Multimedia and Virtual Reality Engineering

Multimedia and Virtual Reality Engineering PDF Author: Richard Brice
Publisher: Butterworth-Heinemann
ISBN: 9780750629874
Category : Computers
Languages : en
Pages : 328

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Book Description
This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

Multimedia and Virtual Reality Engineering

Multimedia and Virtual Reality Engineering PDF Author: Richard Brice
Publisher: Butterworth-Heinemann
ISBN: 9780750629874
Category : Computers
Languages : en
Pages : 328

Get Book Here

Book Description
This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

The Virtual Engineer

The Virtual Engineer PDF Author: Howard C. Crabb
Publisher: Society of Manufacturing Engineers
ISBN: 9780872634916
Category : Computers
Languages : en
Pages : 492

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Book Description
Before you spend any money on physical prototypes, learn how a systems engineering can help you bring new products to market faster and at less cost! The Virtual Engineer explains how a company can incorporate advanced processes into their existing systems, integrating the product development, manufacturing, marketing and costing functions. Howard Crabb, the pioneer of the visual engineering concept, draws on his 30 years of experience as a manager of Technical Computing at Ford Motor Company. There he integrated solids modeling with traditional CAD to produce a solid representation of a design, opening up the potential for leapfrogging the competition. He explains in clear and effective language: Steps required to reinvent the current new product development process, How change benefits the organization, in terms of reduced cycle time, reduced engineering changes, reduced number of physical prototypes and improved product quality, Developments in the semiconductor industry and their impact on the desktop computing environment, and Best practices of existing firms

Virtual Team Leadership and Collaborative Engineering Advancements: Contemporary Issues and Implications

Virtual Team Leadership and Collaborative Engineering Advancements: Contemporary Issues and Implications PDF Author: Kock, Ned
Publisher: IGI Global
ISBN: 1605661112
Category : Computers
Languages : en
Pages : 396

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Book Description
Addresses a range of e-collaboration topics, with emphasis on virtual team leadership and collaborative engineering. Presents a blend of conceptual, theoretical, and applied chapters.

Virtual Apollo

Virtual Apollo PDF Author: Scott P. Sullivan
Publisher: Apogee Books
ISBN: 9781896522944
Category : Nature
Languages : en
Pages : 96

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Book Description
Full color drawings provide inside and outside views of the Command and Service Modules with details of construction and fabrication.

Processes and Foundations for Virtual Organizations

Processes and Foundations for Virtual Organizations PDF Author: Luis M. Camarinha-Matos
Publisher: Springer
ISBN: 0387357041
Category : Business & Economics
Languages : en
Pages : 553

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Book Description
Processes and Foundations for Virtual Organizations contains selected articles from PRO-VE'03, the Fourth Working Conference on Virtual Enterprises, which was sponsored by the International Federation for Information Processing (IFIP) and held in Lugano, Switzerland in October 2003. This fourth edition includes a rich set of papers revealing the progress and achievements in the main current focus areas: -VO breeding environments; -Formation of collaborative networked organizations; -Ontologies and knowledge management; -Process models and interoperability; -Infrastructures; -Multi-agent approaches. In spite of many valid contributions in these areas, many research challenges remain. This is clearly stated in a number of papers suggesting a new research agenda and strategic research roadmaps for advanced virtual organizations. With the selected papers included in this book, PRO-VE pursues its double mission as a forum for presentation and discussion of achievements as well as a place to discuss and suggest new directions and research strategies.

Virtual LM

Virtual LM PDF Author: Scott P. Sullivan
Publisher: Burlington, Ont. : Apogee Books
ISBN:
Category : Nature
Languages : en
Pages : 286

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Book Description
A pictorial history of the lunar module developed during the Apollo programs offers color photographs and diagrams of everything from switches and panels to the entire module, along with additional text, an operations handbook, activation checklist, and other items on the accompanying CD-ROM.

