Author: Bruce Powel Douglass
Publisher: Elsevier
ISBN: 0080959717
Category : Computers
Languages : en
Pages : 471
Book Description
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code
Design Patterns for Embedded Systems in C
Author: Bruce Powel Douglass
Publisher: Elsevier
ISBN: 0080959717
Category : Computers
Languages : en
Pages : 471
Book Description
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code
Publisher: Elsevier
ISBN: 0080959717
Category : Computers
Languages : en
Pages : 471
Book Description
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code
Practical UML Statecharts in C/C++
Author: Miro Samek
Publisher: CRC Press
ISBN: 148224926X
Category : Computers
Languages : en
Pages : 745
Book Description
Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual cod
Publisher: CRC Press
ISBN: 148224926X
Category : Computers
Languages : en
Pages : 745
Book Description
Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual cod
Ascension of the Chosen (epic fantasy/sword and sorcery)
Author: Timothy L. Cerepaka
Publisher: Annulus Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 176
Book Description
When an attempt to restore his magical powers goes wrong, Braim Kotogs must win the Tournament of the Gods in order to ascend to godhood and avoid certain death. But with time running out, and a sudden attack on the Tournament by an enemy that wishes to consume the whole world, Braim might not live long enough to win the Tournament. Raya Mana also wishes to win the Tournament of the Gods, but to do so, she must not only complete the final challenge in her bracket, but also survive a sudden interruption in the Tournament from an enemy who desires to kill her. If she fails to win the final challenge in her bracket, then she will not only lose her one and only chance at godhood, but her life as well. With the golems rampaging across Ruwa, Carmaz Korva must work with a human-eating god to save his people and the world from the golems' invasion. But when it turns out that the golems have the support of an enemy even stronger than the gods, Carmaz might not be able to save his homeland from the enemy within. In the final Tournament of the Gods book, Braim, Raya, and Carmaz face their most difficult challenge yet, because not only must they win the Tournament of the Gods, but they also must save the world from an enemy whose power dwarfs that of the gods. KEYWORDS: sword and sorcery magic series, epic fantasy gods, sword and sorcery gods, epic fantasy series magic action adventure, sword and sorcery mage, sword and sorcery mystery mage, epic fantasy series sword sorcery, free fantasy, free epic fantasy, free sword and sorcery
Publisher: Annulus Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 176
Book Description
When an attempt to restore his magical powers goes wrong, Braim Kotogs must win the Tournament of the Gods in order to ascend to godhood and avoid certain death. But with time running out, and a sudden attack on the Tournament by an enemy that wishes to consume the whole world, Braim might not live long enough to win the Tournament. Raya Mana also wishes to win the Tournament of the Gods, but to do so, she must not only complete the final challenge in her bracket, but also survive a sudden interruption in the Tournament from an enemy who desires to kill her. If she fails to win the final challenge in her bracket, then she will not only lose her one and only chance at godhood, but her life as well. With the golems rampaging across Ruwa, Carmaz Korva must work with a human-eating god to save his people and the world from the golems' invasion. But when it turns out that the golems have the support of an enemy even stronger than the gods, Carmaz might not be able to save his homeland from the enemy within. In the final Tournament of the Gods book, Braim, Raya, and Carmaz face their most difficult challenge yet, because not only must they win the Tournament of the Gods, but they also must save the world from an enemy whose power dwarfs that of the gods. KEYWORDS: sword and sorcery magic series, epic fantasy gods, sword and sorcery gods, epic fantasy series magic action adventure, sword and sorcery mage, sword and sorcery mystery mage, epic fantasy series sword sorcery, free fantasy, free epic fantasy, free sword and sorcery
Learn to Program with Java Applet Game Examples
Author: Elizabeth Boese
Publisher: Lulu.com
ISBN: 0557631548
Category : Computers
Languages : en
Pages : 333
Book Description
Learn to program with Java Applet game examples. This book is an easy approach for learning how to program. The book assumes no prior programming experience and is written to be easy to start developing very sophisticated programs fast.Write games similar to Super Mario Brothers, dungeon games, Pong and Breakout and more!Features: all examples are Java applets that can be posted on the internet, book is based on the standard Java API, code is color-coded to be easier to read.
Publisher: Lulu.com
ISBN: 0557631548
Category : Computers
Languages : en
Pages : 333
Book Description
Learn to program with Java Applet game examples. This book is an easy approach for learning how to program. The book assumes no prior programming experience and is written to be easy to start developing very sophisticated programs fast.Write games similar to Super Mario Brothers, dungeon games, Pong and Breakout and more!Features: all examples are Java applets that can be posted on the internet, book is based on the standard Java API, code is color-coded to be easier to read.
