Author: David Muller
Publisher: Pragmatic Bookshelf
ISBN: 9781680508239
Category :
Languages : en
Pages : 130
Book Description
Developers power their projects with Python because it emphasizes readability, ease of use, and access to a meticulously maintained set of packages and tools. The language itself continues to improve with every release: writing in Python is full of possibility. But to maintain a successful Python project, you need to know more than just the language. You need tooling and instincts to help you make the most out of what's available to you. Use this book as your guide to help you hone your skills and sculpt a Python project that can stand the test of time. No matter your experience level or background, Python's batteries-included standard library and rich third-party ecosystem provide a solid foundation to build your projects on. With the right intuition and background knowledge, you can take advantage of all the power Python offers. Take a guided tour of some of Python's high points to craft a project that you can sustain and build on for a long time. Run static analysis tools to detect and eliminate classes of bugs before you run code. Experiment with Python's concurrency model and develop patterns for using Python's thread and process abstractions to their full potential. Introduce yourself to Python's type hinting system: mypy. Download and run third-party Python packages and do so safely without compromising on security. Debug code using Python's built in debugger, and try procedures out in the interactive console. Run your code under new versions of the Python interpreter to unlock performance and usability improvements. All along the way, sharpen your Python instincts so you can keep your code clean and reduce the chance of bugs. Mine Python for all you can by playing to its strengths and embracing patterns that harness its potential. What You Need: The books assumes you have some experience programming in any language (not necessarily Python). To run the code presented in the book, you'll need a Python environment which you can download from https: //www.python.org/downloads/.
Intuitive Python
Author: David Muller
Publisher: Pragmatic Bookshelf
ISBN: 9781680508239
Category :
Languages : en
Pages : 130
Book Description
Developers power their projects with Python because it emphasizes readability, ease of use, and access to a meticulously maintained set of packages and tools. The language itself continues to improve with every release: writing in Python is full of possibility. But to maintain a successful Python project, you need to know more than just the language. You need tooling and instincts to help you make the most out of what's available to you. Use this book as your guide to help you hone your skills and sculpt a Python project that can stand the test of time. No matter your experience level or background, Python's batteries-included standard library and rich third-party ecosystem provide a solid foundation to build your projects on. With the right intuition and background knowledge, you can take advantage of all the power Python offers. Take a guided tour of some of Python's high points to craft a project that you can sustain and build on for a long time. Run static analysis tools to detect and eliminate classes of bugs before you run code. Experiment with Python's concurrency model and develop patterns for using Python's thread and process abstractions to their full potential. Introduce yourself to Python's type hinting system: mypy. Download and run third-party Python packages and do so safely without compromising on security. Debug code using Python's built in debugger, and try procedures out in the interactive console. Run your code under new versions of the Python interpreter to unlock performance and usability improvements. All along the way, sharpen your Python instincts so you can keep your code clean and reduce the chance of bugs. Mine Python for all you can by playing to its strengths and embracing patterns that harness its potential. What You Need: The books assumes you have some experience programming in any language (not necessarily Python). To run the code presented in the book, you'll need a Python environment which you can download from https: //www.python.org/downloads/.
Publisher: Pragmatic Bookshelf
ISBN: 9781680508239
Category :
Languages : en
Pages : 130
Book Description
Developers power their projects with Python because it emphasizes readability, ease of use, and access to a meticulously maintained set of packages and tools. The language itself continues to improve with every release: writing in Python is full of possibility. But to maintain a successful Python project, you need to know more than just the language. You need tooling and instincts to help you make the most out of what's available to you. Use this book as your guide to help you hone your skills and sculpt a Python project that can stand the test of time. No matter your experience level or background, Python's batteries-included standard library and rich third-party ecosystem provide a solid foundation to build your projects on. With the right intuition and background knowledge, you can take advantage of all the power Python offers. Take a guided tour of some of Python's high points to craft a project that you can sustain and build on for a long time. Run static analysis tools to detect and eliminate classes of bugs before you run code. Experiment with Python's concurrency model and develop patterns for using Python's thread and process abstractions to their full potential. Introduce yourself to Python's type hinting system: mypy. Download and run third-party Python packages and do so safely without compromising on security. Debug code using Python's built in debugger, and try procedures out in the interactive console. Run your code under new versions of the Python interpreter to unlock performance and usability improvements. All along the way, sharpen your Python instincts so you can keep your code clean and reduce the chance of bugs. Mine Python for all you can by playing to its strengths and embracing patterns that harness its potential. What You Need: The books assumes you have some experience programming in any language (not necessarily Python). To run the code presented in the book, you'll need a Python environment which you can download from https: //www.python.org/downloads/.
