A Time Travel Dialogue

A Time Travel Dialogue PDF Author: John W. Carroll
Publisher: Open Book Publishers
ISBN: 178374037X
Category : Science
Languages : en
Pages : 98

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Book Description
Is time travel just a confusing plot device deployed by science fiction authors and Hollywood filmmakers to amaze and amuse? Or might empirical data prompt a scientific hypothesis of time travel? Structured on a fascinating dialogue involving a distinguished physicist, Dr. Rufus, a physics graduate student and a computer scientist this book probes an experimentally supported hypothesis of backwards time travel – and in so doing addresses key metaphysical issues, such as causation, identity over time and free will. The setting is the Jefferson National Laboratory during a period of five days in 2010. Dr. Rufus’s experimental search for the psi-lepton and the resulting intractable data spurs the discussion on time travel. She and her two colleagues are pushed by their observations to address the grandfather paradox and other puzzles about backwards causation, with attention also given to causal loops, multi-dimensional time, and the prospect that only the present exists. Sensible solutions to the main puzzles emerge, ultimately advancing the case for time travel really being possible. A Time Travel Dialogue addresses the possibility of time travel, approaching familiar paradoxes in a rigorous, engaging, and fun manner. It follows in the long philosophical tradition of using dialogue to present philosophical ideas and arguments, but is ground breaking in its use of the dialogue format to introduce readers to the metaphysics of time travel, and is also distinctive in its use of lab results to drive philosophical analysis. The discussion of data that might decide whether time is one-dimensional (one timeline) or multi-dimensional (branching time) is especially novel.

The Physicist and the Philosopher

The Physicist and the Philosopher PDF Author: Jimena Canales
Publisher: Princeton University Press
ISBN: 1400865778
Category : Science
Languages : en
Pages : 488

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Book Description
The explosive debate that transformed our views about time and scientific truth On April 6, 1922, in Paris, Albert Einstein and Henri Bergson publicly debated the nature of time. Einstein considered Bergson's theory of time to be a soft, psychological notion, irreconcilable with the quantitative realities of physics. Bergson, who gained fame as a philosopher by arguing that time should not be understood exclusively through the lens of science, criticized Einstein's theory of time for being a metaphysics grafted on to science, one that ignored the intuitive aspects of time. The Physicist and the Philosopher tells the remarkable story of how this explosive debate transformed our understanding of time and drove a rift between science and the humanities that persists today. Jimena Canales introduces readers to the revolutionary ideas of Einstein and Bergson, describes how they dramatically collided in Paris, and traces how this clash of worldviews reverberated across the twentieth century. She shows how it provoked responses from figures such as Bertrand Russell and Martin Heidegger, and carried repercussions for American pragmatism, logical positivism, phenomenology, and quantum mechanics. Canales explains how the new technologies of the period—such as wristwatches, radio, and film—helped to shape people’s conceptions of time and further polarized the public debate. She also discusses how Bergson and Einstein, toward the end of their lives, each reflected on his rival’s legacy—Bergson during the Nazi occupation of Paris and Einstein in the context of the first hydrogen bomb explosion. The Physicist and the Philosopher is a magisterial and revealing account that shows how scientific truth was placed on trial in a divided century marked by a new sense of time.

The Book That Proves Time Travel Happens

The Book That Proves Time Travel Happens PDF Author: Henry Clark
Publisher: Little, Brown Books for Young Readers
ISBN: 0316406155
Category : Juvenile Fiction
Languages : en
Pages : 279

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Book Description
This never-before-seen twist on time travel adventure explores the theme of accepting those who are different--and having the courage to join them. The moment Ambrose Brody steps into a fortune-teller's tent, he is whisked into a quest that spans millennia with his best friend, an enigmatic carnival girl, and an unusual family heirloom that drops them into the middle of the nineteenth century! The year 1852 is a dangerous time for three non-white children, and they must work together to dodge slave-catchers and save ancestors from certain death--all while figuring out how to get back to the future. Fortunately, they have a guide in the helpful hints embedded in an ancient Chinese text called the I-Ching, which they interpret using Morse Code. But how can a three-thousand-year-old book be sending messages into the future through a code developed in the 1830s? Find out in this mind-bending, time-bending adventure!

