Author: Michael Calvin
Publisher: eBook Partnership
ISBN: 1785319256
Category : Sports & Recreation
Languages : en
Pages : 310
Book Description
Football has never seemed so distant from its fans. Many have been alienated by the greed and shameless self-interest of the Premier League, and no one can predict how the global game will look post-pandemic. In Whose Game Is It Anyway?, Sunday Times best-selling author Michael Calvin searches for a reason to believe. Written at the height of the Covid-19 crisis, the book is a thought-provoking, deeply personal account of the role sport - and particularly football - plays in everyday life. Part memoir, part manifesto, it takes the reader on a tour of the world's greatest sporting occasions and into its outposts in sub-Saharan Africa, the Amazon Basin and the Southern Ocean. Drawn from Calvin's experience as an award-winning sportswriter, covering every major sports event over 40 years in more than 80 countries, it offers first-hand insight into such icons as Muhammad Ali, Maradona and Sir Bobby Charlton. With settings ranging from a jungle clearing to a township in apartheid South Africa, this is sport as you've never seen it before.
Whose Game Is It Anyway?
Author: Michael Calvin
Publisher: eBook Partnership
ISBN: 1785319256
Category : Sports & Recreation
Languages : en
Pages : 310
Book Description
Football has never seemed so distant from its fans. Many have been alienated by the greed and shameless self-interest of the Premier League, and no one can predict how the global game will look post-pandemic. In Whose Game Is It Anyway?, Sunday Times best-selling author Michael Calvin searches for a reason to believe. Written at the height of the Covid-19 crisis, the book is a thought-provoking, deeply personal account of the role sport - and particularly football - plays in everyday life. Part memoir, part manifesto, it takes the reader on a tour of the world's greatest sporting occasions and into its outposts in sub-Saharan Africa, the Amazon Basin and the Southern Ocean. Drawn from Calvin's experience as an award-winning sportswriter, covering every major sports event over 40 years in more than 80 countries, it offers first-hand insight into such icons as Muhammad Ali, Maradona and Sir Bobby Charlton. With settings ranging from a jungle clearing to a township in apartheid South Africa, this is sport as you've never seen it before.
Publisher: eBook Partnership
ISBN: 1785319256
Category : Sports & Recreation
Languages : en
Pages : 310
Book Description
Football has never seemed so distant from its fans. Many have been alienated by the greed and shameless self-interest of the Premier League, and no one can predict how the global game will look post-pandemic. In Whose Game Is It Anyway?, Sunday Times best-selling author Michael Calvin searches for a reason to believe. Written at the height of the Covid-19 crisis, the book is a thought-provoking, deeply personal account of the role sport - and particularly football - plays in everyday life. Part memoir, part manifesto, it takes the reader on a tour of the world's greatest sporting occasions and into its outposts in sub-Saharan Africa, the Amazon Basin and the Southern Ocean. Drawn from Calvin's experience as an award-winning sportswriter, covering every major sports event over 40 years in more than 80 countries, it offers first-hand insight into such icons as Muhammad Ali, Maradona and Sir Bobby Charlton. With settings ranging from a jungle clearing to a township in apartheid South Africa, this is sport as you've never seen it before.
Whose Game Is It, Anyway?
Author: Amy Baltzell
Publisher: HarperCollins
ISBN: 0547526814
Category : Sports & Recreation
Languages : en
Pages : 337
Book Description
In an era when parents and kids are overwhelmed by a sports-crazed, win-at-all-costs culture, here is a comprehensive guide that helps parents ensure a positive sports experience for their children. In Whose Game Is It, Anyway? two of the country’s leading youth sports psychologists team up with a former Olympic athlete and expert on performance enhancement to share what they have gleaned in more than forty years of combined experience. The result is a book unique in its message, format, and scope. Through moving case studies and thoughtful analyses, Ginsburg, Durant, and Baltzell advocate a preventive approach through a simple three-step program: know yourself, know your child, know the environment. They look at children in age groups, identifying the physical, psychological, and emotional issues unique to each group and clarifying what parents can expect from and desire for their kids at every stage. They also explore myriad relevant topics, including parental pressure, losing teams, steroid use, the overscheduled child, and much more. Illuminating, impassioned, and inspiring, Whose Game Is It, Anyway? is required reading for anyone raising—or educating—a child who participates in sports.
