3D Studio Max 3 Fundamentals

3D Studio Max 3 Fundamentals PDF Author: Michael Todd Peterson
Publisher:
ISBN: 9788176353229
Category : 3D studio
Languages : en
Pages : 574

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Book Description

3D Studio Max 3 Fundamentals

3D Studio Max 3 Fundamentals PDF Author: Michael Todd Peterson
Publisher:
ISBN: 9788176353229
Category : 3D studio
Languages : en
Pages : 574

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Book Description


3D Studio MAX Fundamentals

3D Studio MAX Fundamentals PDF Author: Michael Todd Peterson
Publisher: New Riders Pub
ISBN: 9781562056254
Category : Computers
Languages : en
Pages : 512

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Book Description
3D Studio MAX Fundamentals is a hands-on tutorial that leads the designer through the basics of using 3D Studio MAX. Using fully illustrated examples taken from the professional world, this book covers all the essentials of 3D, from building basic wireframe to adding surfaces, lighting, setting the scene, placing cameras, and basic animation.

3D Studio MAX 2 Fundamentals

3D Studio MAX 2 Fundamentals PDF Author: Michael Todd Peterson
Publisher: New Riders Publishing
ISBN: 9781562058395
Category : Computers
Languages : en
Pages : 1088

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Book Description
3D Studio MAX 2 Fundamentals is a hands-on tutorial that leads the new user through the basics of 3D modeling and animation using 3D Studio MAX. Using fully illustrated examples, the book covers all the essentials of 3D design--from building basic objects, to adding textures, to lighting the scene, to placing cameras, to rendering basic animation. 3D Studio MAX 2 Fundamentals is also built for the upgrader by providing detailed notes on how to migrate from previous releases with ease. The full-color insert includes high-resolution images that show many of the exercises in finished form, as well as inspiring professional work that the new user can achieve by using the techniques found in the book.

3D Studio Max 2 Fundamentals

3D Studio Max 2 Fundamentals PDF Author: Michael Todd Peterson
Publisher:
ISBN: 9788176351645
Category : 3D studio
Languages : en
Pages : 529

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Book Description


3ds Max 5 Fundamentals

3ds Max 5 Fundamentals PDF Author: Ted Boardman
Publisher: New Riders Publishing
ISBN: 9780735713185
Category : Computers
Languages : en
Pages : 500

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Book Description
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.

3D Studio MAX Release 3

3D Studio MAX Release 3 PDF Author:
Publisher:
ISBN: 9781564440006
Category : 3D studio
Languages : en
Pages : 509

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Book Description


3ds Max 5 Fundamentals

3ds Max 5 Fundamentals PDF Author: Ted Boardman
Publisher: New Riders Publishing
ISBN: 9780735713185
Category : Computers
Languages : en
Pages : 500

Get Book Here

Book Description
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.

Modeling a Character in 3DS Max

Modeling a Character in 3DS Max PDF Author: Paul Steed
Publisher: Jones & Bartlett Publishers
ISBN: 0763798134
Category : Computers
Languages : en
Pages : 585

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Book Description
In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.

3ds Max 6 Fundamentals

3ds Max 6 Fundamentals PDF Author: Ted Boardman
Publisher: New Riders
ISBN: 9780735713857
Category : Computers
Languages : en
Pages : 528

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Book Description
For the new user or seasoned pro, authorized trainer Boardman explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max X that make it even more powerful and easier to use. Coverage includes freeform lighting, animating in world space, adding realistic dynamics with reactor, and video post-production.

3D Studio Max 3.0 Workshop

3D Studio Max 3.0 Workshop PDF Author: Duane Loose
Publisher: Que Publishing
ISBN: 9780789723437
Category : Computers
Languages : en
Pages : 516

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Book Description
This book's subtitle is "beginning with the end in mind", and it offers the beginning 3D Studio Max user basic design principles, as well as techniques for getting ideas out of the brain onto the computer screen. Chapters include information on: Backgrounds, Set design and modeling, Props and secondary scene elements, Camera set-up and movement, Lighting, Creating 3D depth, Texturing & reflection, Specific material development, Dirt, wear and tear, Smoke, water and other special effects, Character design & animation, Video post-production, Making a demo reel, and Getting a job as a CGI artist/animator. The CD includes source files for the exercises, plug-ins and a gallery of high-end 3D Studio work.