Urban Games Experience.Com

Urban Games Experience.Com PDF Author: Rufus E. Carpenter
Publisher: Xlibris Corporation
ISBN: 154343035X
Category : Performing Arts
Languages : en
Pages : 196

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Book Description
URBAN GAMES EXPERIENCE SYSTEM This Fun, Fresh, and Raw Blend of Music, Dance, and Talent! A managed year-round sports and recreational program created for urban America. This group-paced program provides participants with an opportunity to grow, learn, and excel in a social environment. This program is divided into four thirteen-week periods that incorporate amusement, curiosity, and creativity as well as confidence building, entertainment, and exercise for the body. Start yourself or child on this lifetime journey of success. Its fun, a great program, and builds pride in self, culture, and community. Leagues and community teams are now forming where instructors and participants are dedicated to developing superior concentration, courage and patience, inner-strength, confidence and self-esteem, and physical fitness.

Urban Games Experience.Com

Urban Games Experience.Com PDF Author: Rufus E. Carpenter
Publisher: Xlibris Corporation
ISBN: 154343035X
Category : Performing Arts
Languages : en
Pages : 196

Get Book Here

Book Description
URBAN GAMES EXPERIENCE SYSTEM This Fun, Fresh, and Raw Blend of Music, Dance, and Talent! A managed year-round sports and recreational program created for urban America. This group-paced program provides participants with an opportunity to grow, learn, and excel in a social environment. This program is divided into four thirteen-week periods that incorporate amusement, curiosity, and creativity as well as confidence building, entertainment, and exercise for the body. Start yourself or child on this lifetime journey of success. Its fun, a great program, and builds pride in self, culture, and community. Leagues and community teams are now forming where instructors and participants are dedicated to developing superior concentration, courage and patience, inner-strength, confidence and self-esteem, and physical fitness.

The Place of Play

The Place of Play PDF Author: Maaike Lauwaert
Publisher: Amsterdam University Press
ISBN: 9089640800
Category : Social Science
Languages : en
Pages : 160

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Book Description
A fascinating, eclectic analysis of the changing geographies of play in contemporary society.

Games and Rules

Games and Rules PDF Author: Beat Suter
Publisher: transcript Verlag
ISBN: 3839443040
Category : Social Science
Languages : en
Pages : 323

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Book Description
Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

New Perspectives in Game Studies

New Perspectives in Game Studies PDF Author: Tomáš Bártek
Publisher: Masarykova univerzita
ISBN: 8021080450
Category : Crafts & Hobbies
Languages : en
Pages : 128

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Book Description
Sborník shrnuje příspěvky z první výroční konference Central and Eastern European Game Studies, konané v Brně ve dnech 10.–11. října 2014. Příspěvky zaměřené na výzkum digitálních her zahrnují témata od historie k teorii, od empirických studií k aplikovanému výzkumu. Značná část příspěvků se váže k regionu střední a východní Evropy.

Playable Cities

Playable Cities PDF Author: Anton Nijholt
Publisher: Springer
ISBN: 9811019622
Category : Technology & Engineering
Languages : en
Pages : 256

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Book Description
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.

Urban Gaming/simulation

Urban Gaming/simulation PDF Author: Larry C. Coppard
Publisher:
ISBN:
Category : City and town life
Languages : en
Pages : 600

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Book Description


Gaming in Social, Locative and Mobile Media

Gaming in Social, Locative and Mobile Media PDF Author: L. Hjorth
Publisher: Springer
ISBN: 1137301422
Category : Social Science
Languages : en
Pages : 247

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Book Description
Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.

The Second Offline

The Second Offline PDF Author: Hidenori Tomita
Publisher: Springer Nature
ISBN: 9811624259
Category : Business & Economics
Languages : en
Pages : 264

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Book Description
This book presents current research on mobile Internet society. Past research was not able to show a clear analytical framework, thus was unable to close in on the fundamental changes in that society. This book, however, analyzes mobile Internet society by introducing the concept of “doubling of time and place” and the analytical framework of the “second offline.” The emergence of the smartphone has made Internet use easier, and now, people are constantly using online information in the midst of their daily lives. Our society is transitioning from the first offline society, a society without being connected to Internet, to the second offline society, where users are connected to the Internet at all times. In this second offline society, our sense of time and place are beginning to change. Broadcast and communication media have made possible the overlapping of different places, which has been called the doubling of place. Furthermore, virtual reality (VR) and augmented reality (AR) technologies have enabled the overlap of different times, which this book calls the doubling of time. The smartphone makes both possible. With the second offline and the doubling of time and place as keywords, the book takes into consideration research that includes, among other topics, the media usage of young adults, selfies, education, social media usage, mobile games, work stations, and consumer activity in the mobile Internet society.

The Urban Experience

The Urban Experience PDF Author: Claude S. Fischer
Publisher: Houghton Mifflin Harcourt P
ISBN:
Category : Political Science
Languages : en
Pages : 392

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Book Description
A discussion of the social and physical contexts and consequences of urban life.

The Hackable City

The Hackable City PDF Author: Michiel de Lange
Publisher: Springer
ISBN: 9811326940
Category : Technology & Engineering
Languages : en
Pages : 306

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Book Description
This open access book presents a selection of the best contributions to the Digital Cities 9 Workshop held in Limerick in 2015, combining a number of the latest academic insights into new collaborative modes of city making that are firmly rooted in empirical findings about the actual practices of citizens, designers and policy makers. It explores the affordances of new media technologies for empowering citizens in the process of city making, relating examples of bottom-up or participatory practices to reflections about the changing roles of professional practitioners in the processes, as well as issues of governance and institutional policymaking.