Developing Creative Content for Games

Developing Creative Content for Games PDF Author: Greg Johnson
Publisher: CRC Press
ISBN: 1498777678
Category : Computers
Languages : en
Pages : 296

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Book Description
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.

Developing Creative Content for Games

Developing Creative Content for Games PDF Author: Greg Johnson
Publisher: CRC Press
ISBN: 1498777678
Category : Computers
Languages : en
Pages : 296

Get Book Here

Book Description
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.

Toonzy!

Toonzy! PDF Author: Greg Johnson
Publisher:
ISBN: 9781619120693
Category :
Languages : en
Pages : 102

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Book Description
Toonzy! is the Cartoon Role-Playing Game where you and your friends assume the roles of cartoon characters in a humorous setting. You can act out your favorite cartoon character or make up your own unique creation as you play through a variety of funny situations and zany adventures.

Getting Started in ZBrush

Getting Started in ZBrush PDF Author: Gregory S. Johnson
Publisher: CRC Press
ISBN: 104004414X
Category : Computers
Languages : en
Pages : 550

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Book Description
Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional‐level 3D models in no time. More than just another button‐pushing manual, this comprehensive guide is packed with start‐to‐finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush’s integration plug‐ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered, so your Zbrush creations can come to life without sacrificing that high‐resolution look. Ease your way into this complex subject with this straight‐forward approach to Zbrush Perfect your technique with step‐by‐step tutorials that allow you to create high‐resolution models from start to finish Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources Written with the digital beginner in mind, this book will teach you all of the necessary information to begin working in ZBrush to create magnificent works of digital artwork! Through this book, ZBrush will empower you to be the digital artist you always wanted to be.

Talk of the Toony: The Autobiography of Gregor Townsend

Talk of the Toony: The Autobiography of Gregor Townsend PDF Author: Gregor Townsend
Publisher: HarperCollins UK
ISBN: 0008140669
Category : Biography & Autobiography
Languages : en
Pages : 420

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Book Description
Gregor Townsend is one of rugby’s true greats. The most capped Scotland international of all time, a captain of his country and a winning British Lions tourist, Townsend’s time in the game has spanned continents, cultures and the amateur and professional eras. Always worth the admission money, his own story provides a unique perspective on rugby.

Toony and the Midnight Monster

Toony and the Midnight Monster PDF Author: Ruth Brook
Publisher:
ISBN: 9780816709113
Category : Juvenile Fiction
Languages : en
Pages : 36

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Book Description
Fears and bad dreams almost spoil Toony's time at a sleep-over, but her friends help her out with suggestions for making bedtime happier.

Decisions, Zillah

Decisions, Zillah PDF Author:
Publisher:
ISBN:
Category : Law reports, digests, etc
Languages : en
Pages : 632

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Book Description


Unity実践技術大全

Unity実践技術大全 PDF Author: 菊田剛
Publisher: 秀和システム
ISBN: 9784798041049
Category : Reference
Languages : en
Pages : 738

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Book Description
Tips 119項目。アニメーション制御(Mecanim)、2D(Sprite/2D物理エンジン)、外部ツール連携(MMD/Sculptris/Blender)など、使えるAsset 306。ジャンル別ガイド付き。

Battle Bunny

Battle Bunny PDF Author: Jon Scieszka
Publisher: Simon and Schuster
ISBN: 1442446730
Category : Juvenile Fiction
Languages : en
Pages : 32

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Book Description
Alex, whose birthday it is, hijacks a story about Birthday Bunny on his special day and turns it into a battle between a supervillain and his enemies in the forest--who, in the original story, are simply planning a surprise party.

Animation: A World History

Animation: A World History PDF Author: Giannalberto Bendazzi
Publisher: CRC Press
ISBN: 1317519884
Category : Computers
Languages : en
Pages : 427

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Book Description
A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, Animation: A World History encompasses the history of animation production on every continent over the span of three centuries. Volume III catches you up to speed on the state of animation from 1991 to present. Although characterized by such trends as economic globalization, the expansion of television series, emerging markets in countries like China and India, and the consolidation of elitist auteur animation, the story of contemporary animation is still open to interpretation. With an abundance of first-hand research and topics ranging from Nickelodeon and Pixar to modern Estonian animation, this book is the most complete record of modern animation on the market and is essential reading for all serious students of animation history. Key Features: Over 200 high quality head shots and film stills to add visual reference to your research Detailed information on hundreds of never-before researched animators and films Coverage of animation from more than 90 countries and every major region of the world Chronological and geographical organization for quick access to the information you’re looking for

Made From Sapphire

Made From Sapphire PDF Author: Gerry Hines
Publisher: Gerry Hines
ISBN: 1516963601
Category : Young Adult Fiction
Languages : en
Pages : 472

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Book Description
It's Michael's second year in college. Everything is going well until he accidentally makes a pact with a demon named Sapphira, becoming her master. Michael's connection with the demon brings him closer to the supernatural world and the entities who reside in it. College life can be tough on its own without weird happenings and wicked entities involved. After all, there are exams to study for, friends to hang out with, and girls to date. Can Michael balance a normal life with the supernal world in this lighthearted tale of American youth?