How do you connect with the digital world? Your computer is the machine that gets you there. Discover what digital content is and how it's made, stored, and used. Then use the link in this book to put your new digital knowledge to use through fun activities online! Self-directed projects and activities help kids learn the basics of coding. What's an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.
A World of Programming
Author: Heather Lyons
Publisher: Lerner Publications ™
ISBN: 1512422010
Category : Juvenile Nonfiction
Languages : en
Pages : 27
Book Description
How do you connect with the digital world? Your computer is the machine that gets you there. Discover what digital content is and how it's made, stored, and used. Then use the link in this book to put your new digital knowledge to use through fun activities online! Self-directed projects and activities help kids learn the basics of coding. What's an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.
Publisher: Lerner Publications ™
ISBN: 1512422010
Category : Juvenile Nonfiction
Languages : en
Pages : 27
Book Description
How do you connect with the digital world? Your computer is the machine that gets you there. Discover what digital content is and how it's made, stored, and used. Then use the link in this book to put your new digital knowledge to use through fun activities online! Self-directed projects and activities help kids learn the basics of coding. What's an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.
A World of Programming
Author: Heather Lyons
Publisher: Lerner Publications
ISBN: 1512413828
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
How do you connect with the digital world? Your computer is the machine that gets you there. Discover what digital content is and how it's made, stored, and used. Then use the link in this book to put your new digital knowledge to use through fun activities online!
Publisher: Lerner Publications
ISBN: 1512413828
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
How do you connect with the digital world? Your computer is the machine that gets you there. Discover what digital content is and how it's made, stored, and used. Then use the link in this book to put your new digital knowledge to use through fun activities online!
World of Warcraft Programming
Author: James Whitehead, II
Publisher: John Wiley & Sons
ISBN: 111808103X
Category : Computers
Languages : en
Pages : 1234
Book Description
The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 111808103X
Category : Computers
Languages : en
Pages : 1234
Book Description
The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Real-World Functional Programming
Author: Tomas Petricek
Publisher: Simon and Schuster
ISBN: 1638353794
Category : Computers
Languages : en
Pages : 970
Book Description
Functional programming languages like F#, Erlang, and Scala are attractingattention as an efficient way to handle the new requirements for programmingmulti-processor and high-availability applications. Microsoft's new F# is a truefunctional language and C# uses functional language features for LINQ andother recent advances. Real-World Functional Programming is a unique tutorial that explores thefunctional programming model through the F# and C# languages. The clearlypresented ideas and examples teach readers how functional programming differsfrom other approaches. It explains how ideas look in F#-a functionallanguage-as well as how they can be successfully used to solve programmingproblems in C#. Readers build on what they know about .NET and learn wherea functional approach makes the most sense and how to apply it effectively inthose cases. The reader should have a good working knowledge of C#. No prior exposure toF# or functional programming is required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
Publisher: Simon and Schuster
ISBN: 1638353794
Category : Computers
Languages : en
Pages : 970
Book Description
Functional programming languages like F#, Erlang, and Scala are attractingattention as an efficient way to handle the new requirements for programmingmulti-processor and high-availability applications. Microsoft's new F# is a truefunctional language and C# uses functional language features for LINQ andother recent advances. Real-World Functional Programming is a unique tutorial that explores thefunctional programming model through the F# and C# languages. The clearlypresented ideas and examples teach readers how functional programming differsfrom other approaches. It explains how ideas look in F#-a functionallanguage-as well as how they can be successfully used to solve programmingproblems in C#. Readers build on what they know about .NET and learn wherea functional approach makes the most sense and how to apply it effectively inthose cases. The reader should have a good working knowledge of C#. No prior exposure toF# or functional programming is required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
Foundations of World Wide Web Programming with HTML & CGI
Author: Ed Tittel
Publisher: Wiley Publishing
ISBN: 9781568847030
Category : Computers
Languages : en
Pages : 702
Book Description
Aimed toward the working programmer, this guide provides readers with everything they need to know to become experts at using the Hypertext Markup Language (HTML) to post on the Web. Liberally illustrated and detailed examples provide complete background and hands-on information to let programmers of any level design, install, and operate customized Web-specific CGI programs. CD contains ready-to-run programs and code fragments.
Publisher: Wiley Publishing
ISBN: 9781568847030
Category : Computers
Languages : en
Pages : 702
Book Description
Aimed toward the working programmer, this guide provides readers with everything they need to know to become experts at using the Hypertext Markup Language (HTML) to post on the Web. Liberally illustrated and detailed examples provide complete background and hands-on information to let programmers of any level design, install, and operate customized Web-specific CGI programs. CD contains ready-to-run programs and code fragments.
