The Last Lecture

The Last Lecture PDF Author: Randy Pausch
Publisher:
ISBN: 9780340978504
Category : Cancer
Languages : en
Pages : 0

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Book Description
The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.

The Last Lecture

The Last Lecture PDF Author: Randy Pausch
Publisher:
ISBN: 9780340978504
Category : Cancer
Languages : en
Pages : 0

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Book Description
The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.

3D Scientific Visualization with Blender

3D Scientific Visualization with Blender PDF Author: Brian R. Kent
Publisher: Morgan & Claypool Publishers
ISBN: 1627056130
Category : Technology & Engineering
Languages : en
Pages : 125

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Book Description
This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: understanding and manipulating the interface; generating 3D models; understanding lighting, animation, and camera control; and scripting data import with the Python API. The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas.

Why We Sleep

Why We Sleep PDF Author: Matthew Walker
Publisher: Simon and Schuster
ISBN: 1501144316
Category : Health & Fitness
Languages : en
Pages : 368

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Book Description
"Sleep is one of the most important but least understood aspects of our life, wellness, and longevity ... An explosion of scientific discoveries in the last twenty years has shed new light on this fundamental aspect of our lives. Now ... neuroscientist and sleep expert Matthew Walker gives us a new understanding of the vital importance of sleep and dreaming"--Amazon.com.

DICOM Structured Reporting

DICOM Structured Reporting PDF Author: David A. Clunie
Publisher: PixelMed Publishing
ISBN: 0970136900
Category : Communication in medicine
Languages : en
Pages : 396

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Book Description


Python for Scientists

Python for Scientists PDF Author: John M. Stewart
Publisher: Cambridge University Press
ISBN: 1316641236
Category : Computers
Languages : en
Pages : 272

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Book Description
Scientific Python is taught from scratch in this book via copious, downloadable, useful and adaptable code snippets. Everything the working scientist needs to know is covered, quickly providing researchers and research students with the skills to start using Python effectively.

A Text Book of Medical Instruments

A Text Book of Medical Instruments PDF Author: S. Ananthi
Publisher: New Age International
ISBN: 8122415725
Category : Medical instruments and apparatus
Languages : en
Pages : 15

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Book Description
About the Book: This book has therefore subdivided the realm of medical instruments into the same sections like a text on physiology and introduces the basic early day methods well, before dealing with the details of present day instruments currently in

K is for Knifeball

K is for Knifeball PDF Author: Avery Monsen
Publisher: Chronicle Books
ISBN: 1452121265
Category : Humor
Languages : en
Pages : 81

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Book Description
An adult parody of children’s alphabet books, offering horrible—but hilarious—advice, from the authors of All my friends are dead. In the humorous vein of Go the F**k to Sleep comes a laugh-out-loud collection of bad advice that turns the children’s alphabet book on its head. Adorable, illustrated characters lead readers down a path of poor decision-making, and alphabetical, rhyming couplets offer terrible life lessons. O is for opening things with your teeth, F is for setting Daddy’s wallet on fire, and R is for Raccoon (but definitely not for rabies). With plenty of playfully disastrous choices lurking around every corner, this compendium of black humor may be terrible for actual children, but it’s perfect for the common-senseless child in all adults. Plus, this is the fixed-format version, which looks nearly identical to the physical book. Praise for K is for Knifeball “Great fun for adults. The humorous illustrations, done in the style common in kids books, greatly add to the fun.” —Geek Alerts

Michael Abrash's Graphics Programming Black Book

Michael Abrash's Graphics Programming Black Book PDF Author: Michael Abrash
Publisher: Coriolis Group Books
ISBN: 9781576101742
Category : Computer graphics
Languages : en
Pages : 0

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Book Description
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.

Converging Technologies for Improving Human Performance

Converging Technologies for Improving Human Performance PDF Author: Mihail C. Roco
Publisher: Springer Science & Business Media
ISBN: 9401703590
Category : Technology & Engineering
Languages : en
Pages : 477

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Book Description
M. C. Roco and W.S. Bainbridge In the early decades of the 21st century, concentrated efforts can unify science based on the unity of nature, thereby advancing the combination of nanotechnology, biotechnology, information technology, and new technologies based in cognitive science. With proper attention to ethical issues and societal needs, converging in human abilities, societal technologies could achieve a tremendous improvement outcomes, the nation's productivity, and the quality of life. This is a broad, cross cutting, emerging and timely opportunity of interest to individuals, society and humanity in the long term. The phrase "convergent technologies" refers to the synergistic combination of four major "NBIC" (nano-bio-info-cogno) provinces of science and technology, each of which is currently progressing at a rapid rate: (a) nanoscience and nanotechnology; (b) biotechnology and biomedicine, including genetic engineering; (c) information technology, including advanced computing and communications; (d) cognitive science, including cognitive neuroscience. Timely and Broad Opportunity. Convergence of diverse technologies is based on material unity at the nanoscale and on technology integration from that scale.

Typeset in the Future

Typeset in the Future PDF Author: Dave Addey
Publisher: Abrams
ISBN: 168335334X
Category : Design
Languages : en
Pages : 274

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Book Description
A designer’s deep dive into seven science fiction films, filled with “gloriously esoteric nerdery [and] observations as witty as they are keen” (Wired). In Typeset in the Future, blogger and designer Dave Addey invites sci-fi movie fans on a journey through seven genre-defining classics, discovering how they create compelling visions of the future through typography and design. The book delves deep into 2001: A Space Odyssey, Star Trek: The Motion Picture, Alien, Blade Runner, Total Recall, WALL·E, and Moon, studying the design tricks and inspirations that make each film transcend mere celluloid and become a believable reality. These studies are illustrated by film stills, concept art, type specimens, and ephemera, plus original interviews with Mike Okuda (Star Trek), Paul Verhoeven (Total Recall), and Ralph Eggleston and Craig Foster (Pixar). Typeset in the Future is an obsessively geeky study of how classic sci-fi movies draw us in to their imagined worlds.