Author: Stefan Boeykens
Publisher: Packt Publishing Ltd
ISBN: 1783559071
Category : Computers
Languages : en
Pages : 202
Book Description
A tutorial packed with practical examples and screenshots to help you become an expert in architectural visualization using Unity.This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.
Unity for Architectural Visualization
Author: Stefan Boeykens
Publisher: Packt Publishing Ltd
ISBN: 1783559071
Category : Computers
Languages : en
Pages : 202
Book Description
A tutorial packed with practical examples and screenshots to help you become an expert in architectural visualization using Unity.This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.
Publisher: Packt Publishing Ltd
ISBN: 1783559071
Category : Computers
Languages : en
Pages : 202
Book Description
A tutorial packed with practical examples and screenshots to help you become an expert in architectural visualization using Unity.This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.
Unity for Architectural Visualization
Author: Stefan Boeykens
Publisher:
ISBN: 9781782177500
Category :
Languages : en
Pages : 90
Book Description
Publisher:
ISBN: 9781782177500
Category :
Languages : en
Pages : 90
Book Description
Man and Place
Author: Asmaa Ibrahim
Publisher: Springer Nature
ISBN: 3031499034
Category :
Languages : en
Pages : 647
Book Description
Publisher: Springer Nature
ISBN: 3031499034
Category :
Languages : en
Pages : 647
Book Description
Design Games for Architecture
Author: Aaron Westre
Publisher: Routledge
ISBN: 1135012520
Category : Architecture
Languages : en
Pages : 159
Book Description
Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks. Steps include analysing design processes to identify their logic, translating that logic into a collection of objects and functions, then encoding the design procedure into a working software tool. Examples presented in the book are design games---tools that a designer “plays” like video games---that span a wide range of design activities. These software tools are built using Unity, free, innovative, and industry-leading software for video game development. Unity speeds up the process of software creation, offers an interface that will be familiar to you, and includes very advanced tools for creating forms, effects, and interactivity. If you are looking to add cutting-edge skills to your repertoire, then Design Games will help you sharpen your design thinking and allow you to specialize in this new territory while you learn more about your own design processes.
Publisher: Routledge
ISBN: 1135012520
Category : Architecture
Languages : en
Pages : 159
Book Description
Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks. Steps include analysing design processes to identify their logic, translating that logic into a collection of objects and functions, then encoding the design procedure into a working software tool. Examples presented in the book are design games---tools that a designer “plays” like video games---that span a wide range of design activities. These software tools are built using Unity, free, innovative, and industry-leading software for video game development. Unity speeds up the process of software creation, offers an interface that will be familiar to you, and includes very advanced tools for creating forms, effects, and interactivity. If you are looking to add cutting-edge skills to your repertoire, then Design Games will help you sharpen your design thinking and allow you to specialize in this new territory while you learn more about your own design processes.
ICT for Intelligent Systems
Author: Jyoti Choudrie
Publisher: Springer Nature
ISBN: 9819766818
Category :
Languages : en
Pages : 599
Book Description
Publisher: Springer Nature
ISBN: 9819766818
Category :
Languages : en
Pages : 599
Book Description
CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality
Author: Pietro Capone
Publisher: Firenze University Press
ISBN:
Category : Architecture
Languages : en
Pages : 1279
Book Description
Within the overarching theme of “Managing the Digital Transformation of Construction Industry” the 23rd International Conference on Construction Applications of Virtual Reality (CONVR 2023) presented 123 high-quality contributions on the topics of: Virtual and Augmented Reality (VR/AR), Building Information Modeling (BIM), Simulation and Automation, Computer Vision, Data Science, Artificial Intelligence, Linked Data, Semantic Web, Blockchain, Digital Twins, Health & Safety and Construction site management, Green buildings, Occupant-centric design and operation, Internet of Everything. The editors trust that this publication can stimulate and inspire academics, scholars and industry experts in the field, driving innovation, growth and global collaboration among researchers and stakeholders.