The Virtual Engineer

The Virtual Engineer PDF Author: Howard C. Crabb
Publisher: Society of Manufacturing Engineers
ISBN: 0872634914
Category : Computers
Languages : en
Pages : 194

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Book Description
Before you spend any money on physical prototypes, learn how a systems engineering can help you bring new products to market faster and at less cost! The Virtual Engineer explains how a company can incorporate advanced processes into their existing systems, integrating the product development, manufacturing, marketing and costing functions. Howard Crabb, the pioneer of the visual engineering concept, draws on his 30 years of experience as a manager of Technical Computing at Ford Motor Company. There he integrated solids modeling with traditional CAD to produce a solid representation of a design, opening up the potential for leapfrogging the competition. He explains in clear and effective language: Steps required to reinvent the current new product development process, How change benefits the organization, in terms of reduced cycle time, reduced engineering changes, reduced number of physical prototypes and improved product quality, Developments in the semiconductor industry and their impact on the desktop computing environment, and Best practices of existing firms

Virtual Element Methods in Engineering Sciences

Virtual Element Methods in Engineering Sciences PDF Author: Peter Wriggers
Publisher: Springer Nature
ISBN: 3031392558
Category : Technology & Engineering
Languages : en
Pages : 457

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Book Description
This book provides a comprehensive treatment of the virtual element method (VEM) for engineering applications, focusing on its application in solid mechanics. Starting with a continuum mechanics background, the book establishes the necessary foundation for understanding the subsequent chapters. It then delves into the VEM's Ansatz functions and projection techniques, both for solids and the Poisson equation, which are fundamental to the method. The book explores the virtual element formulation for elasticity problems, offering insights into its advantages and capabilities. Moving beyond elasticity, the VEM is extended to problems in dynamics, enabling the analysis of dynamic systems with accuracy and efficiency. The book also covers the virtual element formulation for finite plasticity, providing a framework for simulating the behavior of materials undergoing plastic deformation. Furthermore, the VEM is applied to thermo-mechanical problems, where it allows for the investigation of coupled thermal and mechanical effects. The book dedicates a significant portion to the virtual elements for fracture processes, presenting techniques to model and analyze fractures in engineering structures. It also addresses contact problems, showcasing the VEM's effectiveness in dealing with contact phenomena. The virtual element method's versatility is further demonstrated through its application in homogenization, offering a means to understand the effective behavior of composite materials and heterogeneous structures. Finally, the book concludes with the virtual elements for beams and plates, exploring their application in these specific structural elements. Throughout the book, the authors emphasize the advantages of the virtual element method over traditional finite element discretization schemes, highlighting its accuracy, flexibility, and computational efficiency in various engineering contexts.

Navigating the Augmented and Virtual Frontiers in Engineering

Navigating the Augmented and Virtual Frontiers in Engineering PDF Author: Siva Subramanian, R.
Publisher: IGI Global
ISBN:
Category : Computers
Languages : en
Pages : 311

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Book Description
In the ever-changing world of engineering, the confluence of Augmented Reality (AR) and Virtual Reality (VR) promises a revolutionary frontier; one that has the potential to remodel the fundamental fabric of our designed world. As our society approaches the genesis of a new age, the need for the study of this bourgeoning technology becomes clear. If harnessed properly, AR and VR have the capacity to revolutionize basic aspects of engineering methods. The combination of AR and VR can tackle the rising difficulties that engineers encounter in their design processes by providing improved tools for visualization and conceptualization. Navigating the Augmented and Virtual Frontiers in Engineering, is a thorough examination of the transformational impact of AR and VR in the vast field of engineering. This book explores the fundamental concepts, practical applications, and significant consequences of incorporating AR and VR technology into numerous engineering disciplines. It provides a comprehensive knowledge of how these immersive technologies are used in design processes, training simulations, maintenance procedures, and collaborative engineering projects. Covering topics such as asset management, geographic analysis, and sustainability, this book is an excellent resource for engineers, researchers, technological developers, postgraduate students, educators, academicians, and more.

Virtual Product Creation in Industry

Virtual Product Creation in Industry PDF Author: Rainer Stark
Publisher: Springer Nature
ISBN: 3662643014
Category : Technology & Engineering
Languages : en
Pages : 676

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Book Description
Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today’s set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.