Author: Ingo Schiller
Publisher: BoD – Books on Demand
ISBN: 3842371896
Category : Computers
Languages : en
Pages : 150
Book Description
Viele Anwendungen des Maschinellen Sehens benötigen die automatische Analyse und Rekonstruktion von statischen und dynamischen Szenen. Deshalb ist die automatische Analyse von dreidimensionalen Szenen und Objekten ein Bereich der intensiv erforscht wird. Die meisten Ansätze konzentrieren sich auf die Rekonstruktion statischer Szenen, da die Rekonstruktion nicht-statischer Geometrien viel herausfordernder ist und voraussetzt, dass dreidimensionale Szeneninformation mit hoher zeitlicher Auflösung verfügbar ist. Statische Szenenanalyse wird beispielsweise in der autonomen Navigation, für die Überwachung und für die Erhaltung des Kulturerbes eingesetzt. Andererseits eröffnet die Analyse und Rekonstruktion nicht-statischer Geometrie viel mehr Möglichkeiten, nicht nur für die bereits erwähnten Anwendungen. In der Produktion von Medieninhalten für Film und Fernsehen kann die Analyse und die Aufnahme und Wiedergabe von vollständig dreidimensionalen Inhalten verwendet werden um neue Ansichten realer Szenen zu erzeugen oder echte Schauspieler durch animierte virtuelle Charaktere zu ersetzen. Die wichtigste Voraussetzung für die Analyse von dynamischen Inhalten ist die Verfügbarkeit von zuverlässigen dreidimensionalen Szeneninformationen. Um die Entfernung von Punkten in der Szene zu bestimmen wurden meistens Stereo-Verfahren eingesetzt, aber diese Verfahren benötigen viel Rechenzeit und erreichen in Echtzeit nicht die benötigte Qualität. In den letzten Jahren haben die so genannten Laufzeitkameras das Stadium der Prototypen verlassen und sind jetzt in der Lage dichte Tiefeninformationen in vernünftiger Qualität zu einem vernünftigen Preis zu liefern. Diese Arbeit untersucht die Eignung dieser Kameras für die Analyse nicht-statischer dreidimensionaler Szenen. Bevor eine Laufzeitkamera für die Analyse eingesetzt werden kann muss sie intern und extern kalibriert werden. Darüber hinaus leiden Laufzeitkameras an systematischen Fehlern bei der Entfernungsmessung, bedingt durch ihr
Dynamic 3D Scene Analysis and Modeling with a Time-of-flight Camera
Author: Ingo Schiller
Publisher: BoD – Books on Demand
ISBN: 3842371896
Category : Computers
Languages : en
Pages : 150
Book Description
Viele Anwendungen des Maschinellen Sehens benötigen die automatische Analyse und Rekonstruktion von statischen und dynamischen Szenen. Deshalb ist die automatische Analyse von dreidimensionalen Szenen und Objekten ein Bereich der intensiv erforscht wird. Die meisten Ansätze konzentrieren sich auf die Rekonstruktion statischer Szenen, da die Rekonstruktion nicht-statischer Geometrien viel herausfordernder ist und voraussetzt, dass dreidimensionale Szeneninformation mit hoher zeitlicher Auflösung verfügbar ist. Statische Szenenanalyse wird beispielsweise in der autonomen Navigation, für die Überwachung und für die Erhaltung des Kulturerbes eingesetzt. Andererseits eröffnet die Analyse und Rekonstruktion nicht-statischer Geometrie viel mehr Möglichkeiten, nicht nur für die bereits erwähnten Anwendungen. In der Produktion von Medieninhalten für Film und Fernsehen kann die Analyse und die Aufnahme und Wiedergabe von vollständig dreidimensionalen Inhalten verwendet werden um neue Ansichten realer Szenen zu erzeugen oder echte Schauspieler durch animierte virtuelle Charaktere zu ersetzen. Die wichtigste Voraussetzung für die Analyse von dynamischen Inhalten ist die Verfügbarkeit von zuverlässigen dreidimensionalen Szeneninformationen. Um die Entfernung von Punkten in der Szene zu bestimmen wurden meistens Stereo-Verfahren eingesetzt, aber diese Verfahren benötigen viel Rechenzeit und erreichen in Echtzeit nicht die benötigte Qualität. In den letzten Jahren haben die so genannten Laufzeitkameras das Stadium der Prototypen verlassen und sind jetzt in der Lage dichte Tiefeninformationen in vernünftiger Qualität zu einem vernünftigen Preis zu liefern. Diese Arbeit untersucht die Eignung dieser Kameras für die Analyse nicht-statischer dreidimensionaler Szenen. Bevor eine Laufzeitkamera für die Analyse eingesetzt werden kann muss sie intern und extern kalibriert werden. Darüber hinaus leiden Laufzeitkameras an systematischen Fehlern bei der Entfernungsmessung, bedingt durch ihr
