Author: Eric F. Johnson
Publisher:
ISBN: 9781558280168
Category :
Languages : en
Pages : 562
Book Description
OpenGL Programming for the X Window System
Author: Mark J. Kilgard
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 582
Book Description
SGI's X Windows graphics expert explains how to construct real and useful 3D applications using OpenGL and X, and how to tightly integrate OpenGL applications with the X Window System. Using the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be quickly constructed, the book explores OpenGL features using examples written in GLUT.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 582
Book Description
SGI's X Windows graphics expert explains how to construct real and useful 3D applications using OpenGL and X, and how to tightly integrate OpenGL applications with the X Window System. Using the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be quickly constructed, the book explores OpenGL features using examples written in GLUT.
Low Level X Window Programming
Author: Ross J. Maloney
Publisher: Springer
ISBN: 3319742507
Category : Computers
Languages : en
Pages : 270
Book Description
This is the missing X Window book. While others have shown what the X Window system has available, this book shows how to convert this potential into working tools to fulfil your visualisation needs. It is of the show-me class of books. The majority of the book covers Xlib, although a short coverage of Xcb is also given. Included are: . The relationship between Xlib and the X Window protocol; . All the basic Xlib topics are covered; . Complete working programs with their results; . Exercises to reinforce the material just covered. A 9 part partition to building a complete X program is used throughout. This partitioning fosters the inclusion of all code necessary. All programs are written in C and are one to four pages in length. Open source programs with the occasional Postscript script are shown to provide support as needed. Throughout the examples consideration is given to using colour. The examples produce simple results with the aim of providing building blocks for application oriented codes. The book is directed at graduate students and researchers who create computer code to visualise their data.
Publisher: Springer
ISBN: 3319742507
Category : Computers
Languages : en
Pages : 270
Book Description
This is the missing X Window book. While others have shown what the X Window system has available, this book shows how to convert this potential into working tools to fulfil your visualisation needs. It is of the show-me class of books. The majority of the book covers Xlib, although a short coverage of Xcb is also given. Included are: . The relationship between Xlib and the X Window protocol; . All the basic Xlib topics are covered; . Complete working programs with their results; . Exercises to reinforce the material just covered. A 9 part partition to building a complete X program is used throughout. This partitioning fosters the inclusion of all code necessary. All programs are written in C and are one to four pages in length. Open source programs with the occasional Postscript script are shown to provide support as needed. Throughout the examples consideration is given to using colour. The examples produce simple results with the aim of providing building blocks for application oriented codes. The book is directed at graduate students and researchers who create computer code to visualise their data.
X Window
Author: Eric F. Johnson
Publisher:
ISBN: 9781558280168
Category :
Languages : en
Pages : 562
Book Description
Publisher:
ISBN: 9781558280168
Category :
Languages : en
Pages : 562
Book Description
Programming .NET Windows Applications
Author: Jesse Liberty
Publisher: "O'Reilly Media, Inc."
ISBN: 0596003218
Category : Computers
Languages : en
Pages : 1249
Book Description
From the acclaimed authors of "Programming ASP.NET" comes this comprehensive tutorial on writing Windows applications for Microsoft's .NET platform.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596003218
Category : Computers
Languages : en
Pages : 1249
Book Description
From the acclaimed authors of "Programming ASP.NET" comes this comprehensive tutorial on writing Windows applications for Microsoft's .NET platform.
The X Window System
Author: Douglas A. Young
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 554
Book Description
Intended for programmers who want to understand how to write applications using the X Window System, this volume describes how to use the System to create user interfaces, focusing on the Xlib, the Xt Intrinsics, and the OSF/Motif widget set. This guide demonstrates event handlers, callbacks, the translation manager, the resource manager, and other key features of the Xt Intrinsics and OSF/Motif; explains and demonstrates the concepts involved in programming with X to allow readers to understand how to write X-based applications; illustrates each of the key features of the X Window System through working programs as well as explanations; and more.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 554
Book Description
Intended for programmers who want to understand how to write applications using the X Window System, this volume describes how to use the System to create user interfaces, focusing on the Xlib, the Xt Intrinsics, and the OSF/Motif widget set. This guide demonstrates event handlers, callbacks, the translation manager, the resource manager, and other key features of the Xt Intrinsics and OSF/Motif; explains and demonstrates the concepts involved in programming with X to allow readers to understand how to write X-based applications; illustrates each of the key features of the X Window System through working programs as well as explanations; and more.
Cross-platform GUI Programming with WxWidgets
Author: Julian Smart
Publisher: Prentice Hall
ISBN: 9780131473812
Category : Computers
Languages : en
Pages : 700
Book Description
Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.
Publisher: Prentice Hall
ISBN: 9780131473812
Category : Computers
Languages : en
Pages : 700
Book Description
Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.
