Windows Application Development Cookbook

Windows Application Development Cookbook PDF Author: Marcin Jamro
Publisher: Packt Publishing Ltd
ISBN: 1786462591
Category : Computers
Languages : en
Pages : 504

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Book Description
Discover over 125 solution-based recipes to help you build applications for smartphones, tablets, and desktops About This Book Learn to build applications for Windows 10, the latest Windows version Develop your applications to be compatible with smartphones, tablets, and desktops This guide is packed with recipes covering major solutions to day-to-day problems faced by Windows programmers Who This Book Is For The book is dedicated to programmers with various experience of developing applications for Windows-based smartphones, tablets, and desktops—even beginners can find suitable content. What You Will Learn Start developing universal applications for Windows 10 Design user interface in the XAML language Use the MVVM design pattern with data binding Store data in files and in a database Use multimedia content and animations Capture data from built-in sensors Handle various Internet-based scenarios Test the application and submit it to the Windows Store In Detail Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you're making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops. Style and approach This quick-start book takes a cookbook format with recipes covering more than 125 solutions to help you create and build applications for Windows 10. The examples presented in the book use the free integrated development environment. A supporting set of codes that present solutions to problems described in particular chapters is available as well.

Windows Application Development Cookbook

Windows Application Development Cookbook PDF Author: Marcin Jamro
Publisher: Packt Publishing Ltd
ISBN: 1786462591
Category : Computers
Languages : en
Pages : 504

Get Book Here

Book Description
Discover over 125 solution-based recipes to help you build applications for smartphones, tablets, and desktops About This Book Learn to build applications for Windows 10, the latest Windows version Develop your applications to be compatible with smartphones, tablets, and desktops This guide is packed with recipes covering major solutions to day-to-day problems faced by Windows programmers Who This Book Is For The book is dedicated to programmers with various experience of developing applications for Windows-based smartphones, tablets, and desktops—even beginners can find suitable content. What You Will Learn Start developing universal applications for Windows 10 Design user interface in the XAML language Use the MVVM design pattern with data binding Store data in files and in a database Use multimedia content and animations Capture data from built-in sensors Handle various Internet-based scenarios Test the application and submit it to the Windows Store In Detail Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you're making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops. Style and approach This quick-start book takes a cookbook format with recipes covering more than 125 solutions to help you create and build applications for Windows 10. The examples presented in the book use the free integrated development environment. A supporting set of codes that present solutions to problems described in particular chapters is available as well.

Tkinter GUI Application Development Cookbook

Tkinter GUI Application Development Cookbook PDF Author: Alejandro Rodas de Paz
Publisher: Packt Publishing Ltd
ISBN: 1788627776
Category : Computers
Languages : en
Pages : 234

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Book Description
As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can ...

Windows Presentation Foundation 4.5 Cookbook

Windows Presentation Foundation 4.5 Cookbook PDF Author: Pavel Yosifovich
Publisher: Packt Publishing Ltd
ISBN: 1849686238
Category : Computers
Languages : en
Pages : 761

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Book Description
Over 100 advanced recipes to effectively and efficiently develop rich client applications on the Windows platform.

Windows Presentation Foundation Development Cookbook

Windows Presentation Foundation Development Cookbook PDF Author: Kunal Chowdhury
Publisher: Packt Publishing Ltd
ISBN: 1788396359
Category : Computers
Languages : en
Pages : 515

