Understanding Behavioral Synthesis

Understanding Behavioral Synthesis PDF Author: John P. Elliott
Publisher: Springer Science & Business Media
ISBN: 1461550599
Category : Computers
Languages : en
Pages : 331

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Book Description
Behavioral Synthesis: A Practical Guide to High-Level Design includes details on new material and new interpretations of old material with an emphasis on practical information. The intended audience is the ASIC (or high-end FPGA) designer who will be using behavioral synthesis, the manager who will be working with those designers, or the engineering student who is studying leading-edge design techniques. Today's designs are creating tremendous pressures for digital designers. Not only must they compress more functionality onto a single IC, but this has to be done on shorter schedules to stay ahead in extremely competitive markets. To meet these opposing demands, designers must work at a new, higher level of abstraction to efficiently make the kind of architectural decisions that are critical to the success of today's complex designs. In other words, they must include behavioral design in their flow. The biggest challenge to adopting behavioral design is changing the mindset of the designer. Instead of describing system functionality in great detail, the designer outlines the design in broader, more abstract terms. The ability to easily and efficiently consider multiple design alternatives over a wide range of cost and performance is an extremely persuasive reason to make this leap to a high level of abstraction. Designers that learn to think and work at the behavioral level will reap major benefits in the resultant quality of the final design. But such changes in methodology are difficult to achieve rapidly. Education is essential to making this transition. Many designers will recall the difficulty transitioning from schematic-based design to RTL design. Designers that were new to the technology often felt that they had not been told enough about how synthesis worked and that they were not taught how to effectively write HDL code that would synthesize efficiently. Using this unique book, a designer will understand what behavioral synthesis tools are doing (and why) and how to effectively describe their designs that they are appropriately synthesized. CD ROM INCLUDED! The accompanying CD-ROM contains the source code and test benches for the three case studies discussed in Chapters 14, 15 and 16.

Understanding Behavioral Synthesis

Understanding Behavioral Synthesis PDF Author: John P. Elliott
Publisher: Springer Science & Business Media
ISBN: 1461550599
Category : Computers
Languages : en
Pages : 331

Get Book Here

Book Description
Behavioral Synthesis: A Practical Guide to High-Level Design includes details on new material and new interpretations of old material with an emphasis on practical information. The intended audience is the ASIC (or high-end FPGA) designer who will be using behavioral synthesis, the manager who will be working with those designers, or the engineering student who is studying leading-edge design techniques. Today's designs are creating tremendous pressures for digital designers. Not only must they compress more functionality onto a single IC, but this has to be done on shorter schedules to stay ahead in extremely competitive markets. To meet these opposing demands, designers must work at a new, higher level of abstraction to efficiently make the kind of architectural decisions that are critical to the success of today's complex designs. In other words, they must include behavioral design in their flow. The biggest challenge to adopting behavioral design is changing the mindset of the designer. Instead of describing system functionality in great detail, the designer outlines the design in broader, more abstract terms. The ability to easily and efficiently consider multiple design alternatives over a wide range of cost and performance is an extremely persuasive reason to make this leap to a high level of abstraction. Designers that learn to think and work at the behavioral level will reap major benefits in the resultant quality of the final design. But such changes in methodology are difficult to achieve rapidly. Education is essential to making this transition. Many designers will recall the difficulty transitioning from schematic-based design to RTL design. Designers that were new to the technology often felt that they had not been told enough about how synthesis worked and that they were not taught how to effectively write HDL code that would synthesize efficiently. Using this unique book, a designer will understand what behavioral synthesis tools are doing (and why) and how to effectively describe their designs that they are appropriately synthesized. CD ROM INCLUDED! The accompanying CD-ROM contains the source code and test benches for the three case studies discussed in Chapters 14, 15 and 16.

