Valorant: Essential Guide 100% Unofficial

Valorant: Essential Guide 100% Unofficial PDF Author: Daniel Lipscombe
Publisher: Dean & Son
ISBN: 9780755502691
Category :
Languages : en
Pages : 64

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Book Description
Dive into action with 2020's smash-hit tactical shooter, Valorant! This illustrated in-depth guide explains expert tactics, details the different characters and their heroic abilities, and explores the epic maps that you'll do battle on. Whether you're a noob or a pro, you'll be able to learn something from this book that you can take onto the battlefield. Gear up, Agent!

Valorant: Essential Guide 100% Unofficial

Valorant: Essential Guide 100% Unofficial PDF Author: Daniel Lipscombe
Publisher: Dean & Son
ISBN: 9780755502691
Category :
Languages : en
Pages : 64

Get Book Here

Book Description
Dive into action with 2020's smash-hit tactical shooter, Valorant! This illustrated in-depth guide explains expert tactics, details the different characters and their heroic abilities, and explores the epic maps that you'll do battle on. Whether you're a noob or a pro, you'll be able to learn something from this book that you can take onto the battlefield. Gear up, Agent!

Conditioning for Esports

Conditioning for Esports PDF Author: Taylor Johnson
Publisher: Human Kinetics
ISBN: 1718207484
Category : Sports & Recreation
Languages : en
Pages : 335

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Book Description
Esports continue to captivate audiences worldwide, but few understand the unique demands placed on the athletes. Conditioning for Esports: A Guide to Training and Performance is the first resource of its kind to explore the specific training needs of serious gamers. Written by top experts in the esport field, it applies evidence-based knowledge to real-world scenarios that will help you understand the science—and the necessity—of training the body to sustain the repetitive stress that comes with balancing fine motor skills, mental focus, and gaming performance. With insights from exercise physiologists, registered dietitians, strength and conditioning professionals, and physical and occupational therapists, you will have access to real-world esport narratives grounded in research and analysis. Gain essential knowledge on injury prevention, specialized exercise routines, cognitive enhancement, and esport-specific nutrition strategies. Plus, delve into often-overlooked topics such as overuse injuries; the mind–body connection; and sleep, fatigue, and recovery. Conditioning for Esports is your ultimate guide to preparing athletes to dominate the esport arena and achieve optimal performance in the competitive world of gaming. Earn continuing education credits/units! A continuing education exam that uses this book is also available. It may be purchased separately or as part of a package that includes both the book and exam.

Gaming and Extremism

Gaming and Extremism PDF Author: Linda Schlegel
Publisher: Taylor & Francis
ISBN: 1003850537
Category : Political Science
Languages : en
Pages : 143

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Book Description
Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the "gamification of extremism." Editors Linda Schlegel and Rachel Kowert bring together a range of insights from world-leading experts in the field to provide the first comprehensive overview of gaming and extremism. The potential nexus between gaming and extremism has become a key area of concern for researchers, policymakers, and practitioners seeking to prevent and counter radicalization and this book offers insights into key trends and debates, future directions, and potential prevention efforts. This includes the exploration of how games and game adjacent spaces, such as Discord, Twitch, Steam, and DLive, are being leveraged by extremists for the purposes of radicalization, recruitment, and mobilization. Additionally, the book presents the latest counterterrorism techniques, surveys promising preventing/countering violent extremism (P/CVE) measures currently being utilized in the gaming sphere, and examines the ongoing challenges, controversies, and current gaps in knowledge in the field. This text will be of interest to students and scholars of gaming and gaming culture, as well as an essential resource for researchers and practitioners working in prevention and counter-extremism, professionals working at gaming-related tech companies, and policymakers.

Presenting at Work

Presenting at Work PDF Author: Christine Clapp
Publisher:
ISBN: 9780578144351
Category : Business presentations
Languages : en
Pages :

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Book Description


Captain America

Captain America PDF Author: Matt Forbeck
Publisher:
ISBN: 9780241245903
Category : Avengers (Fictitious characters)
Languages : en
Pages : 200

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Book Description
This beautiful comprehensive guide celebrates the exciting world of Captain America, examining iconic Marvel Comic characters - including Iron Man and Falcon - while showcasing key comic book issues and storylines from Captain America's 75 year history. Captain America: The Ultimate Guide to the First Avenger, is packed with information on allies, such as S.H.I.E.L.D. and the Avengers, as well as his darkest enemies, including the sinister and evil Red Skull. Read all about the locations and settings of some of the most important Captain America storylines, illustrated with artwork straight from Marvel Comics. Including a foreword from Marvel legend Stan Lee, Captain America: The Ultimate Guide to the First Avenger is a must-have for fans of Marvel Comics and Captain America. © 2015 MARVEL

Virtual Cities

Virtual Cities PDF Author: Konstantinos Dimopoulos
Publisher: Unbound Publishing
ISBN: 1783528508
Category : Games & Activities
Languages : en
Pages : 257

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Book Description
Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.

