50 Quick & Easy Science Computer Activities

50 Quick & Easy Science Computer Activities PDF Author: Tammy Worcester
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 116

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Book Description
Contains 50 classroom activities that enliven, enhance, and update your science lessons by integrating the resources and tools found on the Internet and on the classroom computer.

50 Quick & Easy Science Computer Activities

50 Quick & Easy Science Computer Activities PDF Author: Tammy Worcester
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 116

Get Book Here

Book Description
Contains 50 classroom activities that enliven, enhance, and update your science lessons by integrating the resources and tools found on the Internet and on the classroom computer.

50 Quick & Easy Math Computer Activities

50 Quick & Easy Math Computer Activities PDF Author: Tammy Worcester
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 100

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Book Description
Contains 50 classroom activities that enliven, enhance, and update your math lessons by integrating the resources and tools found on the Internet and on the classroom computer.

50 Quick & Easy Computer Activities for Kids

50 Quick & Easy Computer Activities for Kids PDF Author: Tammy Worcester
Publisher:
ISBN: 9781743300923
Category :
Languages : en
Pages : 106

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Book Description


50 Science Ideas You Really Need to Know

50 Science Ideas You Really Need to Know PDF Author: Gail Dixon
Publisher:
ISBN: 9781784296148
Category : Science
Languages : en
Pages : 0

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Book Description
50 Science Ideas You Really Need to Know is your guide to the biggest questions and deepest concepts from across the whole of science. What was the Big Bang? How did life on Earth arise? What does quantum mechanics tell us about the universe? Is true artificial intelligence possible? And does life exist on other planets? Moving from the basics of atoms and molecules, Newton's laws of physics and the building blocks of life to the cutting edge of nanotechnology, Einstein's theories of relativity and cloning, this book makes the many worlds of science accessible and illuminating. Featuring fifty concise, insightful and illustrated essays covering physics and astronomy, Earth and life sciences, chemistry and materials, psychology and computing, and exploring the ways they connect with each other and impact on our lives, 50 Science Ideas You Really Need to Know is the ideal introduction to the questions which fascinate us all.

Great Ideas in Computer Science with Java

Great Ideas in Computer Science with Java PDF Author: Alan W. Biermann
Publisher: MIT Press
ISBN: 9780262024976
Category : Computers
Languages : en
Pages : 554

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Book Description
A broad yet deep presentation of the most important concepts in computer science, using the Java programming language for exercises.

50 Philosophy of Science Ideas You Really Need to Know

50 Philosophy of Science Ideas You Really Need to Know PDF Author: Gareth Southwell
Publisher: Greenfinch
ISBN: 1782061428
Category : Science
Languages : en
Pages : 271

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Book Description
Science first began as a branch of philosophy, but it has since grown up and moved out of the family home, and its successes have put its parent in the shade. Thanks to scientific knowledge we have walked on the Moon, cured once-fatal illnesses, and even identified the very building blocks of life and the universe. But it is these very successes that underline the need for philosophy. How much should we trust the pronouncements of scientists that we read in the media? What are the ethical implications of our delving into the foundations of our DNA, reproductive treatments, or artificially prolonging life? And are there limits to what science can tell us about the world we think we know? In straightforward and accessible terms, 50 Philosophy of Science Ideas You Really Need to Know explains the key philosophical questions that continue to lie at the heart of the nature and practice of science today. The ideas explored include: Appearance and reality; Knowledge; Anti-realism; Metaphysics; Science and gender; Phenomenology and science.

Quick and Easy Internet Activities for the One-Computer Classroom - Human Body

Quick and Easy Internet Activities for the One-Computer Classroom - Human Body PDF Author: Laura Allen
Publisher: Scholastic Inc.
ISBN: 9780439278577
Category : Education
Languages : en
Pages : 52

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Book Description
Students develop their Internet research skills as they learn about the body’s systems, the senses, health, genes, and more. Reproducible graphic organizers help students analyze and record information they find on the Web. Then they use what they’ve learned to conduct simple science experiments, create easy projects, and complete fun activities. Students will invent an animal with a unique skeleton, write a play about the digestive system, create optical illusions, and more. For use with Grades 3-6.

Quick and Easy Science Fun

Quick and Easy Science Fun PDF Author: Deborah Kalwat
Publisher: Mailbox Books
ISBN: 9781562345150
Category : Education
Languages : en
Pages : 64

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Book Description
Electrify your curriculum with quick, easy-to-implement science activities. Packed with creative ideas, students can learn about earth, life, and physical science through meaningful experiences.

50 Quick & Easy Math Computer Activities

50 Quick & Easy Math Computer Activities PDF Author: Tammy Worcester
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 118

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Book Description
Presents fifty simple computer activities that reinforce mathematics concepts for kindergarten through eighth grade classrooms. Includes CD-ROM.

Smithsonian 10-Minute Science Experiments

Smithsonian 10-Minute Science Experiments PDF Author: Steve Spangler
Publisher:
ISBN: 9781646971442
Category :
Languages : en
Pages : 176

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Book Description
Gives curious young readers dozens of colorful, exciting projects designed to teach them about the basics of science, physics, chemistry and engineering. They'll learn about critical thinking, how to conduct an experiment, and how to measure results, in a screen-free setting.