Publisher: Firenze University Press
ISBN:
Category : Architecture
Languages : en
Pages : 1279
Book Description
Within the overarching theme of “Managing the Digital Transformation of Construction Industry” the 23rd International Conference on Construction Applications of Virtual Reality (CONVR 2023) presented 123 high-quality contributions on the topics of: Virtual and Augmented Reality (VR/AR), Building Information Modeling (BIM), Simulation and Automation, Computer Vision, Data Science, Artificial Intelligence, Linked Data, Semantic Web, Blockchain, Digital Twins, Health & Safety and Construction site management, Green buildings, Occupant-centric design and operation, Internet of Everything. The editors trust that this publication can stimulate and inspire academics, scholars and industry experts in the field, driving innovation, growth and global collaboration among researchers and stakeholders.
A BIM Professional's Guide to Learning Archicad
Author: Stefan Boeykens
Publisher: Packt Publishing Ltd
ISBN: 1803245344
Category : Computers
Languages : en
Pages : 612
Book Description
Move from 2D CAD drafting to 3D BIM with Archicad to boost productivity by mastering this powerful software Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore the Archicad GUI, file format, and tools to get started with residential projects Use out-of-the-box documentation tools combined with a powerful publishing workflow Translate conceptual designs into compelling imagery using various visualization methods Book Description A BIM Professional's Guide to Learning Archicad is a comprehensive introduction to all that Archicad has to offer for creating 3D models, 2D document extracts, and related outputs. This book is not a click-by-click series of recipes, but rather focuses on helping you understand why and how Archicad works by providing realistic examples and expert tips. The book gradually introduces you to Archicad tools using ample examples. It then helps you master its complexity through clear modules, allowing you to start your first project quickly, gain useful skills in subsequent projects, and keep using the book as a source for insights into the software. You'll start with the basic modeling of construction elements and then move on to adding roofs, stairs, and objects to the project. Next, you'll dive into basic drafting and 2D views for creating 2D output, and grasp how to use attributes and more advanced modeling tools for designing curtain walls and sites. The concluding chapters will show you how to extract and visualize your data and automate the publishing of your extracts and 2D documents into a variety of output formats. By the end of this book, you'll have gained a solid understanding of Archicad, how to implement it efficiently in your architectural projects, and how BIM can improve your overall design workflow. What you will learn Create an architectural model from scratch using Archicad as BIM software Leverage a wide variety of tools and views to fully develop a project Achieve efficient project organization and modeling for professional results with increased productivity Fully document a project, including various 2D and 3D documents and construction details Professionalize your BIM workflow with advanced insight and the use of expert tips and tricks Unlock the geometric and non-geometric information in your models by adding properties and creating schedules to prepare for a bill of quantities Who this book is for This book is for design engineers, architectural designers, residential designers, BIM professionals, and anyone working in construction, manufacturing, or similar fields. Whether you're an absolute beginner or a professional looking to upgrade your engineering design and urban planning skills, you'll find this book useful. Although no prior knowledge of Archicad is necessary, knowledge of construction (architectural design) and a basic understanding of 2D CAD drafting is recommended. The book is based on the international version of the software and uses metric units.
Publisher: Packt Publishing Ltd
ISBN: 1803245344
Category : Computers
Languages : en
Pages : 612
Book Description
Move from 2D CAD drafting to 3D BIM with Archicad to boost productivity by mastering this powerful software Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore the Archicad GUI, file format, and tools to get started with residential projects Use out-of-the-box documentation tools combined with a powerful publishing workflow Translate conceptual designs into compelling imagery using various visualization methods Book Description A BIM Professional's Guide to Learning Archicad is a comprehensive introduction to all that Archicad has to offer for creating 3D models, 2D document extracts, and related outputs. This book is not a click-by-click series of recipes, but rather focuses on helping you understand why and how Archicad works by providing realistic examples and expert tips. The book gradually introduces you to Archicad tools using ample examples. It then helps you master its complexity through clear modules, allowing you to start your first project quickly, gain useful skills in subsequent projects, and keep using the book as a source for insights into the software. You'll start with the basic modeling of construction elements and then move on to adding roofs, stairs, and objects to the project. Next, you'll dive into basic drafting and 2D views for creating 2D output, and grasp how to use attributes and more advanced modeling tools for designing curtain walls and sites. The concluding chapters will show you how to extract and visualize your data and automate the publishing of your extracts and 2D documents into a variety of output formats. By the end of this book, you'll have gained a solid understanding of Archicad, how to implement it efficiently in your architectural projects, and how BIM can improve your overall design workflow. What you will learn Create an architectural model from scratch using Archicad as BIM software Leverage a wide variety of tools and views to fully develop a project Achieve efficient project organization and modeling for professional results with increased productivity Fully document a project, including various 2D and 3D documents and construction details Professionalize your BIM workflow with advanced insight and the use of expert tips and tricks Unlock the geometric and non-geometric information in your models by adding properties and creating schedules to prepare for a bill of quantities Who this book is for This book is for design engineers, architectural designers, residential designers, BIM professionals, and anyone working in construction, manufacturing, or similar fields. Whether you're an absolute beginner or a professional looking to upgrade your engineering design and urban planning skills, you'll find this book useful. Although no prior knowledge of Archicad is necessary, knowledge of construction (architectural design) and a basic understanding of 2D CAD drafting is recommended. The book is based on the international version of the software and uses metric units.
Rethinking Virtual Places
Author: Erik M. Champion
Publisher: Indiana University Press
ISBN: 0253058368
Category : Computers
Languages : en
Pages : 264
Book Description
How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual Places, Erik Malcolm Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more central role for virtual space in the humanities. For instance, recent developments in neuroscience could improve our understanding of how people experience, store, and recollect place-related encounters. Similarly, game mechanics using virtual place design might make digital environments more engaging and learning content more powerful and salient. In addition, Champion provides a brief introduction to new and emerging software and devices and explains how they help, hinder, or replace our traditional means of designing and exploring places. Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.
Publisher: Indiana University Press
ISBN: 0253058368
Category : Computers
Languages : en
Pages : 264
Book Description
How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual Places, Erik Malcolm Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more central role for virtual space in the humanities. For instance, recent developments in neuroscience could improve our understanding of how people experience, store, and recollect place-related encounters. Similarly, game mechanics using virtual place design might make digital environments more engaging and learning content more powerful and salient. In addition, Champion provides a brief introduction to new and emerging software and devices and explains how they help, hinder, or replace our traditional means of designing and exploring places. Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.
Emerging Trends in Expert Applications and Security
Author: Vijay Singh Rathore
Publisher: Springer Nature
ISBN: 9819919460
Category : Technology & Engineering
Languages : en
Pages : 511
Book Description
The book covers current developments in the field of computer system security using cryptographic algorithms and other security schemes for system as well as cloud. The proceedings compile the selected research papers presented at ICE-TEAS 2023 Conference held at Jaipur Engineering College and Research Centre, Jaipur, India, during February 17–19, 2023. The book focuses on expert applications and artificial intelligence; information and application security; advanced computing; multimedia applications in forensics, security, and intelligence; and advances in web technologies: implementation and security issues.
Publisher: Springer Nature
ISBN: 9819919460
Category : Technology & Engineering
Languages : en
Pages : 511
Book Description
The book covers current developments in the field of computer system security using cryptographic algorithms and other security schemes for system as well as cloud. The proceedings compile the selected research papers presented at ICE-TEAS 2023 Conference held at Jaipur Engineering College and Research Centre, Jaipur, India, during February 17–19, 2023. The book focuses on expert applications and artificial intelligence; information and application security; advanced computing; multimedia applications in forensics, security, and intelligence; and advances in web technologies: implementation and security issues.
Construction 4.0
Author: Marco Casini
Publisher: Woodhead Publishing
ISBN: 0128218037
Category : Technology & Engineering
Languages : en
Pages : 696
Book Description
Developments in data acquisition technologies, digital information and analysis, automated construction processes, and advanced materials and products have finally started to move the construction industry - traditionally reluctant to innovation and slow in adopting new technologies - toward a new era. Massive changes are occurring because of the possibilities created by Building information modeling, Extended reality, Internet of Things, Artificial intelligence and Machine Learning, Big data, Nanotechnology, 3D printing, and other advanced technologies, which are strongly interconnected and are driving the capabilities for much more efficient construction at scale. Construction 4.0: Advanced Technology, Tools and Materials for the Digital Transformation of the Construction Industry provides readers with a state-of-the-art review of the ongoing digital transformation of the sector within the new 4.0 framework, presenting a thorough investigation of the emerging trends, technologies, and strategies in the fields of smart building design, construction, and operation and providing a comprehensive guideline on how to exploit the new possibilities offered by the digital revolution. It will be an essential reference resource for academic researchers, material scientists and civil engineers, undergraduate and graduate students, and other professionals working in the field of smart ecoefficient construction and cutting-edge technologies applied to construction. - Provides an overview of the Construction 4.0 framework to address the global challenges of the buildingsector in the 21st century and an in-depth analysis of the most advanced digital technologies and systems forthe operation and maintenance of infrastructure, real estate, and other built assets - Covers major innovations across the value chain, including building design, fabrication, construction, operationand maintenance, and end-of-life - Illustrates the most advanced digital tools and methods to support the building design activity, includinggenerative design, virtual reality, and digital fabrication - Presents a thorough review of the most advanced construction materials, building methods, and techniquesfor a new connected and automated construction model - Explores the digital transformation for smart energy buildings and their integration with emerging smartgrids and smart cities - Reflects upon major findings and identifies emerging market opportunities for the whole AECO sector
Publisher: Woodhead Publishing
ISBN: 0128218037
Category : Technology & Engineering
Languages : en
Pages : 696
Book Description
Developments in data acquisition technologies, digital information and analysis, automated construction processes, and advanced materials and products have finally started to move the construction industry - traditionally reluctant to innovation and slow in adopting new technologies - toward a new era. Massive changes are occurring because of the possibilities created by Building information modeling, Extended reality, Internet of Things, Artificial intelligence and Machine Learning, Big data, Nanotechnology, 3D printing, and other advanced technologies, which are strongly interconnected and are driving the capabilities for much more efficient construction at scale. Construction 4.0: Advanced Technology, Tools and Materials for the Digital Transformation of the Construction Industry provides readers with a state-of-the-art review of the ongoing digital transformation of the sector within the new 4.0 framework, presenting a thorough investigation of the emerging trends, technologies, and strategies in the fields of smart building design, construction, and operation and providing a comprehensive guideline on how to exploit the new possibilities offered by the digital revolution. It will be an essential reference resource for academic researchers, material scientists and civil engineers, undergraduate and graduate students, and other professionals working in the field of smart ecoefficient construction and cutting-edge technologies applied to construction. - Provides an overview of the Construction 4.0 framework to address the global challenges of the buildingsector in the 21st century and an in-depth analysis of the most advanced digital technologies and systems forthe operation and maintenance of infrastructure, real estate, and other built assets - Covers major innovations across the value chain, including building design, fabrication, construction, operationand maintenance, and end-of-life - Illustrates the most advanced digital tools and methods to support the building design activity, includinggenerative design, virtual reality, and digital fabrication - Presents a thorough review of the most advanced construction materials, building methods, and techniquesfor a new connected and automated construction model - Explores the digital transformation for smart energy buildings and their integration with emerging smartgrids and smart cities - Reflects upon major findings and identifies emerging market opportunities for the whole AECO sector