Author: J.D Gauchat
Publisher: J.D Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1274
Book Description
Learn how to create apps with all the new features introduced to the UIKit framework, and how to build asynchronous and concurrent applications to take advantage of the multiple cores available in Apple Silicon chips (M1, M1 Pro, and M1 Max) UIKit for Masterminds guides you step by step through the process of creating applications for iPhones, iPads, and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces with UIKit and Storyboards, and how to work with the most powerful frameworks available for app development. This book is a comprehensive course on how to build applications for Apple devices. Each chapter explores basic and complex concepts; from computer programming and the Swift language to everything you need to know to develop an application from scratch. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. UIKit for Masterminds was designed to prepare you for the future and was written for the mastermind in you. This book includes: Introduction to Swift 5.5 Swift Paradigm Concurrency Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit AVFoundation Camera and Photo Library Map Kit Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Mac Catalyst ...and more! Learn app development with iOS 15, Xcode 13, and Swift 5.5 today!
UIKit for Masterminds
Author: J.D Gauchat
Publisher: J.D Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1274
Book Description
Learn how to create apps with all the new features introduced to the UIKit framework, and how to build asynchronous and concurrent applications to take advantage of the multiple cores available in Apple Silicon chips (M1, M1 Pro, and M1 Max) UIKit for Masterminds guides you step by step through the process of creating applications for iPhones, iPads, and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces with UIKit and Storyboards, and how to work with the most powerful frameworks available for app development. This book is a comprehensive course on how to build applications for Apple devices. Each chapter explores basic and complex concepts; from computer programming and the Swift language to everything you need to know to develop an application from scratch. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. UIKit for Masterminds was designed to prepare you for the future and was written for the mastermind in you. This book includes: Introduction to Swift 5.5 Swift Paradigm Concurrency Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit AVFoundation Camera and Photo Library Map Kit Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Mac Catalyst ...and more! Learn app development with iOS 15, Xcode 13, and Swift 5.5 today!
Publisher: J.D Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1274
Book Description
Learn how to create apps with all the new features introduced to the UIKit framework, and how to build asynchronous and concurrent applications to take advantage of the multiple cores available in Apple Silicon chips (M1, M1 Pro, and M1 Max) UIKit for Masterminds guides you step by step through the process of creating applications for iPhones, iPads, and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces with UIKit and Storyboards, and how to work with the most powerful frameworks available for app development. This book is a comprehensive course on how to build applications for Apple devices. Each chapter explores basic and complex concepts; from computer programming and the Swift language to everything you need to know to develop an application from scratch. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. UIKit for Masterminds was designed to prepare you for the future and was written for the mastermind in you. This book includes: Introduction to Swift 5.5 Swift Paradigm Concurrency Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit AVFoundation Camera and Photo Library Map Kit Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Mac Catalyst ...and more! Learn app development with iOS 15, Xcode 13, and Swift 5.5 today!