Behavioral Synthesis and Component Reuse with VHDL

Behavioral Synthesis and Component Reuse with VHDL PDF Author: Ahmed Amine Jerraya
Publisher: Springer Science & Business Media
ISBN: 1461563151
Category : Technology & Engineering
Languages : en
Pages : 275

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Book Description
Improvement in the quality of integrated circuit designs and a designer's productivity can be achieved by a combination of two factors: Using more structured design methodologies for extensive reuse of existing components and subsystems. It seems that 70% of new designs correspond to existing components that cannot be reused because of a lack of methodologies and tools. Providing higher level design tools allowing to start from a higher level of abstraction. After the success and the widespread acceptance of logic and RTL synthesis, the next step is behavioral synthesis, commonly called architectural or high-level synthesis. Behavioral Synthesis and Component Reuse with VHDL provides methods and techniques for VHDL based behavioral synthesis and component reuse. The goal is to develop VHDL modeling strategies for emerging behavioral synthesis tools. Special attention is given to structured and modular design methods allowing hierarchical behavioral specification and design reuse. The goal of this book is not to discuss behavioral synthesis in general or to discuss a specific tool but to describe the specific issues related to behavioral synthesis of VHDL description. This book targets designers who have to use behavioral synthesis tools or who wish to discover the real possibilities of this emerging technology. The book will also be of interest to teachers and students interested to learn or to teach VHDL based behavioral synthesis.

Learning

Learning PDF Author: Jerome Frieman
Publisher: SAGE Publications
ISBN: 1483359220
Category : Psychology
Languages : en
Pages : 609

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Book Description
Learning: A Behavioral, Cognitive, and Evolutionary Synthesis by Jerome Frieman and Steve Reilly provides an integrated account of the psychological processes involved in learning and conditioning and their influence on human behavior. With a skillful blend of behavioral, cognitive, and evolutionary themes, the text explores various types of learning as adaptive specialization that evolved through natural selection. Robust pedagogy and relevant examples bring concepts to life in this unique and accessible approach to the field.

High-level Synthesis

High-level Synthesis PDF Author: Michael Fingeroff
Publisher: Xlibris Corporation
ISBN: 1450097243
Category : Computers
Languages : en
Pages : 334

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Book Description
Are you an RTL or system designer that is currently using, moving, or planning to move to an HLS design environment? Finally, a comprehensive guide for designing hardware using C++ is here. Michael Fingeroff's High-Level Synthesis Blue Book presents the most effective C++ synthesis coding style for achieving high quality RTL. Master a totally new design methodology for coding increasingly complex designs! This book provides a step-by-step approach to using C++ as a hardware design language, including an introduction to the basics of HLS using concepts familiar to RTL designers. Each chapter provides easy-to-understand C++ examples, along with hardware and timing diagrams where appropriate. The book progresses from simple concepts such as sequential logic design to more complicated topics such as memory architecture and hierarchical sub-system design. Later chapters bring together many of the earlier HLS design concepts through their application in simplified design examples. These examples illustrate the fundamental principles behind C++ hardware design, which will translate to much larger designs. Although this book focuses primarily on C and C++ to present the basics of C++ synthesis, all of the concepts are equally applicable to SystemC when describing the core algorithmic part of a design. On completion of this book, readers should be well on their way to becoming experts in high-level synthesis.

Behavioral Program Synthesis with Genetic Programming

Behavioral Program Synthesis with Genetic Programming PDF Author: Krzysztof Krawiec
Publisher: Springer
ISBN: 3319275658
Category : Technology & Engineering
Languages : en
Pages : 185

