Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 121
Book Description
What is Vector Graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics are an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Raster graphics editor Chapter 5: Vector graphics editor Chapter 6: Rasterisation Chapter 7: Comparison of vector graphics editors Chapter 8: Image file format Chapter 9: Image tracing Chapter 10: Boxy SVG (II) Answering the public top questions about vector graphics. (III) Real world examples for the usage of vector graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics.
Vector Graphics
Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 121
Book Description
What is Vector Graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics are an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Raster graphics editor Chapter 5: Vector graphics editor Chapter 6: Rasterisation Chapter 7: Comparison of vector graphics editors Chapter 8: Image file format Chapter 9: Image tracing Chapter 10: Boxy SVG (II) Answering the public top questions about vector graphics. (III) Real world examples for the usage of vector graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics.
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 121
Book Description
What is Vector Graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics are an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Raster graphics editor Chapter 5: Vector graphics editor Chapter 6: Rasterisation Chapter 7: Comparison of vector graphics editors Chapter 8: Image file format Chapter 9: Image tracing Chapter 10: Boxy SVG (II) Answering the public top questions about vector graphics. (III) Real world examples for the usage of vector graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics.
Vector Art Fundamentals
Author: Edward Morgan MA
Publisher: AuthorHouse
ISBN: 1546245057
Category : Design
Languages : en
Pages : 342
Book Description
Welcome to Vector Art Fundamentals: Digital Media Arts Series Vol. 2 for beginning, intermediate, and advanced, arts and design users. Through a series of rigorous scaffolding projects, this unique step-by-step instruction tool is designed to provide arts and design users with the fundamental skills and knowledge to create vector-based artwork and establishes a link to the Californian standards for the visual arts, the Californian career and technical education standards (CTE), and the standards for the International Society for Technology in Education (ISTE). The lessons in this book are designed so that you can learn at your own pace. Even if the user is new to Adobe Illustrator or vector-based drawing, the skills learned are transferable to most vector-based drawing programs. Through this book, every experienced artist will gain many advanced skills, including tips and techniques for using Adobe Illustrator CS6. Although each lesson in this book provides a step-by-step instruction for creating specific projects, the steps, techniques, and tools covered allow for students to experiment and explore their own ideas. This book is designed to be followed in sequence; however, if your skills and understanding are advanced enough, you can jump to any unit that corresponds to your interests and needs. Each lesson concludes with a “Testing Your Understanding” section and vocabulary list to summarize and reinforce what you have covered.
Publisher: AuthorHouse
ISBN: 1546245057
Category : Design
Languages : en
Pages : 342
Book Description
Welcome to Vector Art Fundamentals: Digital Media Arts Series Vol. 2 for beginning, intermediate, and advanced, arts and design users. Through a series of rigorous scaffolding projects, this unique step-by-step instruction tool is designed to provide arts and design users with the fundamental skills and knowledge to create vector-based artwork and establishes a link to the Californian standards for the visual arts, the Californian career and technical education standards (CTE), and the standards for the International Society for Technology in Education (ISTE). The lessons in this book are designed so that you can learn at your own pace. Even if the user is new to Adobe Illustrator or vector-based drawing, the skills learned are transferable to most vector-based drawing programs. Through this book, every experienced artist will gain many advanced skills, including tips and techniques for using Adobe Illustrator CS6. Although each lesson in this book provides a step-by-step instruction for creating specific projects, the steps, techniques, and tools covered allow for students to experiment and explore their own ideas. This book is designed to be followed in sequence; however, if your skills and understanding are advanced enough, you can jump to any unit that corresponds to your interests and needs. Each lesson concludes with a “Testing Your Understanding” section and vocabulary list to summarize and reinforce what you have covered.
Learning Vector Illustration with Adobe Illustrator
Author: Jodi Staniunas Hopper
Publisher: Bloomsbury Publishing
ISBN: 1350047902
Category : Design
Languages : en
Pages : 296
Book Description
When you begin using vector illustration software it can be confusing and frustrating to even work out how to make a mark on the page - but this new hybrid approach to learning integrates tutorial videos and step-by-step projects to help you becoming confident in no time. Starting with first principles, this book introduces you to all the important tools and processes – from the basics of Bezier curves to applying meshes – so you can quickly and efficiently create your own designs. As you learn each skill there are projects for you to try out, and by the end of the book you'll build up to a major design project to put all your new abilities into practice.