Publisher: BoD – Books on Demand
ISBN: 3842371896
Category : Computers
Languages : en
Pages : 150
Book Description
Viele Anwendungen des Maschinellen Sehens benötigen die automatische Analyse und Rekonstruktion von statischen und dynamischen Szenen. Deshalb ist die automatische Analyse von dreidimensionalen Szenen und Objekten ein Bereich der intensiv erforscht wird. Die meisten Ansätze konzentrieren sich auf die Rekonstruktion statischer Szenen, da die Rekonstruktion nicht-statischer Geometrien viel herausfordernder ist und voraussetzt, dass dreidimensionale Szeneninformation mit hoher zeitlicher Auflösung verfügbar ist. Statische Szenenanalyse wird beispielsweise in der autonomen Navigation, für die Überwachung und für die Erhaltung des Kulturerbes eingesetzt. Andererseits eröffnet die Analyse und Rekonstruktion nicht-statischer Geometrie viel mehr Möglichkeiten, nicht nur für die bereits erwähnten Anwendungen. In der Produktion von Medieninhalten für Film und Fernsehen kann die Analyse und die Aufnahme und Wiedergabe von vollständig dreidimensionalen Inhalten verwendet werden um neue Ansichten realer Szenen zu erzeugen oder echte Schauspieler durch animierte virtuelle Charaktere zu ersetzen. Die wichtigste Voraussetzung für die Analyse von dynamischen Inhalten ist die Verfügbarkeit von zuverlässigen dreidimensionalen Szeneninformationen. Um die Entfernung von Punkten in der Szene zu bestimmen wurden meistens Stereo-Verfahren eingesetzt, aber diese Verfahren benötigen viel Rechenzeit und erreichen in Echtzeit nicht die benötigte Qualität. In den letzten Jahren haben die so genannten Laufzeitkameras das Stadium der Prototypen verlassen und sind jetzt in der Lage dichte Tiefeninformationen in vernünftiger Qualität zu einem vernünftigen Preis zu liefern. Diese Arbeit untersucht die Eignung dieser Kameras für die Analyse nicht-statischer dreidimensionaler Szenen. Bevor eine Laufzeitkamera für die Analyse eingesetzt werden kann muss sie intern und extern kalibriert werden. Darüber hinaus leiden Laufzeitkameras an systematischen Fehlern bei der Entfernungsmessung, bedingt durch ihr
Machine Vision for Three-Dimensional Scenes
Author: Herbert Freeman
Publisher: Elsevier
ISBN: 0323150632
Category : Technology & Engineering
Languages : en
Pages : 432
Book Description
Machine Vision for Three-Dimensional Scenes contains the proceedings of the workshop "Machine Vision - Acquiring and Interpreting the 3D Scene" sponsored by the Center for Computer Aids for Industrial Productivity (CAIP) at Rutgers University and held in April 1989 in New Brunswick, New Jersey. The papers explore the applications of machine vision in image acquisition and 3D scene interpretation and cover topics such as segmentation of multi-sensor images; the placement of sensors to minimize occlusion; and the use of light striping to obtain range data. Comprised of 14 chapters, this book opens with a discussion on 3D object recognition and the problems that arise when dealing with large object databases, along with solutions to these problems. The reader is then introduced to the free-form surface matching problem and object recognition by constrained search. The following chapters address the problem of machine vision inspection, paying particular attention to the use of eye tracking to train a vision system; images of 3D scenes and the attendant problems of image understanding; the problem of object motion; and real-time range mapping. The final chapter assesses the relationship between the developing machine vision technology and the marketplace. This monograph will be of interest to practitioners in the fields of computer science and applied mathematics.
