Pocket Sudoku Presented by Will Shortz, Volume 2

Pocket Sudoku Presented by Will Shortz, Volume 2 PDF Author: Will Shortz
Publisher: Macmillan
ISBN: 9780312967116
Category : Games & Activities
Languages : en
Pages : 208

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Book Description
GET HOOKED ON THE LATEST PUZZLE CRAZE! It's hot, fun, mind-boggling, and once you start, you won't want to stop. It's sudoku -- the new puzzle rage that's got the nation in a frenzy. New York Times crossword editor Will Shortz presents yet another stimulating and fun collection of 150 sudoku puzzles, ranging in difficulty from easy to more challenging. There are just a few simple rules: Fill in the empty boxes in the grid of 81 boxes, divided into nine three-by-three squares, so that every row, column, and square contains the numbers 1 through 9, without repeating. You don't need any mathematical knowledge. Whether you're a crossword enthusiast or a lover of puzzles, you'll want to try this latest sensation. Don't waste any more time. Pick up a pencil and test your wits with sudoku! "Diabolically addictive." --The New York Post

Pocket Sudoku Presented by Will Shortz, Volume 2

Pocket Sudoku Presented by Will Shortz, Volume 2 PDF Author: Will Shortz
Publisher: Macmillan
ISBN: 9780312967116
Category : Games & Activities
Languages : en
Pages : 208

Get Book Here

Book Description
GET HOOKED ON THE LATEST PUZZLE CRAZE! It's hot, fun, mind-boggling, and once you start, you won't want to stop. It's sudoku -- the new puzzle rage that's got the nation in a frenzy. New York Times crossword editor Will Shortz presents yet another stimulating and fun collection of 150 sudoku puzzles, ranging in difficulty from easy to more challenging. There are just a few simple rules: Fill in the empty boxes in the grid of 81 boxes, divided into nine three-by-three squares, so that every row, column, and square contains the numbers 1 through 9, without repeating. You don't need any mathematical knowledge. Whether you're a crossword enthusiast or a lover of puzzles, you'll want to try this latest sensation. Don't waste any more time. Pick up a pencil and test your wits with sudoku! "Diabolically addictive." --The New York Post

The Art and Craft of Problem Solving

The Art and Craft of Problem Solving PDF Author: Paul Zeitz
Publisher: John Wiley & Sons
ISBN: 1119239907
Category : Problem solving
Languages : en
Pages : 389

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Book Description
This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.

The Improv Handbook

The Improv Handbook PDF Author: Tom Salinsky
Publisher: Bloomsbury Publishing
ISBN: 1350026174
Category : Performing Arts
Languages : en
Pages : 521

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Book Description
The Improv Handbook is the most comprehensive, smart, helpful and inspiring guide to improv available today. Applicable to comedians, actors, public speakers and anyone who needs to think on their toes, it features a range of games, interviews, descriptions and exercises that illuminate and illustrate the exciting world of improvised performance. First published in 2008, this second edition features a new foreword by comedian Mike McShane, as well as new exercises on endings, managing blind offers and master-servant games, plus new and expanded interviews with Keith Johnstone, Neil Mullarkey, Jeffrey Sweet and Paul Rogan. The Improv Handbook is a one-stop guide to the exciting world of improvisation. Whether you're a beginner, an expert, or would just love to try it if you weren't too scared, The Improv Handbook will guide you every step of the way.

The Art of Learning

The Art of Learning PDF Author: Josh Waitzkin
Publisher: Simon and Schuster
ISBN: 0743277465
Category : Biography & Autobiography
Languages : en
Pages : 291

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Book Description
An eight-time national chess champion and world champion martial artist shares the lessons he has learned from two very different competitive arenas, identifying key principles about learning and performance that readers can apply to their life goals. Reprint. 35,000 first printing.

