Web Design Playground, Second Edition

Web Design Playground, Second Edition PDF Author: Paul McFedries
Publisher: Simon and Schuster
ISBN: 1633438325
Category : Computers
Languages : en
Pages : 438

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Book Description
Web Design Playground, Second Edition teaches readers modern HTML, CSS, and web design standards through fun projects that encourage readers to get creative! Suitable for anyone interested in creating web pages.

Web Design Playground, Second Edition

Web Design Playground, Second Edition PDF Author: Paul McFedries
Publisher: Simon and Schuster
ISBN: 1633438325
Category : Computers
Languages : en
Pages : 438

Get Book Here

Book Description
Web Design Playground, Second Edition teaches readers modern HTML, CSS, and web design standards through fun projects that encourage readers to get creative! Suitable for anyone interested in creating web pages.

Web Design Playground, Second Edition

Web Design Playground, Second Edition PDF Author: Paul McFedries
Publisher: Simon and Schuster
ISBN: 1638355797
Category : Computers
Languages : en
Pages : 438

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Book Description
Enter the Web Design Playground and start experimenting with all aspects of creating a web page—from design, to development, to publishing—in an easy-to-use free online workspace. This exciting second edition of Web Design Playground is fully updated with new technologies and thoughtful approaches for building modern websites. You’ll have a blast experimenting with a landing page, photo gallery, portfolio site, and more while you learn important web design skills. In Web Design Playground, Second Edition you’ll learn essential tools of the web design trade, such as: Structuring a web page with HTML Styling a web page with CSS Modern page layout techniques Using colors in web design Making text look awesome with typography HTML, CSS, and the principles of good web design are all you need to build something beautiful! You’ll find them all inside this one-of-a-kind guide. Best of all, this book gives you free access to a custom online workspace, the “playground!” You can concentrate on core skills like page layout and adding images and video, as well as learning typography, responsive design, and the other modern web design techniques. About the technology If you can use a web browser, you can create a web site! Web Design Playground, Second Edition shows you how, progressing step by step through fun and engaging projects. You learn the basics of HTML, CSS, and other important web skills. With its unique online “playground,” the book helps you build a landing page, a photo gallery, a portfolio site, and more, all from scratch. No prior experience or knowledge of special tools is required. About the book Web Design Playground, Second Edition takes a creative, visual approach and clear explanations of the components, concepts, and of each step you’ll need to build your own web pages. You’ll become a confident web designer as you practice each new skill in the Playground. The many small projects introduce everything from page layout basics to new tags and features like Flexbox and CSS Grid—all presented in author Paul McFedries’s inimitably friendly style. Don’t worry about setting up your own servers and domain names—the book comes with a free online “playground” to experiment with and get creative. You can concentrate on core skills like page layout and adding images and video, as well as learning typography, responsive design, and the other modern web design techniques. Before you know it, you’ll be ready to create gorgeous pages that reflect your creativity and style. About the reader No web design experience required. About the author Paul McFedries has written more than 100 books, which have sold over four million copies worldwide. Table of Contents PART 1 GETTING STARTED WITH HTML AND CSS 1 Getting to Know HTML and CSS 2 Building Your First Web Page 3 Adding Structure to Your Page 4 Formatting Your Web Page 5 Project: Creating a Personal Home Page PART 2 WORKING WITH IMAGES AND STYLES 6 Adding Images and Other Media 7 Learning More About Styles 8 Floating and Positioning Elements 9 Styling Sizes, Borders, and Margins 10 Project: Creating a Landing Page PART 3 LAYING OUT A WEB PAGE 11 Learning Page Layout Basics 12 Creating Page Layouts with Flexbox 13 Creating Page Layouts with Grid 14 Designing Responsive Web Pages 15 Project: Creating a Photo Gallery PART 4 MAKING YOUR WEB PAGES SHINE 16 More HTML Elements for Web Designers 17 Adding a Splash of Color to Your Web Designs 18 Enhancing Page Text with Typography 19 Learning Advanced CSS Selectors 20 Project: Creating a Portfolio Page Appendix A From Playground to Web: Getting Your Pages Online