Publisher: Elsevier
ISBN: 0323150632
Category : Technology & Engineering
Languages : en
Pages : 432
Book Description
Machine Vision for Three-Dimensional Scenes contains the proceedings of the workshop "Machine Vision - Acquiring and Interpreting the 3D Scene" sponsored by the Center for Computer Aids for Industrial Productivity (CAIP) at Rutgers University and held in April 1989 in New Brunswick, New Jersey. The papers explore the applications of machine vision in image acquisition and 3D scene interpretation and cover topics such as segmentation of multi-sensor images; the placement of sensors to minimize occlusion; and the use of light striping to obtain range data. Comprised of 14 chapters, this book opens with a discussion on 3D object recognition and the problems that arise when dealing with large object databases, along with solutions to these problems. The reader is then introduced to the free-form surface matching problem and object recognition by constrained search. The following chapters address the problem of machine vision inspection, paying particular attention to the use of eye tracking to train a vision system; images of 3D scenes and the attendant problems of image understanding; the problem of object motion; and real-time range mapping. The final chapter assesses the relationship between the developing machine vision technology and the marketplace. This monograph will be of interest to practitioners in the fields of computer science and applied mathematics.
Representations and Techniques for 3D Object Recognition and Scene Interpretation
Author: Derek Hoiem
Publisher: Morgan & Claypool Publishers
ISBN: 1608457281
Category : Computers
Languages : en
Pages : 172
Book Description
One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Publisher: Morgan & Claypool Publishers
ISBN: 1608457281
Category : Computers
Languages : en
Pages : 172
Book Description
One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Computer Analysis of Scenes of 3-Dimensional Curved Objects
Author: NEVATIA
Publisher: Birkhäuser
ISBN: 3034852061
Category : Science
Languages : en
Pages : 134
Book Description
1.0 2 The attention then turned to the problem of "Body separation", i.e. separation of occluding bodies in a scene (See [Guzman), [Falk), and [Waltz)). Grape ([Grape)) combined the separation of bodies with recognition, by removing parts of the scene recognized as belonging to a known body. All of these techniques were designed to work with polyhedral objects only, and extensively use the properties of edges and vertices. Though some impressive results have been reported ([Waltz], [Grape)), and perhaps some useful abstractions can be made, the specific techniques used fail to generalize to a wider class of objects. Among previous work on curved objects, B.K.P. Horn ([Horn)) presented techniques for extracting three dimensional depth data from a TV image, using reflection characteristics of the surface. Krakauer ([Krakauer]) represented objects by connections of brightness contours. Ambler et al ([Ambler)) describe experiments with simple shapes, including curved objects, using relations within a two-dimensional image. However, none of these efforts really addresses the problem of "shape" representation and description. Work on outdoor scene analysis is also concerned with non-polyhedral objects ([Bajcsy], [Yakimovsky]), but again no attention has been paid to shape analysis.
Publisher: Birkhäuser
ISBN: 3034852061
Category : Science
Languages : en
Pages : 134
Book Description
1.0 2 The attention then turned to the problem of "Body separation", i.e. separation of occluding bodies in a scene (See [Guzman), [Falk), and [Waltz)). Grape ([Grape)) combined the separation of bodies with recognition, by removing parts of the scene recognized as belonging to a known body. All of these techniques were designed to work with polyhedral objects only, and extensively use the properties of edges and vertices. Though some impressive results have been reported ([Waltz], [Grape)), and perhaps some useful abstractions can be made, the specific techniques used fail to generalize to a wider class of objects. Among previous work on curved objects, B.K.P. Horn ([Horn)) presented techniques for extracting three dimensional depth data from a TV image, using reflection characteristics of the surface. Krakauer ([Krakauer]) represented objects by connections of brightness contours. Ambler et al ([Ambler)) describe experiments with simple shapes, including curved objects, using relations within a two-dimensional image. However, none of these efforts really addresses the problem of "shape" representation and description. Work on outdoor scene analysis is also concerned with non-polyhedral objects ([Bajcsy], [Yakimovsky]), but again no attention has been paid to shape analysis.