SwiftUI for Masterminds 2nd Edition 2022
Author: J.D Gauchat
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1257
Book Description
Learn how to create apps for iOS 15 and macOS Monterey with Swift 5.5 and the SwiftUI 3 framework. SwiftUI for Masterminds is a complete course on how to create professional applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces with SwiftUI, and how to work with the most powerful frameworks available for app development. In this book we teach you how to build insanely great apps from scratch. Each chapter explores basic and complex concepts; from computer programming and the Swift programming language to database storage, iCloud data sharing, and everything you need to know to develop applications for Apple devices. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. SwiftUI for Masterminds was designed to prepare you for the future and was written for the genius in you, for Masterminds. Introduction to Swift 5.5 Swift Paradigm Swift Concurrency Declarative User Interfaces SwiftUI Framework Combine Framework Layout and Navigation Scroll Views UIKit in SwiftUI Lists and Grids Maps Graphics and Animations Files Archiving Core Data iCloud CloudKit Camera and Photo Library Video View Web View Gesture Recognizers Drag & Drop Timers Notifications Error Handling ...and more! iOS and Mac development with iOS 15, Xcode 13, Swift 5.5 and SwiftUI 3
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1257
Book Description
Learn how to create apps for iOS 15 and macOS Monterey with Swift 5.5 and the SwiftUI 3 framework. SwiftUI for Masterminds is a complete course on how to create professional applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces with SwiftUI, and how to work with the most powerful frameworks available for app development. In this book we teach you how to build insanely great apps from scratch. Each chapter explores basic and complex concepts; from computer programming and the Swift programming language to database storage, iCloud data sharing, and everything you need to know to develop applications for Apple devices. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. SwiftUI for Masterminds was designed to prepare you for the future and was written for the genius in you, for Masterminds. Introduction to Swift 5.5 Swift Paradigm Swift Concurrency Declarative User Interfaces SwiftUI Framework Combine Framework Layout and Navigation Scroll Views UIKit in SwiftUI Lists and Grids Maps Graphics and Animations Files Archiving Core Data iCloud CloudKit Camera and Photo Library Video View Web View Gesture Recognizers Drag & Drop Timers Notifications Error Handling ...and more! iOS and Mac development with iOS 15, Xcode 13, Swift 5.5 and SwiftUI 3
iOS Apps for Masterminds, 2nd Edition
Author: J.D Gauchat
Publisher: MinkBooks
ISBN:
Category : Computers
Languages : en
Pages : 1028
Book Description
Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 3, Xcode 8, iOS 10 and the new APIs. iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 3 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photo Library Web Views Contacts Sensors MapKit Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 10, Xcode 8 and Swift 3App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.
Publisher: MinkBooks
ISBN:
Category : Computers
Languages : en
Pages : 1028
Book Description
Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 3, Xcode 8, iOS 10 and the new APIs. iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 3 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photo Library Web Views Contacts Sensors MapKit Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 10, Xcode 8 and Swift 3App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.
iPhone Programming
Author: Aaron Hillegass
Publisher: Addison-Wesley Professional
ISBN: 0321706463
Category : Computers
Languages : en
Pages : 551
Book Description
Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap
Publisher: Addison-Wesley Professional
ISBN: 0321706463
Category : Computers
Languages : en
Pages : 551
Book Description
Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap
SwiftUI for Masterminds 5th Edition
Author: J.D Gauchat
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1237
Book Description
Anyone can learn to create professional applications for iPhones, iPads and Mac computers. All they need is the right information that is clearly structured and easy to follow. If that's what you are looking for, this is the book for you. SwiftUI for Masterminds covers both fundamental and advanced concepts, from computer programming and the Swift programming language to database storage, data sharing, and everything you need to develop applications for Apple devices. Each topic is supported by practical step-by-step examples, making the latest app development technologies accessible to everyone. Whether you’re a complete beginner or an experienced developer, SwiftUI for Masterminds will help you master SwiftUI and develop innovative, high-quality apps for Apple devices. By the end of this book, you’ll have a deep understanding of computer programming, the Swift language, and the skills you need to design stunning user interfaces with SwiftUI. Discover how easy and powerful app development can be. With SwiftUI for Masterminds, you will have everything you need to turn your ideas into fully functional applications! Introduction to Swift 6 Swift Paradigm Swift Concurrency SwiftData Observation Declarative User Interfaces SwiftUI Framework Multiplatform Applications Navigation Stacks Navigation Split Views Custom Layouts Scroll Views Lists and Grids Tables Maps Forms Graphics and Animations Charts Files Archiving Documents iCloud CloudKit Camera and Photos Video View Web View Gesture Recognizers Drag & Drop Notifications Internationalization and Localization UIKit in SwiftUI ...and more! iOS and Mac development with iOS 18, Xcode 16, Swift 6 and SwiftUI