Tournament of the Gods Omnibus (epic fantasy/sword and sorcery)
Author: Timothy L. Cerepaka
Publisher: Annulus Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 618
Book Description
In the Tournament of the Gods fantasy series, three mortals--a resurrected mage, a spoiled princess, and a man from a war-torn nation--are chosen to compete in a tournament for the ultimate prize of ascending to godhood. But a darker force schemes in the background to kill them all and destroy the world before they can stop it. For the first time, readers can get all four books in the Tournament of the Gods series--Gathering of the Chosen, Betrayal of the Chosen, Invasion of the Chosen, and Ascension of the Chosen--in one convenient package for one low price! KEYWORDS: epic fantasy adventure series, epic fantasy dragons, epic fantasy magic, epic fantasy sword and sorcery, sword and sorcery adult fantasy, sword and sorcery series, sword and sorcery series magic
Publisher: Annulus Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 618
Book Description
In the Tournament of the Gods fantasy series, three mortals--a resurrected mage, a spoiled princess, and a man from a war-torn nation--are chosen to compete in a tournament for the ultimate prize of ascending to godhood. But a darker force schemes in the background to kill them all and destroy the world before they can stop it. For the first time, readers can get all four books in the Tournament of the Gods series--Gathering of the Chosen, Betrayal of the Chosen, Invasion of the Chosen, and Ascension of the Chosen--in one convenient package for one low price! KEYWORDS: epic fantasy adventure series, epic fantasy dragons, epic fantasy magic, epic fantasy sword and sorcery, sword and sorcery adult fantasy, sword and sorcery series, sword and sorcery series magic
Java Applets
Author: Elizabeth Sugar Boese
Publisher: Lulu.com
ISBN: 1430316047
Category : Computers
Languages : en
Pages : 298
Book Description
Finally - an easy-to-learn approach to program Java applets! The book covers the Swing graphics (Java 6) using Java applets. It starts with an introduction to computing, then dives right into programming to give you a chance to create first. Simple drawing techniques are covered, followed by image processing, components, layout managers, design, conditionals, events, loops, debugging, collections, threads, game programming, Internet applications, security issues, reading/writing files on the server and email and how to host your applets on the Internet. This book is intended for beginners with a gentle approach to learning how to program allowing you to explore the concepts of programming through a hands-on first approach. Instructors may contact the author to obtain access to lecture notes slides and other material for this course. This edition has black and white inside. Website: http://java.frogandthefly.com includes sample chapter. A full color interior version is available at www.LuLu.com
Publisher: Lulu.com
ISBN: 1430316047
Category : Computers
Languages : en
Pages : 298
Book Description
Finally - an easy-to-learn approach to program Java applets! The book covers the Swing graphics (Java 6) using Java applets. It starts with an introduction to computing, then dives right into programming to give you a chance to create first. Simple drawing techniques are covered, followed by image processing, components, layout managers, design, conditionals, events, loops, debugging, collections, threads, game programming, Internet applications, security issues, reading/writing files on the server and email and how to host your applets on the Internet. This book is intended for beginners with a gentle approach to learning how to program allowing you to explore the concepts of programming through a hands-on first approach. Instructors may contact the author to obtain access to lecture notes slides and other material for this course. This edition has black and white inside. Website: http://java.frogandthefly.com includes sample chapter. A full color interior version is available at www.LuLu.com
An Introduction to Programming with Java Applets
Author: Elizabeth S. Boese
Publisher: Jones & Bartlett Publishers
ISBN: 0763783013
Category : Computers
Languages : en
Pages : 445
Book Description
An Introduction to Programming with Java Applets provides a clear introduction to the art of programming for the one-term course. It prepares students with the tools they need to create sophisticated programs efficiently and with ease. Boese assumes no prior programming knowledge, and begins with an introduction to computing, then gradually moves into programming, giving students the opportunity to create their own programs. The text focuses on the essentials and places more detailed information in Advanced Concept sections for those who would like to delve deeper into particular concepts. With numerous practice exercises, Introduction to Programming with Java Applets is the clear choice for your introductory course!