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Practical Docker with Python
Author: Sathyajith Bhat
Publisher: Apress
ISBN: 1484237846
Category : Computers
Languages : en
Pages : 195
Book Description
Learn the key differences between containers and virtual machines. Adopting a project based approach, this book introduces you to a simple Python application to be developed and containerized with Docker. After an introduction to Containers and Docker you'll be guided through Docker installation and configuration. You'll also learn basic functions and commands used in Docker by running a simple container using Docker commands. The book then moves on to developing a Python based Messaging Bot using required libraries and virtual environment where you'll add Docker Volumes to your project, ensuring your container data is safe. You'll create a database container and link your project to it and finally, bring up the Bot-associated database all at once with Docker Compose. What You'll Learn Build, run, and distribute Docker containers Develop a Python App and containerize it Use Dockerfile to run the Python App Define and run multi-container applications with Docker Compose Work with persisting data generated by and used by Docker containers Who This Book Is For Intermediate developers/DevOps practitioners who are looking to improve their build and release workflow by containerizing applications
Publisher: Apress
ISBN: 1484237846
Category : Computers
Languages : en
Pages : 195
Book Description
Learn the key differences between containers and virtual machines. Adopting a project based approach, this book introduces you to a simple Python application to be developed and containerized with Docker. After an introduction to Containers and Docker you'll be guided through Docker installation and configuration. You'll also learn basic functions and commands used in Docker by running a simple container using Docker commands. The book then moves on to developing a Python based Messaging Bot using required libraries and virtual environment where you'll add Docker Volumes to your project, ensuring your container data is safe. You'll create a database container and link your project to it and finally, bring up the Bot-associated database all at once with Docker Compose. What You'll Learn Build, run, and distribute Docker containers Develop a Python App and containerize it Use Dockerfile to run the Python App Define and run multi-container applications with Docker Compose Work with persisting data generated by and used by Docker containers Who This Book Is For Intermediate developers/DevOps practitioners who are looking to improve their build and release workflow by containerizing applications
Python Projects for Kids
Author: Jessica Ingrassellino
Publisher: Packt Publishing Ltd
ISBN: 1785285858
Category : Computers
Languages : en
Pages : 193
Book Description
Unleash Python and take your small readers on an adventurous ride through the world of programming About This Book Learn to start using Python for some simple programming tasks such as doing easy mathematical calculations. Use logic and control loops to build a nice interesting game. Get to grips with working with data and, once you're comfortable with that, you'll be introduced to Pygame, which will help you wrap up the book with a cool game. Who This Book Is For This book is for kids (aged 10 and over). This is book is intended for absolute beginners who lack any knowledge of computing or programming languages and want to get started in the world of programming. What You Will Learn Start fiddling with Python's variables, build functions and interact with users Build your own calculator using the Math Library Train Python to make logical decisions Work with moving 2D objects on-screen Understand the Pygame Library and build your very own game! Write a cool program to manage inventories in your backpack In Detail Kids are always the most fast-paced and enthusiastic learners, and are naturally willing to build stuff that looks like magic at the end (when it works!). Programming can be one such magic. Being able to write a program that works helps them feel they've really achieved something. Kids today are very tech-savvy and cannot wait to enter the fast-paced digital world. Because Python is one of the most popular languages and has a syntax that is quite simple to understand, even kids are eager to use it as a stepping stone to learning programming languages. This book will cover projects that are simple and fun, and teach kids how to write Python code that works. The book will teach the basics of Python programming, installation, and so on and then will move on to projects. A total of three projects, with each and every step explained carefully, without any assumption of previous experience. Style and approach The book will take a light approach in guiding the little readers through the world of Python. The main idea is to teach by example and let the readers have as much exercises to do, so that they learn faster and can apply their own ideas to the existing examples. The book should get them thinking, by the end, on where they can go next with such a powerful tool at their disposal.
Publisher: Packt Publishing Ltd
ISBN: 1785285858
Category : Computers
Languages : en
Pages : 193
Book Description
Unleash Python and take your small readers on an adventurous ride through the world of programming About This Book Learn to start using Python for some simple programming tasks such as doing easy mathematical calculations. Use logic and control loops to build a nice interesting game. Get to grips with working with data and, once you're comfortable with that, you'll be introduced to Pygame, which will help you wrap up the book with a cool game. Who This Book Is For This book is for kids (aged 10 and over). This is book is intended for absolute beginners who lack any knowledge of computing or programming languages and want to get started in the world of programming. What You Will Learn Start fiddling with Python's variables, build functions and interact with users Build your own calculator using the Math Library Train Python to make logical decisions Work with moving 2D objects on-screen Understand the Pygame Library and build your very own game! Write a cool program to manage inventories in your backpack In Detail Kids are always the most fast-paced and enthusiastic learners, and are naturally willing to build stuff that looks like magic at the end (when it works!). Programming can be one such magic. Being able to write a program that works helps them feel they've really achieved something. Kids today are very tech-savvy and cannot wait to enter the fast-paced digital world. Because Python is one of the most popular languages and has a syntax that is quite simple to understand, even kids are eager to use it as a stepping stone to learning programming languages. This book will cover projects that are simple and fun, and teach kids how to write Python code that works. The book will teach the basics of Python programming, installation, and so on and then will move on to projects. A total of three projects, with each and every step explained carefully, without any assumption of previous experience. Style and approach The book will take a light approach in guiding the little readers through the world of Python. The main idea is to teach by example and let the readers have as much exercises to do, so that they learn faster and can apply their own ideas to the existing examples. The book should get them thinking, by the end, on where they can go next with such a powerful tool at their disposal.
Learn Python 3 the Hard Way
Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 0134693906
Category : Computers
Languages : en
Pages : 752
Book Description
You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3
Publisher: Addison-Wesley Professional
ISBN: 0134693906
Category : Computers
Languages : en
Pages : 752
Book Description
You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3
Tiny Python Projects
Author: Ken Youens-Clark
Publisher: Simon and Schuster
ISBN: 1638350833
Category : Computers
Languages : en
Pages : 438
Book Description
”Tiny Python Projects is a gentle and amusing introduction to Python that will firm up key programming concepts while also making you giggle.”—Amanda Debler, Schaeffler Key Features Learn new programming concepts through 21-bitesize programs Build an insult generator, a Tic-Tac-Toe AI, a talk-like-a-pirate program, and more Discover testing techniques that will make you a better programmer Code-along with free accompanying videos on YouTube Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book The 21 fun-but-powerful activities in Tiny Python Projects teach Python fundamentals through puzzles and games. You’ll be engaged and entertained with every exercise, as you learn about text manipulation, basic algorithms, and lists and dictionaries, and other foundational programming skills. Gain confidence and experience while you create each satisfying project. Instead of going quickly through a wide range of concepts, this book concentrates on the most useful skills, like text manipulation, data structures, collections, and program logic with projects that include a password creator, a word rhymer, and a Shakespearean insult generator. Author Ken Youens-Clark also teaches you good programming practice, including writing tests for your code as you go. What You Will Learn Write command-line Python programs Manipulate Python data structures Use and control randomness Write and run tests for programs and functions Download testing suites for each project This Book Is Written For For readers familiar with the basics of Python programming. About The Author Ken Youens-Clark is a Senior Scientific Programmer at the University of Arizona. He has an MS in Biosystems Engineering and has been programming for over 20 years. Table of Contents 1 How to write and test a Python program 2 The crow’s nest: Working with strings 3 Going on a picnic: Working with lists 4 Jump the Five: Working with dictionaries 5 Howler: Working with files and STDOUT 6 Words count: Reading files and STDIN, iterating lists, formatting strings 7 Gashlycrumb: Looking items up in a dictionary 8 Apples and Bananas: Find and replace 9 Dial-a-Curse: Generating random insults from lists of words 10 Telephone: Randomly mutating strings 11 Bottles of Beer Song: Writing and testing functions 12 Ransom: Randomly capitalizing text 13 Twelve Days of Christmas: Algorithm design 14 Rhymer: Using regular expressions to create rhyming words 15 The Kentucky Friar: More regular expressions 16 The Scrambler: Randomly reordering the middles of words 17 Mad Libs: Using regular expressions 18 Gematria: Numeric encoding of text using ASCII values 19 Workout of the Day: Parsing CSV files, creating text table output 20 Password strength: Generating a secure and memorable password 21 Tic-Tac-Toe: Exploring state 22 Tic-Tac-Toe redux: An interactive version with type hints
Publisher: Simon and Schuster
ISBN: 1638350833
Category : Computers
Languages : en
Pages : 438
Book Description
”Tiny Python Projects is a gentle and amusing introduction to Python that will firm up key programming concepts while also making you giggle.”—Amanda Debler, Schaeffler Key Features Learn new programming concepts through 21-bitesize programs Build an insult generator, a Tic-Tac-Toe AI, a talk-like-a-pirate program, and more Discover testing techniques that will make you a better programmer Code-along with free accompanying videos on YouTube Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book The 21 fun-but-powerful activities in Tiny Python Projects teach Python fundamentals through puzzles and games. You’ll be engaged and entertained with every exercise, as you learn about text manipulation, basic algorithms, and lists and dictionaries, and other foundational programming skills. Gain confidence and experience while you create each satisfying project. Instead of going quickly through a wide range of concepts, this book concentrates on the most useful skills, like text manipulation, data structures, collections, and program logic with projects that include a password creator, a word rhymer, and a Shakespearean insult generator. Author Ken Youens-Clark also teaches you good programming practice, including writing tests for your code as you go. What You Will Learn Write command-line Python programs Manipulate Python data structures Use and control randomness Write and run tests for programs and functions Download testing suites for each project This Book Is Written For For readers familiar with the basics of Python programming. About The Author Ken Youens-Clark is a Senior Scientific Programmer at the University of Arizona. He has an MS in Biosystems Engineering and has been programming for over 20 years. Table of Contents 1 How to write and test a Python program 2 The crow’s nest: Working with strings 3 Going on a picnic: Working with lists 4 Jump the Five: Working with dictionaries 5 Howler: Working with files and STDOUT 6 Words count: Reading files and STDIN, iterating lists, formatting strings 7 Gashlycrumb: Looking items up in a dictionary 8 Apples and Bananas: Find and replace 9 Dial-a-Curse: Generating random insults from lists of words 10 Telephone: Randomly mutating strings 11 Bottles of Beer Song: Writing and testing functions 12 Ransom: Randomly capitalizing text 13 Twelve Days of Christmas: Algorithm design 14 Rhymer: Using regular expressions to create rhyming words 15 The Kentucky Friar: More regular expressions 16 The Scrambler: Randomly reordering the middles of words 17 Mad Libs: Using regular expressions 18 Gematria: Numeric encoding of text using ASCII values 19 Workout of the Day: Parsing CSV files, creating text table output 20 Password strength: Generating a secure and memorable password 21 Tic-Tac-Toe: Exploring state 22 Tic-Tac-Toe redux: An interactive version with type hints
Practical Python Programming Practices (101 Common Projects)
Author: Ejike Ifeanyichukwu
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 116
Book Description
Welcome to 101 Python programming best practices for absolute beginner! Learning Python programming language and understanding Python programming language are two different things. Almost every student enjoy learning Python programming language. But, only a few number of these students actually understand Python programming language afterwards. This is where the remaining students are left behind and kept wandering from one course to another over the internet to get the best knowledge on understanding Python programming language with cups of coffee on their table everyday.101 Python programming best practices for absolute beginner is a comprehensive and concise guide that is designed to pick up every interested student from the state of "zero-knowledge" to a state of "Hero-knowledge" in Python programming with lots of practical Python projects.Why Must I Take This Course?Emenwa Global instructors are industry experts with years of practical, real-world experience building software at industry leading companies. They are sharing everything they know to teach thousands of students around the world, just like you, the most in-demand technical and non-technical skills (which are commonly overlooked) in the most efficient way so that you can take control of your life and unlock endless exciting new career opportunities in the world of technology, no matter your background or experience.
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 116
Book Description
Welcome to 101 Python programming best practices for absolute beginner! Learning Python programming language and understanding Python programming language are two different things. Almost every student enjoy learning Python programming language. But, only a few number of these students actually understand Python programming language afterwards. This is where the remaining students are left behind and kept wandering from one course to another over the internet to get the best knowledge on understanding Python programming language with cups of coffee on their table everyday.101 Python programming best practices for absolute beginner is a comprehensive and concise guide that is designed to pick up every interested student from the state of "zero-knowledge" to a state of "Hero-knowledge" in Python programming with lots of practical Python projects.Why Must I Take This Course?Emenwa Global instructors are industry experts with years of practical, real-world experience building software at industry leading companies. They are sharing everything they know to teach thousands of students around the world, just like you, the most in-demand technical and non-technical skills (which are commonly overlooked) in the most efficient way so that you can take control of your life and unlock endless exciting new career opportunities in the world of technology, no matter your background or experience.
Python Projects
Author: Laura Cassell
Publisher: John Wiley & Sons
ISBN: 1118909194
Category : Computers
Languages : en
Pages : 397
Book Description
A guide to completing Python projects for those ready to take their skills to the next level Python Projects is the ultimate resource for the Python programmer with basic skills who is ready to move beyond tutorials and start building projects. The preeminent guide to bridge the gap between learning and doing, this book walks readers through the "where" and "how" of real-world Python programming with practical, actionable instruction. With a focus on real-world functionality, Python Projects details the ways that Python can be used to complete daily tasks and bring efficiency to businesses and individuals alike. Python Projects is written specifically for those who know the Python syntax and lay of the land, but may still be intimidated by larger, more complex projects. The book provides a walk-through of the basic set-up for an application and the building and packaging for a library, and explains in detail the functionalities related to the projects. Topics include: *How to maximize the power of the standard library modules *Where to get third party libraries, and the best practices for utilization *Creating, packaging, and reusing libraries within and across projects *Building multi-layered functionality including networks, data, and user interfaces *Setting up development environments and using virtualenv, pip, and more Written by veteran Python trainers, the book is structured for easy navigation and logical progression that makes it ideal for individual, classroom, or corporate training. For Python developers looking to apply their skills to real-world challenges, Python Projects is a goldmine of information and expert insight.
Publisher: John Wiley & Sons
ISBN: 1118909194
Category : Computers
Languages : en
Pages : 397
Book Description
A guide to completing Python projects for those ready to take their skills to the next level Python Projects is the ultimate resource for the Python programmer with basic skills who is ready to move beyond tutorials and start building projects. The preeminent guide to bridge the gap between learning and doing, this book walks readers through the "where" and "how" of real-world Python programming with practical, actionable instruction. With a focus on real-world functionality, Python Projects details the ways that Python can be used to complete daily tasks and bring efficiency to businesses and individuals alike. Python Projects is written specifically for those who know the Python syntax and lay of the land, but may still be intimidated by larger, more complex projects. The book provides a walk-through of the basic set-up for an application and the building and packaging for a library, and explains in detail the functionalities related to the projects. Topics include: *How to maximize the power of the standard library modules *Where to get third party libraries, and the best practices for utilization *Creating, packaging, and reusing libraries within and across projects *Building multi-layered functionality including networks, data, and user interfaces *Setting up development environments and using virtualenv, pip, and more Written by veteran Python trainers, the book is structured for easy navigation and logical progression that makes it ideal for individual, classroom, or corporate training. For Python developers looking to apply their skills to real-world challenges, Python Projects is a goldmine of information and expert insight.
