Author: Mike O'Kane
Publisher:
ISBN: 9781594608445
Category : Computer programming
Languages : en
Pages : 0
Book Description
A Web-Based Introduction to Programming is designed for use in introductory programming, programming logic and design, or Web programming courses, and for anyone seeking a painless way to learn the basics of programming by developing small Web applications. The book is clearly written, using consistent examples in every chapter and step-by-step descriptions of standard programming procedures. Each chapter follows precise learning outcomes that are accurately tested by the end-of-chapter quizzes and exercises. A Web-Based Introduction to Programming keeps the focus on the need for beginning programmers to learn essential syntax and control structures with minimal complexity. Each chapter focuses on a single topic and related material is provided in appendices. Students learn to convert requirements into algorithms, and then develop small Web-based applications using a combination of PHP and HTML. The chapter code exercises are designed to skill and confidence step-by-step: Fixit exercises provide small programs that include a single error of some kind and help students develop their problem-solving abilities and debugging skills. Modify exercises provide working programs that must be modified to perform a somewhat different or additional function. These exercises test student's ability to read, understand, and adapt existing code. Code completion exercises allow students to apply all concepts and tools covered in the chapter by developing new applications. All required software is provided and can be installed quickly and easily in minutes under Windows, Macintosh OS X or Linux. The software can be installed entirely on a USB drive so that students can carry their entire work environment with them (no need for special classroom installation). Significant changes to the second edition include: the latest version of the standalone Web server; even more code examples; additional code exercises for each chapter; flow chart examples to help explain control structures; more in-depth coverage of associative arrays and Web sessions; more extensive discussion of include files; additional references to emerging technologies. The Web site www.mikeokane.com/textbooks/WebTech/ includes all materials found on the CD, and also provides access to additional exercises, test banks, slide presentations, quiz solutions, code solutions, and other instructional resources. "This is the best logic book I have ever had in over 25 years of teaching!" -- Bob Husson, Craven Community College "I teach intro to programming and algorithms and I have used this book for three terms. It is excellent. The book's content leads students through the examples in a natural way that makes learning traditional programming concepts easy and students retain the concepts. The coding exercises build upon each other from algorithms all the way through small PHP programs. As a teacher I highly recommend this book for students and instructors alike." --Charlie Wallin, Asheville-Buncombe Technical Community College "The textbook, A Web-Base Introduction to Programming, was my first exposure to PHP. I could not have asked for a better introduction. The explanations, examples, and order of topics covered, made teaching and learning the basics of PHP a simple process. My students found the exercises and assignments at the end of each chapter fun but challenging. My only regret is that I did not discover this book sooner." -- Joe Sherrill, Martin Community College (retired)
A Web-based Introduction to Programming
Author: Mike O'Kane
Publisher:
ISBN: 9781594608445
Category : Computer programming
Languages : en
Pages : 0
Book Description
A Web-Based Introduction to Programming is designed for use in introductory programming, programming logic and design, or Web programming courses, and for anyone seeking a painless way to learn the basics of programming by developing small Web applications. The book is clearly written, using consistent examples in every chapter and step-by-step descriptions of standard programming procedures. Each chapter follows precise learning outcomes that are accurately tested by the end-of-chapter quizzes and exercises. A Web-Based Introduction to Programming keeps the focus on the need for beginning programmers to learn essential syntax and control structures with minimal complexity. Each chapter focuses on a single topic and related material is provided in appendices. Students learn to convert requirements into algorithms, and then develop small Web-based applications using a combination of PHP and HTML. The chapter code exercises are designed to skill and confidence step-by-step: Fixit exercises provide small programs that include a single error of some kind and help students develop their problem-solving abilities and debugging skills. Modify exercises provide working programs that must be modified to perform a somewhat different or additional function. These exercises test student's ability to read, understand, and adapt existing code. Code completion exercises allow students to apply all concepts and tools covered in the chapter by developing new applications. All required software is provided and can be installed quickly and easily in minutes under Windows, Macintosh OS X or Linux. The software can be installed entirely on a USB drive so that students can carry their entire work environment with them (no need for special classroom installation). Significant changes to the second edition include: the latest version of the standalone Web server; even more code examples; additional code exercises for each chapter; flow chart examples