Author: Daryl Green
Publisher:
ISBN: 9781851245253
Category : ART
Languages : en
Pages : 0
Book Description
During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.
Thinking 3D
Author: Daryl Green
Publisher:
ISBN: 9781851245253
Category : ART
Languages : en
Pages : 0
Book Description
During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.
Publisher:
ISBN: 9781851245253
Category : ART
Languages : en
Pages : 0
Book Description
During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.
Strategic Thinking in 3D
Author: Ross Harrison
Publisher: Potomac Books, Inc.
ISBN: 1597978078
Category : Business & Economics
Languages : en
Pages : 240
Book Description
Effective strategic thinking requires a clear understanding of one's external environment. Each organization has a unique environment, but as Ross Harrison explains in Strategic Thinking in 3D, any environment-whether in the fields of national security, foreign policy, or business-has three dimensions: systems, opponents, and groups.
Publisher: Potomac Books, Inc.
ISBN: 1597978078
Category : Business & Economics
Languages : en
Pages : 240
Book Description
Effective strategic thinking requires a clear understanding of one's external environment. Each organization has a unique environment, but as Ross Harrison explains in Strategic Thinking in 3D, any environment-whether in the fields of national security, foreign policy, or business-has three dimensions: systems, opponents, and groups.
Contextual Intelligence
Author: Matthew Kutz
Publisher: Springer
ISBN: 3319449982
Category : Business & Economics
Languages : en
Pages : 165
Book Description
This book offers a structured framework for critical thinking and decision making that shows how to use hindsight, insight, and foresight to navigate through complexity. Every organization and every person faces rapid change and complexity. Contextual intelligence – understanding fully the context in which one is operating – teaches the reader how to navigate that complexity and respond appropriately in the face of change (expected and unexpected). The Three-Dimensional (3D) ThinkingTM framework helps structure critical thinking by showing how to appropriately bring past experience, present intuition, and future ambiguity– in other words: hindsight, insight, and foresight – to bear on any given problem. Kutz offers a way to rationally organize difficult concepts such as complexity, tacit knowledge, and synchronicity into usable and understandable language, but more importantly teaches the reader how to apply these concepts in a very practical and meaningful way with measurable and tangible outcomes. The book also describes in detail 12 behaviors associated with contextual intelligence. Four behaviors are associated with hindsight, four behaviors are associated with insight, and four behaviors are associated with foresight. The book takes the reader through the 12 behaviors and how they relate to 3D Thinking. Cases and anecdotes are used generously to provide examples. Chapters are followed by critical thinking questions and questions related to the cases in the chapters. Furthermore, questions and practical tools are introduced that help the reader assess and determine their level of contextual intelligence.
Publisher: Springer
ISBN: 3319449982
Category : Business & Economics
Languages : en
Pages : 165
Book Description
This book offers a structured framework for critical thinking and decision making that shows how to use hindsight, insight, and foresight to navigate through complexity. Every organization and every person faces rapid change and complexity. Contextual intelligence – understanding fully the context in which one is operating – teaches the reader how to navigate that complexity and respond appropriately in the face of change (expected and unexpected). The Three-Dimensional (3D) ThinkingTM framework helps structure critical thinking by showing how to appropriately bring past experience, present intuition, and future ambiguity– in other words: hindsight, insight, and foresight – to bear on any given problem. Kutz offers a way to rationally organize difficult concepts such as complexity, tacit knowledge, and synchronicity into usable and understandable language, but more importantly teaches the reader how to apply these concepts in a very practical and meaningful way with measurable and tangible outcomes. The book also describes in detail 12 behaviors associated with contextual intelligence. Four behaviors are associated with hindsight, four behaviors are associated with insight, and four behaviors are associated with foresight. The book takes the reader through the 12 behaviors and how they relate to 3D Thinking. Cases and anecdotes are used generously to provide examples. Chapters are followed by critical thinking questions and questions related to the cases in the chapters. Furthermore, questions and practical tools are introduced that help the reader assess and determine their level of contextual intelligence.
3D Thinking in Design and Architecture
Author: Roger Burrows
Publisher: National Geographic Books
ISBN: 0500519544
Category : Architecture
Languages : en
Pages : 0
Book Description
A new interdisciplinary perspective on architecture and geometry—from Athenian Ruins to the Chrysler building The geometric foundations, forms, and patterns in today’s architecture, design and, decorative arts can trace their origins in past cultures. From humankind’s first path-like doodles on cave walls through to the higher abstractions developed to make accurate measurements and predictions, the three-dimensional forms we design and build have always been dependent on available materials, human needs, and the limits of our imaginations. 3D Thinking in Design and Architecture tells the story of the intimate relationship between geometry, mathematics and man-made design throughout human history, from the Neolithic period through the Indian, Egyptian, Babylonian, Chinese, Greek, Celtic, Islamic and Renaissance cultures, to the present and the possible future. Presenting key principles that can be applied across all design disciplines, design expert Roger Burrows relates how geometry as a visual language has evolved to meet our needs, initiated new technologies, and changed the way we think about the world around us. With a wealth of original artwork by the author to explain his ideas, this book will be an essential reference and source of inspiration for students and design professionals.