Conversations with God for Teens

Conversations with God for Teens PDF Author: Neale Donald Walsch
Publisher: Hampton Roads Publishing
ISBN: 1612831168
Category : Body, Mind & Spirit
Languages : en
Pages : 250

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Book Description
Suppose you could ask God any question and get an answer. What would it be? Young people all over the world have been asking those questions. So Neale Donald Walsch, author of the internationally bestselling Conversations with God series had another conversation. Conversations with God for Teens is a simple, clear, straight-to-the-point dialogue that answers teens questions about God, money, sex, love, and more. Conversations with God for Teens reads like a rap session at a church youth group, where teenagers discuss everything they ever wanted to know about life but were too afraid to ask God. Walsch acts as the verbal conduit, showing teenagers how easy it is to converse with the divine. When Claudia, age 16, from Perth, Australia, asks, "Why can't I just have sex with everybody? What's the big deal?", the answer God offers her is: "Nothing you do will ever be okay with everybody. 'Everybody' is a large word. The real question is can you have sex and have it be okay with you?" There's no doubt that the casual question-and-answer format will help make God feel welcoming and accessible to teens. Conversations with God for Teens is the perfect gift purchase for parents, grandparents, and anyone else who wants to provide accessible spiritual content for the teen(s) in their lives.

The Art of Time Travel

The Art of Time Travel PDF Author: Tom Griffiths
Publisher: Black Inc.
ISBN: 1925203123
Category : History
Languages : en
Pages : 395

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Book Description
No matter how practised we are at history, it always humbles us. No matter how often we visit the past, it always surprises us. Winner of the Ernest Scott Prize and Shortlisted for the NSW Premier's Literary Award for Non-fiction 'A rare feat of imagination and generosity.' – Mark McKenna With every sentence they write, historians must walk the tightrope between discipline and imagination, empathy and evidence. In this landmark work, eminent historian and award-winning author Tom Griffiths shares his passion for the fascinating, complex craft of history – or, as he calls it, the art of time travel. In fourteen portraits, Griffiths illuminates how historians such as Inga Clendinnen, Judith Wright, Geoffrey Blainey and Henry Reynolds have approached their craft. In prose both earthy and elegant, he shows the new insights they have brought to Australian history, and in so doing reshapes our shared knowledge of this continent. The Art of Time Travel is an exhilarating book that will forever change the way you think of Australia's past. 'If the past is a foreign country, Tom Griffiths makes the perfect travelling companion. Let him be your eyes and ears on our shared history. Most of all, follow his heart.' – Clare Wright

Last Year

Last Year PDF Author: Robert Charles Wilson
Publisher: Macmillan
ISBN: 146680078X
Category : Fiction
Languages : en
Pages : 298

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Book Description
The Hugo Award–winning author of Spin, praised as “a hell of a storyteller” by Stephen King, gives time travel his own mind-bending twist . . . Two events made September 1st a memorable day for Jesse Cullum. First, he lost a pair of Oakley sunglasses. Second, he saved the life of President Ulysses S. Grant. In the near future of Robert Charles Wilson’s Last Year, the technology exists to open doorways into the past—but not our past, not exactly. Each “past” is effectively an alternate world, identical to ours but only up to the date on which we access it. And a given “past” can only be reached once. After a passageway is open, it’s the only road to that particular past; once closed, it can’t be reopened. A passageway has been opened to a version of late 19th-century Ohio. It’s been in operation for most of a decade, but it’s no secret, on either side of time. A small city has grown up around it to entertain visitors from our time, and many locals earn a good living catering to them. But like all such operations, it has a shelf life; as the “natives” become more sophisticated, their version of the “past” grows less attractive as a destination. Jesse Cullum is a native. And he knows the passageway will be closing soon. He’s fallen in love with a woman from our time, and he means to follow her back—no matter whose secrets he has to expose in order to do it. “Wilson’s prose is beautifully constructed in this intelligent and gripping novel.” —Chicago Review of Books

Get to the Point!

