Author: Neil Zawacki
Publisher: Chronicle Books
ISBN: 1452110395
Category : Humor
Languages : en
Pages : 230
Book Description
Jumpstart your evil enterprise with this deviously clever step-by-step guide to joining the forces of darkness. Villains may never win, but they sure have more fun. Who doesn’t want to hatch a master plan for world domination or set up an evil hideout? In How to Be a Villain, Neil Zawacki answers all the most urgent questions: Should I go with a black or red theme? Do I invest in an army of winged monkeys or ninja warriors? And should I learn to play the pipe organ or just get a weird cat? Whether readers choose to pursue a career as a Criminal Mastermind, Mad Scientist, Corporate Bastard, or just a Wanna-be Evil Genius, they are sure to find plenty of tips for getting started. Cheaper than attending the annual Bad Guy Conference and way more fun than being good, How to Be a Villain is guaranteed to elicit deep-throated evil laughs across the land.
How to Be a Villain
The Villain's Guide to Better Living
Author: Neil Zawacki
Publisher: Chronicle Books
ISBN: 1452116520
Category : Humor
Languages : en
Pages : 147
Book Description
A fiendish lifestyle guide for today’s discerning evil-doers from the author of the perilously popular How to Be a Villain. All those aspiring ne’er-do-wells who cackled all the way to the cash register with the Neil Zawacki’s How to Be a Villain are ready to embrace the finer points of the evil life with The Villain’s Guide to Better Living. It covers all the topics contemporary villains care about, such as: Home d cor—Gothic? Apocalyptic? Ikea? Friends—Do I have any? Can I make them? Work—Should I be a mad scientist or obsessed with revenge? Or both?
Publisher: Chronicle Books
ISBN: 1452116520
Category : Humor
Languages : en
Pages : 147
Book Description
A fiendish lifestyle guide for today’s discerning evil-doers from the author of the perilously popular How to Be a Villain. All those aspiring ne’er-do-wells who cackled all the way to the cash register with the Neil Zawacki’s How to Be a Villain are ready to embrace the finer points of the evil life with The Villain’s Guide to Better Living. It covers all the topics contemporary villains care about, such as: Home d cor—Gothic? Apocalyptic? Ikea? Friends—Do I have any? Can I make them? Work—Should I be a mad scientist or obsessed with revenge? Or both?
A Villain's Adventure
Author: Khalisa Farras
Publisher: Cerivitas Books
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 7
Book Description
Have you ever wondered what goes into a villain's head? Well, villains can have adventure too! Check out a wolf who has an epic plot to eat all of the deers, and a friendship story between a seal, a penguin, and a wolf. === This book is written for #seberangdunia writing challenge organized by Cerivitas. To get more info on kids' educational projects, follow Cerivitas blog and social media. Blog: www.cerivitas.com Social Media: Facebook: www.facebook.com/cerivitas Pinterest: www.pinterest.com/cerivitas Youtube: http://bit.ly/YTCerivitas Email: [email protected]
Publisher: Cerivitas Books
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 7
Book Description
Have you ever wondered what goes into a villain's head? Well, villains can have adventure too! Check out a wolf who has an epic plot to eat all of the deers, and a friendship story between a seal, a penguin, and a wolf. === This book is written for #seberangdunia writing challenge organized by Cerivitas. To get more info on kids' educational projects, follow Cerivitas blog and social media. Blog: www.cerivitas.com Social Media: Facebook: www.facebook.com/cerivitas Pinterest: www.pinterest.com/cerivitas Youtube: http://bit.ly/YTCerivitas Email: [email protected]
Scum Villain's Survival Guide Chapter 1-10
Author: Souryourer Fate
Publisher: Souryourer Fate
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 85
Book Description
" 20 years ago, the earth as we know it has changed. It was integrated into a bigger earth or you call it as real earth. The earth as we know it is nothing more than a bunch of islands in a large ocean below a humongous continent. The humongous continent is full of technology and magic cultivators. The nearby third rate faction was enough to win against the united force of earth. Even the nuclear warheads are useless in front of strong magic and technology. Later it was found out that the previous earth is just a time capsule sanctuary to preserve the bloodlines that are about to go extinct. The world changed and the era of magic cultivation started. …………… A soul of a social scum that is shameless to the core has transmigrated from another earth that is completely ordinary in the multiverse. He was born in this new earth after 20 years of change towards the magic cultivation and higher technology. “Oh this world seems to be different. There is magic and super technology. Then where is my cheat as a transmigrator.” “Tring Congratulations host for obtaining the shameless scum villain system.” “Fuck I am not a villain. How can a righteous, benevolent, handsome and considerate man like me become a villain? In the previous life I have helped my land lord take care of his wife, sister and daughter, I