Author: Marc Pollefeys
Publisher: Springer
ISBN: 3540452966
Category : Computers
Languages : en
Pages : 252
Book Description
This volume contains the ?nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies – such as digital cameras, computers, disk storage, and visualization devices – have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforusingdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollowing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop.
3D Structure from Images - SMILE 2000
Author: Marc Pollefeys
Publisher: Springer
ISBN: 3540452966
Category : Computers
Languages : en
Pages : 252
Book Description
This volume contains the ?nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies – such as digital cameras, computers, disk storage, and visualization devices – have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforusingdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollowing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop.
Publisher: Springer
ISBN: 3540452966
Category : Computers
Languages : en
Pages : 252
Book Description
This volume contains the ?nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies – such as digital cameras, computers, disk storage, and visualization devices – have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforusingdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollowing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop.
Progress in Pattern Recognition, Speech and Image Analysis
Author: Alberto Sanfeliu
Publisher: Springer Science & Business Media
ISBN: 354020590X
Category : Computers
Languages : en
Pages : 709
Book Description
This book constitutes the refereed proceedings of the 8th Iberoamerican Congress on Pattern Recognition, CIARP 2003, held in Havana, Cuba, in November 2003. The 82 revised full papers presented together with two invited papers were carefully reviewed and selected from 140 submissions. All current issues in pattern recognition, image processing, and computer vision are addressed as well as applications in domains like robotics, health, entertainment, space exploration, telecommunications, speech processing, data analysis, document recognition, etc.
Publisher: Springer Science & Business Media
ISBN: 354020590X
Category : Computers
Languages : en
Pages : 709
Book Description
This book constitutes the refereed proceedings of the 8th Iberoamerican Congress on Pattern Recognition, CIARP 2003, held in Havana, Cuba, in November 2003. The 82 revised full papers presented together with two invited papers were carefully reviewed and selected from 140 submissions. All current issues in pattern recognition, image processing, and computer vision are addressed as well as applications in domains like robotics, health, entertainment, space exploration, telecommunications, speech processing, data analysis, document recognition, etc.
Computer Vision - ECCV 2002
Author: Anders Heyden
Publisher: Springer
ISBN: 3540479678
Category : Computers
Languages : en
Pages : 922
Book Description
Premiering in 1990 in Antibes, France, the European Conference on Computer Vision, ECCV, has been held biennially at venues all around Europe. These conferences have been very successful, making ECCV a major event to the computer vision community. ECCV 2002 was the seventh in the series. The privilege of organizing it was shared by three universities: The IT University of Copenhagen, the University of Copenhagen, and Lund University, with the conference venue in Copenhagen. These universities lie ̈ geographically close in the vivid Oresund region, which lies partly in Denmark and partly in Sweden, with the newly built bridge (opened summer 2000) crossing the sound that formerly divided the countries. We are very happy to report that this year’s conference attracted more papers than ever before, with around 600 submissions. Still, together with the conference board, we decided to keep the tradition of holding ECCV as a single track conference. Each paper was anonymously refereed by three different reviewers. For the nal selection, for the rst time for ECCV, a system with area chairs was used. These met with the program chairsinLundfortwodaysinFebruary2002toselectwhatbecame45oralpresentations and 181 posters.Also at this meeting the selection was made without knowledge of the authors’identity.
Publisher: Springer
ISBN: 3540479678
Category : Computers
Languages : en
Pages : 922
Book Description
Premiering in 1990 in Antibes, France, the European Conference on Computer Vision, ECCV, has been held biennially at venues all around Europe. These conferences have been very successful, making ECCV a major event to the computer vision community. ECCV 2002 was the seventh in the series. The privilege of organizing it was shared by three universities: The IT University of Copenhagen, the University of Copenhagen, and Lund University, with the conference venue in Copenhagen. These universities lie ̈ geographically close in the vivid Oresund region, which lies partly in Denmark and partly in Sweden, with the newly built bridge (opened summer 2000) crossing the sound that formerly divided the countries. We are very happy to report that this year’s conference attracted more papers than ever before, with around 600 submissions. Still, together with the conference board, we decided to keep the tradition of holding ECCV as a single track conference. Each paper was anonymously refereed by three different reviewers. For the nal selection, for the rst time for ECCV, a system with area chairs was used. These met with the program chairsinLundfortwodaysinFebruary2002toselectwhatbecame45oralpresentations and 181 posters.Also at this meeting the selection was made without knowledge of the authors’identity.
Medical Image Computing and Computer-Assisted Intervention - MICCAI 2001[
Author: Wiro J. Niessen
Publisher: Springer Science & Business Media
ISBN: 9783540426974
Category : Computers
Languages : en
Pages : 1232
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2001, held in Utrecht, The Netherlands, in October 2001. The 122 revised papers and 136 posters presented were carefully reviewed and selected from a total of 338 submissions. The book offers topical sections on image-guided surgery; shape analysis, segmentation, computer-aided diagnosis; registration; simulation, planning and modeling; visualization; quantitative image analysis; medical robotics and devices; visualization and augmented reality; and time series analysis.
Publisher: Springer Science & Business Media
ISBN: 9783540426974
Category : Computers
Languages : en
Pages : 1232
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2001, held in Utrecht, The Netherlands, in October 2001. The 122 revised papers and 136 posters presented were carefully reviewed and selected from a total of 338 submissions. The book offers topical sections on image-guided surgery; shape analysis, segmentation, computer-aided diagnosis; registration; simulation, planning and modeling; visualization; quantitative image analysis; medical robotics and devices; visualization and augmented reality; and time series analysis.
Three-Dimensional Television
Author: H.M. Ozaktas
Publisher: Springer Science & Business Media
ISBN: 3540725326
Category : Technology & Engineering
Languages : en
Pages : 640
Book Description
This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.
Publisher: Springer Science & Business Media
ISBN: 3540725326
Category : Technology & Engineering
Languages : en
Pages : 640
Book Description
This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.
Automatic Extraction of Man-made Objects from Aerial and Satellite Images III
Author: E.P. Baltsavias
Publisher: CRC Press
ISBN: 9789058092526
Category : Computers
Languages : en
Pages : 436
Book Description
This work is a collection of papers from the world's leading research groups in the field of automatic extraction of objects, especially buildings and roads, from aerial and space imagery, including new sensors like SAR and lidar.
Publisher: CRC Press
ISBN: 9789058092526
Category : Computers
Languages : en
Pages : 436
Book Description
This work is a collection of papers from the world's leading research groups in the field of automatic extraction of objects, especially buildings and roads, from aerial and space imagery, including new sensors like SAR and lidar.
Virtual and Augmented Architecture (VAA’01)
Author: Bob Fisher
Publisher: Springer Science & Business Media
ISBN: 1447103378
Category : Computers
Languages : en
Pages : 286
Book Description
This book focuseson the use of computer visionand graphics in architecture. It arose from a convergenceof several hot topics: 1. visualization of built environments for engineering, historical and other purposes, 2. virtual reconstruction of architecture from visual data of existing struc tures, whether via photogrammetric or range sensing techniques, and 3. augmentation of video data of architecture with useful information. The focus here is on architecture and howto present it, enhance it's abilities, make it easier to understand and make it accessibleto a larger public. Collective interest in this topic led to the International Symposium on Virtual and Augmented Architecture, whose papers are contained in this book. As editors, we were very pleased about how well the different papers chosen gavea nice focus to the topic and conference.It is clear that there are many different research approaches still active in this area - this makes it an exciting time. Wehope that this book captures that excitement and succeeds in bringing it to you.
Publisher: Springer Science & Business Media
ISBN: 1447103378
Category : Computers
Languages : en
Pages : 286
Book Description
This book focuseson the use of computer visionand graphics in architecture. It arose from a convergenceof several hot topics: 1. visualization of built environments for engineering, historical and other purposes, 2. virtual reconstruction of architecture from visual data of existing struc tures, whether via photogrammetric or range sensing techniques, and 3. augmentation of video data of architecture with useful information. The focus here is on architecture and howto present it, enhance it's abilities, make it easier to understand and make it accessibleto a larger public. Collective interest in this topic led to the International Symposium on Virtual and Augmented Architecture, whose papers are contained in this book. As editors, we were very pleased about how well the different papers chosen gavea nice focus to the topic and conference.It is clear that there are many different research approaches still active in this area - this makes it an exciting time. Wehope that this book captures that excitement and succeeds in bringing it to you.