Get to the Point! PDF Author: Joel Schwartzberg
Publisher: Berrett-Koehler Publishers
ISBN: 1523094125
Category : Business & Economics
Languages : en
Pages : 129

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Book Description
In this indispensable guide for anyone who must communicate in speech or writing, Schwartzberg shows that most of us fail to convince because we don't have a point-a concrete contention that we can argue, defend, illustrate, and prove. He lays out, step-by-step, how to develop one. In Joel's Schwartzberg's ten-plus years as a strategic communications trainer, the biggest obstacle he's come across-one that connects directly to nervousness, stammering, rambling, and epic fail-is that most speakers and writers don't have a point. They typically have just a title, a theme, a topic, an idea, an assertion, a catchphrase, or even something much less. A point is something more. It's a contention you can propose, argue, defend, illustrate, and prove. A point offers a position of potential value. Global warming is real is not a point. Scientific evidence shows that global warming is a real, human-generated problem that will have a devastating environmental and financial impact is a point. When we have a point, our influence snaps into place. We communicate belief, conviction, and urgency. This book shows you how to identify your point, leverage it, stick to it, and sell it and how to train others to identify and successfully make their own points.

The Time Machine illustrated

The Time Machine illustrated PDF Author: H. G. Wells
Publisher: BoD - Books on Demand
ISBN: 2384370014
Category : Fiction
Languages : en
Pages : 114

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Book Description
The Time Machine by H. G. Wells is a science fiction classic, which lends itself well to visualization. This version, illustrated by Yoann Laurent-Rouault, an illustrator master who graduated from the Beaux-Arts, and published in the international literary collection Memoria Books, is a reference on the time travel theme. Wells transports us in the year 802 701, in a society made up of the “Elois”, who live peacefully in a kind of big Garden of Eden, eating fruits and sleeping high up, while underground lives another species, also descending from men, the “Morlocks”, who do not stand the light anymore, living in the dark for too long now. At night, they return to the surface, going back up by the wells, in order to kidnap some Elois that they eat ; these last became livestock unknowingly. In The Time Machine, made into a movie several times, the last of them in 2002 by Simon Wells, the great-grandson of H. G. Wells, time is both a pretext to move the class struggle and warn... and also, in a way, a full character, who fascinates, arbitrates, transcends... The illustrations come to reinforce the time travel and provide a new experience to the reader.

Handling Emotions in Human-Computer Dialogues

Handling Emotions in Human-Computer Dialogues PDF Author: Johannes Pittermann
Publisher: Springer Science & Business Media
ISBN: 9048131294
Category : Language Arts & Disciplines
Languages : en
Pages : 279

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Book Description
In this book, a novel approach that combines speech-based emotion recognition with adaptive human-computer dialogue modeling is described. With the robust recognition of emotions from speech signals as their goal, the authors analyze the effectiveness of using a plain emotion recognizer, a speech-emotion recognizer combining speech and emotion recognition, and multiple speech-emotion recognizers at the same time. The semi-stochastic dialogue model employed relates user emotion management to the corresponding dialogue interaction history and allows the device to adapt itself to the context, including altering the stylistic realization of its speech. This comprehensive volume begins by introducing spoken language dialogue systems and providing an overview of human emotions, theories, categorization and emotional speech. It moves on to cover the adaptive semi-stochastic dialogue model and the basic concepts of speech-emotion recognition. Finally, the authors show how speech-emotion recognizers can be optimized, and how an adaptive dialogue manager can be implemented. The book, with its novel methods to perform robust speech-based emotion recognition at low complexity, will be of interest to a variety of readers involved in human-computer interaction.

Writing for Video Game Genres

Writing for Video Game Genres PDF Author: Wendy Despain
Publisher: CRC Press
ISBN: 1439875391
Category : Computers
Languages : en
Pages : 305

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Book Description
This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (R