3D Movie Making

3D Movie Making PDF Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 0240811372
Category : Art
Languages : en
Pages : 233

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Book Description
Hollywood is going 3D, readers learn how to adapt their production skills to this hot new medium so they can be part of the movement.

3D Movie Making

3D Movie Making PDF Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 0240811372
Category : Art
Languages : en
Pages : 233

Get Book Here

Book Description
Hollywood is going 3D, readers learn how to adapt their production skills to this hot new medium so they can be part of the movement.

3D movie making : stereoscopic digital cinema from script to screen

3D movie making : stereoscopic digital cinema from script to screen PDF Author: Bernard Mendiburu
Publisher:
ISBN: 9780240811666
Category : 3-D films
Languages : en
Pages : 223

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Book Description


3D Movie Making

3D Movie Making PDF Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 1136137734
Category : Art
Languages : en
Pages : 233

Get Book Here

Book Description
Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction on how the human brain perceive depth, this book explains, in a step-by-step approach, how 3D affects screen writing, art direction, principal photography, editing, visual effects and even movies distribution. It's a must read for anyone in the profession who wants to understand the next revolution in cinema. The DVD is not included with the E-book. Please contact the publisher for access to the DVD content by emailing [email protected].

3D Moviemaking

3D Moviemaking PDF Author: Bernard Mendiburu
Publisher: Focal Press
ISBN: 9780240824208
Category :
Languages : en
Pages :

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Book Description
Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction on how the human brain perceive depth, this book explains, in a step-by-step approach, how 3D affects screen writing, art direction, principal photography, editing, visual effects and even movies distribution. It's a must read for anyone in the profession who wants to understand the next revolution in cinema.

Digital Visual Effects in Cinema

Digital Visual Effects in Cinema PDF Author: Stephen Prince
Publisher: Rutgers University Press
ISBN: 0813552184
Category : Performing Arts
Languages : en
Pages : 271

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Book Description
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.

Wildlife Film-making

Wildlife Film-making PDF Author: Piers Warren
Publisher: Wildeye
ISBN: 190584302X
Category : Nature
Languages : en
Pages : 230

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Book Description
As technology advances rapidly and viewers' options increase, this book presents a fascinating exploration of the future of the wildlife film-making industry. Its unique collection of views and advice make this book an invaluable resource for everyone who wishes to succeed as a wildlife film-maker in years to come. With articles from many leading figures in the industry and case studies of numerous skilled practitioners.

3-D Revolution

3-D Revolution PDF Author: Ray Zone
Publisher: University Press of Kentucky
ISBN: 0813136113
Category : Performing Arts
Languages : en
Pages : 458

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Book Description
Stereoscopic cinema began in the early 19th century and exploded in the 1950s in Hollywood. Its status as an enduring genre was confirmed in 2009 by the success of 3-D movie 'Avatar'.

3D TV and 3D Cinema

3D TV and 3D Cinema PDF Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 1136040579
Category : Performing Arts
Languages : en
Pages : 254

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Book Description
This book helps you master the technical requirements of shooting 3D stereoscopic images. This title defines the concept of a professional 3D camera system and describes what features are required to make a successful unit to keep your production on schedule and on budget.

Spaces Mapped and Monstrous

Spaces Mapped and Monstrous PDF Author: Nick Jones
Publisher: Columbia University Press
ISBN: 0231550715
Category : Performing Arts
Languages : en
Pages : 210

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Book Description
Digital 3D has become a core feature of the twenty-first-century visual landscape. Yet 3D cinema is a contradictory media form: producing spaces that are highly regimented and exhaustively detailed, it simultaneously relies upon distortions of vision and space that are inherently strange. Spaces Mapped and Monstrous explores the paradoxical nature of 3D cinema to offer a critical analysis of an inescapable part of contemporary culture. Considering 3D’s distinctive visual qualities and its connections to wider digital systems, Nick Jones situates the production and exhibition of 3D cinema within a web of aesthetic, technological, and historical contexts. He examines 3D’s relationship with computer interfaces, virtual reality, and digital networks as well as tracing its lineage to predigital models of visual organization. Jones emphasizes that 3D is not only a technology used in films but also a tool for producing, controlling, and distorting space within systems of surveillance, corporatization, and militarization. The book features detailed analysis of a wide range of films—including Avatar (2009), Goodbye to Language (2014), Love (2015), and Clash of the Titans (2010)—demonstrating that 3D is not merely an augmentation of 2D cinema but that it has its own unique properties. Spaces Mapped and Monstrous brings together media archaeology, digital theory, and textual analysis to provide a new account of the importance of 3D to visual culture today.

Smart Objects and Technologies for Social Good

Smart Objects and Technologies for Social Good PDF Author: Ombretta Gaggi
Publisher: Springer
ISBN: 3319619497
Category : Computers
Languages : en
Pages : 382

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Book Description
This book constitutes the proceedings of the Second EAI international Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2016, held in Venice, Italy, November 30 – December 1, 2016. The 38 revised full papers were carefully reviewed and selected from 73 submissions. The papers reflect the design, implementation, deployment, operation and evaluation of smart objects and technologies for social good. A social good can be understood as a service that benefits a large number of people in a most possible way. Some classic examples are healthcare, safety, environment, democracy, and human rights, or even art, entertainment, and communication.