Publisher: National Geographic Books
ISBN: 0500519544
Category : Architecture
Languages : en
Pages : 0
Book Description
A new interdisciplinary perspective on architecture and geometry—from Athenian Ruins to the Chrysler building The geometric foundations, forms, and patterns in today’s architecture, design and, decorative arts can trace their origins in past cultures. From humankind’s first path-like doodles on cave walls through to the higher abstractions developed to make accurate measurements and predictions, the three-dimensional forms we design and build have always been dependent on available materials, human needs, and the limits of our imaginations. 3D Thinking in Design and Architecture tells the story of the intimate relationship between geometry, mathematics and man-made design throughout human history, from the Neolithic period through the Indian, Egyptian, Babylonian, Chinese, Greek, Celtic, Islamic and Renaissance cultures, to the present and the possible future. Presenting key principles that can be applied across all design disciplines, design expert Roger Burrows relates how geometry as a visual language has evolved to meet our needs, initiated new technologies, and changed the way we think about the world around us. With a wealth of original artwork by the author to explain his ideas, this book will be an essential reference and source of inspiration for students and design professionals.
3D Printing
Author: Lesley M. Cano
Publisher: Bloomsbury Publishing USA
ISBN: 1610699785
Category : Language Arts & Disciplines
Languages : en
Pages : 207
Book Description
This beginner's guide to 3D design and printing provides librarians with lessons, tips, and instructions for integrating these technologies into the K–12 standards-based curriculum. This fascinating primer illustrates how 3D printing can be used in different curriculum areas to engage and inspire your K–12 students. You'll gain insight into the printing process and learn how to best utilize multi-dimensional equipment in your library. Written in non-technical language, the book introduces the technology, shows how to get started, and offers ideas for creating project-based learning models. Author Lesley M. Cano, a school librarian with considerable experience integrating 3D printing into the school curriculum, discusses how to implement this technology in projects across disciplines ranging from math to fine arts and grade levels K through 12. She offers concrete examples that can be easily adjusted to fit subject areas and developmental needs. The title also includes step-by-step instructions for using freely available software tools along with practical tips and strategies to manage implementation of this innovative new technology.
Publisher: Bloomsbury Publishing USA
ISBN: 1610699785
Category : Language Arts & Disciplines
Languages : en
Pages : 207
Book Description
This beginner's guide to 3D design and printing provides librarians with lessons, tips, and instructions for integrating these technologies into the K–12 standards-based curriculum. This fascinating primer illustrates how 3D printing can be used in different curriculum areas to engage and inspire your K–12 students. You'll gain insight into the printing process and learn how to best utilize multi-dimensional equipment in your library. Written in non-technical language, the book introduces the technology, shows how to get started, and offers ideas for creating project-based learning models. Author Lesley M. Cano, a school librarian with considerable experience integrating 3D printing into the school curriculum, discusses how to implement this technology in projects across disciplines ranging from math to fine arts and grade levels K through 12. She offers concrete examples that can be easily adjusted to fit subject areas and developmental needs. The title also includes step-by-step instructions for using freely available software tools along with practical tips and strategies to manage implementation of this innovative new technology.