The Theory and Practice of Online Learning

The Theory and Practice of Online Learning PDF Author: Terry Anderson
Publisher: Athabasca University Press
ISBN: 1897425082
Category : Computers
Languages : en
Pages : 485

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Book Description
"Neither an academic tome nor a prescriptive 'how to' guide, The Theory and Practice of Online Learning is an illuminating collection of essays by practitioners and scholars active in the complex field of distance education. Distance education has evolved significantly in its 150 years of existence. For most of this time, it was an individual pursuit defined by infrequent postal communication. But recently, three more developmental generations have emerged, supported by television and radio, teleconferencing, and computer conferencing. The early 21st century has produced a fifth generation, based on autonomous agents and intelligent, database-assisted learning, that has been referred to as Web 2.0. The second edition of "The Theory and Practice of Online Learning" features updates in each chapter, plus four new chapters on current distance education issues such as connectivism and social software innovations."--BOOK JACKET.

The Roman Empire and the Indian Ocean

The Roman Empire and the Indian Ocean PDF Author: Raoul McLaughlin
Publisher: Pen and Sword
ISBN: 1473840953
Category : History
Languages : en
Pages : 491

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Book Description
This study of ancient Roman shipping and trade across continents reveals the Roman Empire’s far-reaching impact in the ancient world. In ancient times, large fleets of Roman merchant ships set sail from Egypt on voyages across the Indian Ocean. They sailed from Roman ports on the Red Sea to distant kingdoms on the east coast of Africa and southern Arabia. Many continued their voyages across the ocean to trade with the rich kingdoms of ancient India. Along these routes, the Roman Empire traded bullion for valuable goods, including exotic African products, Arabian incense, and eastern spices. This book examines Roman commerce with Indian kingdoms from the Indus region to the Tamil lands. It investigates contacts between the Roman Empire and powerful African kingdoms, including the Nilotic regime that ruled Meroe and the rising Axumite Realm. Further chapters explore Roman dealings with the Arab kingdoms of southern Arabia, including the Saba-Himyarites and the Hadramaut Regime, which sent caravans along the incense trail to the ancient rock-carved city of Petra. The first book to bring these subjects together in a single comprehensive study, The Roman Empire and the Indian Ocean reveals Rome’s impact on the ancient world and explains how international trade funded the legions that maintained imperial rule.

Annika Riz, Math Whiz

Annika Riz, Math Whiz PDF Author: Claudia Mills
Publisher: Macmillan
ISBN: 0374303355
Category : Juvenile Fiction
Languages : en
Pages : 129

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Book Description
Annika hopes to change her best friends' hatred of math by winning a Soduko contest, but she does not realize how important their lack of mathematical ability is until they make a mistake at the school carnival.

Balance Benders Level 2

Balance Benders Level 2 PDF Author: Robert Femiano
Publisher:
ISBN: 9781601442277
Category :
Languages : en
Pages : 48

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Book Description


Level Up!

Level Up! PDF Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515

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Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Adaptation in Natural and Artificial Systems

Adaptation in Natural and Artificial Systems PDF Author: John H. Holland
Publisher: MIT Press
ISBN: 9780262581110
Category : Psychology
Languages : en
Pages : 236

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Book Description
Genetic algorithms are playing an increasingly important role in studies of complex adaptive systems, ranging from adaptive agents in economic theory to the use of machine learning techniques in the design of complex devices such as aircraft turbines and integrated circuits. Adaptation in Natural and Artificial Systems is the book that initiated this field of study, presenting the theoretical foundations and exploring applications. In its most familiar form, adaptation is a biological process, whereby organisms evolve by rearranging genetic material to survive in environments confronting them. In this now classic work, Holland presents a mathematical model that allows for the nonlinearity of such complex interactions. He demonstrates the model's universality by applying it to economics, physiological psychology, game theory, and artificial intelligence and then outlines the way in which this approach modifies the traditional views of mathematical genetics. Initially applying his concepts to simply defined artificial systems with limited numbers of parameters, Holland goes on to explore their use in the study of a wide range of complex, naturally occuring processes, concentrating on systems having multiple factors that interact in nonlinear ways. Along the way he accounts for major effects of coadaptation and coevolution: the emergence of building blocks, or schemata, that are recombined and passed on to succeeding generations to provide, innovations and improvements.