to help explain control structures; more in-depth coverage of associative arrays and Web sessions; more extensive discussion of include files; additional references to emerging technologies. The Web site www.mikeokane.com/textbooks/WebTech/ includes all materials found on the CD, and also provides access to additional exercises, test banks, slide presentations, quiz solutions, code solutions, and other instructional resources. "This is the best logic book I have ever had in over 25 years of teaching!" -- Bob Husson, Craven Community College "I teach intro to programming and algorithms and I have used this book for three terms. It is excellent. The book's content leads students through the examples in a natural way that makes learning traditional programming concepts easy and students retain the concepts. The coding exercises build upon each other from algorithms all the way through small PHP programs. As a teacher I highly recommend this book for students and instructors alike." --Charlie Wallin, Asheville-Buncombe Technical Community College "The textbook, A Web-Base Introduction to Programming, was my first exposure to PHP. I could not have asked for a better introduction. The explanations, examples, and order of topics covered, made teaching and learning the basics of PHP a simple process. My students found the exercises and assignments at the end of each chapter fun but challenging. My only regret is that I did not discover this book sooner." -- Joe Sherrill, Martin Community College (retired)
Publisher:
ISBN: 9781594608445
Category : Computer programming
Languages : en
Pages : 0
Book Description
A Web-Based Introduction to Programming is designed for use in introductory programming, programming logic and design, or Web programming courses, and for anyone seeking a painless way to learn the basics of programming by developing small Web applications. The book is clearly written, using consistent examples in every chapter and step-by-step descriptions of standard programming procedures. Each chapter follows precise learning outcomes that are accurately tested by the end-of-chapter quizzes and exercises. A Web-Based Introduction to Programming keeps the focus on the need for beginning programmers to learn essential syntax and control structures with minimal complexity. Each chapter focuses on a single topic and related material is provided in appendices. Students learn to convert requirements into algorithms, and then develop small Web-based applications using a combination of PHP and HTML. The chapter code exercises are designed to skill and confidence step-by-step: Fixit exercises provide small programs that include a single error of some kind and help students develop their problem-solving abilities and debugging skills. Modify exercises provide working programs that must be modified to perform a somewhat different or additional function. These exercises test student's ability to read, understand, and adapt existing code. Code completion exercises allow students to apply all concepts and tools covered in the chapter by developing new applications. All required software is provided and can be installed quickly and easily in minutes under Windows, Macintosh OS X or Linux. The software can be installed entirely on a USB drive so that students can carry their entire work environment with them (no need for special classroom installation). Significant changes to the second edition include: the latest version of the standalone Web server; even more code examples; additional code exercises for each chapter; flow chart examples to help explain control structures; more in-depth coverage of associative arrays and Web sessions; more extensive discussion of include files; additional references to emerging technologies. The Web site www.mikeokane.com/textbooks/WebTech/ includes all materials found on the CD, and also provides access to additional exercises, test banks, slide presentations, quiz solutions, code solutions, and other instructional resources. "This is the best logic book I have ever had in over 25 years of teaching!" -- Bob Husson, Craven Community College "I teach intro to programming and algorithms and I have used this book for three terms. It is excellent. The book's content leads students through the examples in a natural way that makes learning traditional programming concepts easy and students retain the concepts. The coding exercises build upon each other from algorithms all the way through small PHP programs. As a teacher I highly recommend this book for students and instructors alike." --Charlie Wallin, Asheville-Buncombe Technical Community College "The textbook, A Web-Base Introduction to Programming, was my first exposure to PHP. I could not have asked for a better introduction. The explanations, examples, and order of topics covered, made teaching and learning the basics of PHP a simple process. My students found the exercises and assignments at the end of each chapter fun but challenging. My only regret is that I did not discover this book sooner." -- Joe Sherrill, Martin Community College (retired)
A Web-based Introduction to Programming
Author: Mike O'Kane
Publisher:
ISBN: 9781531022112
Category : Computer programming
Languages : en
Pages :
Book Description