Publisher: Jones & Bartlett Publishers
ISBN: 0763783013
Category : Computers
Languages : en
Pages : 445
Book Description
An Introduction to Programming with Java Applets provides a clear introduction to the art of programming for the one-term course. It prepares students with the tools they need to create sophisticated programs efficiently and with ease. Boese assumes no prior programming knowledge, and begins with an introduction to computing, then gradually moves into programming, giving students the opportunity to create their own programs. The text focuses on the essentials and places more detailed information in Advanced Concept sections for those who would like to delve deeper into particular concepts. With numerous practice exercises, Introduction to Programming with Java Applets is the clear choice for your introductory course!
Java Applets 3rd Edition (B&w)
Author: Elizabeth Boese
Publisher: Lulu.com
ISBN: 0615204538
Category : Computers
Languages : en
Pages : 324
Book Description
Finally - an easy-to-learn approach for programming Java applets! This book covers Swing graphics (Java 6) in Java applets. It starts with an introduction to computing, then dives right in to programming to give you a chance to create first and analyze after. Simple drawing techniques are covered, followed by creating methods, components, layout managers and design, conditionals, events, loops, arrays and ArrayLists, threads, game programming, Internet applications, security issues and how to host your applets on the Internet. This book is intended for beginners with a gentle approach to learning programming, allowing you to explore the concepts of programming through a hands-on first approach. This edition added more business-related examples as well as case studies on real-world websites designed into Java applets. Lecture note slides and other teaching materials available. This book contains B&W interior. Color version available. Website: http: //java.frogandthefly.co
Publisher: Lulu.com
ISBN: 0615204538
Category : Computers
Languages : en
Pages : 324
Book Description
Finally - an easy-to-learn approach for programming Java applets! This book covers Swing graphics (Java 6) in Java applets. It starts with an introduction to computing, then dives right in to programming to give you a chance to create first and analyze after. Simple drawing techniques are covered, followed by creating methods, components, layout managers and design, conditionals, events, loops, arrays and ArrayLists, threads, game programming, Internet applications, security issues and how to host your applets on the Internet. This book is intended for beginners with a gentle approach to learning programming, allowing you to explore the concepts of programming through a hands-on first approach. This edition added more business-related examples as well as case studies on real-world websites designed into Java applets. Lecture note slides and other teaching materials available. This book contains B&W interior. Color version available. Website: http: //java.frogandthefly.co
Java Programming with Database Applications
Author: Harry Hariom Choudhary
Publisher: Harry Hariom Choudhary
ISBN:
Category : Computers
Languages : en
Pages : 396
Book Description
This book covers the practical considerations and applications in database programming using Java NetBeans IDE, JavaServer Pages, JavaServer Faces, and Java Beans, and comes complete with authentic examples and detailed explanations. Two data-action methods are developed and presented in this important resource. With Java Persistence API and plug-in Tools, readers are directed step by step through the entire database programming development process and will be able to design and build professional data-action projects with a few lines of code in mere minutes. The second method, run time object, allows readers to design and build more sophisticated and practical Java database applications. Advanced and updated Java database programming techniques such as Java Enterprise Edition development kits, Enterprise Java Beans, JavaServer Pages, JavaServer Faces, Java RowSet Object, and Java Updatable ResultSet are also discussed and implemented with numerous example projects. Ideal for classroom and professional training use, this text also features: • A detailed introduction to NetBeans Integrated Development Environment • Java web-based database programming techniques (web applications and web services) • More than thirty detailed, real-life sample projects analyzed via line-by-line illustrations • Problems and solutions for each chapter • A wealth of supplemental material available for download from the book's ftp site, including PowerPoint slides, solution manual, JSP pages, sample image files, and sample databases • Coverage of two popular database systems: SQL Server 2008 and Oracle This book provides undergraduate and graduate students as well as database programmers and software engineers with the necessary tools to handle the database programming issues in the Java NetBeans environment. DBMS Summary of DBMS Functions CODD's Rules Structured Query Language Using SQL as a Data Definition Language Using SQL as a Data Query Language Functions JDBC Architecture Remote Database Access Introduction Connecting to an ODBC Data Source JDBC Connection JDBC Implementation Resultset Processing: Retrieving Results Prepared Statement Callable Statement Other JDBC Classes Moving the Cursor in Scrollable Result Sets Making Updates to Updatable Result Sets Updating a Result Set Programmatically Introduction To Software Components Software Component Model Javabean Importance of Java Component Model4 Bean Development