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1237
Book Description
Anyone can learn to create professional applications for iPhones, iPads and Mac computers. All they need is the right information that is clearly structured and easy to follow. If that's what you are looking for, this is the book for you. SwiftUI for Masterminds covers both fundamental and advanced concepts, from computer programming and the Swift programming language to database storage, data sharing, and everything you need to develop applications for Apple devices. Each topic is supported by practical step-by-step examples, making the latest app development technologies accessible to everyone. Whether you’re a complete beginner or an experienced developer, SwiftUI for Masterminds will help you master SwiftUI and develop innovative, high-quality apps for Apple devices. By the end of this book, you’ll have a deep understanding of computer programming, the Swift language, and the skills you need to design stunning user interfaces with SwiftUI. Discover how easy and powerful app development can be. With SwiftUI for Masterminds, you will have everything you need to turn your ideas into fully functional applications! Introduction to Swift 6 Swift Paradigm Swift Concurrency SwiftData Observation Declarative User Interfaces SwiftUI Framework Multiplatform Applications Navigation Stacks Navigation Split Views Custom Layouts Scroll Views Lists and Grids Tables Maps Forms Graphics and Animations Charts Files Archiving Documents iCloud CloudKit Camera and Photos Video View Web View Gesture Recognizers Drag & Drop Notifications Internationalization and Localization UIKit in SwiftUI ...and more! iOS and Mac development with iOS 18, Xcode 16, Swift 6 and SwiftUI
Swift Cookbook
Author: Keith Moon
Publisher: Packt Publishing Ltd
ISBN: 1839210621
Category : Computers
Languages : en
Pages : 488
Book Description
Discover recipes for building feature-rich, reliable iOS native apps and explore the latest features in Swift 5.3 with the help of proven industry standard recipes, modern design techniques, and popular strategies Key FeaturesUnderstand how closures work and make use of generics with protocols to write flexible codeDiscover the fundamentals of Swift and build apps with frameworks such as Foundation, Networking, and UIKitGet to grips with the new features of Swift 5.3, including SwiftUI, CoreML and the Vision FrameworkBook Description Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3. What you will learnExplore basic to advanced concepts in Swift 5.3 programmingUnderstand conditional statements, loops, and how to handle errors in SwiftDefine flexible classes and structs using genericsUse advanced operators and create custom onesBuild iOS apps using the powerful features of UIKit or the new SwiftUI frameworkImport your own custom functionality into Swift PlaygroundsRun Swift on Linux and investigate server-side programming with the server-side framework VaporUse Swift to implement machine learning models using CoreML and VisionWho this book is for This book is for experienced iOS developers looking to learn about the diverse features offered by Swift 5.3, along with tips and tricks to efficiently code and build applications. Knowledge of general programming concepts will assist in understanding key concepts.
Publisher: Packt Publishing Ltd
ISBN: 1839210621
Category : Computers
Languages : en
Pages : 488
Book Description
Discover recipes for building feature-rich, reliable iOS native apps and explore the latest features in Swift 5.3 with the help of proven industry standard recipes, modern design techniques, and popular strategies Key FeaturesUnderstand how closures work and make use of generics with protocols to write flexible codeDiscover the fundamentals of Swift and build apps with frameworks such as Foundation, Networking, and UIKitGet to grips with the new features of Swift 5.3, including SwiftUI, CoreML and the Vision FrameworkBook Description Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3. What you will learnExplore basic to advanced concepts in Swift 5.3 programmingUnderstand conditional statements, loops, and how to handle errors in SwiftDefine flexible classes and structs using genericsUse advanced operators and create custom onesBuild iOS apps using the powerful features of UIKit or the new SwiftUI frameworkImport your own custom functionality into Swift PlaygroundsRun Swift on Linux and investigate server-side programming with the server-side framework VaporUse Swift to implement machine learning models using CoreML and VisionWho this book is for This book is for experienced iOS developers looking to learn about the diverse features offered by Swift 5.3, along with tips and tricks to efficiently code and build applications. Knowledge of general programming concepts will assist in understanding key concepts.