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Book Description
Gain comprehensive insight into WPF mechanics and capabilities. Key Features Gain a strong foundation in WPF features and patterns Leverage the MVVM pattern to build decoupled, maintainable apps Increase efficiency through Performance tuning and UI automation Book Description Windows Presentation Foundation (WPF) is Microsoft's development tool for building rich Windows client user experiences that incorporate UIs, media, and documents. With the updates in .NET 4.7, Visual Studio 2017, C# 7, and .NET Standard 2.0, WPF has taken giant strides and is now easier than ever for developers to use. If you want to get an in-depth view of WPF mechanics and capabilities, then this book is for you. The book begins by teaching you about the fundamentals of WPF and then quickly shows you the standard controls and the layout options. It teaches you about data bindings and how to utilize resources and the MVVM pattern to maintain a clean and reusable structure in your code. After this, you will explore the animation capabilities of WPF and see how they integrate with other mechanisms. Towards the end of the book, you will learn about WCF services and explore WPF's support for debugging and asynchronous operations. By the end of the book, you will have a deep understanding of WPF and will know how to build resilient applications. What you will learn Understand the fundamentals of WPF Explore the major controls and manage element layout Implement data binding Create custom elements that lead to a particular implementation path Customize controls, styles, and templates in XAML Leverage the MVVM pattern to maintain a clean and reusable structure in your code Master practical animations Integrate WCF services in a WPF application Implement WPFs support for debugging and asynchronous operations Who this book is for The book is intended for developers who are relatively new to WPF (Windows Presentation Foundation), or those who have been working with WPF for some time, but want to get a deeper understanding of its foundation and concepts to gain practical knowledge. Basic knowledge of C# and Visual Studio is assumed.

Android 9 Development Cookbook

Android 9 Development Cookbook PDF Author: Rick Boyer
Publisher: Packt Publishing Ltd
ISBN: 1788622960
Category : Computers
Languages : en
Pages : 458

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Book Description
Build feature-rich, reliable Android Pie apps with the help of more than 100 proven industry standard recipes and strategies. Key FeaturesUncover the latest features in Android 9 Pie to make your applications stand outDevelop Android Pie applications with the latest mobile technologies, from set up to securityGet up-to-speed with Android Studio 3 and its impressive new featuresBook Description The Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie. What you will learnDevelop applications using the latest Android framework while maintaining backward-compatibility with the support libraryCreate engaging applications using knowledge gained from recipes on graphics, animations, and multimediaWork through succinct steps on specifics that will help you complete your project fasterAdd location awareness to your own app with examples using the latest Google Play services APIUtilize Google Speech Recognition APIs for your appWho this book is for If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you will benefit from this book. Either way, this is a resource you'll want to keep on your desk as a quick reference to help you solve new problems as you tackle more challenging projects.

Android Application Development Cookbook - Second Edition

Android Application Development Cookbook - Second Edition PDF Author: Rick Boyer
Publisher:
ISBN: 9781785886195
Category : Computers
Languages : en
Pages : 428

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Book Description
Over 100 recipes to help you solve the most common problems faced by Android Developers todayAbout This Book- Find the answers to your common Android programming problems, from set up to security, to help you deliver better applications, faster- Uncover the latest features of Android Marshmallow to make your applications stand out- Get up to speed with Android Studio 1.4 - the first Android Studio based on the IntelliJ IDE from JetBrainsWho This Book Is ForIf you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you can benefit from this book. Either way, this is a resource you'll want to keep at your desk for a quick reference to solve new problems as you tackle more challenging projects.What You Will Learn- Along with Marshmallow, get hands-on working with Google's new Android Studio IDE- Develop applications using the latest Android framework while maintaining backward-compatibility with the support library- Master Android programming best practices from the recipes- Create exciting and engaging applications using knowledge gained from recipes on graphics, animations, and multimedia- Work through succinct steps on specifics that will help you complete your project faster- Keep your app responsive (and prevent ANRs) with examples on the AsynchTask class- Utilize Google Speech Recognition APIs for your app.- Make use of Google Cloud Messaging (GCM) to create Push Notifications for your users- Get a better understanding of the Android framework through detailed explanationsIn DetailThe Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community!This "cookbook" will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by "doing," then this book will provide many topics of interest.Starting with the basics of Android development, we move on to more advanced concepts, and we'll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We'll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library.Finally, we'll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers.Style and approachThis book progresses from the fundamentals of Android Development to more advanced concepts, with recipes to solve the most common problems faced by developers. This cookbook makes it easy to jump to specific topics of interest, where you'll find simple steps to implement the solution and get a clear explanation of how it works.