Publisher: HarperCollins
ISBN: 0547526814
Category : Sports & Recreation
Languages : en
Pages : 337
Book Description
In an era when parents and kids are overwhelmed by a sports-crazed, win-at-all-costs culture, here is a comprehensive guide that helps parents ensure a positive sports experience for their children. In Whose Game Is It, Anyway? two of the country’s leading youth sports psychologists team up with a former Olympic athlete and expert on performance enhancement to share what they have gleaned in more than forty years of combined experience. The result is a book unique in its message, format, and scope. Through moving case studies and thoughtful analyses, Ginsburg, Durant, and Baltzell advocate a preventive approach through a simple three-step program: know yourself, know your child, know the environment. They look at children in age groups, identifying the physical, psychological, and emotional issues unique to each group and clarifying what parents can expect from and desire for their kids at every stage. They also explore myriad relevant topics, including parental pressure, losing teams, steroid use, the overscheduled child, and much more. Illuminating, impassioned, and inspiring, Whose Game Is It, Anyway? is required reading for anyone raising—or educating—a child who participates in sports.
Whose Puck Is It, Anyway?
Author: Ed Arnold
Publisher: McClelland & Stewart
ISBN: 1551996251
Category : Sports & Recreation
Languages : en
Pages : 282
Book Description
Every winter, in hockey arenas across North America, as soon as the kids step onto the ice, the abuse begins. Coaches yell at the players, parents yell at the coaches, and everyone yells at the referees. After nearly a decade of coaching youngsters, Ed Arnold decided he wanted kids to learn the fundamentals of hockey but he also wanted them to have fun. He got support in this enterprise from two former NHL players, goalie Greg Millen and forward Steve Larmer. Concerned that the children’s game was being taken far too seriously by both parents and coaches, they also believed that the kids were losing the opportunity to reinvent the game for themselves. So it came about that in the winter of 2000, when the parents of the would-be Minor Novice Peterborough Petes showed up with their kids for tryouts, they were handed a letter outlining the coaches’ new philosophy. There would be no yelling at players, coaches, or referees. Players would play all positions. They would not be forced to follow a “systems” approach to hockey, but would be left to figure out what to do in a given situation for themselves. And all members of the team would be given equal ice time. Not every parent liked it, but the kids sure had a good time. Readers of this inspiring book will have a wonderful time, too, as they follow the adventures of the team. Coach Larmer wears a Stanley Cup ring but he meant exactly what he said when he told a reporter that his year with the kids was the most fun he ever had in hockey.
Publisher: McClelland & Stewart
ISBN: 1551996251
Category : Sports & Recreation
Languages : en
Pages : 282
Book Description
Every winter, in hockey arenas across North America, as soon as the kids step onto the ice, the abuse begins. Coaches yell at the players, parents yell at the coaches, and everyone yells at the referees. After nearly a decade of coaching youngsters, Ed Arnold decided he wanted kids to learn the fundamentals of hockey but he also wanted them to have fun. He got support in this enterprise from two former NHL players, goalie Greg Millen and forward Steve Larmer. Concerned that the children’s game was being taken far too seriously by both parents and coaches, they also believed that the kids were losing the opportunity to reinvent the game for themselves. So it came about that in the winter of 2000, when the parents of the would-be Minor Novice Peterborough Petes showed up with their kids for tryouts, they were handed a letter outlining the coaches’ new philosophy. There would be no yelling at players, coaches, or referees. Players would play all positions. They would not be forced to follow a “systems” approach to hockey, but would be left to figure out what to do in a given situation for themselves. And all members of the team would be given equal ice time. Not every parent liked it, but the kids sure had a good time. Readers of this inspiring book will have a wonderful time, too, as they follow the adventures of the team. Coach Larmer wears a Stanley Cup ring but he meant exactly what he said when he told a reporter that his year with the kids was the most fun he ever had in hockey.
Whose Water Is It, Anyway?
Author: Maude Barlow
Publisher: ECW Press
ISBN: 1773054279
Category : Political Science
Languages : en
Pages : 140
Book Description
“Maude Barlow is one of our planet’s greatest water defenders.” — Naomi Klein, bestselling author of This Changes Everything and The Shock Doctrine The Blue Communities Project is dedicated to three primary things: that access to clean, drinkable water is a basic human right; that municipal and community water will be held in public hands; and that single-use plastic water bottles will not be available in public spaces. With its simple, straightforward approach, the movement has been growing around the world for a decade. Today, Paris, Berlin, Bern, and Montreal are just a few of the cities that have made themselves Blue Communities. In Whose Water Is It, Anyway?, renowned water justice activist Maude Barlow recounts her own education in water issues as she and her fellow grassroots water warriors woke up to the immense pressures facing water in a warming world. Concluding with a step-by-step guide to making your own community blue, Maude Barlow’s latest book is a heartening example of how ordinary people can effect enormous change.
