Author: René Paul Barilleaux
Publisher: Madison Art Center
ISBN:
Category : Art
Languages : en
Pages : 84
Book Description
Wisconsin Triennial
Author: René Paul Barilleaux
Publisher: Madison Art Center
ISBN:
Category : Art
Languages : en
Pages : 84
Book Description
Publisher: Madison Art Center
ISBN:
Category : Art
Languages : en
Pages : 84
Book Description
The New Art Examiner
Author:
Publisher:
ISBN:
Category : Art, American
Languages : en
Pages : 538
Book Description
Publisher:
ISBN:
Category : Art, American
Languages : en
Pages : 538
Book Description
Bibliographic Guide to Art and Architecture
Author: New York Public Library. Art and Architecture Division
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 656
Book Description
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 656
Book Description
Library Catalog of the Metropolitan Museum of Art, New York
Author: Metropolitan Museum of Art (New York, N.Y.). Library
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 682
Book Description
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 682
Book Description
Geometric Puzzle Design
Author: Stewart Coffin
Publisher: CRC Press
ISBN: 1568814992
Category : Mathematics
Languages : en
Pages : 222
Book Description
This book discusses how to design "good" geometric puzzles: two-dimensional dissection puzzles, polyhedral dissections, and burrs. It outlines major categories of geometric puzzles and provides examples, sometimes going into the history and philosophy of those examples. The author presents challenges and thoughtful questions, as well as practical d
Publisher: CRC Press
ISBN: 1568814992
Category : Mathematics
Languages : en
Pages : 222
Book Description
This book discusses how to design "good" geometric puzzles: two-dimensional dissection puzzles, polyhedral dissections, and burrs. It outlines major categories of geometric puzzles and provides examples, sometimes going into the history and philosophy of those examples. The author presents challenges and thoughtful questions, as well as practical d
Mathemagics
Author: Arthur Benjamin
Publisher:
ISBN: 9780737300086
Category : Mathematical recreations
Languages : en
Pages : 0
Book Description
Using proven techniques, this volume shows how to add, subtract, multiply and divide faster than is possible with a calculator or pencil and paper, and helps readers conquer their nervousness about math.
Publisher:
ISBN: 9780737300086
Category : Mathematical recreations
Languages : en
Pages : 0
Book Description
Using proven techniques, this volume shows how to add, subtract, multiply and divide faster than is possible with a calculator or pencil and paper, and helps readers conquer their nervousness about math.
Hooked for Life
Author: Mary Beth Temple
Publisher: Andrews McMeel Publishing
ISBN: 0740790331
Category : Crafts & Hobbies
Languages : en
Pages : 178
Book Description
Crochet lovers will embrace Hooked for Life: Adventures of a Crochet Zealot, a book that lovingly and humorously explores the craft of crochet and is written by a true crochet zealot. Mary Beth Temple, a well-known author in the crafting world and a self-admitted crochet junkie, gives an insider's look at what makes real crocheters tick and laugh with a number of humorous essays. Excerpt from the book: "Just the other day I uttered a phrase that stopped traffic in my household, a phrase I never in a million years thought I would utter. I was sorting through yet another box of yarn that appeared as if by magic, trying to lower the square footage of wool that is all over my living room, and in frustration I yelled out "I have too much yarn!" You could hear crickets chirping in the aftermath--my daughter looked at me as if I had three heads, even the dog cocked her head and started to slink slowly away from the crazy woman. Did I really say I had too much yarn? Was I sick with fever?"
Publisher: Andrews McMeel Publishing
ISBN: 0740790331
Category : Crafts & Hobbies
Languages : en
Pages : 178
Book Description
Crochet lovers will embrace Hooked for Life: Adventures of a Crochet Zealot, a book that lovingly and humorously explores the craft of crochet and is written by a true crochet zealot. Mary Beth Temple, a well-known author in the crafting world and a self-admitted crochet junkie, gives an insider's look at what makes real crocheters tick and laugh with a number of humorous essays. Excerpt from the book: "Just the other day I uttered a phrase that stopped traffic in my household, a phrase I never in a million years thought I would utter. I was sorting through yet another box of yarn that appeared as if by magic, trying to lower the square footage of wool that is all over my living room, and in frustration I yelled out "I have too much yarn!" You could hear crickets chirping in the aftermath--my daughter looked at me as if I had three heads, even the dog cocked her head and started to slink slowly away from the crazy woman. Did I really say I had too much yarn? Was I sick with fever?"