Publisher: Bloomsbury Publishing
ISBN: 1350047902
Category : Design
Languages : en
Pages : 296
Book Description
When you begin using vector illustration software it can be confusing and frustrating to even work out how to make a mark on the page - but this new hybrid approach to learning integrates tutorial videos and step-by-step projects to help you becoming confident in no time. Starting with first principles, this book introduces you to all the important tools and processes – from the basics of Bezier curves to applying meshes – so you can quickly and efficiently create your own designs. As you learn each skill there are projects for you to try out, and by the end of the book you'll build up to a major design project to put all your new abilities into practice.
Vector Graphics Editor
Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 101
Book Description
What is Vector Graphics Editor A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality. The output is saved in vector graphic formats, such as EPS, ODG, or SVG. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics editor Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Vector graphics Chapter 5: Raster graphics editor Chapter 6: Adobe Illustrator Chapter 7: Graphics Chapter 8: Clip art Chapter 9: Graphic arts Chapter 10: Digital illustration (II) Answering the public top questions about vector graphics editor. (III) Real world examples for the usage of vector graphics editor in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics Editor.
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 101
Book Description
What is Vector Graphics Editor A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality. The output is saved in vector graphic formats, such as EPS, ODG, or SVG. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics editor Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Vector graphics Chapter 5: Raster graphics editor Chapter 6: Adobe Illustrator Chapter 7: Graphics Chapter 8: Clip art Chapter 9: Graphic arts Chapter 10: Digital illustration (II) Answering the public top questions about vector graphics editor. (III) Real world examples for the usage of vector graphics editor in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics Editor.
QuickTime for the Web
Author: Steven Gulie
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 872
Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 872
Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.
Digital Illustration Fundamentals
Author: Wallace Jackson
Publisher: Apress
ISBN: 1484216970
Category : Computers
Languages : en
Pages : 178
Book Description
This fun, concise, full color book introduces the fundamentals of digital illustration, and covers how to develop and optimize these types of scalable vector graphics (SVG) using Inkscape 0.91 or later. It also covers concepts central to digital painting using the Corel Painter 2016 professional digital painting and illustration paid software package, which also has a free trial version, and a discount for purchasers of this book. The book builds upon the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats, and SVG commands and SVG filters, are best for use with Android Studio, Java 8, JavaFX, iOS, Kindle Fire and HTML5. The book covers key factors regarding the data footprint optimization work process, and why data footprint optimization is important, and covers programming languages used for digital illustration, and publishing platforms which support digital illustration, and how to assimilate these into your digital illustration and digital painting content production pipelines and workflow. You will learn: The terminology of vector imaging and digital illustration What comprises a digital illustration 2D modeling and rendering pipeline Concepts and principles behind digital illustration content production How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux Concepts behind spline curves, strokes, fills, patterns and rendering Digital illustration data formats and data footprint optimization Audience Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators. div
Publisher: Apress
ISBN: 1484216970
Category : Computers
Languages : en
Pages : 178
Book Description
This fun, concise, full color book introduces the fundamentals of digital illustration, and covers how to develop and optimize these types of scalable vector graphics (SVG) using Inkscape 0.91 or later. It also covers concepts central to digital painting using the Corel Painter 2016 professional digital painting and illustration paid software package, which also has a free trial version, and a discount for purchasers of this book. The book builds upon the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats, and SVG commands and SVG filters, are best for use with Android Studio, Java 8, JavaFX, iOS, Kindle Fire and HTML5. The book covers key factors regarding the data footprint optimization work process, and why data footprint optimization is important, and covers programming languages used for digital illustration, and publishing platforms which support digital illustration, and how to assimilate these into your digital illustration and digital painting content production pipelines and workflow. You will learn: The terminology of vector imaging and digital illustration What comprises a digital illustration 2D modeling and rendering pipeline Concepts and principles behind digital illustration content production How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux Concepts behind spline curves, strokes, fills, patterns and rendering Digital illustration data formats and data footprint optimization Audience Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators. div
Rapidex Dtp Course
Author: Shirish Chavan
Publisher: Unicorn Books Pvt Ltd
ISBN: 9788178060453
Category : Computers
Languages : en
Pages : 258
Book Description
Knowledge of desktop publishing is essential to securing a job as a computer operator or to start your own dtp studio. This 7- in - 1 book covers coreldraw, photoshop, pagemaker, quarkxpress, ms publisher, corel ventura, and adobe illustrator, besides necessary details about basics of printing and publishing all necessary components to create high quality brochures, books, flyers, newsletters, magazines etc.