"A Web-Based Introduction to Programming combines basic HTML and CSS with PHP and MySQL to introduce essential programming syntax, operations, and control structures. The hands-on Web-based approach engages students and offers a suitable first course for a range of disciplines, including computer science, digital media, database management, technical writing, and Web development. Students use a freely available lamp distribution that can be installed in minutes and allows them to work locally on any Windows, Macintosh or Linux computer with no need to access a remote Web server. Chapters include: Introduction to Programming; Getting Started with Client/Server Applications; Basics of Markup; Basics of PHP; Working with Text Files; Selection Structures; Multiple Selection; Count-Controlled Loops; Event-Controlled Loops; Arrays; Associative Arrays and Web Sessions; Functions; MySQL (MariaDB); Introduction to Object-Oriented Programming; and Where to Go From Here. The Appendices provide additional references and topics: Data Representation; File Addressing Schemes; Working from the Command Line; Debugging Help; Security and Validation; FTP; Version Control with Git and GitHub; and PHPMyAdmin. Most appendix topics and tutorials are also available as handouts on the textbook Web site. Learning outcomes are identified at the start of each chapter, and these are tested by end-of-chapter quizzes and short, targeted code exercises designed to help beginners gain understanding and confidence: "fixit" exercises challenge students to identify syntax and logical errors; "modify" exercises require changes to existing code based on material learned in the chapter; "complete code" exercises build on work that was completed in previous chapters. All the textbook examples and coursework files are provided on the textbook Web site and, once copied to the standalone Web server, these provide a complete work and study environment. Note that the approach works just as well if students have access to accounts on an online Web server. This fifth edition has been significantly updated to include: revisions and improvements to most chapters; more about file navigation (Windows, OSX, and Linux); updated HTML and CSS examples (including use of the label element and CSS layout for form input); greater focus on the use of selection structures for input validation and security; two new chapters to provide more comprehensive coverage of PHP and HTML tools and elements; new options to incorporate Git and GitHub for version control, FTP for file transfer, and PHPMyAdmin for database management; new appendices and hands-on tutorials"--
Publisher:
ISBN: 9781531022112
Category : Computer programming
Languages : en
Pages :
Book Description
"A Web-Based Introduction to Programming combines basic HTML and CSS with PHP and MySQL to introduce essential programming syntax, operations, and control structures. The hands-on Web-based approach engages students and offers a suitable first course for a range of disciplines, including computer science, digital media, database management, technical writing, and Web development. Students use a freely available lamp distribution that can be installed in minutes and allows them to work locally on any Windows, Macintosh or Linux computer with no need to access a remote Web server. Chapters include: Introduction to Programming; Getting Started with Client/Server Applications; Basics of Markup; Basics of PHP; Working with Text Files; Selection Structures; Multiple Selection; Count-Controlled Loops; Event-Controlled Loops; Arrays; Associative Arrays and Web Sessions; Functions; MySQL (MariaDB); Introduction to Object-Oriented Programming; and Where to Go From Here. The Appendices provide additional references and topics: Data Representation; File Addressing Schemes; Working from the Command Line; Debugging Help; Security and Validation; FTP; Version Control with Git and GitHub; and PHPMyAdmin. Most appendix topics and tutorials are also available as handouts on the textbook Web site. Learning outcomes are identified at the start of each chapter, and these are tested by end-of-chapter quizzes and short, targeted code exercises designed to help beginners gain understanding and confidence: "fixit" exercises challenge students to identify syntax and logical errors; "modify" exercises require changes to existing code based on material learned in the chapter; "complete code" exercises build on work that was completed in previous chapters. All the textbook examples and coursework files are provided on the textbook Web site and, once copied to the standalone Web server, these provide a complete work and study environment. Note that the approach works just as well if students have access to accounts on an online Web server. This fifth edition has been significantly updated to include: revisions and improvements to most chapters; more about file navigation (Windows, OSX, and Linux); updated HTML and CSS examples (including use of the label element and CSS layout for form input); greater focus on the use of selection structures for input validation and security; two new chapters to provide more comprehensive coverage of PHP and HTML tools and elements; new options to incorporate Git and GitHub for version control, FTP for file transfer, and PHPMyAdmin for database management; new appendices and hands-on tutorials"--
Introduction to Programming in Python
Author: Robert Sedgewick
Publisher: Addison-Wesley Professional
ISBN: 0134076524
Category : Computers
Languages : en
Pages : 1487
Book Description
Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it. Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience. This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3 Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material.
Publisher: Addison-Wesley Professional
ISBN: 0134076524
Category : Computers
Languages : en
Pages : 1487
Book Description
Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it. Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience. This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3 Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material.
