Virtual Death

Virtual Death PDF Author: Morgan R. Bramlet
Publisher: Xlibris Corporation
ISBN: 1450081533
Category : Fiction
Languages : en
Pages : 426

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Book Description

Virtual Death

Virtual Death PDF Author: Morgan R. Bramlet
Publisher: Xlibris Corporation
ISBN: 1450081533
Category : Fiction
Languages : en
Pages : 426

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Book Description


Virtual Death

Virtual Death PDF Author: Shale Aaron
Publisher: Harpercollins
ISBN: 9780061054303
Category : Fiction
Languages : en
Pages : 293

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Book Description
Lydia is a death artist who has flatlined for fame and fortune in vast arenas and underground clubs. She has died more times than anyone alive, and then got out of the game. But Lydia is a legend, and legends' lives are not their own. So Lydia has agreed to end it all one more time in the big comeback that could be her last.

Virtual Afterlives

Virtual Afterlives PDF Author: Candi K. Cann
Publisher: University Press of Kentucky
ISBN: 0813145422
Category : Social Science
Languages : en
Pages : 212

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Book Description
For millennia, the rituals of death and remembrance have been fixed by time and location, but in the twenty-first century, grieving has become a virtual phenomenon. Today, the dead live on through social media profiles, memorial websites, and saved voicemails that can be accessed at any time. This dramatic cultural shift has made the physical presence of death secondary to the psychological experience of mourning. Virtual Afterlives investigates emerging popular bereavement traditions. Author Candi K. Cann examines new forms of grieving and evaluates how religion and the funeral industry have both contributed to mourning rituals despite their limited ability to remedy grief. As grieving traditions and locations shift, people are discovering new ways to memorialize their loved ones. Bodiless and spontaneous memorials like those at the sites of the shootings in Aurora and Newtown and the Boston Marathon bombing, as well as roadside memorials, car decals, and tattoos are contributing to a new bereavement language that crosses national boundaries and culture-specific perceptions of death. Examining mourning practices in the United States in comparison to the broader background of practices in Asia and Latin America, Virtual Afterlives seeks to resituate death as a part of life and mourning as a unifying process that helps to create identities and narratives for communities. As technology changes the ways in which we experience death, this engaging study explores the culture of bereavement and the ways in which it, too, is being significantly transformed.

Playful Virtual Violence

Playful Virtual Violence PDF Author: Christoph Bareither
Publisher:
ISBN: 1108875068
Category : History
Languages : en
Pages : 76

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Book Description
Provides new insights into the complexity and pleasures of player experiences of violence in video games.

Digitising Early Childhood

Digitising Early Childhood PDF Author: Lelia Green
Publisher: Cambridge Scholars Publishing
ISBN: 152752289X
Category : Social Science
Languages : en
Pages : 387

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Book Description
Focusing on the digital lives of children aged eight and under, and paying attention to their parents and educators, this book showcases research findings from the UK, Denmark, Turkey, Indonesia and Australia. The authors’ disciplinary backgrounds are as diverse as their cultural contexts, and the volume brings together insights from education, media studies, sociology, cultural studies, physiotherapy, and communication studies. Covering both positive and negative perspectives, it contributes to existing research on young children’s online interactions. This book will be of interest to students and researchers in early years’ care and education, media, communication and cultural studies, human-computer interaction and technology studies, and the sociology of childhood and the family.

Sex, Drugs, and Death

Sex, Drugs, and Death PDF Author: Tammy L. Anderson
Publisher: Routledge
ISBN: 1136164766
Category : Social Science
Languages : en
Pages : 86

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Book Description
Sex, Drugs, and Death: Addressing Youth Problems in American Society explores how youth lifestyles, identity pursuits, behaviors and activities produce a wide range of social problems in contemporary society. The book focuses on the interconnections between three of the most significant youth issues: sexuality, substance use and suicide. The book pays special attention to the unique pursuits of young people and the locations in which they interact, including virtual places like Facebook and more actual ones such as high school, college, and nightclubs. Patterns among females and males of various class, race, and ethnic backgrounds are also featured prominently in the text as well as how sociologists think about and study them. The goal of this new, unique Series is to offer readable, teachable "thinking frames" on today’s social problems and social issues by leading scholars, all in short sixty page or shorter formats, and available for view on http://routledge.customgateway.com/routledge-social-issues.html. For instructors teaching a wide range of courses in the social sciences, the Routledge Social Issues Collection now offers the best of both worlds: originally written short texts that provide "overviews" to important social issues as well as teachable excerpts from larger works previously published by Routledge and other presses.

Weekly World News

Weekly World News PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 44

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Book Description
Rooted in the creative success of over 30 years of supermarket tabloid publishing, the Weekly World News has been the world's only reliable news source since 1979. The online hub www.weeklyworldnews.com is a leading entertainment news site.

Death by Video Game

Death by Video Game PDF Author: Simon Parkin
Publisher: National Geographic Books
ISBN: 1612196209
Category : Social Science
Languages : en
Pages : 0

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Book Description
"The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games Matter On January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash on the screen in front of him. Trying to reconstruct what had happened that night, investigative journalist Simon Parkin would discover that there have been numerous other incidents of "death by video game." And so begins a journey that takes Parkin around the world in search of answers: What is it about video games that inspires such tremendous acts of endurance and obsession? Why do we so thoroughly lose our sense of time and reality within this medium? How in the world can people play them . . . to death? In Death by Video Game, Parkin examines the medical evidence and talks to the experts to determine what may be happening, and introduces us to the players and game developers at the frontline of virtual extremism: the New York surgeon attempting to break the Donkey Kong world record . . . the Minecraft player three years into an epic journey toward the edge of the game's vast virtual world . . . the German hacker who risked prison to discover the secrets behind Half-Life 2 . . . Riveting and wildly entertaining, Death by Video Game will change the way we think about our virtual playgrounds as it investigates what it is about them that often proves compelling, comforting, and irresistible to the human mind—except for when it’s not.

Virtual Culture

Virtual Culture PDF Author: Steve Jones
Publisher: SAGE
ISBN: 9780761955269
Category : Business & Economics
Languages : en
Pages : 276

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Book Description
About internet culture.

Freud and Augustine in Dialogue

Freud and Augustine in Dialogue PDF Author: William B. Parsons
Publisher: University of Virginia Press
ISBN: 081393480X
Category : Religion
Languages : en
Pages : 256

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Book Description
"It is arguably the case," writes William Parsons, "that no two figures have had more influence on the course of Western introspective thought than Freud and Augustine." Yet it is commonly assumed that Freud and Augustine would have nothing to say to each other with regard to spirituality or mysticism, given the former's alleged antipathy to religion and the latter's not usually being considered a mystic. Adopting an interdisciplinary, dialogical, and transformational framework for interpreting Augustine's spiritual journey in his Confessions, Parsons places a "mystical theology" at the heart of Augustine's narrative and argues that his mysticism has been misunderstood partly because of the limited nature of the psychological models applied to it. At the same time, he expands Freud's therapeutic legacy to incorporate the contemporary findings of physiology and neuroscience that have been influenced in part by modern spirituality. Parsons develops a new psychological hermeneutic to account for Augustine's mysticism that will capture the imagination of contemporary readers who are both psychologically informed and interested in spirituality. The author intends this interpretive model not only to engage modern introspective concerns about developmental conflict and the power of the unconscious but also to reach a more nuanced level of insight into the origins and the nature of the self.