Publisher: ECW Press
ISBN: 1773054279
Category : Political Science
Languages : en
Pages : 140
Book Description
“Maude Barlow is one of our planet’s greatest water defenders.” — Naomi Klein, bestselling author of This Changes Everything and The Shock Doctrine The Blue Communities Project is dedicated to three primary things: that access to clean, drinkable water is a basic human right; that municipal and community water will be held in public hands; and that single-use plastic water bottles will not be available in public spaces. With its simple, straightforward approach, the movement has been growing around the world for a decade. Today, Paris, Berlin, Bern, and Montreal are just a few of the cities that have made themselves Blue Communities. In Whose Water Is It, Anyway?, renowned water justice activist Maude Barlow recounts her own education in water issues as she and her fellow grassroots water warriors woke up to the immense pressures facing water in a warming world. Concluding with a step-by-step guide to making your own community blue, Maude Barlow’s latest book is a heartening example of how ordinary people can effect enormous change.
Play Between Worlds
Author: T. L. Taylor
Publisher: MIT Press
ISBN: 0262250543
Category : Computers
Languages : en
Pages : 206
Book Description
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.
Publisher: MIT Press
ISBN: 0262250543
Category : Computers
Languages : en
Pages : 206
Book Description
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.
Whose Life Is It Anyway?
Author: Nina W. Brown
Publisher:
ISBN: 9781572242890
Category : Control (Psychology)
Languages : en
Pages : 0
Book Description
InWhose Life Is It Anyway?, psychologist Nina Brown helps readers evaluate their family ties and decide if they are so caught up in others needs that they neglect their own health and happiness. She gives readers a variety of techniques for shielding themselves from the demands of their loved ones, building strong boundaries, checking their tendency toward excessive empathy, and staying free of dominating or manipulative relationships.
Publisher:
ISBN: 9781572242890
Category : Control (Psychology)
Languages : en
Pages : 0
Book Description
InWhose Life Is It Anyway?, psychologist Nina Brown helps readers evaluate their family ties and decide if they are so caught up in others needs that they neglect their own health and happiness. She gives readers a variety of techniques for shielding themselves from the demands of their loved ones, building strong boundaries, checking their tendency toward excessive empathy, and staying free of dominating or manipulative relationships.
God and Stephen Hawking
Author: John C. Lennox
Publisher: Lion Books
ISBN: 9780745955490
Category : Religion
Languages : en
Pages : 0
Book Description
'The Grand Design', by eminent scientist Stephen Hawking, is the latest blockbusting contribution to the so-called New Atheist debate, and claims that the laws of physics themselves brought the Universe into being, rather than God. In this swift and forthright reply, John Lennox, Oxford mathematician and author of 'God's Undertaker', exposes the flaws in Hawking's logic. In lively, layman's terms, Lennox guides us through the key points in Hawking's arguments - with clear explanations of the latest scientific and philosophical methods and theories - and demonstrates that far from disproving a Creator God, they make his existence seem all the more probable.
Publisher: Lion Books
ISBN: 9780745955490
Category : Religion
Languages : en
Pages : 0
Book Description
'The Grand Design', by eminent scientist Stephen Hawking, is the latest blockbusting contribution to the so-called New Atheist debate, and claims that the laws of physics themselves brought the Universe into being, rather than God. In this swift and forthright reply, John Lennox, Oxford mathematician and author of 'God's Undertaker', exposes the flaws in Hawking's logic. In lively, layman's terms, Lennox guides us through the key points in Hawking's arguments - with clear explanations of the latest scientific and philosophical methods and theories - and demonstrates that far from disproving a Creator God, they make his existence seem all the more probable.
Whose Birthday Is It Anyway?
Author: Phyllis Maclay
Publisher: CSS Publishing
ISBN: 0788010557
Category : Drama
Languages : en
Pages : 12
Book Description
For the small church that does not have a lot of time to prepare, here is an ideal Christmas program and worship service. It can be presented as part of a Sunday School program or Sunday worship service. The true message of Christmas is spoken through the words of "the friendly beasts," which include two donkeys, three doves, four cows, and four sheep. This program enables children to become involved in a Christmas project in which they share their Christmas ornaments and angel food cake with the congregation. Phyllis Maclay is a freelance writer living in Sinton, Texas. She has contributed to church publications and the magazine Country Woman. She is a children's choir director and delivers children's sermons in her home congregation. Phyllis has also written What's The Matter With Christmas? She and her husband are the parents of five children.