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Book Description
Genetic programming (GP) is a popular heuristic methodology of program synthesis with origins in evolutionary computation. In this generate-and-test approach, candidate programs are iteratively produced and evaluated. The latter involves running programs on tests, where they exhibit complex behaviors reflected in changes of variables, registers, or memory. That behavior not only ultimately determines program output, but may also reveal its `hidden qualities' and important characteristics of the considered synthesis problem. However, the conventional GP is oblivious to most of that information and usually cares only about the number of tests passed by a program. This `evaluation bottleneck' leaves search algorithm underinformed about the actual and potential qualities of candidate programs. This book proposes behavioral program synthesis, a conceptual framework that opens GP to detailed information on program behavior in order to make program synthesis more efficient. Several existing and novel mechanisms subscribing to that perspective to varying extent are presented and discussed, including implicit fitness sharing, semantic GP, co-solvability, trace convergence analysis, pattern-guided program synthesis, and behavioral archives of subprograms. The framework involves several concepts that are new to GP, including execution record, combined trace, and search driver, a generalization of objective function. Empirical evidence gathered in several presented experiments clearly demonstrates the usefulness of behavioral approach. The book contains also an extensive discussion of implications of the behavioral perspective for program synthesis and beyond.

Learning and Behavior

Learning and Behavior PDF Author: Mark E. Bouton
Publisher: Sinauer
ISBN: 9780878933853
Category : Psychology
Languages : en
Pages : 0

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Book Description
Research on fundamental learning processes continues to tell an important and interesting story. In the Second Edition of his textbook, Mark Bouton recounts that story, providing an in-depth but highly readable review of modern learning and behavior theory that is informed by the history of the field. The text reflects the author's conviction that the study of animal learning has a central place in psychology, and that understanding its principles and theories is important for students, psychologists, and scientists in related disciplines (e.g., behavioral neuroscience and clinical psychology). Lively and current, Learning and Behavior: A Contemporary Synthesis, Second Edition engages students while illustrating the interconnectedness of topics within the field and the excitement of modern research. What's New in This Edition Over 50 new chapter-end Discussion Questions engage the student in reviewing and integrating the chapter material. In addition to new figures, all of the art has been digitally enhanced and updated to full colour. New and expanded coverage of topics such as metacognition in animals, behavioral economics, hybrid attention theory, consolidation and reconsolidation, the motivational control of instrumental behavior, and action and habit learning. More illustrative studies that focus on human participants. All material has been thoroughly updated, with 279 new references cited.

Understanding Behavioral Synthesis

Understanding Behavioral Synthesis PDF Author: John P. Elliott
Publisher:
ISBN: 9781461550600
Category :
Languages : en
Pages : 340

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Book Description


Attachment and Bonding

Attachment and Bonding PDF Author: Carol Sue Carter
Publisher: MIT Press
ISBN: 0262033488
Category : Medical
Languages : en
Pages : 509

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Book Description
Scientists from different disciplines, including anthropology, psychology, psychiatry, pediatrics, neurobiology, endocrinology, and molecular biology, explore the concepts of attachment and bonding from varying scientific perspectives.

High-Level Synthesis

High-Level Synthesis PDF Author: Philippe Coussy
Publisher: Springer Science & Business Media
ISBN: 1402085885
Category : Technology & Engineering
Languages : en
Pages : 307

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Book Description
This book presents an excellent collection of contributions addressing different aspects of high-level synthesis from both industry and academia. It includes an overview of available EDA tool solutions and their applicability to design problems.

Virtual Crowds

Virtual Crowds PDF Author: Mubbasir Kapadia
Publisher: Morgan & Claypool Publishers
ISBN: 162705829X
Category : Computers
Languages : en
Pages : 272

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Book Description
This volume presents novel computational models for representing digital humans and their interactions with other virtual characters and meaningful environments. In this context, we describe efficient algorithms to animate, control, and author human-like agents having their own set of unique capabilities, personalities, and desires. We begin with the lowest level of footstep determination to steer agents in collision-free paths. Steering choices are controlled by navigation in complex environments, including multi-domain planning with dynamically changing situations. Virtual agents are given perceptual capabilities analogous to those of real people, including sound perception, multi-sense attention, and understanding of environment semantics which affect their behavior choices. The roles and impacts of individual attributes, such as memory and personality are explored. The animation challenges of integrating a number of simultaneous behavior and movement demands on an agent are addressed through an open source software system. Finally, the creation of stories and narratives with groups of agents subject to planning and environmental constraints culminates the presentation.