Author: John O'Sullivan
Publisher: Gill Education
ISBN: 9780717138296
Category : Engineering drawings
Languages : en
Pages : 327
Book Description
Understanding Technical Graphics is written for Junior Certificate students taking either Higher or Ordinary Level. Download illustrations from the book here ”
Understanding Technical Graphics
Author: John O'Sullivan
Publisher: Gill Education
ISBN: 9780717138296
Category : Engineering drawings
Languages : en
Pages : 327
Book Description
Understanding Technical Graphics is written for Junior Certificate students taking either Higher or Ordinary Level. Download illustrations from the book here ”
Publisher: Gill Education
ISBN: 9780717138296
Category : Engineering drawings
Languages : en
Pages : 327
Book Description
Understanding Technical Graphics is written for Junior Certificate students taking either Higher or Ordinary Level. Download illustrations from the book here ”
Practical Drafting
Author: Melvin G. Peterman
Publisher:
ISBN: 9780972205832
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780972205832
Category :
Languages : en
Pages :
Book Description
Fundamentals of Graphics Communication
Author: Gary R. Bertoline
Publisher:
ISBN: 9780071221795
Category : Engineering graphics
Languages : en
Pages : 800
Book Description
Presents a contemporary approach to teach the engineering graphics skills. This title covers design concepts, the use of CAD, the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively. It includes examples of how graphics communication pertains to 'real-world' engineering design
Publisher:
ISBN: 9780071221795
Category : Engineering graphics
Languages : en
Pages : 800
Book Description
Presents a contemporary approach to teach the engineering graphics skills. This title covers design concepts, the use of CAD, the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively. It includes examples of how graphics communication pertains to 'real-world' engineering design
Computer Graphics from Scratch
Author: Gabriel Gambetta
Publisher: No Starch Press
ISBN: 1718500769
Category : Computers
Languages : en
Pages : 250
Book Description
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.
Publisher: No Starch Press
ISBN: 1718500769
Category : Computers
Languages : en
Pages : 250
Book Description
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.
Technical Graphics
Author: Edwin T. Boyer
Publisher: John Wiley & Sons
ISBN: 9780471533931
Category : Mathematics
Languages : en
Pages : 308
Book Description
Publisher: John Wiley & Sons
ISBN: 9780471533931
Category : Mathematics
Languages : en
Pages : 308
Book Description
Understanding Technical Graphics Workbook
Author: John O'Sullivan
Publisher: Gill Education
ISBN: 9780717138289
Category : Engineering drawings
Languages : en
Pages : 310
Book Description
Written for Junior Certificate students taking either Higher or Ordinary Level. Refreshing in its use of colour, examples and approach to topics, this book balances text and graphics. Covering the syllabus comprehensively, it gives students a grasp of the key principles of Plane and Descriptive Geometry which form the basis of the course.
Publisher: Gill Education
ISBN: 9780717138289
Category : Engineering drawings
Languages : en
Pages : 310
Book Description
Written for Junior Certificate students taking either Higher or Ordinary Level. Refreshing in its use of colour, examples and approach to topics, this book balances text and graphics. Covering the syllabus comprehensively, it gives students a grasp of the key principles of Plane and Descriptive Geometry which form the basis of the course.
A Textbook of Engineering Drawing
Author: Addisu Dagne Zegeye
Publisher:
ISBN:
Category :
Languages : en
Pages : 202
Book Description
This book covers most of the contents given in Engineering Drawing and Technical Drawing courses that are given at the undergraduate level for Engineering students. It is written in a short and precise way that is easy to read and understand and cover the following topics: Introduction, Theory of Projections, Multiview Drawings, Pictorial Drawings, Auxilary Views, Sectional Views and Development and Intersection of surfaces.
Publisher:
ISBN:
Category :
Languages : en
Pages : 202
Book Description
This book covers most of the contents given in Engineering Drawing and Technical Drawing courses that are given at the undergraduate level for Engineering students. It is written in a short and precise way that is easy to read and understand and cover the following topics: Introduction, Theory of Projections, Multiview Drawings, Pictorial Drawings, Auxilary Views, Sectional Views and Development and Intersection of surfaces.
Michael Abrash's Graphics Programming Black Book
Author: Michael Abrash
Publisher: Coriolis Group Books
ISBN: 9781576101742
Category : Computer graphics
Languages : en
Pages : 0
Book Description
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.
Publisher: Coriolis Group Books
ISBN: 9781576101742
Category : Computer graphics
Languages : en
Pages : 0
Book Description
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.
The Technical Drawing Workbook
Author: James J. Luckow
Publisher: Addison-Wesley Longman
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 366
Book Description
This workbook clearly explains, through step-by-step instructions, all of the basics of technical drawing. To give the reader practice on the theory of each chapter, pull-out exercise pages are included in every chapter.
Publisher: Addison-Wesley Longman
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 366
Book Description
This workbook clearly explains, through step-by-step instructions, all of the basics of technical drawing. To give the reader practice on the theory of each chapter, pull-out exercise pages are included in every chapter.
Technical Graphics
Author: Denis O'Connor
Publisher:
ISBN: 9781845361204
Category : Mechanical drawing
Languages : en
Pages : 92
Book Description
Publisher:
ISBN: 9781845361204
Category : Mechanical drawing
Languages : en
Pages : 92
Book Description