Transactions on Edutainment XV

Transactions on Edutainment XV PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3662593513
Category : Computers
Languages : en
Pages : 280

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.

Transactions on Edutainment XV

Transactions on Edutainment XV PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3662593513
Category : Computers
Languages : en
Pages : 280

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.

Transactions on Edutainment XVI

Transactions on Edutainment XVI PDF Author: Zhigeng Pan
Publisher: Springer Nature
ISBN: 366261510X
Category : Computers
Languages : en
Pages : 294

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous.

Transactions on Edutainment VIII

Transactions on Edutainment VIII PDF Author: Maiga Chang
Publisher: Springer
ISBN: 3642314392
Category : Education
Languages : en
Pages : 286

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains 10 outstanding contributions from the International Conference on E-Learning and Games, Edutainment 2011, as well as 14 regular papers which were partly selected from national conferences. The topics covered are game engine, using games to teach, identifying player emotion states, assessing the effects of educational games to multi-touch interaction, natural user interface, and virtual reality. Generally, the papers present a large number of examples of edutainment applications, giving more evidence on the high potential and impact of edutainment approaches.

Transactions on Edutainment IV

Transactions on Edutainment IV PDF Author: Zhigeng Pan
Publisher: Springer Science & Business Media
ISBN: 3642144837
Category : Computers
Languages : en
Pages : 287

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This volume contains a selection of 12 outstanding contributions from Edutainment 2010, the 5th Int. Conference on E-Learning and Games, held in China in August 2009. The main focus of these papers is on e-learning system and applications, game techniques for learning, and virtual reality techniques for entertainment. In addition, 10 regular papers are included, which focus on virtual reality and game systems for learning and animation and interaction for entertainment.

Handbook of Research on Contemporary Storytelling Methods Across New Media and Disciplines

Handbook of Research on Contemporary Storytelling Methods Across New Media and Disciplines PDF Author: Mih?e?, Lorena Clara
Publisher: IGI Global
ISBN: 1799866076
Category : Language Arts & Disciplines
Languages : en
Pages : 467

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Book Description
Stories are everywhere around us, from the ads on TV or music video clips to the more sophisticated stories told by books or movies. Everything comes wrapped in a story, and the means employed to weave the narrative thread are just as important as the story itself. In this context, there is a need to understand the role storytelling plays in contemporary society, which has changed drastically in recent decades. Modern global society is no longer exclusively dominated by the time-tested narrative media such as literature or films because new media such as videogames or social platforms have changed the way we understand, create, and replicate stories. The Handbook of Research on Contemporary Storytelling Methods Across New Media and Disciplines is a comprehensive reference book that provides the relevant theoretical framework that concerns storytelling in modern society, as well as the newest and most varied analyses and case studies in the field. The chapters of this extensive volume follow the construction and interpretation of stories across a plethora of contemporary media and disciplines. By bringing together radical forms of storytelling in traditional disciplines and methods of telling stories across newer media, this book intersects themes that include interactive storytelling and narrative theory across advertisements, social media, and knowledge-sharing platforms, among others. It is targeted towards professionals, researchers, and students working or studying in the fields of narratology, literature, media studies, marketing and communication, anthropology, religion, or film studies. Moreover, for interested executives and entrepreneurs or prospective influencers, the chapters dedicated to marketing and social media may also provide insights into both the theoretical and the practical aspects of harnessing the power of storytelling in order to create a cohesive and impactful online image.

Innovations in Cybersecurity Education

Innovations in Cybersecurity Education PDF Author: Kevin Daimi
Publisher: Springer Nature
ISBN: 3030502449
Category : Education
Languages : en
Pages : 388

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Book Description
This book focuses on a wide range of innovations related to Cybersecurity Education which include: curriculum development, faculty and professional development, laboratory enhancements, community outreach, and student learning. The book includes topics such as: Network Security, Biometric Security, Data Security, Operating Systems Security, Security Countermeasures, Database Security, Cloud Computing Security, Industrial Control and Embedded Systems Security, Cryptography, and Hardware and Supply Chain Security. The book introduces the concepts, techniques, methods, approaches and trends needed by cybersecurity specialists and educators for keeping current their security knowledge. Further, it provides a glimpse of future directions where cybersecurity techniques, policies, applications, and theories are headed. The book is a rich collection of carefully selected and reviewed manuscripts written by diverse cybersecurity experts in the listed fields and edited by prominent cybersecurity researchers and specialists.

Fragile Computing

Fragile Computing PDF Author: Laura Kocksch
Publisher: Springer Nature
ISBN: 9819998077
Category :
Languages : en
Pages : 247

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Book Description


The Artistry of Teaching in Higher Education

The Artistry of Teaching in Higher Education PDF Author: Helen King
Publisher: Taylor & Francis
ISBN: 1040102905
Category : Education
Languages : en
Pages : 296

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Book Description
Introducing a fresh approach to conceptualising and actioning high-quality teaching in higher education, this essential volume fills a gap in current literature by expanding beyond the mere ‘delivery’ of teaching. Instead, it offers an evidence-based discussion of ‘artistry’ and demonstrates how this may be applied successfully within a higher education setting to enable better student learning. Key concepts such as improvisation, embodiment, knowing oneself and one’s students, and a compassionate and relational approach to facilitating learning are unpacked throughout. Filled with practical examples based on scholarship and experience from and applicable to a wide range of disciplines, The Artistry of Teaching in Higher Education is divided into three distinct parts which explore: Creativity, improvisation and context; Authenticity and professional identity; Developing the artistry of teaching. An essential read for teachers, senior management, educational developers, and policy makers alike, this book acts as a call to action within higher education institutions to support and create space for learning, creativity and innovation, to the benefit of the development of their teachers’ expertise.

Cybersecurity

Cybersecurity PDF Author: Henrique M. D. Santos
Publisher: CRC Press
ISBN: 1000562395
Category : Computers
Languages : en
Pages : 341

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Book Description
Cybersecurity: A Practical Engineering Approach introduces the implementation of a secure cyber architecture, beginning with the identification of security risks. It then builds solutions to mitigate risks by considering the technological justification of the solutions as well as their efficiency. The process follows an engineering process model. Each module builds on a subset of the risks, discussing the knowledge necessary to approach a solution, followed by the security control architecture design and the implementation. The modular approach allows students to focus on more manageable problems, making the learning process simpler and more attractive.

Body Area Networks. Smart IoT and Big Data for Intelligent Health

Body Area Networks. Smart IoT and Big Data for Intelligent Health PDF Author: Muhammad Mahtab Alam
Publisher: Springer Nature
ISBN: 3030649911
Category : Medical
Languages : en
Pages : 234

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Book Description
This book constitutes the refereed post-conference proceedings of the 15th International Conference on Body Area Networks, BodyNets 2020, held in Tallinn, Estonia, in October 2020. The conference was held virtually due to the COVID-19 pandemic.The 15 papers presented were selected from 30 submissions and issue new technologies to provide trustable measuring and communications mechanisms from the data source to medical health databases. Wireless body area networks (WBAN) are one major element in this process. Not only on-body devices but also technologies providing information from inside a body are in the focus of this conference. Dependable communications combined with accurate localization and behavior analysis will benefit WBAN technology and make the healthcare processes more effective.