Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Code
Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Computers and the Environment: Understanding and Managing their Impacts
Author: R. Kuehr
Publisher: Springer Science & Business Media
ISBN: 9401000336
Category : Science
Languages : en
Pages : 306
Book Description
Personal computers have made life convenient in many ways, but what about their impacts on the environment due to production, use and disposal? Manufacturing computers requires prodigious quantities of fossil fuels, toxic chemicals and water. Rapid improvements in performance mean we often buy a new machine every 1-3 years, which adds up to mountains of waste computers. How should societies respond to manage these environmental impacts? This volume addresses the environmental impacts and management of computers through a set of analyses on issues ranging from environmental assessment, technologies for recycling, consumer behaviour, strategies of computer manufacturing firms, and government policies. One conclusion is that extending the lifespan of computers (e.g. through reselling) is an environmentally and economically effective strategy that deserves more attention from governments, firms and the general public.
Publisher: Springer Science & Business Media
ISBN: 9401000336
Category : Science
Languages : en
Pages : 306
Book Description
Personal computers have made life convenient in many ways, but what about their impacts on the environment due to production, use and disposal? Manufacturing computers requires prodigious quantities of fossil fuels, toxic chemicals and water. Rapid improvements in performance mean we often buy a new machine every 1-3 years, which adds up to mountains of waste computers. How should societies respond to manage these environmental impacts? This volume addresses the environmental impacts and management of computers through a set of analyses on issues ranging from environmental assessment, technologies for recycling, consumer behaviour, strategies of computer manufacturing firms, and government policies. One conclusion is that extending the lifespan of computers (e.g. through reselling) is an environmentally and economically effective strategy that deserves more attention from governments, firms and the general public.
General Computer Knowledge MCQs 2000+ for All competitive Exams
Author: Mocktime Publication
Publisher: by Mocktime Publication
ISBN:
Category : Study Aids
Languages : en
Pages : 277
Book Description
General Computer Knowledge MCQs 2000+ for All competitive Exams Computer previous year papers questions, computer awareness, computer knowledge, computer mcq, Computer for ANDHRA PRADESH APPSC, ASSAM APSC, BIHAR BPSC, CHHATISGARH CGPSC, GUJARAT GPSC, HARYANA HPSC, HIMACHAL PRADESH HPPSC, JAMMU & KASHMIR JPSC, JHARKHAND JPSC, KARNATAKA KPSC, KERALA Kerala PSC, MADHYA PRADESH MPPSC, MAHARASHTRA MPSC, ORISSA OPSC, PUNJAB PPSC, RAJASTHAN RPSC, TAMIL NADU TNPSC, TELANGANA TPSC, UTTAR PRADESH UPPSC, UTTARAKHAND UKPSC, WEST BENGAL WPSC, DSSSB, SSC, Banking, Insurance, UPSC, Defense, Railway, IBPS PO, IBPS Clerk, IBPS RRB PO (officers scale), IBPS RRB clerk (Office assistant), SBI PO, SBI Clerk, RBI assistants, RBI Grade B officers, NABARD Assistants, NABARD officers, LIC AAO, LIC ADO, LIC Agents, LIC assistants, NIACL AO, NIACL Assistants, UIC AO, UIC Assistants, OIC AO, OIC Assistants, NICL AO, NICL Assistants, constable police inspector clerks teaching high court clerks etc
Publisher: by Mocktime Publication
ISBN:
Category : Study Aids
Languages : en
Pages : 277
Book Description
General Computer Knowledge MCQs 2000+ for All competitive Exams Computer previous year papers questions, computer awareness, computer knowledge, computer mcq, Computer for ANDHRA PRADESH APPSC, ASSAM APSC, BIHAR BPSC, CHHATISGARH CGPSC, GUJARAT GPSC, HARYANA HPSC, HIMACHAL PRADESH HPPSC, JAMMU & KASHMIR JPSC, JHARKHAND JPSC, KARNATAKA KPSC, KERALA Kerala PSC, MADHYA PRADESH MPPSC, MAHARASHTRA MPSC, ORISSA OPSC, PUNJAB PPSC, RAJASTHAN RPSC, TAMIL NADU TNPSC, TELANGANA TPSC, UTTAR PRADESH UPPSC, UTTARAKHAND UKPSC, WEST BENGAL WPSC, DSSSB, SSC, Banking, Insurance, UPSC, Defense, Railway, IBPS PO, IBPS Clerk, IBPS RRB PO (officers scale), IBPS RRB clerk (Office assistant), SBI PO, SBI Clerk, RBI assistants, RBI Grade B officers, NABARD Assistants, NABARD officers, LIC AAO, LIC ADO, LIC Agents, LIC assistants, NIACL AO, NIACL Assistants, UIC AO, UIC Assistants, OIC AO, OIC Assistants, NICL AO, NICL Assistants, constable police inspector clerks teaching high court clerks etc
Affective Computing
Author: Rosalind W. Picard
Publisher: MIT Press
ISBN: 9780262661157
Category : Computers
Languages : en
Pages : 308
Book Description
According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. The latest scientific findings indicate that emotions play an essential role in decision making, perception, learning, and more—that is, they influence the very mechanisms of rational thinking. Not only too much, but too little emotion can impair decision making. According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. Part 1 of this book provides the intellectual framework for affective computing. It includes background on human emotions, requirements for emotionally intelligent computers, applications of affective computing, and moral and social questions raised by the technology. Part 2 discusses the design and construction of affective computers. Although this material is more technical than that in Part 1, the author has kept it less technical than typical scientific publications in order to make it accessible to newcomers. Topics in Part 2 include signal-based representations of emotions, human affect recognition as a pattern recognition and learning problem, recent and ongoing efforts to build models of emotion for synthesizing emotions in computers, and the new application area of affective wearable computers.
