Wireframing Essentials

Wireframing Essentials PDF Author: Matthew J. Hamm
Publisher: Packt Publishing Ltd
ISBN: 1849698554
Category : Computers
Languages : en
Pages : 153

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Book Description
An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.

Wireframing Essentials

Wireframing Essentials PDF Author: Matthew J. Hamm
Publisher: Packt Publishing Ltd
ISBN: 1849698554
Category : Computers
Languages : en
Pages : 153

Get Book Here

Book Description
An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.

Tech Essentials Navigating Information Technology

Tech Essentials Navigating Information Technology PDF Author: Mr. Piyush Kumar
Publisher: SGSH publication
ISBN: 9360925209
Category : Antiques & Collectibles
Languages : en
Pages : 512

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Book Description
"Tech Essentials: Navigating Information Technology" is a comprehensive textbook that delves into both hardware and software aspects. Written by eminent IT professionals, the book provides expert advice, in-depth analyses, and practical examples. It meticulously explains the functioning of hardware components while covering essential software concepts. Whether you’re a student or a practitioner, this book offers valuable insights into the dynamic field of information technology.

Visual Project Management

Visual Project Management PDF Author: Paul Williams
Publisher: Lulu.com
ISBN: 1312827165
Category : Business & Economics
Languages : en
Pages : 191

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Book Description
Today's project manager has more to manage than just project scope, deliverables, communications and teams. They are also expected to manage large volumes of project-related data. And the expectation goes beyond just managing the data. It extends into creating great visualizations that allow stakeholders to fully digest that large volume of data in a manner that is quick, effective and clear. They are also expected to serve as facilitators in the use of visual thinking tools as a method for working through project issues, risks and problems. These new expectations require new skills. The era of multi-page, text-based project status reporting is over. The era of visual project management is here. Time to "skill up!"

The Cores of Game Design

The Cores of Game Design PDF Author: Yvens R. Serpa
Publisher: CRC Press
ISBN: 1040131522
Category : Computers
Languages : en
Pages : 321

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Book Description
This book considers the four essential cores of game design: Mechanics, the interactive elements that allow players to be part and interact with the game itself; Economy, the resources and numerical concepts that will enable players to evaluate and consider the options in the game, creating strategy, risk, and fun; Narrative, the textual features that enable players to create and generate meaning for the game and its parts; and the Aesthetics, the audiovisual elements that allow players to experience the game through their senses and feelings. This book discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design. It follows a practical approach to how we can implement the game design and development process by being prototype-focused, user-centred, and lean. This book will be of great interest to students, indie game developers, and aspiring early-career designers looking to hone their game design craft.

The Innovator’s Dictionary

The Innovator’s Dictionary PDF Author: Christian Buchholz
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110677288
Category : Business & Economics
Languages : en
Pages : 1157

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Book Description
More and more people have to organize or moderate innovation processes, creative workshops and design thinking projects and need help when choosing appropriate tools. At the same time, the number of available methods has virtually exploded in recent years – making it difficult to find the most appropriate method. This book presents 555 of the most important innovation methods and tools, selected and curated by experienced innovation professionals. A step-by-step explanation for each method allows for easy implementation in your own team meeting or workshop. Further information on each method, such as method results, experience insights, required innovation skills and numerous illustrations help the reader to select the right instrument and adapt it to their respective goal. Whether you are a beginner or a professional, the book will help you to select methods quickly and safely. Innovation managers and everyone responsible for projects and products will find invaluable help for their work in this dictionary. It also offers a Design Thinking reference for all methods as well as a free online method search with various search paths.

Multimodal Methods in Anthropology

Multimodal Methods in Anthropology PDF Author: Samuel Gerald Collins
Publisher: Taylor & Francis
ISBN: 1000993833
Category : Social Science
Languages : en
Pages : 162

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Book Description
Multimodal Methods in Anthropology develops several goals simultaneously. First, it is an introduction to the ways that multimodality might work for students and practitioners of anthropology, using multiple examples from the authors’ research and from the field. Second, the book carefully examines the ethics of a multimodal project, including the ways in which multimodality challenges and reproduces “digital divides.” Finally, the book is a theoretical introduction that repositions the history of anthropology along axes of multimodality and reframes many of the essential questions in anthropology alongside collaboration and access. Each chapter introduces new methods and techniques, frames the ethical considerations, and contextualizes the method in the work of other anthropologists. Multimodal Methods in Anthropology takes both students and practitioners through historical and contemporary sites of multimodality and introduces the methodological and theoretical challenges of multimodal anthropology in a digital world. Like multimodality itself, readers will come away with new ideas and new perspectives on established ideas, together with the tools to make them part of their practice. It is an ideal text for a variety of methods-based courses in anthropology and qualitative research at both the undergraduate and the graduate level.