Web Design Playground

Web Design Playground PDF Author: Paul McFedries
Publisher: Simon and Schuster
ISBN: 1638350590
Category : Computers
Languages : en
Pages : 715

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Book Description
Summary Web Design Playground takes you step by step from writing your first line of HTML to creating interesting and attractive web pages. In this project-based book, you'll use a custom online workspace, the book's companion Playground, to design websites, product pages, photo galleries, and more. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology How do top designers learn to create beautiful web pages and intuitive user experiences? Great examples, expert mentoring, and lots of practice! Written by web designer and master teacher Paul McFedries, this unique book shapes and sharpens your skills in HTML, CSS, and web page design. About the Book Web Design Playground takes you step by step from writing your first line of HTML to creating interesting, attractive web pages. In this project-based book, you'll use a custom online workspace to design websites, product pages, photo galleries, and more. Don't worry about setting up your own servers and domain names—the book comes with a free "playground" which lets you experiment without any of that! You can concentrate on core skills like adding images and video and laying out the page, plus learning typography, responsive design, and the other tools of the web trade. What's inside Getting started with HTML, CSS, and web design A free, fully interactive web design workspace Working with images, color, and fonts Full-color illustrations throughout About the Reader If you can use a browser, you're ready to create web pages! About the Author Paul McFedries has written nearly 100 books, which have sold over four million copies world-wide. Table of Contents PART 1 - GETTING STARTED WITH HTML AND CSS Getting to Know HTML and CSS Building Your First Web Page Adding Structure to Your Page Formatting Your Web Page Project: Creating a Personal Home Page PART 2 - WORKING WITH IMAGES AND STYLES Adding Images and Other Media Learning More About Styles Floating and Positioning Elements Styling Sizes, Borders, and Margins Project: Creating a Landing Page PART 3 - LAYING OUT A WEB PAGE Learning Page Layout Basics Creating Page Layouts with Flexbox Designing Responsive Web Pages Making Your Images and Typography Responsive Project: Creating a Photo Gallery PART 4 - MAKING YOUR WEB PAGES SHINE More HTML Elements for Web Designers Adding a Splash of Color to Your Web Designs Enhancing Page Text with Typography Learning Advanced CSS Selectors Project: Creating a Portfolio Page

Learning Web Design

Learning Web Design PDF Author: Jennifer Robbins
Publisher: "O'Reilly Media, Inc."
ISBN: 1491960159
Category :
Languages : en
Pages : 1096

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Book Description
Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You’ll begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multicolumn pages that adapt for mobile devices. Each chapter provides exercises to help you learn various techniques and short quizzes to make sure you understand key concepts. This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill levels. It is simple and clear enough for beginners, yet thorough enough to be a useful reference for experienced developers keeping their skills up to date. Build HTML pages with text, links, images, tables, and forms Use style sheets (CSS) for colors, backgrounds, formatting text, page layout, and even simple animation effects Learn how JavaScript works and why the language is so important in web design Create and optimize web images so they’ll download as quickly as possible NEW! Use CSS Flexbox and Grid for sophisticated and flexible page layout NEW! Learn the ins and outs of Responsive Web Design to make web pages look great on all devices NEW! Become familiar with the command line, Git, and other tools in the modern web developer’s toolkit NEW! Get to know the super-powers of SVG graphics

Designing for Play

Designing for Play PDF Author: Ms Barbara E Hendricks
Publisher: Ashgate Publishing, Ltd.
ISBN: 1409482332
Category : Architecture
Languages : en
Pages : 268

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Book Description
10 years ago Barbara Hendricks brought together thinking from child development and child psychology perspectives on play with practical issues confronted by designers and policy makers. The result was a beautifully-crafted, well-illustrated guide challenging established notions of play provision. This second edition brings the text up to date from 2001 to 2010 with added discussion about new ideas for play area designs and what has not worked in the past decade.