Three Dimensional Analysis of Spinal Deformities
Author: M. D'Amico
Publisher: IOS Press
ISBN: 9789051991819
Category : Medical
Languages : en
Pages : 478
Book Description
Changes in Shape of the Spine with Idiopathic Scoliosis after Harrington or C-D Instrumentation: The Plan View -- 3-D Correction Obtained with the C-D Procedure During Surgery -- Results of Treatment of Scoliosis with the Cotrel-Dubousset Technique -- Technics and Preliminary Results Colorado -- A Preliminary Report on the Surgical Realignment of Adolescent Idiopathic Scoliosis with Isola Instrumentation -- Osteoporotic Fractures with Neurological Complications -- Simulation of Surgical Maneuvers with C-D Instrumentation -- Adolescence and Orthopaedic Braces: Psychological Conflicts? -- Preliminary Results of Specific Exercises During In-Patient Scoliosis Rehabilitation -- Cardiopulmonary Performance in Patients with Severe Scoliosis - Outcome after Specific Rehabilitation -- Scoliotic Flatback and Specific Rehabilitation -- Chapter 6. Surface Topography & Internal 3-D Spinal and/or Trunk Anatomy -- Scoliosis Follow-Up by Back Shape Analysis -- Evaluation of Its Reliability -- Digital 3D Moiré - Topography -- Evolution of Scoliosis by Optical Scanner I.S.I.S. -- Automated 360° Degree Profilometry of Human Trunk for Spinal Deformity Analysis -- Spinal Surface Digitization Using 'Metrecom' in Scoliosis Screening -- High-Resolution Rasterstereography -- Reproducibility and Reliability of the Quantec Surface Imaging System in the Assessment of Spinal Deformity -- Investigation of the Diurnal Variation in the Water Content of the Intervertebral Disc Using MRI and Its Implications for Scoliosis -- Author Index
Publisher: IOS Press
ISBN: 9789051991819
Category : Medical
Languages : en
Pages : 478
Book Description
Changes in Shape of the Spine with Idiopathic Scoliosis after Harrington or C-D Instrumentation: The Plan View -- 3-D Correction Obtained with the C-D Procedure During Surgery -- Results of Treatment of Scoliosis with the Cotrel-Dubousset Technique -- Technics and Preliminary Results Colorado -- A Preliminary Report on the Surgical Realignment of Adolescent Idiopathic Scoliosis with Isola Instrumentation -- Osteoporotic Fractures with Neurological Complications -- Simulation of Surgical Maneuvers with C-D Instrumentation -- Adolescence and Orthopaedic Braces: Psychological Conflicts? -- Preliminary Results of Specific Exercises During In-Patient Scoliosis Rehabilitation -- Cardiopulmonary Performance in Patients with Severe Scoliosis - Outcome after Specific Rehabilitation -- Scoliotic Flatback and Specific Rehabilitation -- Chapter 6. Surface Topography & Internal 3-D Spinal and/or Trunk Anatomy -- Scoliosis Follow-Up by Back Shape Analysis -- Evaluation of Its Reliability -- Digital 3D Moiré - Topography -- Evolution of Scoliosis by Optical Scanner I.S.I.S. -- Automated 360° Degree Profilometry of Human Trunk for Spinal Deformity Analysis -- Spinal Surface Digitization Using 'Metrecom' in Scoliosis Screening -- High-Resolution Rasterstereography -- Reproducibility and Reliability of the Quantec Surface Imaging System in the Assessment of Spinal Deformity -- Investigation of the Diurnal Variation in the Water Content of the Intervertebral Disc Using MRI and Its Implications for Scoliosis -- Author Index
Statistical and Geometrical Approaches to Visual Motion Analysis
Author: Daniel Cremers
Publisher: Springer Science & Business Media
ISBN: 3642030610
Category : Computers
Languages : en
Pages : 330
Book Description
This book constitutes the thoroughly refereed post-conference proceedings of the International Dagstuhl-Seminar on Statistical and Geometrical Approaches to Visual Motion Analysis, held in Dagstuhl Castle, Germany, in July 2008. The workshop focused on critical aspects of motion analysis, including motion segmentation and the modeling of motion patterns. The aim was to gather researchers who are experts in the different motion tasks and in the different techniques used; also involved were experts in the study of human and primate vision. The 15 revised full papers presented were carefully reviewed and selected from or initiated by the lectures given at the workshop. The papers are organized in topical sections on optical flow and extensions, human motion modeling, biological and statistical approaches, alternative approaches to motion analysis.