Android NDK Game Development Cookbook

Android NDK Game Development Cookbook PDF Author: Sergey Kosarevsky
Publisher: Packt Publishing Ltd
ISBN: 178216779X
Category : Computers
Languages : en
Pages : 520

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Book Description
A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You need to have basic knowledge of C or C++ including pointer manipulation, multithreading, and object-oriented programming concepts as well as some experience developing applications without using an IDE.

Boost C++ Application Development Cookbook

Boost C++ Application Development Cookbook PDF Author: Antony Polukhin
Publisher: Packt Publishing Ltd
ISBN: 1787284832
Category : Computers
Languages : en
Pages : 433

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Book Description
Learn to build applications faster and better by leveraging the real power of Boost and C++ About This Book Learn to use the Boost libraries to simplify your application development Learn to develop high quality, fast and portable applications Learn the relations between Boost and C++11/C++4/C++17 Who This Book Is For This book is for developers looking to improve their knowledge of Boost and who would like to simplify their application development processes. Prior C++ knowledge and basic knowledge of the standard library is assumed. What You Will Learn Get familiar with new data types for everyday use Use smart pointers to manage resources Get to grips with compile-time computations and assertions Use Boost libraries for multithreading Learn about parallel execution of different task Perform common string-related tasks using Boost libraries Split all the processes, computations, and interactions to tasks and process them independently Learn the basics of working with graphs, stacktracing, testing and interprocess communications Explore different helper macros used to detect compiler, platform and Boost features In Detail If you want to take advantage of the real power of Boost and C++ and avoid the confusion about which library to use in which situation, then this book is for you. Beginning with the basics of Boost C++, you will move on to learn how the Boost libraries simplify application development. You will learn to convert data such as string to numbers, numbers to string, numbers to numbers and more. Managing resources will become a piece of cake. You'll see what kind of work can be done at compile time and what Boost containers can do. You will learn everything for the development of high quality fast and portable applications. Write a program once and then you can use it on Linux, Windows, MacOS, Android operating systems. From manipulating images to graphs, directories, timers, files, networking – everyone will find an interesting topic. Be sure that knowledge from this book won't get outdated, as more and more Boost libraries become part of the C++ Standard.

Concurrent Programming on Windows

Concurrent Programming on Windows PDF Author: Joe Duffy
Publisher: Pearson Education
ISBN: 0321604415
Category : Computers
Languages : en
Pages : 1421

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Book Description
“When you begin using multi-threading throughout an application, the importance of clean architecture and design is critical. . . . This places an emphasis on understanding not only the platform’s capabilities but also emerging best practices. Joe does a great job interspersing best practices alongside theory throughout his book.” – From the Foreword by Craig Mundie, Chief Research and Strategy Officer, Microsoft Corporation Author Joe Duffy has risen to the challenge of explaining how to write software that takes full advantage of concurrency and hardware parallelism. In Concurrent Programming on Windows, he explains how to design, implement, and maintain large-scale concurrent programs, primarily using C# and C++ for Windows. Duffy aims to give application, system, and library developers the tools and techniques needed to write efficient, safe code for multicore processors. This is important not only for the kinds of problems where concurrency is inherent and easily exploitable—such as server applications, compute-intensive image manipulation, financial analysis, simulations, and AI algorithms—but also for problems that can be speeded up using parallelism but require more effort—such as math libraries, sort routines, report generation, XML manipulation, and stream processing algorithms. Concurrent Programming on Windows has four major sections: The first introduces concurrency at a high level, followed by a section that focuses on the fundamental platform features, inner workings, and API details. Next, there is a section that describes common patterns, best practices, algorithms, and data structures that emerge while writing concurrent software. The final section covers many of the common system-wide architectural and process concerns of concurrent programming. This is the only book you’ll need in order to learn the best practices and common patterns for programming with concurrency on Windows and .NET.

Libgdx Cross-platform Game Development Cookbook

Libgdx Cross-platform Game Development Cookbook PDF Author: David Saltares Márquez
Publisher: Packt Publishing Ltd
ISBN: 1783287306
Category : Computers
Languages : en
Pages : 816

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Book Description
If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take full advantage of the recipes in this book, you are expected to be familiar with java with good game programming knowledge.