Publisher: Unicorn Books Pvt Ltd
ISBN: 9788178060453
Category : Computers
Languages : en
Pages : 258
Book Description
Knowledge of desktop publishing is essential to securing a job as a computer operator or to start your own dtp studio. This 7- in - 1 book covers coreldraw, photoshop, pagemaker, quarkxpress, ms publisher, corel ventura, and adobe illustrator, besides necessary details about basics of printing and publishing all necessary components to create high quality brochures, books, flyers, newsletters, magazines etc.
Digital Design for Print and Web
Author: John DiMarco
Publisher: John Wiley & Sons
ISBN: 0470639199
Category : Design
Languages : en
Pages : 405
Book Description
The all-inclusive guide—from theory to practice—for print and Web design Any well-conceived print or Web design features the dynamic interplay between visual artistry and technical skill. It becomes important, therefore, for the designer to cultivate an aesthetic eye as well as develop a high degree of computer savvy. By combining basic theory with hands-on technique, Digital Design for Print and Web takes the unique approach of uniting two subjects traditionally approached separately into one complete volume. As a result, you will gain a clearer understanding of the entire creative process, from project management to working with graphics to designing for print and, ultimately, the Web. In this book, you'll find: Full-color text and illustrated, step-by-step instruction supported by more than 75 video tutorials Coverage of professional software including the Adobe Creative Suite A wide variety of inspirational images from well-known designers Online full-length project assignments from entry level to advanced An ideal resource for design students or practitioners, Digital Design for Print and Web will show you to how to create more effectively and guide you on the path toward digital design mastery.
Publisher: John Wiley & Sons
ISBN: 0470639199
Category : Design
Languages : en
Pages : 405
Book Description
The all-inclusive guide—from theory to practice—for print and Web design Any well-conceived print or Web design features the dynamic interplay between visual artistry and technical skill. It becomes important, therefore, for the designer to cultivate an aesthetic eye as well as develop a high degree of computer savvy. By combining basic theory with hands-on technique, Digital Design for Print and Web takes the unique approach of uniting two subjects traditionally approached separately into one complete volume. As a result, you will gain a clearer understanding of the entire creative process, from project management to working with graphics to designing for print and, ultimately, the Web. In this book, you'll find: Full-color text and illustrated, step-by-step instruction supported by more than 75 video tutorials Coverage of professional software including the Adobe Creative Suite A wide variety of inspirational images from well-known designers Online full-length project assignments from entry level to advanced An ideal resource for design students or practitioners, Digital Design for Print and Web will show you to how to create more effectively and guide you on the path toward digital design mastery.
Graphics Programming with GDI+
Author: Mahesh Chand
Publisher: Addison-Wesley Professional
ISBN: 9780321160775
Category : Computers
Languages : en
Pages : 788
Book Description
& All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.
Publisher: Addison-Wesley Professional
ISBN: 9780321160775
Category : Computers
Languages : en
Pages : 788
Book Description
& All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.
Fantasy Vector Designs
Author: Alan Weller
Publisher: Courier Corporation
ISBN: 0486991024
Category : Crafts & Hobbies
Languages : en
Pages : 130
Book Description
Handpicked from ancient texts, architectural details, rare pictographs, and other sources, 200 vector-based images of dragons, wizards, fairies, elves, and other creatures from myth and legend can be manipulated easily without losing image quality.
Publisher: Courier Corporation
ISBN: 0486991024
Category : Crafts & Hobbies
Languages : en
Pages : 130
Book Description
Handpicked from ancient texts, architectural details, rare pictographs, and other sources, 200 vector-based images of dragons, wizards, fairies, elves, and other creatures from myth and legend can be manipulated easily without losing image quality.