Publisher: MIT Press
ISBN: 9780262661157
Category : Computers
Languages : en
Pages : 308
Book Description
According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. The latest scientific findings indicate that emotions play an essential role in decision making, perception, learning, and more—that is, they influence the very mechanisms of rational thinking. Not only too much, but too little emotion can impair decision making. According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. Part 1 of this book provides the intellectual framework for affective computing. It includes background on human emotions, requirements for emotionally intelligent computers, applications of affective computing, and moral and social questions raised by the technology. Part 2 discusses the design and construction of affective computers. Although this material is more technical than that in Part 1, the author has kept it less technical than typical scientific publications in order to make it accessible to newcomers. Topics in Part 2 include signal-based representations of emotions, human affect recognition as a pattern recognition and learning problem, recent and ongoing efforts to build models of emotion for synthesizing emotions in computers, and the new application area of affective wearable computers.
Computer Basics
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
IDisorder: Understanding Our Obsession with Technology and Overcoming Its Hold on Us
Author: Larry D. Rosen
Publisher: Macmillan
ISBN: 1137278315
Category : Business & Economics
Languages : en
Pages : 257
Book Description
A technology and psychology expert looks at the stress and illness that results from a smartphone, iPad, and iTouch driving users to distraction and offers solutions.
Publisher: Macmillan
ISBN: 1137278315
Category : Business & Economics
Languages : en
Pages : 257
Book Description
A technology and psychology expert looks at the stress and illness that results from a smartphone, iPad, and iTouch driving users to distraction and offers solutions.
Key Concepts for Understanding Curriculum
Author:
Publisher: Routledge
ISBN: 1134365020
Category :
Languages : en
Pages : 293
Book Description
Publisher: Routledge
ISBN: 1134365020
Category :
Languages : en
Pages : 293
Book Description
Key Concepts for Understanding Curriculum
Author: Colin J Marsh
Publisher: Routledge
ISBN: 1134365012
Category : Education
Languages : en
Pages : 300
Book Description
Key Concepts for Understanding Curriculum is an invaluable guide for all involved in curriculum matters. Now fully updated, this revised and enlarged fourth edition provides not only a solid grounding in the subject but also covers the latest trends and issues affecting the field. Written in Marsh's clear and accessible style, the book is divided into six sections, including Curriculum planning and development Curriculum management Teaching perspectives Collaborative involvement in curriculum Curriculum ideology Now updated to include a new chapter which looks at curriculum models and how these might be used by teachers, the new edition also includes extra detail on standards and essential learning factors recently introduced in a number of countries, including the UK, USA and Australia. This up-to-date edition will be essential reading for anyone involved in curriculum planning or development and will be especially useful to students training to be teachers and practising teachers following professional development programmes.
Publisher: Routledge
ISBN: 1134365012
Category : Education
Languages : en
Pages : 300
Book Description
Key Concepts for Understanding Curriculum is an invaluable guide for all involved in curriculum matters. Now fully updated, this revised and enlarged fourth edition provides not only a solid grounding in the subject but also covers the latest trends and issues affecting the field. Written in Marsh's clear and accessible style, the book is divided into six sections, including Curriculum planning and development Curriculum management Teaching perspectives Collaborative involvement in curriculum Curriculum ideology Now updated to include a new chapter which looks at curriculum models and how these might be used by teachers, the new edition also includes extra detail on standards and essential learning factors recently introduced in a number of countries, including the UK, USA and Australia. This up-to-date edition will be essential reading for anyone involved in curriculum planning or development and will be especially useful to students training to be teachers and practising teachers following professional development programmes.
Human Motion - Understanding, Modeling, Capture and Animation
Author: Ahmed Elgammal
Publisher: Springer
ISBN: 3540757031
Category : Computers
Languages : en
Pages : 337
Book Description
This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation, body and limb tracking and segmentation and activity recognition.
Publisher: Springer
ISBN: 3540757031
Category : Computers
Languages : en
Pages : 337
Book Description
This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation, body and limb tracking and segmentation and activity recognition.
Understanding Computer Science for Advanced Level
Author: Ray Bradley
Publisher: Nelson Thornes
ISBN: 9780748761470
Category : Computers
Languages : en
Pages : 318
Book Description
Bradley provides concise coverage of all advanced level computer science specification. The text is organised in short bite-sized chapters to facilitate rapid learning, making it an ideal revision aid.
Publisher: Nelson Thornes
ISBN: 9780748761470
Category : Computers
Languages : en
Pages : 318
Book Description
Bradley provides concise coverage of all advanced level computer science specification. The text is organised in short bite-sized chapters to facilitate rapid learning, making it an ideal revision aid.