Author: Charles Morphy
Publisher: How to Study Chess on Your Own
ISBN:
Category :
Languages : en
Pages : 0
Book Description
This book includes 180 mate-in-two moves chess puzzles with solutions (all in form of diagrams). The book is suitable for beginners and intermediates. Please bear in mind that these are self-study activities, thus you must understand all of the fundamental chess rules. For further information, use the "see inside" option.
180 Checkmates in Two Moves, Solutions in Diagrams Part 2
Author: Charles Morphy
Publisher: How to Study Chess on Your Own
ISBN:
Category :
Languages : en
Pages : 0
Book Description
This book includes 180 mate-in-two moves chess puzzles with solutions (all in form of diagrams). The book is suitable for beginners and intermediates. Please bear in mind that these are self-study activities, thus you must understand all of the fundamental chess rules. For further information, use the "see inside" option.
Publisher: How to Study Chess on Your Own
ISBN:
Category :
Languages : en
Pages : 0
Book Description
This book includes 180 mate-in-two moves chess puzzles with solutions (all in form of diagrams). The book is suitable for beginners and intermediates. Please bear in mind that these are self-study activities, thus you must understand all of the fundamental chess rules. For further information, use the "see inside" option.
Chess
Author: László Polgár
Publisher: Black Dog & Leventhal
ISBN: 9781579129507
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Win at chess with practical instruction from one of the world's leading teachers! With clever strategies for more than 5000 situations and clear diagrams, Chess is for the enthusiastic novice as well as the competitor taking the game to the next level. Chess takes you through more than 5,000 unique instructional situations, many taken from actual matches, including 306 problems for checkmate in one move, 3,412 mates in two moves, 744 mates in three moves, 144 simple endgames, and 128 tournament game combinations. Organized by problem type, each combination, or game is keyed to an easy-to-follow solution at the back of the book.. More than 6,000 illustrations make it easy to see the possibilities regardless of where your pieces are on the board. The book also includes the basic rules of the game and an international bibliography. Chess is the ultimate book on winning the game.
Publisher: Black Dog & Leventhal
ISBN: 9781579129507
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Win at chess with practical instruction from one of the world's leading teachers! With clever strategies for more than 5000 situations and clear diagrams, Chess is for the enthusiastic novice as well as the competitor taking the game to the next level. Chess takes you through more than 5,000 unique instructional situations, many taken from actual matches, including 306 problems for checkmate in one move, 3,412 mates in two moves, 744 mates in three moves, 144 simple endgames, and 128 tournament game combinations. Organized by problem type, each combination, or game is keyed to an easy-to-follow solution at the back of the book.. More than 6,000 illustrations make it easy to see the possibilities regardless of where your pieces are on the board. The book also includes the basic rules of the game and an international bibliography. Chess is the ultimate book on winning the game.
Chinese Chess
Author: C. K. Lai
Publisher: Raymond Keene
ISBN: 0954994329
Category : Games & Activities
Languages : en
Pages : 1
Book Description
C. K. Lai is a well known Xiangqi player and enthusiast who has written and translated a dozen books on the subject, and is still writing, though less frequently nowadays. There was a time when he produced two books a year, among them his first book Chinese Chess, An Introduction To The Openings, Checkmate In Two, and Chess Of The Wuzhi Mountain (in collaboration with Mr. Shu Ming Li of San Francisco). Translations include Chinese Chess, The Endgame Technique, Victories All The Way, and Fifty Games Of GM Li Laiqun. With a few Xiangqi friends he promoted the game in Britain some two decades ago, helping to create the UK Chinese Chess Association. He is certainly at the forefront of promotion of the game in Britain. One of C. K. Lai's high achievements in Xiangqi competitions was in 1994 when he won the 11th European Xiangqi Championship held in Amsterdam. He also won on several occasions the UK Xiangqi Championship. He is Editor of Chinese Chess Cyber Newsletter, a simple web site based in London which attracts many Xiangqi followers.
Publisher: Raymond Keene
ISBN: 0954994329
Category : Games & Activities
Languages : en
Pages : 1
Book Description
C. K. Lai is a well known Xiangqi player and enthusiast who has written and translated a dozen books on the subject, and is still writing, though less frequently nowadays. There was a time when he produced two books a year, among them his first book Chinese Chess, An Introduction To The Openings, Checkmate In Two, and Chess Of The Wuzhi Mountain (in collaboration with Mr. Shu Ming Li of San Francisco). Translations include Chinese Chess, The Endgame Technique, Victories All The Way, and Fifty Games Of GM Li Laiqun. With a few Xiangqi friends he promoted the game in Britain some two decades ago, helping to create the UK Chinese Chess Association. He is certainly at the forefront of promotion of the game in Britain. One of C. K. Lai's high achievements in Xiangqi competitions was in 1994 when he won the 11th European Xiangqi Championship held in Amsterdam. He also won on several occasions the UK Xiangqi Championship. He is Editor of Chinese Chess Cyber Newsletter, a simple web site based in London which attracts many Xiangqi followers.