Publisher: Springer Science & Business Media
ISBN: 3642030610
Category : Computers
Languages : en
Pages : 330
Book Description
This book constitutes the thoroughly refereed post-conference proceedings of the International Dagstuhl-Seminar on Statistical and Geometrical Approaches to Visual Motion Analysis, held in Dagstuhl Castle, Germany, in July 2008. The workshop focused on critical aspects of motion analysis, including motion segmentation and the modeling of motion patterns. The aim was to gather researchers who are experts in the different motion tasks and in the different techniques used; also involved were experts in the study of human and primate vision. The 15 revised full papers presented were carefully reviewed and selected from or initiated by the lectures given at the workshop. The papers are organized in topical sections on optical flow and extensions, human motion modeling, biological and statistical approaches, alternative approaches to motion analysis.
Video Search and Mining
Author: Dan Schonfeld
Publisher: Springer Science & Business Media
ISBN: 3642128998
Category : Mathematics
Languages : en
Pages : 391
Book Description
As cameras become more pervasive in our daily life, vast amounts of video data are generated. The popularity of YouTube and similar websites such as Tudou and Youku provides strong evidence for the increasing role of video in society. One of the main challenges confronting us in the era of information technology is to - fectively rely on the huge and rapidly growing video data accumulating in large multimedia archives. Innovative video processing and analysis techniques will play an increasingly important role in resolving the difficult task of video search and retrieval. A wide range of video-based applications have benefited from - vances in video search and mining including multimedia information mana- ment, human-computer interaction, security and surveillance, copyright prot- tion, and personal entertainment, to name a few. This book provides an overview of emerging new approaches to video search and mining based on promising methods being developed in the computer vision and image analysis community. Video search and mining is a rapidly evolving discipline whose aim is to capture interesting patterns in video data. It has become one of the core areas in the data mining research community. In comparison to other types of data mining (e. g. text), video mining is still in its infancy. Many challenging research problems are facing video mining researchers.
Publisher: Springer Science & Business Media
ISBN: 3642128998
Category : Mathematics
Languages : en
Pages : 391
Book Description
As cameras become more pervasive in our daily life, vast amounts of video data are generated. The popularity of YouTube and similar websites such as Tudou and Youku provides strong evidence for the increasing role of video in society. One of the main challenges confronting us in the era of information technology is to - fectively rely on the huge and rapidly growing video data accumulating in large multimedia archives. Innovative video processing and analysis techniques will play an increasingly important role in resolving the difficult task of video search and retrieval. A wide range of video-based applications have benefited from - vances in video search and mining including multimedia information mana- ment, human-computer interaction, security and surveillance, copyright prot- tion, and personal entertainment, to name a few. This book provides an overview of emerging new approaches to video search and mining based on promising methods being developed in the computer vision and image analysis community. Video search and mining is a rapidly evolving discipline whose aim is to capture interesting patterns in video data. It has become one of the core areas in the data mining research community. In comparison to other types of data mining (e. g. text), video mining is still in its infancy. Many challenging research problems are facing video mining researchers.
Export Administration Bulletin
Author: United States. Bureau of Export Administration
Publisher:
ISBN:
Category : Export controls
Languages : en
Pages : 554
Book Description
Publisher:
ISBN:
Category : Export controls
Languages : en
Pages : 554
Book Description
Recent Trends In Mobile Robots
Author: Yuan F Zheng
Publisher: World Scientific
ISBN: 9814502812
Category : Computers
Languages : en
Pages : 384
Book Description
This book presents recent trends in the field as perceived by a global selection of researchers and experts. Subjects covered include motion planning of mobile robots in unknown environments, coordination between mobility and manipulability, computation environments for mobile robots, nonlinear control of mobile robots and environmental modeling using advanced sensing technologies. Issues ranging from progress in applications to fundamental problems are discussed.
Publisher: World Scientific
ISBN: 9814502812
Category : Computers
Languages : en
Pages : 384
Book Description
This book presents recent trends in the field as perceived by a global selection of researchers and experts. Subjects covered include motion planning of mobile robots in unknown environments, coordination between mobility and manipulability, computation environments for mobile robots, nonlinear control of mobile robots and environmental modeling using advanced sensing technologies. Issues ranging from progress in applications to fundamental problems are discussed.
Federal Register
Author:
Publisher:
ISBN:
Category : Administrative law
Languages : en
Pages : 1260
Book Description
Publisher:
ISBN:
Category : Administrative law
Languages : en
Pages : 1260
Book Description