Century of the Child
Author: Juliet Kinchin
Publisher: The Museum of Modern Art
ISBN: 0870708260
Category : Design
Languages : en
Pages : 273
Book Description
The book examines individual and collective visions for the material world of children, from utopian dreams for the citizens of the future to the dark realities of political conflict and exploitation. Surveying more than 100 years of toys, clothing, playgrounds, schools, children's hospitals, nurseries, furniture, posters, animation and books, this richly illustrated catalogue illuminates how progressive design has enhanced the physical, intellectual, and emotional development of children and, conversely, how models of children's play have informed experimental aesthetics and imaginative design thinking.
Publisher: The Museum of Modern Art
ISBN: 0870708260
Category : Design
Languages : en
Pages : 273
Book Description
The book examines individual and collective visions for the material world of children, from utopian dreams for the citizens of the future to the dark realities of political conflict and exploitation. Surveying more than 100 years of toys, clothing, playgrounds, schools, children's hospitals, nurseries, furniture, posters, animation and books, this richly illustrated catalogue illuminates how progressive design has enhanced the physical, intellectual, and emotional development of children and, conversely, how models of children's play have informed experimental aesthetics and imaginative design thinking.
The Mathematics of Various Entertaining Subjects
Author: Jennifer Beineke
Publisher: Princeton University Press
ISBN: 0691171920
Category : Mathematics
Languages : en
Pages : 408
Book Description
The history of mathematics is filled with major breakthroughs resulting from solutions to recreational problems. Problems of interest to gamblers led to the modern theory of probability, for example, and surreal numbers were inspired by the game of Go. Yet even with such groundbreaking findings and a wealth of popular-level books, research in recreational mathematics has often been neglected. The Mathematics of Various Entertaining Subjects now returns with a brand-new compilation of fascinating problems and solutions in recreational mathematics. This latest volume gathers together the top experts in recreational math and presents a compelling look at board games, card games, dice, toys, computer games, and much more. The book is divided into five parts: puzzles and brainteasers, geometry and topology, graph theory, games of chance, and computational complexity. Readers will discover what origami, roulette wheels, and even the game of Trouble can teach about math. Essays contain new results, and the contributors include short expositions on their topic’s background, providing a framework for understanding the relationship between serious mathematics and recreational games. Mathematical areas explored include combinatorics, logic, graph theory, linear algebra, geometry, topology, computer science, operations research, probability, game theory, and music theory. Investigating an eclectic mix of games and puzzles, The Mathematics of Various Entertaining Subjects is sure to entertain, challenge, and inspire academic mathematicians and avid math enthusiasts alike.
Publisher: Princeton University Press
ISBN: 0691171920
Category : Mathematics
Languages : en
Pages : 408
Book Description
The history of mathematics is filled with major breakthroughs resulting from solutions to recreational problems. Problems of interest to gamblers led to the modern theory of probability, for example, and surreal numbers were inspired by the game of Go. Yet even with such groundbreaking findings and a wealth of popular-level books, research in recreational mathematics has often been neglected. The Mathematics of Various Entertaining Subjects now returns with a brand-new compilation of fascinating problems and solutions in recreational mathematics. This latest volume gathers together the top experts in recreational math and presents a compelling look at board games, card games, dice, toys, computer games, and much more. The book is divided into five parts: puzzles and brainteasers, geometry and topology, graph theory, games of chance, and computational complexity. Readers will discover what origami, roulette wheels, and even the game of Trouble can teach about math. Essays contain new results, and the contributors include short expositions on their topic’s background, providing a framework for understanding the relationship between serious mathematics and recreational games. Mathematical areas explored include combinatorics, logic, graph theory, linear algebra, geometry, topology, computer science, operations research, probability, game theory, and music theory. Investigating an eclectic mix of games and puzzles, The Mathematics of Various Entertaining Subjects is sure to entertain, challenge, and inspire academic mathematicians and avid math enthusiasts alike.
Fluid Simulation for Computer Graphics
Author: Robert Bridson
Publisher: CRC Press
ISBN: 1482232847
Category : Computers
Languages : en
Pages : 269
Book Description
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle–voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.
Publisher: CRC Press
ISBN: 1482232847
Category : Computers
Languages : en
Pages : 269
Book Description
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle–voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.