United States Chess Federation's Official Rules of Chess, Fifth Edition
Author: United States Chess Federation
Publisher: Random House Incorporated
ISBN: 0812935594
Category : Games
Languages : en
Pages : 409
Book Description
Explains all legal chess moves, and discusses the regulations governing tournaments, lifetime rankings, and tournament director certification.
Publisher: Random House Incorporated
ISBN: 0812935594
Category : Games
Languages : en
Pages : 409
Book Description
Explains all legal chess moves, and discusses the regulations governing tournaments, lifetime rankings, and tournament director certification.
Win at Chess
Author: Fred Reinfeld
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 136
Book Description
Players at all levels of ability will welcome this new edition of a classic, now completely revised by chess authority Fred Wilson and converted into the current algebraic chess notation.The 300 practical chess problems included here, taken from actual tournament play, contain scores of traps, sacrifices, mates, winning combinations, and subtle exchanges that will help sharpen players' eyes and test their skills against the masters. Helpful hints are given for each problem, and a table of solutions and alternative moves shows players how to evaluate their attacks. 300 black-and-white illus.
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 136
Book Description
Players at all levels of ability will welcome this new edition of a classic, now completely revised by chess authority Fred Wilson and converted into the current algebraic chess notation.The 300 practical chess problems included here, taken from actual tournament play, contain scores of traps, sacrifices, mates, winning combinations, and subtle exchanges that will help sharpen players' eyes and test their skills against the masters. Helpful hints are given for each problem, and a table of solutions and alternative moves shows players how to evaluate their attacks. 300 black-and-white illus.
Round Table
Author:
Publisher:
ISBN:
Category : New York (N.Y.)
Languages : en
Pages : 444
Book Description
Publisher:
ISBN:
Category : New York (N.Y.)
Languages : en
Pages : 444
Book Description
Spirit of the Times and the New York Sportsman
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 990
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 990
Book Description
Chess Tactics
Author: Alex Terzi
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Are you ready to up your game and go from chess chump to chess master? Chess is one of the oldest and often times most difficult games to master. Depending on the moves you make it's like a puzzle with a thousand different possibilities, but this book will teach you advanced techniques by having you solve puzzles so you will be able to anticipate absolutely anything that your opponent throws at you. This book is broken down in three parts with puzzles that range from easy to hard and will help you to build chess skills that will last you a life time, will teach you, step by step how to improve your game so that you can beat anyone you play against. Building off of volume 1 this book shows you advanced techniques by using puzzles so that you will better understand the board and the game inside and out. What kind of puzzles are in this book: -Over 300 advanced chess techniques-Solutions to these techniques if an opponent tries them against you-You'll learn how to get to take someones king in two or less moves-And so much more! Chess is one of the most rewarding board games there is. Played all over the world competitively and leisurely you'll learn by being able to solve these puzzles in your own time how how to never lose again. By learning and understanding how the techniques in this book work and why they work, you'll be safe guarding yourself against ever being surprised at your opponents moves again. It's time for you to up your game so that you can take on more challenging opponents and get better with your own technique. Chess is about expanding your mind to new horizons and understanding opportunity when it's in front of you. This book will teach you how to use advanced techniques so that you can learn to spot those opportunities. If you are ready to learn advanced chess techniques used by champions all over the world then you need to get this book today!
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Are you ready to up your game and go from chess chump to chess master? Chess is one of the oldest and often times most difficult games to master. Depending on the moves you make it's like a puzzle with a thousand different possibilities, but this book will teach you advanced techniques by having you solve puzzles so you will be able to anticipate absolutely anything that your opponent throws at you. This book is broken down in three parts with puzzles that range from easy to hard and will help you to build chess skills that will last you a life time, will teach you, step by step how to improve your game so that you can beat anyone you play against. Building off of volume 1 this book shows you advanced techniques by using puzzles so that you will better understand the board and the game inside and out. What kind of puzzles are in this book: -Over 300 advanced chess techniques-Solutions to these techniques if an opponent tries them against you-You'll learn how to get to take someones king in two or less moves-And so much more! Chess is one of the most rewarding board games there is. Played all over the world competitively and leisurely you'll learn by being able to solve these puzzles in your own time how how to never lose again. By learning and understanding how the techniques in this book work and why they work, you'll be safe guarding yourself against ever being surprised at your opponents moves again. It's time for you to up your game so that you can take on more challenging opponents and get better with your own technique. Chess is about expanding your mind to new horizons and understanding opportunity when it's in front of you. This book will teach you how to use advanced techniques so that you can learn to spot those opportunities. If you are ready to learn advanced chess techniques used by champions all over the world then you need to get this book today!
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
The Illustrated London News
Author:
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 438
Book Description
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 438
Book Description