3ds Max Lighting

3ds Max Lighting PDF Author: Nicholas Boughen
Publisher: Wordware
ISBN: 155622401X
Category : Computers
Languages : en
Pages : 406

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Book Description
Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts. Throughout, the emphasis is on making your lighting believable, accurate, and pleasing to the eye.

3ds Max Lighting

3ds Max Lighting PDF Author: Nicholas Boughen
Publisher: Wordware
ISBN: 155622401X
Category : Computers
Languages : en
Pages : 406

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Book Description
Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts. Throughout, the emphasis is on making your lighting believable, accurate, and pleasing to the eye.

Essential CG Lighting Techniques with 3ds Max

Essential CG Lighting Techniques with 3ds Max PDF Author: Darren Brooker
Publisher: Taylor & Francis
ISBN: 1136138935
Category : Computers
Languages : en
Pages : 409

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Book Description
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

Essential CG Lighting Techniques with 3ds Max

Essential CG Lighting Techniques with 3ds Max PDF Author: Darren Brooker
Publisher: Taylor & Francis
ISBN: 1136142452
Category : Art
Languages : en
Pages : 411

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Book Description
Lighting is the one thing that makes or breaks any CG environment. This inspirational book and DVD give you everything you need to create convincing CG lightin; from the concepts and theoretical aspects to the techniques and tricks that are essential in a production environment. The stunning color illustrations throughout the book illustrate just what can be done, while the tutorials show you exactly how to do it. Every ounce of theory is backed up with practical tutorials, using the free trial versions of 3ds Max and Combustion supplied on the companion DVD. The tutorials take you from the fundamentals of lighting, right through to advanced techniques with many new sections, including ones that cover radiosity techniques, rendering with mental ray, and compositing. Certified by Autodesk, Darren Brooker's new edition teaches the real methods behind real-world work. If you want a one-stop master class in CG lighting, or if you just want to brush up on your existing skills - then this book contains everything you need.

Autodesk 3ds Max 2021 Lighting and Shading Book

Autodesk 3ds Max 2021 Lighting and Shading Book PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 542

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Book Description
Types of Lights 3ds Max provides two types of lights: photometric and standard. All types are displayed in viewports as light objects. They share many of the same parameters, including shadow generators. Photometric Lights Photometric lights use photometric (light energy) values that enable you to more accurately define lights as they would be in the real world. You can set their distribution, intensity, color temperature, and other characteristics of real-world lights. You can also import specific photometric files available from lighting manufacturers to design lighting based on commercially available lights. Standard Lights Standard lights are computer-based objects that simulate lights such as household or office lamps, the light instruments used in stage and film work, and the sun itself. Different kinds of light objects cast light in different ways, simulating different kinds of light sources. Unlike photometric lights, Standard lights do not have physically-based intensity values.

3ds Max Projects

3ds Max Projects PDF Author: Matt Chandler
Publisher: 3Dtotal Pub
ISBN: 9781909414051
Category : Art
Languages : en
Pages : 301

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Book Description
Offers information and instruction on using Autodesk's 3ds Max software, including advice on modeling, texturing, rigging, animating, and lighting.

Introducing 3ds Max 9

Introducing 3ds Max 9 PDF Author: Dariush Derakhshani
Publisher: John Wiley & Sons
ISBN: 1118058542
Category : Computers
Languages : en
Pages : 554

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Book Description
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Architectural Rendering with 3ds Max and V-Ray

Architectural Rendering with 3ds Max and V-Ray PDF Author: Markus Kuhlo
Publisher: CRC Press
ISBN: 1136129669
Category : Architecture
Languages : en
Pages : 220

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Book Description
Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The downloadable resources include all the project files that you need to recreate each of the projects presented within the book. Please note that this book does not support the current versions of 3ds Max and V-Ray. Topics include:

Realistic Architectural Visualization with 3ds Max and mental ray

Realistic Architectural Visualization with 3ds Max and mental ray PDF Author: Roger Cusson
Publisher: Taylor & Francis
ISBN: 1136141170
Category : Art
Languages : en
Pages : 332

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Book Description
Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an accessible description of its tools.

Build Studio Light Setup Using 3ds Max and Vray

Build Studio Light Setup Using 3ds Max and Vray PDF Author: Raavi O'Connor
Publisher: CreateSpace
ISBN: 9781515196105
Category :
Languages : en
Pages : 24

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Book Description
The key to render nice and clean product visuals using 3ds Max and VRay is to setup a clean studio environment. You can use a drag and drop environment such as HDR Light Studio to create these visuals.However, if you want to make your product shots different from others, you need to create your own custom studio setup. This Book will help you to create your own custom studio light setup using 3ds Max and VRay.This Book is written for a broad set of users but it assumes that you have the basic knowledge of 3ds Max and V-Ray. I have used 3ds Max 2014 and VRay 3.0 in the tutorial. What's inside? The book contains a studio lighting setup tutorials using 3ds Max and VRay renderer. The tutorial follows the linear workflow. What are the topics covered in this Book? * Creating environment for the studio light setup using the Syke plugin. * Setting units for the studio setup. * Using the exposure controls of the V-Ray Physical Camera. * Creating chrome shader using V-Ray Material. * Setting VRay Lights to illuminate the setup. * Specifying the test and final settings for the VRay renderer. * Using the linear workflow.

V-Ray 5 for 3ds Max 2020

V-Ray 5 for 3ds Max 2020 PDF Author: Jamie Cardoso
Publisher: CRC Press
ISBN: 1000362892
Category : Architecture
Languages : en
Pages : 761

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Book Description
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.