Subcontact
Author: Robert K. Benson
Publisher: Trafford Publishing
ISBN: 1553690125
Category : Psychology
Languages : en
Pages : 166
Book Description
A new psychology based on conscious contact with your subconscious. Identify false fears, understand dreams, generate new ideas, manage change and pursue your spiritual journey. "It was as if we discovered a symbolic door, opened it and passed beneath its arch to begin an adventure. It changed our lives." "Everyone on the journey of self-discovery is also on a spiritual quest." "A new psychology based on conscious contact with your subconscious." "We have set out to provide a simple guide, written in everyday language, to help you create and manage change in your life. "SubContact is for what you want to do, not what you want to stop doing." Visit the Author's Web Site at SubContact.com
Publisher: Trafford Publishing
ISBN: 1553690125
Category : Psychology
Languages : en
Pages : 166
Book Description
A new psychology based on conscious contact with your subconscious. Identify false fears, understand dreams, generate new ideas, manage change and pursue your spiritual journey. "It was as if we discovered a symbolic door, opened it and passed beneath its arch to begin an adventure. It changed our lives." "Everyone on the journey of self-discovery is also on a spiritual quest." "A new psychology based on conscious contact with your subconscious." "We have set out to provide a simple guide, written in everyday language, to help you create and manage change in your life. "SubContact is for what you want to do, not what you want to stop doing." Visit the Author's Web Site at SubContact.com
Proceedings of 3rd International Conference and Exhibition on 3D Printing Technology & Innovations : 2019
Author: Conference Series
Publisher: ConferenceSeries
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 76
Book Description
March 25-26, 2019 at Hotel Holiday Inn Rome - Aurelia, Italy Key Topics : Advances in 3D Printing & Additive Manufacturing Technology,Nano 3D Printing,Benefits of 3D Printing and Technology,Applications of 3D Printing in healthcare & medicine,Innovations in 3D Printing,Clinical applications of 3D Printing in Orthopaedics and Traumatology,3D Printing Technology Impact on Manufacturing Industry,Tissue and Organ printing,3D Printing & Beyond: 4D Printing,3D printing in Biomaterials,3D Printing Materials,Polymers in 3d printing,3D Image Processing and Visualization,3D Printing of Supply Chain Management,Metal 3D Printing,3D Printing Industries,3D Bio printing,Design for 3D Printing,Future Technology in 3D Printing,3D Printing for Liver Tissue Engineering,3D Printing Technology & Market,Lasers in 3D Printing in Manufacturing Industry,Challenges in 3D Printing,Challenge of 3D printing in Radiation oncology,B2B and B2C Partnering and Collaborations
Publisher: ConferenceSeries
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 76
Book Description
March 25-26, 2019 at Hotel Holiday Inn Rome - Aurelia, Italy Key Topics : Advances in 3D Printing & Additive Manufacturing Technology,Nano 3D Printing,Benefits of 3D Printing and Technology,Applications of 3D Printing in healthcare & medicine,Innovations in 3D Printing,Clinical applications of 3D Printing in Orthopaedics and Traumatology,3D Printing Technology Impact on Manufacturing Industry,Tissue and Organ printing,3D Printing & Beyond: 4D Printing,3D printing in Biomaterials,3D Printing Materials,Polymers in 3d printing,3D Image Processing and Visualization,3D Printing of Supply Chain Management,Metal 3D Printing,3D Printing Industries,3D Bio printing,Design for 3D Printing,Future Technology in 3D Printing,3D Printing for Liver Tissue Engineering,3D Printing Technology & Market,Lasers in 3D Printing in Manufacturing Industry,Challenges in 3D Printing,Challenge of 3D printing in Radiation oncology,B2B and B2C Partnering and Collaborations
Visualizing Mathematics with 3D Printing
Author: Henry Segerman
Publisher: JHU Press
ISBN: 1421420368
Category : Mathematics
Languages : en
Pages : 201
Book Description
The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.
Publisher: JHU Press
ISBN: 1421420368
Category : Mathematics
Languages : en
Pages : 201
Book Description
The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.
3D User Interfaces
Author: Doug Bowman
Publisher: Addison-Wesley
ISBN: 013339056X
Category : Business & Economics
Languages : en
Pages : 867
Book Description
Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
Publisher: Addison-Wesley
ISBN: 013339056X
Category : Business & Economics
Languages : en
Pages : 867
Book Description
Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
Lead 3D
Author: Rajiv Rajendra
Publisher: Random House India
ISBN: 8184006373
Category : Business & Economics
Languages : en
Pages : 209
Book Description
Would you like to free up your mind to solve more problems and make better decisions? Is your company suffering from bottlenecks in decision making? Are your next-in-line managers or team members adequately prepared to take on all challenges when the time comes for them to move up a level? Do your leaders and peers simply wish they had more time? Would you like to spend more time creating solutions rather than wasting your time worrying about situations and their impact? If the answers to these questions is a ‘Yes’, Lead 3d, shows you a new and exciting way to manage your existing time and business without changing its structure—but simply re-aligning your individual thinking and organizational decision-making workload. Lead 3d, presents some interesting ways to engage your mind and thereby your organization, and become a greater achieving individual, leading yourself, your teams, and your organization into a higher sphere.
Publisher: Random House India
ISBN: 8184006373
Category : Business & Economics
Languages : en
Pages : 209
Book Description
Would you like to free up your mind to solve more problems and make better decisions? Is your company suffering from bottlenecks in decision making? Are your next-in-line managers or team members adequately prepared to take on all challenges when the time comes for them to move up a level? Do your leaders and peers simply wish they had more time? Would you like to spend more time creating solutions rather than wasting your time worrying about situations and their impact? If the answers to these questions is a ‘Yes’, Lead 3d, shows you a new and exciting way to manage your existing time and business without changing its structure—but simply re-aligning your individual thinking and organizational decision-making workload. Lead 3d, presents some interesting ways to engage your mind and thereby your organization, and become a greater achieving individual, leading yourself, your teams, and your organization into a higher sphere.