The Essential Guide to the Business & Law of Esports & Professional Video Gaming

The Essential Guide to the Business & Law of Esports & Professional Video Gaming PDF Author: Justin M Jacobson
Publisher: CRC Press
ISBN: 1000344487
Category : Games & Activities
Languages : en
Pages : 188

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Book Description
"As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of esports in the past." Mitch Reames, AdWeek and Esports Insider "Justin’s exploration of the business and law side of the esports sector fills a gap of knowledge that is an absolute necessity in truly understanding the esports space." Kevin Hitt, The Esports Observer The Essential Guide to the Business & Law of Esports & Professional Video Gaming covers everything you need to know about the past, present, and future of esports and professional video gaming. The book is written by one of the foremost attorneys and business practitioners in today’s esports and professional gaming scene, Justin M. Jacobson, Esq. This guide is meant to provide you with an in-depth look at the business and legal matters associated with the esports world. • Includes coverage of the stakeholders in the esports business "ecosystem," including the talent, the teams, the publishers, and the event organizers. • Explores various legal fields involved with esports, including intellectual property, employment and player unions, business investments and tax "write-offs," immigration and visas, event operation tips, social media and on-stream promotions, and much more. • The most current book on the market, with actual contract provisions modeled on existing major esports player, coach, shoutcaster, and sponsorship agreements. About the Author Justin M. Jacobson, Esq. is an entertainment and esports attorney located in New York City. For the last decade, he has worked with professional athletes, musicians, producers, DJs, record labels, fashion designers, as well as professional gamers, streamers, coaches, on-air talent, and esports organizations. He assists these creative individuals with their contract, copyright, trademark, immigration, tax, and related business, marketing, and legal issues. He is a frequent contributor to many industry publications and has been featured on a variety of entertainment, music, and esports publications and podcasts, including Business Insider, The Esports Observer, Esports Insider, Tunecore, and Sport Techie. Justin has positioned himself as a top esports business professional working with talent in a variety of franchise leagues including the Overwatch League, Overwatch Contenders, and Call of Duty Pro League as well as in many popular competitive titles such as Fortnite, CS:GO, Gears of War, Halo, Super Smash Brothers, Rainbow 6, PUBG, Madden, and FIFA and mobile games such as Brawlhalla, Clash of Clans, and Call of Duty mobile. Previously, he worked with various esports talent agencies as well as in an official capacity on behalf of several esports teams and brands.

Fallout 76

Fallout 76 PDF Author: David Hodgson
Publisher: Prima Games
ISBN: 9780744019834
Category :
Languages : en
Pages : 0

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Book Description
Immerse yourself in the largest Fallout environment ever with the Platinum Edition guide to post-nuclear West Virginia! (Fallout 76 video game not included.) Collector's Case: Safely hold your collectibles in a premium slipcase with foil-accented logo and magnetic closure. Numbered Art Print: Original Fallout 76 concept art printed on 7.75" x 9.75" high-quality paper. Three Mini-Journals: Reach for one of these pocket-sized notebooks the next time you need to scribble down a nuclear code! Each journal features Tricentennial-themed cover art and 64 pages of either blank, lined, or grid paper. Appalachia Regional Postcard Pack: From the wooded slopes of the forests of Appalachia to the noxious crimson expanses of the Cranberry Bog, commemorate your travels through West Virginia with this custom six-postcard pack featuring art from each game region. Local Brew Beverage Coasters: Labels from all five in-game varieties of beer adorn these durable coasters. Premium Double-sided Map Poster: Over 850 primary and secondary locations are labeled on this 22.5" x 36" poster map. Wander with purpose using this comprehensive overview of important locales and the collectibles they hold! Collector's Edition Guide with Alternate Cover and Treatments: This version of the hardcover guide, with alternate cover art and endsheets, plus a ribbon bookmark and matching endbands, can only be found inside the Platinum Edition. Inside the Guide: Detailed training, breakdowns of every quest, guides to building and crafting, tips for teaming up, and a meticulous world atlas. It's the ultimate reference for Fallout 76! Digital Bonus: Unlock your digital version of this guide with the free code included inside. With interactive maps and a new checklist tool, it's an essential digital companion to your adventures! * Fallout 76 video game not included.

Smaller Sister

Smaller Sister PDF Author: Maggie Edkins Willis
Publisher: Roaring Brook Press
ISBN: 1250878802
Category : Juvenile Fiction
Languages : en
Pages : 316

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Book Description
A moving, relatable middle grade graphic novel about the everlasting bond of sisterhood, perfect for fans of Real Friends, Squished, Invisible Emmie, and Allergic. Lucy's always looked up to her big sister, Olivia, even though the two are polar opposites. But then, Lucy notices Olivia starts to change. Olivia doesn't want to play with Lucy anymore, she's unhappy with the way she looks, and she's refusing to eat her dinner. Finally, Lucy discovers that her sister is not just growing up: Olivia is also struggling with an eating disorder. While her family is focused on her sister's recovery, Lucy is left alone to navigate school and friendships. Lucy feels lonely and like she's always on the verge of messing up. But with time, work, and self-love, both sisters begin to heal. Soon enough, Olivia and Lucy find their way back to each other—because sisters are forever. Writing from personal experience, debut author Maggie Edkins Willis delivers a thoughtful, sensitive, and universally relatable story in Smaller Sister. Sure to resonate with fans of Nat Enough and Click. A Texas Little Mavericks 2023 Graphic Novel Reading List Selection A School Library Journal Best Book of 2022

A Newborn Business

A Newborn Business PDF Author: Zoltan Andrejkovics
Publisher: Zoltan Andrejkovics
ISBN: 9781723831058
Category : Business & Economics
Languages : en
Pages : 104

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Book Description
Games covered Fortnite, League of Legends, Dota 2, FIFA, Overwatch, CS:GO, Clash Royale, Hearthstone and F1 series "How can I become a professional esports player?" "How can I make a living playing esports?" "What is the lifespan of an esports game?" "What are the most popular esports?" These are just some of the questions I have been asked over the last five years. With the boom of the esports industry, everyone wants to know how they can be part of it. In this book, I have answered those questions, and dozens more, based on my years of experience working in the professional esports scene as a team manager. In this book, you will find no topic was off limits. I talk about the past, present, and future of esports and different aspects of the professional gaming industry at large.