Impractical Python Projects
Author: Lee Vaughan
Publisher: No Starch Press
ISBN: 1593278918
Category : Computers
Languages : en
Pages : 426
Book Description
Impractical Python Projects is a collection of fun and educational projects designed to entertain programmers while enhancing their Python skills. It picks up where the complete beginner books leave off, expanding on existing concepts and introducing new tools that you'll use every day. And to keep things interesting, each project includes a zany twist featuring historical incidents, pop culture references, and literary allusions. You'll flex your problem-solving skills and employ Python's many useful libraries to do things like: - Help James Bond crack a high-tech safe with a hill-climbing algorithm - Write haiku poems using Markov Chain Analysis - Use genetic algorithms to breed a race of gigantic rats - Crack the world's most successful military cipher using cryptanalysis - Derive the anagram, "I am Lord Voldemort" using linguistical sieves - Plan your parents' secure retirement with Monte Carlo simulation - Save the sorceress Zatanna from a stabby death using palingrams - Model the Milky Way and calculate our odds of detecting alien civilizations - Help the world's smartest woman win the Monty Hall problem argument - Reveal Jupiter's Great Red Spot using optical stacking - Save the head of Mary, Queen of Scots with steganography - Foil corporate security with invisible electronic ink Simulate volcanoes, map Mars, and more, all while gaining valuable experience using free modules like Tkinter, matplotlib, Cprofile, Pylint, Pygame, Pillow, and Python-Docx. Whether you're looking to pick up some new Python skills or just need a pick-me-up, you'll find endless educational, geeky fun with Impractical Python Projects.
Publisher: No Starch Press
ISBN: 1593278918
Category : Computers
Languages : en
Pages : 426
Book Description
Impractical Python Projects is a collection of fun and educational projects designed to entertain programmers while enhancing their Python skills. It picks up where the complete beginner books leave off, expanding on existing concepts and introducing new tools that you'll use every day. And to keep things interesting, each project includes a zany twist featuring historical incidents, pop culture references, and literary allusions. You'll flex your problem-solving skills and employ Python's many useful libraries to do things like: - Help James Bond crack a high-tech safe with a hill-climbing algorithm - Write haiku poems using Markov Chain Analysis - Use genetic algorithms to breed a race of gigantic rats - Crack the world's most successful military cipher using cryptanalysis - Derive the anagram, "I am Lord Voldemort" using linguistical sieves - Plan your parents' secure retirement with Monte Carlo simulation - Save the sorceress Zatanna from a stabby death using palingrams - Model the Milky Way and calculate our odds of detecting alien civilizations - Help the world's smartest woman win the Monty Hall problem argument - Reveal Jupiter's Great Red Spot using optical stacking - Save the head of Mary, Queen of Scots with steganography - Foil corporate security with invisible electronic ink Simulate volcanoes, map Mars, and more, all while gaining valuable experience using free modules like Tkinter, matplotlib, Cprofile, Pylint, Pygame, Pillow, and Python-Docx. Whether you're looking to pick up some new Python skills or just need a pick-me-up, you'll find endless educational, geeky fun with Impractical Python Projects.
Captain Code
Author: Ben Forta
Publisher: Addison-Wesley Professional
ISBN: 9780137653577
Category : Computers
Languages : en
Pages : 0
Book Description
"Captain Code is a welcoming, engaging, and fun introduction to becoming a coder, designed for the young (ages 10-17) and young-at-heart. Experienced educators and coders Ben & Shmuel Forta will guide you using Python, one of the most popular programming languages in the world. You'll learn by creating games, yes, games, from simple projects to retro text-based adventures to complete graphical arcade style games. Captain Code is 400 glossy color pages of goodness packed with welcoming images, useful tips and tidbits, and engaging, readable text that focuses on doing while having fun. All code listings are in full-color and QR codes link to bonus content, downloads, challenge solutions, and more."--
Publisher: Addison-Wesley Professional
ISBN: 9780137653577
Category : Computers
Languages : en
Pages : 0
Book Description
"Captain Code is a welcoming, engaging, and fun introduction to becoming a coder, designed for the young (ages 10-17) and young-at-heart. Experienced educators and coders Ben & Shmuel Forta will guide you using Python, one of the most popular programming languages in the world. You'll learn by creating games, yes, games, from simple projects to retro text-based adventures to complete graphical arcade style games. Captain Code is 400 glossy color pages of goodness packed with welcoming images, useful tips and tidbits, and engaging, readable text that focuses on doing while having fun. All code listings are in full-color and QR codes link to bonus content, downloads, challenge solutions, and more."--