Design for Developers

Design for Developers PDF Author: Stephanie Stimac
Publisher: Simon and Schuster
ISBN: 1638352607
Category : Computers
Languages : en
Pages : 278

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Book Description
Solve common application design and usability issues with flair! These essential design and UX techniques will help you create good user experiences, iterate smoothly on frontend features, and collaborate effectively with designer colleagues. In Design for Developers you will learn how to: Use color, typography, and layout to create hierarchy on a web page Apply color palettes consistently in a user interface Choose the correct typefaces and fonts Conduct user research to validate design decisions Quickly plan a website’s layout and structure In Design for Developers, author Stephanie Stimac shares the unique insights she’s learned as a designer on the Microsoft Developer Experiences team. This one-of-a-kind book provides a developer-centric approach to the essential design fundamentals of modern web applications. You’ll learn how to craft a polished visual design with just color, space, and typeface, and put all your new skills into practice to design a website from scratch. Foreword by Aaron Gustafson. About the technology Developer-made design decisions can have a real impact on a site’s user experience. Learn to speak design’s language, and you’ll be able to confidently contribute to a design process, collaborate with designer colleagues, and make more informed decisions about how you build your apps. About the book Design for Developers reveals essential design and UX principles every web developer needs to know. You’ll love the book’s developer-centric approach, which demonstrates new ideas with examples from popular sites and user interfaces. Discover insightful techniques for user research, and learn to use color, typography, and layout to create communicative web visuals. By the time you’re done reading, you’ll know it’s true: having good design sense will make you a better web developer! What's inside Conduct user research to validate design decisions Quickly plan a website’s layout and structure Iterate smoothly on frontend features Use color, typography, and layout to create hierarchy on a web page About the reader For web developers familiar with HTML, CSS, and the JavaScript basics. About the author Stephanie Stimac is a design technologist and senior product manager who focuses on building and improving developer experiences. She has previously worked on the Microsoft Edge browser. Table of Contents PART 1 DESIGN BASICS 1 Bridging the gap between design and development 2 Design fundamentals PART 2 USER EXPERIENCE 3 User experience basics 4 User research 5 User experience design PART 3 VISUAL DESIGN ELEMENTS 6 Web layout and composition 7 Enhancing web layout with animation 8 Choosing and working with typography on the web 9 Color theory 10 Building a website PART 4 AFTER VISUAL DESIGN 11 Test, validate, iterate 12 Developer choices and user experience

Don't Make Me Think

Don't Make Me Think PDF Author: Steve Krug
Publisher: Pearson Education
ISBN: 0321648781
Category : Computers
Languages : en
Pages : 325

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Book Description
Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards

How to Design Programs, second edition

How to Design Programs, second edition PDF Author: Matthias Felleisen
Publisher: MIT Press
ISBN: 0262344122
Category : Computers
Languages : en
Pages : 793

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Book Description
A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Design for Hackers

Design for Hackers PDF Author: David Kadavy
Publisher: John Wiley & Sons
ISBN: 1119999014
Category : Computers
Languages : en
Pages : 359

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Book Description
Discover the techniques behind beautiful design by deconstructing designs to understand them The term 'hacker' has been redefined to consist of anyone who has an insatiable curiosity as to how things work—and how they can try to make them better. This book is aimed at hackers of all skill levels and explains the classical principles and techniques behind beautiful designs by deconstructing those designs in order to understand what makes them so remarkable. Author and designer David Kadavy provides you with the framework for understanding good design and places a special emphasis on interactive mediums. You'll explore color theory, the role of proportion and geometry in design, and the relationship between medium and form. Packed with unique reverse engineering design examples, this book inspires and encourages you to discover and create new beauty in a variety of formats. Breaks down and studies the classical principles and techniques behind the creation of beautiful design Illustrates cultural and contextual considerations in communicating to a specific audience Discusses why design is important, the purpose of design, the various constraints of design, and how today's fonts are designed with the screen in mind Dissects the elements of color, size, scale, proportion, medium, and form Features a unique range of examples, including the graffiti in the ancient city of Pompeii, the lack of the color black in Monet's art, the style and sleekness of the iPhone, and more By the end of this book, you'll be able to apply the featured design principles to your own web designs, mobile apps, or other digital work.

Coding as a Playground

Coding as a Playground PDF Author: Marina Umaschi Bers
Publisher: Routledge
ISBN: 1000194523
Category : Education
Languages : en
Pages : 169

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Book Description
Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.