Kit Starting the BeanBox Using The BDK Beanbox and The Demo Javabeans Building Simple Bean Building the First Bean Event Handling Bean Persistence Serialization and Deserialization Serializable Bean Introspection Introspector EJB – Overview Component Transaction Monitors TP Monitors Object Request Brokers Middle - Ware Architecture Application Server Example Application Servers The Transactional and n-tier View The Middleware and 3-tier View Why Application Servers? What Application Servers should provide? Introduction to Distributed Applications Distributed Vs Non-Distributed Models Introduction to RMI RMI Architecture Bootstrapping and the RMI registry Working of RMI advantages of RMI Building a Simple Client/Server Application Create the Remote Interface Create a class that implements the Remote Interface Create the main Server program Create Stub and Skeleton Classes Copy the Remote Interface and Stub File to the Client Host Create a Client class that uses the remote services Start up the Registry, Server and Client How RMI simulates pass by reference Dynamic Class Loading Further Best & Ultimate Interview Preparation You can read following Book References Available On Amazon.com--- 1. Cracking the Java Coding Interview HandBook. ASIN: B00G1NV9BE 2. Cracking the Coding Interview: 400 Programming Questions and Solutions - ASIN: B00FF4ZH8Q 3. Core Java Programming
Publisher: Harry Hariom Choudhary
ISBN:
Category : Computers
Languages : en
Pages : 396
Book Description
This book covers the practical considerations and applications in database programming using Java NetBeans IDE, JavaServer Pages, JavaServer Faces, and Java Beans, and comes complete with authentic examples and detailed explanations. Two data-action methods are developed and presented in this important resource. With Java Persistence API and plug-in Tools, readers are directed step by step through the entire database programming development process and will be able to design and build professional data-action projects with a few lines of code in mere minutes. The second method, run time object, allows readers to design and build more sophisticated and practical Java database applications. Advanced and updated Java database programming techniques such as Java Enterprise Edition development kits, Enterprise Java Beans, JavaServer Pages, JavaServer Faces, Java RowSet Object, and Java Updatable ResultSet are also discussed and implemented with numerous example projects. Ideal for classroom and professional training use, this text also features: • A detailed introduction to NetBeans Integrated Development Environment • Java web-based database programming techniques (web applications and web services) • More than thirty detailed, real-life sample projects analyzed via line-by-line illustrations • Problems and solutions for each chapter • A wealth of supplemental material available for download from the book's ftp site, including PowerPoint slides, solution manual, JSP pages, sample image files, and sample databases • Coverage of two popular database systems: SQL Server 2008 and Oracle This book provides undergraduate and graduate students as well as database programmers and software engineers with the necessary tools to handle the database programming issues in the Java NetBeans environment. DBMS Summary of DBMS Functions CODD's Rules Structured Query Language Using SQL as a Data Definition Language Using SQL as a Data Query Language Functions JDBC Architecture Remote Database Access Introduction Connecting to an ODBC Data Source JDBC Connection JDBC Implementation Resultset Processing: Retrieving Results Prepared Statement Callable Statement Other JDBC Classes Moving the Cursor in Scrollable Result Sets Making Updates to Updatable Result Sets Updating a Result Set Programmatically Introduction To Software Components Software Component Model Javabean Importance of Java Component Model4 Bean Development Kit Starting the BeanBox Using The BDK Beanbox and The Demo Javabeans Building Simple Bean Building the First Bean Event Handling Bean Persistence Serialization and Deserialization Serializable Bean Introspection Introspector EJB – Overview Component Transaction Monitors TP Monitors Object Request Brokers Middle - Ware Architecture Application Server Example Application Servers The Transactional and n-tier View The Middleware and 3-tier View Why Application Servers? What Application Servers should provide? Introduction to Distributed Applications Distributed Vs Non-Distributed Models Introduction to RMI RMI Architecture Bootstrapping and the RMI registry Working of RMI advantages of RMI Building a Simple Client/Server Application Create the Remote Interface Create a class that implements the Remote Interface Create the main Server program Create Stub and Skeleton Classes Copy the Remote Interface and Stub File to the Client Host Create a Client class that uses the remote services Start up the Registry, Server and Client How RMI simulates pass by reference Dynamic Class Loading Further Best & Ultimate Interview Preparation You can read following Book References Available On Amazon.com--- 1. Cracking the Java Coding Interview HandBook. ASIN: B00G1NV9BE 2. Cracking the Coding Interview: 400 Programming Questions and Solutions - ASIN: B00FF4ZH8Q 3. Core Java Programming
Practical Statecharts in C/C++
Author: Miro Samek
Publisher: CRC Press
ISBN: 1578201101
Category : Computers
Languages : en
Pages : 412
Book Description
'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here
Publisher: CRC Press
ISBN: 1578201101
Category : Computers
Languages : en
Pages : 412
Book Description
'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here