took care of my good brother’s wife when he went out on a business trip, I have even helped my boss with the problem of not having children. I have helped the good old people meet the god soon. I have helped those scum people to contact with wine and woman to punish them many diseases in their long life….. System, come out and explain why a good person like me become a villain….?” “Tring It is detected that host is the most shameless person on his universe, Host’s shamelessness is so great that even the demons in the lowest level of hell don’t want you, fearing that you would green them or take their thrones. So the system has selected the host and brought you into this world.” “Well… okay I will reluctantly accept you, so where is my novice gift pack.” “Tring Novice gift pack is opened. Host has obtained opportunity assessment skill maxed out.” "
Publisher: Souryourer Fate
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 85
Book Description
" 20 years ago, the earth as we know it has changed. It was integrated into a bigger earth or you call it as real earth. The earth as we know it is nothing more than a bunch of islands in a large ocean below a humongous continent. The humongous continent is full of technology and magic cultivators. The nearby third rate faction was enough to win against the united force of earth. Even the nuclear warheads are useless in front of strong magic and technology. Later it was found out that the previous earth is just a time capsule sanctuary to preserve the bloodlines that are about to go extinct. The world changed and the era of magic cultivation started. …………… A soul of a social scum that is shameless to the core has transmigrated from another earth that is completely ordinary in the multiverse. He was born in this new earth after 20 years of change towards the magic cultivation and higher technology. “Oh this world seems to be different. There is magic and super technology. Then where is my cheat as a transmigrator.” “Tring Congratulations host for obtaining the shameless scum villain system.” “Fuck I am not a villain. How can a righteous, benevolent, handsome and considerate man like me become a villain? In the previous life I have helped my land lord take care of his wife, sister and daughter, I took care of my good brother’s wife when he went out on a business trip, I have even helped my boss with the problem of not having children. I have helped the good old people meet the god soon. I have helped those scum people to contact with wine and woman to punish them many diseases in their long life….. System, come out and explain why a good person like me become a villain….?” “Tring It is detected that host is the most shameless person on his universe, Host’s shamelessness is so great that even the demons in the lowest level of hell don’t want you, fearing that you would green them or take their thrones. So the system has selected the host and brought you into this world.” “Well… okay I will reluctantly accept you, so where is my novice gift pack.” “Tring Novice gift pack is opened. Host has obtained opportunity assessment skill maxed out.” "
The Scum Villain's Self-Saving System: Ren Zha Fanpai Zijiu Xitong (Novel) Vol. 1
Author: Mo Xiang Tong Xiu
Publisher: Seven Seas Entertainment
ISBN: 1685791131
Category : Fiction
Languages : en
Pages : 378
Book Description
Half-demon Luo Binghe rose from humble beginnings and a tortured past to become unrivaled in strength and beauty. With his dominion over both the Human and Demon Realms and his hundreds-strong harem, he is truly the most powerful protagonist...in a trashy webnovel series! At least, that's what Shen Yuan believes as he finishes reading the final chapter in Proud Immortal Demon Way. But when a bout of rage leads to his sudden death, Shen Yuan is reborn into the world of the novel in the body of Shen Qingqiu--the beautiful but cruel teacher of a young Luo Binghe. While Shen Qingqiu may have the incredible power of a cultivator, he is destined to be horrifically punished for crimes against the protagonist. The new Shen Qingqiu now has only one course of action: get into Luo Binghe's good graces before the young man's rise to power or suffer the awful fate of a true scum villain!
Publisher: Seven Seas Entertainment
ISBN: 1685791131
Category : Fiction
Languages : en
Pages : 378
Book Description
Half-demon Luo Binghe rose from humble beginnings and a tortured past to become unrivaled in strength and beauty. With his dominion over both the Human and Demon Realms and his hundreds-strong harem, he is truly the most powerful protagonist...in a trashy webnovel series! At least, that's what Shen Yuan believes as he finishes reading the final chapter in Proud Immortal Demon Way. But when a bout of rage leads to his sudden death, Shen Yuan is reborn into the world of the novel in the body of Shen Qingqiu--the beautiful but cruel teacher of a young Luo Binghe. While Shen Qingqiu may have the incredible power of a cultivator, he is destined to be horrifically punished for crimes against the protagonist. The new Shen Qingqiu now has only one course of action: get into Luo Binghe's good graces before the young man's rise to power or suffer the awful fate of a true scum villain!