A Web-based Introduction to Programming
Author: Mike O'Kane
Publisher:
ISBN: 9781611634709
Category : Computer programming
Languages : en
Pages : 0
Book Description
A Web-Based Introduction to Programming is designed for use in introductory programming, programming logic and design, or Web programming courses, and for anyone seeking a painless way to learn the basics of programming by developing small Web applications. The book is clearly written, using consistent examples in every chapter and step-by-step descriptions of standard programming procedures. Each chapter follows precise learning outcomes that are accurately tested by the end-of-chapter quizzes and exercises. A Web-Based Introduction to Programming keeps the focus on the need for beginning programmers to learn essential syntax and control structures with minimal complexity. Each chapter focuses on a single topic and related material is provided in appendices. Students learn to convert requirements into algorithms, and then develop small Web-based applications using a combination of PHP and HTML. The chapter code exercises are designed to improve skill and confidence step-by-step: Fixit exercises provide small programs that include a single error of some kind and help students develop their problem-solving abilities and debugging skills. Modify exercises provide working programs that must be modified to perform a somewhat different or additional function. These exercises test students' ability to read, understand, and adapt existing code. Code completion exercises allow students to apply all concepts and tools covered in the chapter by developing new applications. All required software is provided and can be installed quickly and easily in minutes under Windows, Macintosh OS X or Linux. The software can be installed entirely on a USB drive so that students can carry their complete work environment with them (no need for special classroom installation). The Web site www.mikeokane.com/textbooks/WebTech/ includes all materials found on the CD, and also provides access to additional exercises, test banks, slide presentations, quiz solutions, code solutions, and other instructional resources. "This is the best logic book I have ever had in over 25 years of teaching!" -- Bob Husson, Craven Community College "I teach intro to programming and algorithms and I have used this book for three terms. It is excellent. The book's content leads students through the examples in a natural way that makes learning traditional programming concepts easy, and students retain the concepts. The coding exercises build upon each other from algorithms all the way through small PHP programs. As a teacher I highly recommend this book for students and instructors alike." --Charlie Wallin, Asheville-Buncombe Technical Community College "The textbook, A Web-Based Introduction to Programming, was my first exposure to PHP. I could not have asked for a better introduction. The explanations, examples, and order of topics covered, made teaching and learning the basics of PHP a simple process. My students found the exercises and assignments at the end of each chapter fun but challenging. My only regret is that I did not discover this book sooner." -- Joe Sherrill, Martin Community College (retired) "One attractive feature of the text is the rapidity with which it moves from the very basic to more advanced concepts: before the reader knows, it is discussing databases and the basics of MySQL, and the subjects are presented in a smoothly-flowing way that is a pedagogic marvel. Plenty of code examples and exercises and several appendices with more in-depth discussions of some important subjects make this a recommended text for both classroom and self-study." -- ProtoView
Publisher:
ISBN: 9781611634709
Category : Computer programming
Languages : en
Pages : 0
Book Description
A Web-Based Introduction to Programming is designed for use in introductory programming, programming logic and design, or Web programming courses, and for anyone seeking a painless way to learn the basics of programming by developing small Web applications. The book is clearly written, using consistent examples in every chapter and step-by-step descriptions of standard programming procedures. Each chapter follows precise learning outcomes that are accurately tested by the end-of-chapter quizzes and exercises. A Web-Based Introduction to Programming keeps the focus on the need for beginning programmers to learn essential syntax and control structures with minimal complexity. Each chapter focuses on a single topic and related material is provided in appendices. Students learn to convert requirements into algorithms, and then develop small Web-based applications using a combination of PHP and HTML. The chapter code exercises are designed to improve skill and confidence step-by-step: Fixit exercises provide small programs that include a single error of some kind and help students develop their problem-solving abilities and debugging skills. Modify exercises provide working programs that must be modified to perform a somewhat different or additional function. These exercises test students' ability to read, understand, and adapt existing code. Code completion exercises allow students to apply all concepts and tools covered in the chapter by developing new applications. All required software is provided and can be installed quickly and easily in minutes under Windows, Macintosh OS X or Linux. The software can be installed entirely on a USB drive so that students can carry their complete work environment with them (no need for special classroom installation). The Web site www.mikeokane.com/textbooks/WebTech/ includes all materials found on the CD, and also provides access to additional exercises, test banks, slide presentations, quiz solutions, code solutions, and other instructional resources. "This is the best logic book I have ever had in over 25 years of teaching!" -- Bob Husson, Craven Community College "I teach intro to programming and algorithms and I have used this book for three terms. It is excellent. The book's content leads students through the examples in a natural way that makes learning traditional programming concepts easy, and students retain the concepts. The coding exercises build upon each other from algorithms all the way through small PHP programs. As a teacher I highly recommend this book for students and instructors alike." --Charlie Wallin, Asheville-Buncombe Technical Community College "The textbook, A Web-Based Introduction to Programming, was my first exposure to PHP. I could not have asked for a better introduction. The explanations, examples, and order of topics covered, made teaching and learning the basics of PHP a simple process. My students found the exercises and assignments at the end of each chapter fun but challenging. My only regret is that I did not discover this book sooner." -- Joe Sherrill, Martin Community College (retired) "One attractive feature of the text is the rapidity with which it moves from the very basic to more advanced concepts: before the reader knows, it is discussing databases and the basics of MySQL, and the subjects are presented in a smoothly-flowing way that is a pedagogic marvel. Plenty of code examples and exercises and several appendices with more in-depth discussions of some important subjects make this a recommended text for both classroom and self-study." -- ProtoView
Introduction to Programming Using Java
Author: David Eck
Publisher: Orange Grove Text Plus
ISBN: 9781616100476
Category :
Languages : en
Pages : 0
Book Description
This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.