Foundations of Image Understanding
Author: Larry S. Davis
Publisher: Springer Science & Business Media
ISBN: 1461515297
Category : Computers
Languages : en
Pages : 496
Book Description
Computer systems that analyze images are critical to a wide variety of applications such as visual inspections systems for various manufacturing processes, remote sensing of the environment from space-borne imaging platforms, and automatic diagnosis from X-rays and other medical imaging sources. Professor Azriel Rosenfeld, the founder of the field of digital image analysis, made fundamental contributions to a wide variety of problems in image processing, pattern recognition and computer vision. Professor Rosenfeld's previous students, postdoctoral scientists, and colleagues illustrate in Foundations of Image Understanding how current research has been influenced by his work as the leading researcher in the area of image analysis for over two decades. Each chapter of Foundations of Image Understanding is written by one of the world's leading experts in his area of specialization, examining digital geometry and topology (early research which laid the foundations for many industrial machine vision systems), edge detection and segmentation (fundamental to systems that analyze complex images of our three-dimensional world), multi-resolution and variable resolution representations for images and maps, parallel algorithms and systems for image analysis, and the importance of human psychophysical studies of vision to the design of computer vision systems. Professor Rosenfeld's chapter briefly discusses topics not covered in the contributed chapters, providing a personal, historical perspective on the development of the field of image understanding. Foundations of Image Understanding is an excellent source of basic material for both graduate students entering the field and established researchers who require a compact source for many of the foundational topics in image analysis.
Publisher: Springer Science & Business Media
ISBN: 1461515297
Category : Computers
Languages : en
Pages : 496
Book Description
Computer systems that analyze images are critical to a wide variety of applications such as visual inspections systems for various manufacturing processes, remote sensing of the environment from space-borne imaging platforms, and automatic diagnosis from X-rays and other medical imaging sources. Professor Azriel Rosenfeld, the founder of the field of digital image analysis, made fundamental contributions to a wide variety of problems in image processing, pattern recognition and computer vision. Professor Rosenfeld's previous students, postdoctoral scientists, and colleagues illustrate in Foundations of Image Understanding how current research has been influenced by his work as the leading researcher in the area of image analysis for over two decades. Each chapter of Foundations of Image Understanding is written by one of the world's leading experts in his area of specialization, examining digital geometry and topology (early research which laid the foundations for many industrial machine vision systems), edge detection and segmentation (fundamental to systems that analyze complex images of our three-dimensional world), multi-resolution and variable resolution representations for images and maps, parallel algorithms and systems for image analysis, and the importance of human psychophysical studies of vision to the design of computer vision systems. Professor Rosenfeld's chapter briefly discusses topics not covered in the contributed chapters, providing a personal, historical perspective on the development of the field of image understanding. Foundations of Image Understanding is an excellent source of basic material for both graduate students entering the field and established researchers who require a compact source for many of the foundational topics in image analysis.
Computer Vision
Author: Richard Szeliski
Publisher: Springer Science & Business Media
ISBN: 1848829353
Category : Computers
Languages : en
Pages : 824
Book Description
Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Publisher: Springer Science & Business Media
ISBN: 1848829353
Category : Computers
Languages : en
Pages : 824
Book Description
Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Handbook of Texture Analysis
Author: Majid Mirmehdi
Publisher: World Scientific
ISBN: 1848161158
Category : Computers
Languages : en
Pages : 424
Book Description
Texture analysis is one of the fundamental aspects of human vision by which we discriminate between surfaces and objects. In a similar manner, computer vision can take advantage of the cues provided by surface texture to distinguish and recognize objects. In computer vision, texture analysis may be used alone or in combination with other sensed features (e.g. color, shape, or motion) to perform the task of recognition. Either way, it is a feature of paramount importance and boasts a tremendous body of work in terms of both research and applications.Currently, the main approaches to texture analysis must be sought out through a variety of research papers. This collection of chapters brings together in one handy volume the major topics of importance, and categorizes the various techniques into comprehensible concepts. The methods covered will not only be relevant to those working in computer vision, but will also be of benefit to the computer graphics, psychophysics, and pattern recognition communities, academic or industrial.
Publisher: World Scientific
ISBN: 1848161158
Category : Computers
Languages : en
Pages : 424
Book Description
Texture analysis is one of the fundamental aspects of human vision by which we discriminate between surfaces and objects. In a similar manner, computer vision can take advantage of the cues provided by surface texture to distinguish and recognize objects. In computer vision, texture analysis may be used alone or in combination with other sensed features (e.g. color, shape, or motion) to perform the task of recognition. Either way, it is a feature of paramount importance and boasts a tremendous body of work in terms of both research and applications.Currently, the main approaches to texture analysis must be sought out through a variety of research papers. This collection of chapters brings together in one handy volume the major topics of importance, and categorizes the various techniques into comprehensible concepts. The methods covered will not only be relevant to those working in computer vision, but will also be of benefit to the computer graphics, psychophysics, and pattern recognition communities, academic or industrial.