Dickens's Villains
Author: Juliet John
Publisher: Oxford University Press, USA
ISBN: 9780199261376
Category : Drama
Languages : en
Pages : 276
Book Description
This study argues that Dickens' villains embody the crucial fusion between the deviant and theatrical aspects of his writing.
Publisher: Oxford University Press, USA
ISBN: 9780199261376
Category : Drama
Languages : en
Pages : 276
Book Description
This study argues that Dickens' villains embody the crucial fusion between the deviant and theatrical aspects of his writing.
Dungeon Master For Dummies
Author: Bill Slavicsek
Publisher: John Wiley & Sons
ISBN: 0470050888
Category : Games & Activities
Languages : en
Pages : 410
Book Description
Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
Publisher: John Wiley & Sons
ISBN: 0470050888
Category : Games & Activities
Languages : en
Pages : 410
Book Description
Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
Vader, Voldemort and Other Villains
Author: Jamey Heit
Publisher: McFarland
ISBN: 0786458453
Category : Literary Criticism
Languages : en
Pages : 235
Book Description
What is evil? How do we understand it in our culture? The thirteen essays in this critical volume explore the different ways in which evil is portrayed in popular culture, particularly film and novels. Iconic figures of evil are considered, as is the repeated use of classic themes within our intellectual tradition. Topics covered include serial killers in film, the Twilight series, the Harry Potter series, Star Wars, and more. Collectively, these essays suggest how vital the notion of evil is to our culture, which in turn suggest a need to reflect on what it means to value what is good.
Publisher: McFarland
ISBN: 0786458453
Category : Literary Criticism
Languages : en
Pages : 235
Book Description
What is evil? How do we understand it in our culture? The thirteen essays in this critical volume explore the different ways in which evil is portrayed in popular culture, particularly film and novels. Iconic figures of evil are considered, as is the repeated use of classic themes within our intellectual tradition. Topics covered include serial killers in film, the Twilight series, the Harry Potter series, Star Wars, and more. Collectively, these essays suggest how vital the notion of evil is to our culture, which in turn suggest a need to reflect on what it means to value what is good.
Using Superheroes and Villains in Counseling and Play Therapy
Author: Lawrence C. Rubin
Publisher: Routledge
ISBN: 0429847270
Category : Psychology
Languages : en
Pages : 518
Book Description
Through rich and research-grounded clinical applications, Using Superheroes and Villains in Counseling and Play Therapy explores creative techniques for integrating superhero stories and metaphors in clinical work with children, adolescents, adults and families. Each chapter draws on the latest empirically supported approaches and techniques to address a wide range of clinical challenges in individual, family and group settings. The chapters also explore important contextual issues of race, gender, culture, age and ethnicity and provide case studies and practical tips that clinicians can use to support clients on their healing journey.
Publisher: Routledge
ISBN: 0429847270
Category : Psychology
Languages : en
Pages : 518
Book Description
Through rich and research-grounded clinical applications, Using Superheroes and Villains in Counseling and Play Therapy explores creative techniques for integrating superhero stories and metaphors in clinical work with children, adolescents, adults and families. Each chapter draws on the latest empirically supported approaches and techniques to address a wide range of clinical challenges in individual, family and group settings. The chapters also explore important contextual issues of race, gender, culture, age and ethnicity and provide case studies and practical tips that clinicians can use to support clients on their healing journey.
Villains and Heroes, or Villains as Heroes? Essays on the Relationship between Villainy and Evil
Author: Luke Seaber
Publisher: BRILL
ISBN: 9004399348
Category : Social Science
Languages : en
Pages : 142
Book Description
What constitutes a villain? How does villainy differ from evil? Do villains created for children's fiction differ from those created for adults? The villains considered in this volume come from an eclectic range of sources - from comic books to film and from novels to television serials - and a broad selection of times and places. Villains continue to raise troubling questions about the role of narrative in both fiction and real life.
Publisher: BRILL
ISBN: 9004399348
Category : Social Science
Languages : en
Pages : 142
Book Description
What constitutes a villain? How does villainy differ from evil? Do villains created for children's fiction differ from those created for adults? The villains considered in this volume come from an eclectic range of sources - from comic books to film and from novels to television serials - and a broad selection of times and places. Villains continue to raise troubling questions about the role of narrative in both fiction and real life.