Interactive Storytelling

Interactive Storytelling PDF Author: Anne-Gwenn Bosser
Publisher: Springer Nature
ISBN: 3030625168
Category : Computers
Languages : en
Pages : 374

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Book Description
This book constitutes the refereed proceedings of the 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, held in Bournemouth, UK, in November 2020. The 15 full papers and 8 short papers presented together with 5 posters, were carefully reviewed and selected from 70 submissions. The conference offers topics in game narrative and interactive storytelling, including the theoretical, technological, and applied design practices, narrative systems, storytelling technology, and humanities-inspired theoretical inquiry, empirical research and artistic expression.

Further with Knowledge Graphs

Further with Knowledge Graphs PDF Author: M. Alam
Publisher: IOS Press
ISBN: 1643682016
Category : Computers
Languages : en
Pages : 284

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Book Description
The field of semantic computing is highly diverse, linking areas such as artificial intelligence, data science, knowledge discovery and management, big data analytics, e-commerce, enterprise search, technical documentation, document management, business intelligence, and enterprise vocabulary management. As such it forms an essential part of the computing technology that underpins all our lives today. This volume presents the proceedings of SEMANTiCS 2021, the 17th International Conference on Semantic Systems. As a result of the continuing Coronavirus restrictions, SEMANTiCS 2021 was held in a hybrid form in Amsterdam, the Netherlands, from 6 to 9 September 2021. The annual SEMANTiCS conference provides an important platform for semantic computing professionals and researchers, and attracts information managers, IT­architects, software engineers, and researchers from a wide range of organizations, such as research facilities, NPOs, public administrations and the largest companies in the world. The subtitle of the 2021 conference’s was “In the Era of Knowledge Graphs”, and 66 submissions were received, from which the 19 papers included here were selected following a rigorous single-blind reviewing process; an acceptance rate of 29%. Topics covered include data science, machine learning, logic programming, content engineering, social computing, and the Semantic Web, as well as the additional sub-topics of digital humanities and cultural heritage, legal tech, and distributed and decentralized knowledge graphs. Providing an overview of current research and development, the book will be of interest to all those working in the field of semantic systems.

Navigation Design and SEO for Content-Intensive Websites

Navigation Design and SEO for Content-Intensive Websites PDF Author: Mario Pérez-Montoro
Publisher: Chandos Publishing
ISBN: 0081006772
Category : Language Arts & Disciplines
Languages : en
Pages : 180

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Book Description
Navigation Design and SEO for Content-Intensive Websites: A Guide for an Efficient Digital Communication presents the characteristics and principal guidelines for the analysis and design of efficient navigation and information access systems on content-intensive websites, such as magazines and other media publications. Furthermore, the book aims to present the tools of information processing, including information architecture (IA) and content categorization systems, so that such designs can ensure a good navigation experience based on the semantic relations between content items. The book also presents best practices in the design of information access systems with regard to their main structures, including search query forms and search result pages. Finally, the book describes the foundations of search engine optimization (SEO), emphasizing SEO oriented to publications focused on communication and the coverage of current affairs, including images and videos. Focuses on the newly emerging and significant sector of content characterized by its use of multimedia: text, image and video Presents comprehensive coverage of sites and their combined information architecture and SEO needs Explores an analysis of existing best practices to offer operational proposals for the development of digital news and current affairs publications Analyzes academic studies by scholars working in this field

Augmented Reality, Virtual Reality, and Computer Graphics

Augmented Reality, Virtual Reality, and Computer Graphics PDF Author: Lucio Tommaso De Paolis
Publisher: Springer
ISBN: 331995282X
Category : Computers
Languages : en
Pages : 746

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Book Description
The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2018, held in Otranto, Italy, in June 2018. The 67 full papers and 26 short papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage; and applications of VR/AR in industry.