Publisher: Orange Grove Text Plus
ISBN: 9781616100476
Category :
Languages : en
Pages : 0
Book Description
This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.
Introduction to Computation and Programming Using Python, second edition
Author: John V. Guttag
Publisher: MIT Press
ISBN: 0262529629
Category : Computers
Languages : en
Pages : 466
Book Description
The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Publisher: MIT Press
ISBN: 0262529629
Category : Computers
Languages : en
Pages : 466
Book Description
The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Introduction to Programming Languages
Author: Arvind Kumar Bansal
Publisher: CRC Press
ISBN: 1466565144
Category : Computers
Languages : en
Pages : 628
Book Description
In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.
Publisher: CRC Press
ISBN: 1466565144
Category : Computers
Languages : en
Pages : 628
Book Description
In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.
JavaScript Crash Course
Author: Nick Morgan
Publisher: No Starch Press
ISBN: 1718502273
Category : Computers
Languages : en
Pages : 378
Book Description
A fast-paced, thorough programming introduction that will have you writing your own software and web applications in no time. Like Python Crash Course, this hands-on guide is a must-have for anyone who wants to learn how to code from the ground up—this time using the popular JavaScript programming language. Learn JavaScript—Fast! JavaScript Crash Course is a fun-filled, fast-paced introduction to programming with JavaScript. Dive right in and you’ll be writing code, solving problems, and building working web applications and games in no time. You’ll start by learning fundamental programming concepts, such as variables, arrays, objects, functions, conditionals, loops, classes, and more. Aided by engaging examples and hands-on exercises, you’ll build on this foundation and combine JavaScript with HTML and CSS to create interactive web applications that you can run right away. Then you’ll put your new skills into play with three substantial projects: a Pong-style game with a virtual opponent, an app that generates electronic music, and a platform for visualizing data fetched from an API. Along the way, you’ll learn how to: • Update web pages in real time by manipulating the Document Object Model • Trigger functions in response to events like key presses and mouse clicks • Generate graphics and animations with JavaScript and HTML’s Canvas element • Visualize data with the D3.js library and scalable vector graphics (SVG) • Make electronic music with Tone.js and the Web Audio API If you’ve been thinking about digging into programming, JavaScript Crash Course will get you writing real programs fast. Why wait any longer? Jump on your magic carpet and ride!
Publisher: No Starch Press
ISBN: 1718502273
Category : Computers
Languages : en
Pages : 378
Book Description
A fast-paced, thorough programming introduction that will have you writing your own software and web applications in no time. Like Python Crash Course, this hands-on guide is a must-have for anyone who wants to learn how to code from the ground up—this time using the popular JavaScript programming language. Learn JavaScript—Fast! JavaScript Crash Course is a fun-filled, fast-paced introduction to programming with JavaScript. Dive right in and you’ll be writing code, solving problems, and building working web applications and games in no time. You’ll start by learning fundamental programming concepts, such as variables, arrays, objects, functions, conditionals, loops, classes, and more. Aided by engaging examples and hands-on exercises, you’ll build on this foundation and combine JavaScript with HTML and CSS to create interactive web applications that you can run right away. Then you’ll put your new skills into play with three substantial projects: a Pong-style game with a virtual opponent, an app that generates electronic music, and a platform for visualizing data fetched from an API. Along the way, you’ll learn how to: • Update web pages in real time by manipulating the Document Object Model • Trigger functions in response to events like key presses and mouse clicks • Generate graphics and animations with JavaScript and HTML’s Canvas element • Visualize data with the D3.js library and scalable vector graphics (SVG) • Make electronic music with Tone.js and the Web Audio API If you’ve been thinking about digging into programming, JavaScript Crash Course will get you writing real programs fast. Why wait any longer? Jump on your magic carpet and ride!
Missing Link
Author: Michael Mendez
Publisher:
ISBN:
Category : Computer Science
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category : Computer Science
Languages : en
Pages :
Book Description
Python Crash Course
Author: Eric Matthes
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3