Publisher: CSS Publishing
ISBN: 0788010557
Category : Drama
Languages : en
Pages : 12
Book Description
For the small church that does not have a lot of time to prepare, here is an ideal Christmas program and worship service. It can be presented as part of a Sunday School program or Sunday worship service. The true message of Christmas is spoken through the words of "the friendly beasts," which include two donkeys, three doves, four cows, and four sheep. This program enables children to become involved in a Christmas project in which they share their Christmas ornaments and angel food cake with the congregation. Phyllis Maclay is a freelance writer living in Sinton, Texas. She has contributed to church publications and the magazine Country Woman. She is a children's choir director and delivers children's sermons in her home congregation. Phyllis has also written What's The Matter With Christmas? She and her husband are the parents of five children.
SLAY
Author: Brittney Morris
Publisher: Simon & Schuster Books for Young Readers
ISBN: 1534445420
Category : Young Adult Fiction
Languages : en
Pages : 336
Book Description
A Publishers Weekly Best Book of 2019! “Gripping and timely.” —People “The YA debut we’re most excited for this year.” —Entertainment Weekly “A book that knocks you off your feet while dropping the kind of knowledge that’ll keep you down for the count. Prepare to BE slain.” —Nic Stone, New York Times bestselling author of Dear Martin and Odd One Out Ready Player One meets The Hate U Give in this dynamite debut novel that follows a fierce teen game developer as she battles a real-life troll intent on ruining the Black Panther–inspired video game she created and the safe community it represents for Black gamers. By day, seventeen-year-old Kiera Johnson is an honors student, a math tutor, and one of the only Black kids at Jefferson Academy. But at home, she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. No one knows Kiera is the game developer, not her friends, her family, not even her boyfriend, Malcolm, who believes video games are partially responsible for the “downfall of the Black man.” But when a teen in Kansas City is murdered over a dispute in the SLAY world, news of the game reaches mainstream media, and SLAY is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game, threatening to sue Kiera for “anti-white discrimination.” Driven to save the only world in which she can be herself, Kiera must preserve her secret identity and harness what it means to be unapologetically Black in a world intimidated by Blackness. But can she protect her game without losing herself in the process?
Publisher: Simon & Schuster Books for Young Readers
ISBN: 1534445420
Category : Young Adult Fiction
Languages : en
Pages : 336
Book Description
A Publishers Weekly Best Book of 2019! “Gripping and timely.” —People “The YA debut we’re most excited for this year.” —Entertainment Weekly “A book that knocks you off your feet while dropping the kind of knowledge that’ll keep you down for the count. Prepare to BE slain.” —Nic Stone, New York Times bestselling author of Dear Martin and Odd One Out Ready Player One meets The Hate U Give in this dynamite debut novel that follows a fierce teen game developer as she battles a real-life troll intent on ruining the Black Panther–inspired video game she created and the safe community it represents for Black gamers. By day, seventeen-year-old Kiera Johnson is an honors student, a math tutor, and one of the only Black kids at Jefferson Academy. But at home, she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. No one knows Kiera is the game developer, not her friends, her family, not even her boyfriend, Malcolm, who believes video games are partially responsible for the “downfall of the Black man.” But when a teen in Kansas City is murdered over a dispute in the SLAY world, news of the game reaches mainstream media, and SLAY is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game, threatening to sue Kiera for “anti-white discrimination.” Driven to save the only world in which she can be herself, Kiera must preserve her secret identity and harness what it means to be unapologetically Black in a world intimidated by Blackness. But can she protect her game without losing herself in the process?
After Ever After
Author: Jordan Sonnenblick
Publisher: Scholastic Inc.
ISBN: 0545292786
Category : Young Adult Fiction
Languages : en
Pages : 171
Book Description
Jeffrey isn't a little boy with cancer anymore. He's a teen who's in remission, but life still feels fragile. The aftereffects of treatment have left Jeffrey with an inability to be a great student or to walk without limping. His parents still worry about him. His older brother, Steven, lost it and took off to Africa to be in a drumming circle and "find himself." Jeffrey has a little soul searching to do, too, which begins with his escalating anger at Steven, an old friend who is keeping something secret, and a girl who is way out of his league but who thinks he's cute.
Publisher: Scholastic Inc.
ISBN: 0545292786
Category : Young Adult Fiction
Languages : en
Pages : 171
Book Description
Jeffrey isn't a little boy with cancer anymore. He's a teen who's in remission, but life still feels fragile. The aftereffects of treatment have left Jeffrey with an inability to be a great student or to walk without limping. His parents still worry about him. His older brother, Steven, lost it and took off to Africa to be in a drumming circle and "find himself." Jeffrey has a little soul searching to do, too, which begins with his escalating anger at Steven, an old friend who is keeping something secret, and a girl who is way out of his league but who thinks he's cute.