SwiftUI for Masterminds
Author: J.D Gauchat
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1212
Book Description
Learn how to develop applications with SwiftUI today! SwiftUI for Masterminds takes the reader step by step through the technologies required to develop applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to combine traditional frameworks with the advanced features provided by SwiftUI to build modern applications. This book is a complete course on app development for Apple devices. Every chapter explores basic and advanced topics, from computer programming to graphics and databases. The information is supported by examples that guide beginners and experts through the development process and gradually introduce them to complex topics. The goal of SwiftUI for Masterminds is to familiarize you with the latest technologies introduced by Apple for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. Introduction to Swift 5.1 Swift Paradigm Declarative User Interfaces SwiftUI Framework Combine Framework Layout and Navigation Mac Catalyst UIKit in SwiftUI Collection Views Text Views MapKit Graphics and Animations Files Archiving Core Data iCloud CloudKit AVFoundation Camera and Photos Library WebKit Views Gesture Recognizers Timers Notifications Operation Queues Error Handling ...and more! iOS app development with iOS 13, Xcode 11 and Swift 5.1 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1212
Book Description
Learn how to develop applications with SwiftUI today! SwiftUI for Masterminds takes the reader step by step through the technologies required to develop applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to combine traditional frameworks with the advanced features provided by SwiftUI to build modern applications. This book is a complete course on app development for Apple devices. Every chapter explores basic and advanced topics, from computer programming to graphics and databases. The information is supported by examples that guide beginners and experts through the development process and gradually introduce them to complex topics. The goal of SwiftUI for Masterminds is to familiarize you with the latest technologies introduced by Apple for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. Introduction to Swift 5.1 Swift Paradigm Declarative User Interfaces SwiftUI Framework Combine Framework Layout and Navigation Mac Catalyst UIKit in SwiftUI Collection Views Text Views MapKit Graphics and Animations Files Archiving Core Data iCloud CloudKit AVFoundation Camera and Photos Library WebKit Views Gesture Recognizers Timers Notifications Operation Queues Error Handling ...and more! iOS app development with iOS 13, Xcode 11 and Swift 5.1 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.
SwiftUI Essentials - iOS Edition
Author: Neil Smyth
Publisher: Payload Media
ISBN: 1951442067
Category : Computers
Languages : en
Pages : 396
Book Description
The goal of this book is to teach the skills necessary to build iOS 13 applications using SwiftUI, Xcode 11 and the Swift 5 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in depth chapters introducing the Swift 5 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties and both observable and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus and user interface navigation. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 13 using SwiftUI. Assuming you are ready to download the iOS 13 SDK and Xcode 11 and have an Intel-based Mac you are ready to get started.
Publisher: Payload Media
ISBN: 1951442067
Category : Computers
Languages : en
Pages : 396
Book Description
The goal of this book is to teach the skills necessary to build iOS 13 applications using SwiftUI, Xcode 11 and the Swift 5 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in depth chapters introducing the Swift 5 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties and both observable and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus and user interface navigation. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 13 using SwiftUI. Assuming you are ready to download the iOS 13 SDK and Xcode 11 and have an Intel-based Mac you are ready to get started.
iOS Apps for Masterminds 3rd Edition
Author: J.D Gauchat
Publisher: J.D Gauchat
ISBN:
Category :
Languages : en
Pages : 1043
Book Description
Publisher: J.D Gauchat
ISBN:
Category :
Languages : en
Pages : 1043
Book Description
iOS Apps for Masterminds 4th Edition
Author: J.D Gauchat
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1039
Book Description
Learn how to create apps for iOS 12 before anyone else. This is the first book to teach you how to work with Swift 4.2, Xcode 10, iOS 12 and the new APIs introduced by Apple iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by functional examples that guide beginners and experts through the most fundamental frameworks included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 4.2 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photos Library Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 12, Xcode 10 and Swift 4.2 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.
Publisher: J.D. Gauchat
ISBN:
Category : Computers
Languages : en
Pages : 1039
Book Description
Learn how to create apps for iOS 12 before anyone else. This is the first book to teach you how to work with Swift 4.2, Xcode 10, iOS 12 and the new APIs introduced by Apple iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by functional examples that guide beginners and experts through the most fundamental frameworks included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 4.2 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photos Library Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 12, Xcode 10 and Swift 4.2 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.