Fundamentals of X Programming
Author: Theo Pavlidis
Publisher: Springer Science & Business Media
ISBN: 0306469685
Category : Computers
Languages : en
Pages : 374
Book Description
This book provides an overview of the X Window System focusing on characteristics that have significant impact on the development of both application programs and widgets. We pay special attention to applications that go beyond graphical user interfaces (GUIs); therefore we discuss issues affecting video games, visualization and imaging programs, and designing widgets with a complex appearance. While the book does not assume previous knowledge of X, it is intended for experienced programmers, especially those who want to write programs that go beyond simple GUIs. X is the dominant window system under Unix, and X servers are available for Microsoft Windows, thus enabling graphics over a network in the PC world. While Java offers an apparently universal graphics library (the abstract window toolkit), the reality is quite different: For high-quality graphics and image display, we must program on the target platform itself (X or one of Microsoft’s APIs) rather than rely on Java peer objects. X is a vast subject, so it is impossible to provide a complete coverage in a few hundred pages. Thus we selected topics that are fundamental to the system, so that the reader who masters them should be able to read the documentation of the numerous libraries and toolkits. Therefore we provide documentation on the most important Xlib and X toolkit functions only.
Publisher: Springer Science & Business Media
ISBN: 0306469685
Category : Computers
Languages : en
Pages : 374
Book Description
This book provides an overview of the X Window System focusing on characteristics that have significant impact on the development of both application programs and widgets. We pay special attention to applications that go beyond graphical user interfaces (GUIs); therefore we discuss issues affecting video games, visualization and imaging programs, and designing widgets with a complex appearance. While the book does not assume previous knowledge of X, it is intended for experienced programmers, especially those who want to write programs that go beyond simple GUIs. X is the dominant window system under Unix, and X servers are available for Microsoft Windows, thus enabling graphics over a network in the PC world. While Java offers an apparently universal graphics library (the abstract window toolkit), the reality is quite different: For high-quality graphics and image display, we must program on the target platform itself (X or one of Microsoft’s APIs) rather than rely on Java peer objects. X is a vast subject, so it is impossible to provide a complete coverage in a few hundred pages. Thus we selected topics that are fundamental to the system, so that the reader who masters them should be able to read the documentation of the numerous libraries and toolkits. Therefore we provide documentation on the most important Xlib and X toolkit functions only.
X Window System
Author:
Publisher:
ISBN:
Category : C (Computer program language)
Languages : en
Pages : 832
Book Description
Publisher:
ISBN:
Category : C (Computer program language)
Languages : en
Pages : 832
Book Description
XLIB Programming Manual, Rel. 5
Author: Adrian Nye
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565920026
Category : Computers
Languages : en
Pages : 844
Book Description
Covering X11 Release 5, the Xlib Programming Manual is a complete guide to programming the X library (Xlib), the lowest level of programming interface to X. It includes introductions to internationalization, device-independent color, font service, and scalable fonts. Includes chapters on: X Window System concepts A simple client application Window attributes The graphics context Graphics in practice Color Events Interclient communication Internationalization The Resource Manager A complete client application Window management This manual is a companion to Volume 2, Xlib Reference Manual.
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565920026
Category : Computers
Languages : en
Pages : 844
Book Description
Covering X11 Release 5, the Xlib Programming Manual is a complete guide to programming the X library (Xlib), the lowest level of programming interface to X. It includes introductions to internationalization, device-independent color, font service, and scalable fonts. Includes chapters on: X Window System concepts A simple client application Window attributes The graphics context Graphics in practice Color Events Interclient communication Internationalization The Resource Manager A complete client application Window management This manual is a companion to Volume 2, Xlib Reference Manual.
Beginning Linux Programming
Author: Neil Matthew
Publisher: John Wiley & Sons
ISBN: 1118058615
Category : Computers
Languages : en
Pages : 816
Book Description
Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, students learn by doing, and are able to move from being a Linux beginner to creating custom applications in Linux. The book introduces fundamental concepts beginning with the basics of writing Unix programs in C, and including material on basic system calls, file I/O, interprocess communication (for getting programs to work together), and shell programming. Parallel to this, the book introduces the toolkits and libraries for working with user interfaces, from simpler terminal mode applications to X and GTK+ for graphical user interfaces. Advanced topics are covered in detail such as processes, pipes, semaphores, socket programming, using MySQL, writing applications for the GNOME or the KDE desktop, writing device drivers, POSIX Threads, and kernel programming for the latest Linux Kernel.
Publisher: John Wiley & Sons
ISBN: 1118058615
Category : Computers
Languages : en
Pages : 816
Book Description
Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, students learn by doing, and are able to move from being a Linux beginner to creating custom applications in Linux. The book introduces fundamental concepts beginning with the basics of writing Unix programs in C, and including material on basic system calls, file I/O, interprocess communication (for getting programs to work together), and shell programming. Parallel to this, the book introduces the toolkits and libraries for working with user interfaces, from simpler terminal mode applications to X and GTK+ for graphical user interfaces. Advanced topics are covered in detail such as processes, pipes, semaphores, socket programming, using MySQL, writing applications for the GNOME or the KDE desktop, writing device drivers, POSIX Threads, and kernel programming for the latest Linux Kernel.