Kids Get Coding
Author: Heather Lyons
Publisher: Hodder Children's Books
ISBN: 9780750297011
Category :
Languages : en
Pages :
Book Description
Publisher: Hodder Children's Books
ISBN: 9780750297011
Category :
Languages : en
Pages :
Book Description
CGI Programming on the World Wide Web
Author: Shishir Gundavaram
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 474
Book Description
This text provides an explanation of CGI and related techniques for people who want to provide their own information servers on the Web. It explains the value of CGI and how it works, and looks at the subtle details of programming. The accompanying CD-ROM
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 474
Book Description
This text provides an explanation of CGI and related techniques for people who want to provide their own information servers on the Web. It explains the value of CGI and how it works, and looks at the subtle details of programming. The accompanying CD-ROM
Programming With World Wide Web, 4/E
Author: Sebesta
Publisher: Pearson Education India
ISBN: 9788131724170
Category :
Languages : en
Pages : 756
Book Description
Publisher: Pearson Education India
ISBN: 9788131724170
Category :
Languages : en
Pages : 756
Book Description
Coding4Fun
Author: Dan Fernandez
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554354
Category : Computers
Languages : en
Pages : 512
Book Description
How would you like to build an Xbox game, use your Nintendo Wiimote to create an electronic whiteboard, or build your own peer-to-peer application? Coding4Fun helps you tackle some cool software and hardware projects using a range of languages and free Microsoft software. Now you can code for fun with C#, VB, ASP.NET, WPF, XNA Game Studio, Popfly, as well as the Lua programming language. If you love to tinker, but don't have time to figure it all out, this book gives you clear, step-by-step instructions for building ten creative projects, including: Alien Attack: Create a 2D clone of Space Invaders with XNA for the PC, Xbox 360, and Zune LEGO Soldier: Create an action game using Popfly with a custom-built virtual LEGO character World of Warcraft RSS Feed Reader: Use WoW's customizable interface to have feeds pop up while you're gaming InnerTube: Download YouTube videos automatically and convert them to a file format for off-line viewing PeerCast: Stream video files from any PC TwitterVote: Create custom online polls on Twitter WHSMail: Build a website with ASP.NET for Windows Home Server that lets you view the messages stored on a computer with Outlook "Wiimote" Controlled Car: Steer your remote-controlled car by tilting the Wii Remote controller left and right Wiimote Whiteboard: Create an interactive whiteboard using a Wii Remote Holiday Lights: Synchronize your holiday light display with music to create your own light show The perfect gift for any developer, Coding4Fun shows you how to use your programming skills in new and fun ways. "This book is amazing! The scope is so wonderfully broad that anyone who has an interest in designing games at any level should read this book." -- Alex Albrecht, Creator of Diggnation / Totally Rad Show / Project Lore
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554354
Category : Computers
Languages : en
Pages : 512
Book Description
How would you like to build an Xbox game, use your Nintendo Wiimote to create an electronic whiteboard, or build your own peer-to-peer application? Coding4Fun helps you tackle some cool software and hardware projects using a range of languages and free Microsoft software. Now you can code for fun with C#, VB, ASP.NET, WPF, XNA Game Studio, Popfly, as well as the Lua programming language. If you love to tinker, but don't have time to figure it all out, this book gives you clear, step-by-step instructions for building ten creative projects, including: Alien Attack: Create a 2D clone of Space Invaders with XNA for the PC, Xbox 360, and Zune LEGO Soldier: Create an action game using Popfly with a custom-built virtual LEGO character World of Warcraft RSS Feed Reader: Use WoW's customizable interface to have feeds pop up while you're gaming InnerTube: Download YouTube videos automatically and convert them to a file format for off-line viewing PeerCast: Stream video files from any PC TwitterVote: Create custom online polls on Twitter WHSMail: Build a website with ASP.NET for Windows Home Server that lets you view the messages stored on a computer with Outlook "Wiimote" Controlled Car: Steer your remote-controlled car by tilting the Wii Remote controller left and right Wiimote Whiteboard: Create an interactive whiteboard using a Wii Remote Holiday Lights: Synchronize your holiday light display with music to create your own light show The perfect gift for any developer, Coding4Fun shows you how to use your programming skills in new and fun ways. "This book is amazing! The scope is so wonderfully broad that anyone who has an interest in designing games at any level should read this book." -- Alex Albrecht, Creator of Diggnation / Totally Rad Show / Project Lore
Java Extreme Programming Cookbook
Author: Eric M. Burke
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596003876
Category : Computers
Languages : en
Pages : 294
Book Description
Brimming with over 100 "recipes" for getting down to business and actually doing XP, the Java Extreme Programming Cookbook doesn't try to "sell" you on XP; it succinctly documents the most important features of popular open source tools for XP in Java--including Ant, Junit, Http'nit, Cactus, Tomcat, XDoclet--and then digs right in, providing recipes for implementing the tools in real-world environments.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596003876
Category : Computers
Languages : en
Pages : 294
Book Description
Brimming with over 100 "recipes" for getting down to business and actually doing XP, the Java Extreme Programming Cookbook doesn't try to "sell" you on XP; it succinctly documents the most important features of popular open source tools for XP in Java--including Ant, Junit, Http'nit, Cactus, Tomcat, XDoclet--and then digs right in, providing recipes for implementing the tools in real-world environments.